Pages: 1 2 [3] 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Maken Tosch
DUST University Ivy League
6169
|
Posted - 2013.12.31 07:07:00 -
[61] - Quote
One Eyed King wrote:Wow. QQing something that hasn't even happened yet.
Congrats OP, you have reached a new low on the GD forum. I didn't think it could be done, but you have done it.
Now go back to using your perfectly balanced and not at all broken AR and run straight at people killing them in fractions of seconds. Thats not broken at all. No sir.
Don't forget us scouts.
SkirmishMap [breeze] Maken Tosch
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
|
Oswald Rehnquist
970
|
Posted - 2013.12.31 07:07:00 -
[62] - Quote
JL3Eleven wrote:deepfried salad gilliam wrote:JL3Eleven wrote:**** cloaking. Yea I said it.
It's more carebear514 that scrubs are looking for. cuz its not a duvoll plasma rifle? No because it's ***** tactics. This is a war game remember?
lol, a support suit which the majority of the population uses, with the most slots with equitable front line capabilities with the best wp potential, which are able to deploy tactics like spamming mass drop uplinks which prevent being routed, and an item like an active scanner which the focus catching 99% of all movement thus eliminating flanking, and we are concerned about the sanctity of ww2 tactics? Call me skeptical
I actually don't think its the cloak itself but more to do with other venues becoming more competitive as demonstrated in this
Shiruba Ryou wrote: My point is, suit doesn't need to be adjusted just because most of you play like idiots. Send a message to Fusion and ask for some tips instead. He's by far one of the best shotgun scouts I've ever seen. 58/3. Still trying to figure out how that **** happened.....
For all we know cloaks might take a light weapon slot, might have a long activation or deactivation period if its an equipment slot which you can't use your weapon during those times, or have a cool down of 300 seconds for 10 seconds of cloak, etc
Point being is that balance is something that can be figured out or for CCPs case not too hard to fix after a month or two should cloaks be implemented (which they may never be), while that doesn't mean it shouldn't be discussed as there are plenty of pros and cons (like is the scout going to have a shotgun wedding with the device?) but its apparent when the base argument is the equivalent to "no cloaks, no", vs "this is how cloaking should be introduced or I see problems A, B, and C coming up and thus D, C and E should be done instead of cloaks" is more of an indication that the base motivation is to limit the threat of other competitive avenues.
Good or bad, I do see cloaks as something to liven up the staleness of the scout, as the game play becomes more monotonous with the limited builds the scout has. Of course making the scout only good with the cloak is going in the wrong direction because that would get boring after 6 months too.
My $.02
Below 28 dB
|
One Eyed King
Eyniletti Rangers Minmatar Republic
111
|
Posted - 2013.12.31 07:11:00 -
[63] - Quote
Maken Tosch wrote:One Eyed King wrote:Wow. QQing something that hasn't even happened yet.
Congrats OP, you have reached a new low on the GD forum. I didn't think it could be done, but you have done it.
Now go back to using your perfectly balanced and not at all broken AR and run straight at people killing them in fractions of seconds. Thats not broken at all. No sir. Don't forget us scouts. SkirmishMap [breeze] Maken Tosch
I could never! I look at that sexy beast in the war barge and think, "One day. One day..."
Nova knifing scout masochist. I would be a sadist, but CCP won't let me.
|
Maken Tosch
DUST University Ivy League
6169
|
Posted - 2013.12.31 07:14:00 -
[64] - Quote
One Eyed King wrote:Maken Tosch wrote:One Eyed King wrote:Wow. QQing something that hasn't even happened yet.
Congrats OP, you have reached a new low on the GD forum. I didn't think it could be done, but you have done it.
Now go back to using your perfectly balanced and not at all broken AR and run straight at people killing them in fractions of seconds. Thats not broken at all. No sir. Don't forget us scouts. SkirmishMap [breeze] Maken Tosch I could never! I look at that sexy beast in the war barge and think, "One day. One day..."
https://www.youtube.com/watch?v=39YUXIKrOFk
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
|
Ghost Kaisar
Titans of Phoenix
1402
|
Posted - 2013.12.31 07:15:00 -
[65] - Quote
I have a feeling that most people don't like it because they can't kill what they can't see.
The reason why I want a cloak is simple. More stealth.
You look at someone in your small 15 degree radius in front of you, and if they are in range, they light up like a christmas tree. Scanners can do 360 degree scans for outwards of 100m, and detect everything in range. Scouts are being forced to use dampening modules on a suit DESIGNED to avoid scanners. The amount of scanning makes eWar impossible to implement.
