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341. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Aeon Amadi wrote: Phew! This has taken me the better part of the night, some of you just don't hold still! My thanks to all of the snipers and turret gunners out there that did though! So a little back story is in order. This was mostly inspi...
- by Mordecai Sanguine - at 2014.01.01 12:00:00
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342. Hardeners for Dropsuits - in General Discussions [original thread]
Maximus Stryker wrote: Mordecai Sanguine wrote: Aisha Ctarl wrote: We all know that shield tanking isn't really viable anymore, so this got me thinking about hardeners for the suits. Shield Hardner - Once activated it can last between t...
- by Mordecai Sanguine - at 2013.12.31 18:04:00
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343. What do you mean tanks are balanced? - in General Discussions [original thread]
Ludvig Enraga wrote: I seriously don't get it. You cat get a 70k militia tank and have a 20/2 game pretty consistently. AV is can't stop you because you are fast enough and can run away once AV starts doing damage. Or you would not even have to...
- by Mordecai Sanguine - at 2013.12.31 16:07:00
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344. Hardeners for Dropsuits - in General Discussions [original thread]
Aisha Ctarl wrote: We all know that shield tanking isn't really viable anymore, so this got me thinking about hardeners for the suits. Shield Hardner - Once activated it can last between the five levels, 10, 15, 20, 25, 30 seconds. This will ...
- by Mordecai Sanguine - at 2013.12.31 15:58:00
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345. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
Our Deepest Regret wrote: The current level of tank sustainability is, in my opinion, perfectly fine. You can now fit your tank to be a fragile, but powerful glass cannon or a highly defense-oriented mobile fortress designed to resist damage an...
- by Mordecai Sanguine - at 2013.12.31 12:42:00
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346. I'm not the only one that thinks cloaks in Dust are Ridiculous , Right? - in General Discussions [original thread]
Fusion Commander wrote: Been hearing alot about them. The whole idea of having cloaks in Dust whatsoever doesnt seems right When people is talking about cloaking they think "i will be an invicible predator blahblahblah" They don't know wha...
- by Mordecai Sanguine - at 2013.12.31 12:38:00
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347. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Racro 01 Arifistan wrote: railguns are fine apart from the huge damage they deal. no tank has enough HP to survie 3 or 2 shots(if its proto rail) while they have 2 damage mods running. almost 2k damage or over form a moded pro rail is ridiculos...
- by Mordecai Sanguine - at 2013.12.31 00:21:00
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348. Just went 47/7 with a standard combat rifle -_- Something's wrong here - in General Discussions [original thread]
That's so funny. Everyone is trying to show his big **** with his scores here. *driinnnnng* Some news : We don't give a fawkes about your scores. What the author said is than he's an average player making average scores and once he got this OP ...
- by Mordecai Sanguine - at 2013.12.29 20:51:00
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349. Who would get behind this? - in General Discussions [original thread]
Master Jaraiya wrote: Base Kill WP rewards on the total Meta of the Fitting you destroyed. Maybe something like total meta multiplied by 3 This would scale rewards to match the effort placed into the elimination of a target It would discoura...
- by Mordecai Sanguine - at 2013.12.29 20:44:00
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350. Just went 47/7 with a standard combat rifle -_- Something's wrong here - in General Discussions [original thread]
I-Shayz-I wrote: Edit: You guys all act like this is common for me. It really isn't. I hardly ever get more than 20 kills in a game. The fact that I got almost 50 kills in a match without even trying is CONCERNING to me, not impressive. Gah. ...
- by Mordecai Sanguine - at 2013.12.29 20:29:00
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351. Scaling FW LP and Standings Rewards - in General Discussions [original thread]
Thor Odinson42 wrote: Malek McRoland wrote: Thor Odinson42 wrote: Harpyja wrote: Mortedeamor wrote: who plays fw for lp? and why enter anything that further lowers rewards? as is fw pays less than a pub with way more risk. so hey l...
- by Mordecai Sanguine - at 2013.12.29 17:56:00
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352. Scaling FW LP and Standings Rewards - in General Discussions [original thread]
Harpyja wrote: I think a good solution to balance out FW is to scale the rewards based on the number of systems owned by each faction. When both factions have control of an equal amount of systems, then the rewards will remain the same as they ...
- by Mordecai Sanguine - at 2013.12.29 17:53:00
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353. Logistics Are NOT Overpowered. - in General Discussions [original thread]
Atiim wrote: I fail to see the problem here. You guys just need to get good. CCP has made it to where the best way to counter a logi is to either have your squad rush them head on, or simply field a logi of your own. What is the problem with ...
- by Mordecai Sanguine - at 2013.12.29 11:00:00
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354. Idiot AVers - in General Discussions [original thread]
Knight Soiaire wrote: Sneaking up on a HAV with REs on my Scout suit, about to apply the REs, then a friendly Forge Gunner hits him in the ass causing the HAV to scamper off. Since it was FW, I then killed said Forge Gunner. And as I sat ther...
- by Mordecai Sanguine - at 2013.12.29 00:56:00
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355. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Th3rdSun wrote: Remove damage mods.Problem solved. Yes i always thinks that in fact. (And add some damage for assaults suits like 2% per level). But even without damage mods these rifle TOTALLY outperforms the others weapons don't you think...
- by Mordecai Sanguine - at 2013.12.28 21:41:00
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356. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
DeeJay One wrote: Mordecai Sanguine wrote: And because now it's more COD514 than Dust 514. 90% of the forums whined for a year that they want a COD clone and CCP delivered. Now everybody wants Dust to be different. Let me just shake my h...
- by Mordecai Sanguine - at 2013.12.28 21:40:00
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357. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Jaysyn Larrisen wrote: Oswald Rehnquist wrote: This is funny because I almost had the exact thing I was going to post today, I was going to make my own thread but might as well bump yours. The main thing is that the weapon ranges niches ne...
- by Mordecai Sanguine - at 2013.12.28 21:37:00
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358. Why scouts need cloak. - in General Discussions [original thread]
Spaceman-Rob wrote: Im loving the scout role but cloaking is a ridiculous idea, I hope it never happens, I mean come on, are you really telling me that there will be an invisible enemy on the field who can walk straight up to you and shoot you ...
- by Mordecai Sanguine - at 2013.12.28 21:32:00
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359. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Quote: this is a rifle fighting game with all the bells and whistles. Im sorry you like bells and whistles more than learning to fight with rifles in a rifle fightig game. Why nerf any rifle? So now instead of dieing all the time to duvolles I ...
- by Mordecai Sanguine - at 2013.12.28 21:27:00
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360. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Oswald Rehnquist wrote: Kane Fyea wrote: Jacques Cayton II wrote: No they are balanced stop it scrub You're the only scrub here if you're defending these obviously broken rifles. The rifles aren't broken, I just think that they aren'...
- by Mordecai Sanguine - at 2013.12.28 21:17:00
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