The only stealth in this game right now is simply flanking 24/7. The FOV is the only saving grace. That alone is fun as hell, but EVERY OTHER SUIT CAN DO THAT. Which is why I feel that scouts don't have a real role. A logi can do everything that a scout can, and better.
Cloaks will change that. They will be able to avoid that pesky LOS scan. I can easily set up ambushes and wait for my targets. I will be able to flank a group, cloak, and watch the confusion as they wonder where I went. I will be like the Predator, picking groups apart one by one, or setting a trap and nailing them all at once. Hell, if it really helps stealth out, I'll probably drop my shields for some damage mods. Become the ultimate glass cannon.
I can't wait. And if you honestly think it'll be a "Crutch", remember this. I still can't kill you with it out. It WILL have drawbacks, and it will reward a careful and smart playstyle. Even when cloaked, scouts still have miniscule eHP, so you better make sure you de-cloak at just the right time. A good player will still shred you if you give him half a chance. So don't give him a chance [:twisted}
Minmatar Faction Warfare: Let's get Organized
|
Bojo The Mighty
Zanzibar Concept
2513
|
Posted - 2013.12.31 07:36:00 -
[66] - Quote
I'm not too hot on the cloak idea either but let the kids have a toy.
Real scouts will use REs and Profile dampeners!
Looking For: Corp
If a scout runs out of all ammunition behind enemy lines, they did something right.
|
Fusion Commander
Molon Labe. Public Disorder.
48
|
Posted - 2013.12.31 07:41:00 -
[67] - Quote
Maken Tosch wrote:You know what's funny? The cloak hasn't even been implemented yet and we don't know the whole stats on the damn thing and people here are already acting like it's OP or something. You people are just hilarious.
I guess I should at least be thankful that the people here in Dust are nothing like the CoD players who threatened one of the Devs with **** and murder when their rifle got rebalanced. No seriously, that actually did happen. It's sad. It was on Twitter.
Im not saying there going to be Op, I just think it doesnt seem right to me.
Prey on the weak and you will survive, prey on the strong and you may live.
|
Shutter Fly
Molon Labe. Public Disorder.
142
|
Posted - 2013.12.31 07:47:00 -
[68] - Quote
One Eyed King wrote:Wow. QQing something that hasn't even happened yet.
Congrats OP, you have reached a new low on the GD forum. I didn't think it could be done, but you have done it.
Now go back to using your perfectly balanced and not at all broken AR and run straight at people killing them in fractions of seconds. Thats not broken at all. No sir. Fusion is a Scout, and I don't think he is even has SP in ARs, or any weapons other than shotguns, SMGs, and explosives. If he does, I've never seen him use anything else.
That being said...
Shiruba Ryou wrote:I don't really understand scouts saying they're getting **** on all the time. If you are then you're not doing it right. I can't tell you how many times I've been taken out by a scout who played to the strengths of the suit they were wearing. You know. Like a smart person. I also can't tell you how many times I've swatted an idiot scout out of my way because they ran right at me full force across some open area expecting to somehow Neo through my AR spray.
You guys are a paper-thin, speedy, small, suit type. Do what you can do or do what you can't and I'll keep killing you. I'm a medium gallente user. I stack as much armor as possible and as many damage mods as possible because I believe in the Gallente Mantra of Warfare: Get in close and shove as much plasma as possible into the enemy until they die and hope my armor holds out until then. I don't try and fight people 60m+ away from me with a ar thinking I'll win. I don't fight in wide open spaces because I know I'm not fast enough to find cover in time. I don't turn a corner, see a heavy, and stay... ok I do. But 3 complex damage mods on a CreoDron Breach AR kinda makes me toss the dice on that one.
My point is, suit doesn't need to be adjusted just because most of you play like idiots. Send a message to Fusion and ask for some tips instead. He's by far one of the best shotgun scouts I've ever seen. 58/3. Still trying to figure out how that **** happened..... Just because Fusion makes it work doesn't make it proof that the Scout is balanced in any way. Fusion is one of the best Scouts in Dust, enough so that he is a special case. He runs full Proto in every game, almost always runs in a very capable full squad, and plays in a fashion that maximizes his volume of kills.
The scout is objectively inferior to medium frame dropsuits. Nobody can get those kind of kills with a scout without full Proto and an ideal squad, while a Logi or Assault can do it much more consistently with a lot less.
The Scout needs something, I don't really care whether or not it's a cloak, but I don't think it's a bad idea. All it needs to be is a quick equipment based way to get across open ground undetected or flank a group of enemies without being sniped or seen from a distance. It wouldn't be a problem to limit to scouts if they had a 100-300 CPU cost, and scouts had a ~90% CPU reduction. Meaning it would be possible to fit on other suits, but not beneficial. A moderate movement shimmer would prevent it from being used for CQC, while still being effective for preventing long range visual detection while flanking or hiding while a group of enemies pass by. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
755
|
Posted - 2013.12.31 07:49:00 -
[69] - Quote
To OP:
I don't think you are crazy and I am with you on that one. However, being an OP you should put some effort explaining why or why not. Otherwise, your post looks and is lazy. There are too many garbage threads in the forums where teenagers share their feelings with the world. There is really no need for another one.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
755
|
Posted - 2013.12.31 07:51:00 -
[70] - Quote
Bojo The Mighty wrote:I'm not too hot on the cloak idea either but let the kids have a toy.
Real scouts will use REs and Profile dampeners!
RE are pretty pathetic, man. The fact that so many scouts use them admits defeat and shows how pathetic scouts are. RE is really a static analogue of a noob tube.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
|
|
Oswald Rehnquist
971
|
Posted - 2013.12.31 07:53:00 -
[71] - Quote
Fusion Commander wrote:Maken Tosch wrote:You know what's funny? The cloak hasn't even been implemented yet and we don't know the whole stats on the damn thing and people here are already acting like it's OP or something. You people are just hilarious.
I guess I should at least be thankful that the people here in Dust are nothing like the CoD players who threatened one of the Devs with **** and murder when their rifle got rebalanced. No seriously, that actually did happen. It's sad. It was on Twitter. Im not saying there going to be Op, I just think it doesnt seem right to me.
There were more opinions on cloaks expressed in this thread so I'm sure he is addressing them, especially since the "your doing it wrong" came up again.
But since you are here, I do have to say your statement was rather ambiguous, or I wasn't able to discern what made cloaks not seem right if it wasn't on the basis of balance.
Nothing wrong with disagreeing with the cloak but reasons why would be something to go off on.
Below 28 dB
|
Ivy Zalinto
Lo-Tech Solutions Ltd
231
|
Posted - 2013.12.31 07:59:00 -
[72] - Quote
Actually cloaking I can almost guarantee will be under powered. Take a look at ghost recon future soldier. Scouts have them as stock equipment that are active when they are still for can more than one second. At around level 30 you can select augmented camo that allows you to move while crouched in the camo'ed state. Problem is it makes the background look like its underwater. Unless they go ridiculously out of proportion with the camo transparency I very much doubt it will be game breaking.
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Scrambler Pistol dedication
|
Oswald Rehnquist
972
|
Posted - 2013.12.31 08:02:00 -
[73] - Quote
Ludvig Enraga wrote:Bojo The Mighty wrote:I'm not too hot on the cloak idea either but let the kids have a toy.
Real scouts will use REs and Profile dampeners! RE are pretty pathetic, man. The fact that so many scouts use them admits defeat and shows how pathetic scouts are. RE is really a static analogue of a noob tube.
lol, I haven't use REs since half way in 1.6 in preparation for 1.7, but getting killed by them is in itself laziness because it just takes a little looking or a flux on an objective to defeat them.
When I do get killed by Res which is very rare, its because I was rushing / being stupid. I'll put it this way when I started using them in 1.5-1.6 the stacked corp teams never got killed by them when I placed them down.
Food for thought
Below 28 dB
|
Michael Arck
Onuoto Uakan Huogaatsu
2473
|
Posted - 2013.12.31 08:10:00 -
[74] - Quote
Oswald Rehnquist wrote:Ludvig Enraga wrote:Bojo The Mighty wrote:I'm not too hot on the cloak idea either but let the kids have a toy.
Real scouts will use REs and Profile dampeners! RE are pretty pathetic, man. The fact that so many scouts use them admits defeat and shows how pathetic scouts are. RE is really a static analogue of a noob tube. lol, I haven't use REs since half way in 1.6 in preparation for 1.7, but getting killed by them is in itself laziness because it just takes a little looking or a flux on an objective to defeat them. When I do get killed by Res which is very rare, its because I was rushing / being stupid. I'll put it this way when I started using them in 1.5-1.6 the stacked corp teams never got killed by them when I placed them down. Food for thought
Yep same here. Everytime I have died by one, I have called myself all types of name for making such a stupid mistake. See the objective, see what's hugging the objective...then proceed. Being over zealous, in general, has cost me many a clone.
But I just wanted to add more ISK to the OP. I think we should all look at the big picture. Once everything comes into place, the dynamic of the battlefield will be pleasing. Its why I don't get too peeved by tanks. I know with time, some things will be adjusted and I know once all weapons, vehicles and suits are available to us, there will be plenty of ways to adjust to an ever changing battlefield.
As much as a good scout is a sore on my head like Fry with that alien attached to his skull, I think cloaking would be great for the scout and give him just what he needs for those pinch moments to survive.
I enjoy the idea because it brings about a new threat. But most importantly, I will be learning how to recognize that threat so that I can pick up on a cloaked scout before he gets the drop on me. I don't know about you, but that sounds fun to me. Makes for some epic tales.
So just hold on. We can't see that picture until all one thousand little puzzle pieces are fitted together. Then when that happens, lets judge.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
|
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
45
|
Posted - 2013.12.31 08:11:00 -
[75] - Quote
Ghosts Chance wrote:Scout Registry wrote:Ghosts Chance wrote:invisability in games breaks things.
you think balance is hard now? wait for a clusterfuck if they ever implement it.
cloaks cannot be balanced easily, and CCPs track record means they will either enter as useless things, or extremly overpowered... and it will take months to fix, yout hink tank514 is bad? everyone and their uncle will be slapping these things on scouts and the battlefield will not be a pretty place....
and if you can scan the invisable scouts then you will have nothing but scouts with scanners running around trying to scan and shoot each other while invisable....
Tankers vs Scouts, in a nutshell: Cloak rolls out ridiculously OP ... 90% of Scouts hate that its EZ and use it sparingly. They're the first in the Forums to complain. The Tank rolls out ridiculously OP ... 90% of Tankers spam it as hard as they possibly can, then defend it in the Forums. having a look at the first 5 pages of GD.... there isnt a single thread defending tanks :P its a myth
Only an idiot would defend Tanks right now, they are blatantly broken |
Michael Arck
Onuoto Uakan Huogaatsu
2473
|
Posted - 2013.12.31 08:20:00 -
[76] - Quote
I don't see how tanks are broken.
It was just AR 514 a few months ago. New rifles come in, you don't hear about "AR 514" anymore.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
|
mollerz
Minja Scouts
1509
|
Posted - 2013.12.31 08:38:00 -
[77] - Quote
I don't care about the cloak because it's a foregone conclusion it will suck ass right out the gate, so **** it. I'll toss it into the junk drawer with my flay lock.
You gotta hustle if you wanna make a dolla
|
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
168
|
Posted - 2013.12.31 08:44:00 -
[78] - Quote
Fusion Commander wrote:Been hearing alot about them. The whole idea of having cloaks in Dust whatsoever doesnt seems right
Fixed it.
Your Welcome.
'Don't talk to strangers, shoot/stab them.' Snow LOCKOUT
Psycho with the knife.
|
Broonfondle Majikthies
Dogs of War Gaming Zero-Day
650
|
Posted - 2013.12.31 08:45:00 -
[79] - Quote
I believe the effect will be more akin to camouflage
Would you seriously begrudge the use of camouflage in a military setting like this?
In theory:- You'll still 'see' a cloaked person (more so when they move but obviously not as easily as of right now without it)
- They won't be able to do anything while cloaked aside from movement
- They will likely have a movement penalty so they can't reposition easily
- And most frames will also likely seriously struggle to put that on AND be well protected AND evade scanners
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
|
Fusion Commander
Molon Labe. Public Disorder.
49
|
Posted - 2013.12.31 08:53:00 -
[80] - Quote
The scout suit needs something and Im not agianst the cloaks, but in my opinion the just wouldnt be right for this game if it were exclusive for the scout or not
Prey on the weak and you will survive, prey on the strong and you may live.
|
|
Oswald Rehnquist
972
|
Posted - 2013.12.31 09:24:00 -
[81] - Quote
Fusion Commander wrote:The scout suit needs something and Im not agianst the cloaks, but in my opinion the just wouldnt be right for this game if it were exclusive for the scout or not
CCP stated that scouts would get a fitting reduction and a reduced shimmer effect, which means by contrast non scouts would not have a fitting reduction and have a larger shimmer effect which then translates to cloaks not being limited to scouts.
The recent Dev blog contains quite a bit of information if you haven't seen it yet, even speculation on changing of the scout bonus and new racial bonuses for the scout based on the wording of it.
Below 28 dB
|
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
320
|
Posted - 2013.12.31 09:25:00 -
[82] - Quote
Void Echo wrote:20000 years in the future and we still don't have cloaking technology?
I know its ridiculous.
Perhaps they will also discover how to slide a red-dot sight onto a rifle.... |
Omareth Nasadra
Sanmatar Kelkoons Minmatar Republic
227
|
Posted - 2013.12.31 09:39:00 -
[83] - Quote
posting in a speculative qq thread
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
|
Fusion Commander
Molon Labe. Public Disorder.
50
|
Posted - 2013.12.31 10:15:00 -
[84] - Quote
Omareth Nasadra wrote:posting in a speculative qq thread
You havent actaully read the thread have you?
Prey on the weak and you will survive, prey on the strong and you may live.
|
Korvin Lomont
United Pwnage Service RISE of LEGION
411
|
Posted - 2013.12.31 11:07:00 -
[85] - Quote
Ghosts Chance wrote:invisability in games breaks things.
you think balance is hard now? wait for a clusterfuck if they ever implement it.
cloaks cannot be balanced easily, and CCPs track record means they will either enter as useless things, or extremly overpowered... and it will take months to fix, yout hink tank514 is bad? everyone and their uncle will be slapping these things on scouts and the battlefield will not be a pretty place....
and if you can scan the invisable scouts then you will have nothing but scouts with scanners running around trying to scan and shoot each other while invisable....
Cloaks can work and they work in other games as well. As long as shooting (and maybe running) breaks the cloak I am fine with that. And scouts have been very weak since uprising so the need this uf desperately.
Cloaking works in other games as well so it comes all down to how CCP implements cloaking. Regarding the vehicle balance you seem pretty satisfied with CCPs balaning, so why don't you believe they will deliver a similar balance with cloaks? |
Toby Flenderson
research lab
176
|
Posted - 2013.12.31 11:56:00 -
[86] - Quote
lee corwood wrote:Toby Flenderson wrote:One of my favorite parts about running scout is that it is both challenging and rewarding. Cloaks will take away the challenge and will probably change the way the scout suit functions entirely. I'm probably just going to stop playing if/when this actually comes out. I'm not about to deal with the wave of FOTM spam that will result from cloaks. The scout suit is fine. Just get better at using itGǪ without needing to be invisible.
I can't even type that without cringing. People are demanding to be invisible in a FPS because they're not good enough to play a stealth role without it. The OP is not alone in thinking this is ridiculous. I agree with this sentiment, just like I agree that slayer logis shouldn't exist. I'm a logisis and I love it. Be a better assault and leggo my suit. But on that same token, I believe scouts should beat one level tier better than the scanner. (ie, lvl 1 dampener + level 1 scout suit should beat a level 1 scanner). I shouldn't have a super xray machine that fills one pocket on my suit that beats most everything a scout can throw at it without an extreme sp investment compared to my minimal one. They're scouts for a reason. Let me them be stealthy and remind people to use their eyes again.
Fair enough, I will gladly trade a dampening buff for the cloak. That is much more reasonable. |
Shiruba Ryou
Molon Labe. Public Disorder.
77
|
Posted - 2013.12.31 12:31:00 -
[87] - Quote
Shutter Fly wrote:One Eyed King wrote:Wow. QQing something that hasn't even happened yet.
Congrats OP, you have reached a new low on the GD forum. I didn't think it could be done, but you have done it.
Now go back to using your perfectly balanced and not at all broken AR and run straight at people killing them in fractions of seconds. Thats not broken at all. No sir. Fusion is a Scout, and I don't think he is even has SP in ARs, or any weapons other than shotguns, SMGs, and explosives. If he does, I've never seen him use anything else. That being said... Shiruba Ryou wrote:I don't really understand scouts saying they're getting **** on all the time. If you are then you're not doing it right. I can't tell you how many times I've been taken out by a scout who played to the strengths of the suit they were wearing. You know. Like a smart person. I also can't tell you how many times I've swatted an idiot scout out of my way because they ran right at me full force across some open area expecting to somehow Neo through my AR spray.
You guys are a paper-thin, speedy, small, suit type. Do what you can do or do what you can't and I'll keep killing you. I'm a medium gallente user. I stack as much armor as possible and as many damage mods as possible because I believe in the Gallente Mantra of Warfare: Get in close and shove as much plasma as possible into the enemy until they die and hope my armor holds out until then. I don't try and fight people 60m+ away from me with a ar thinking I'll win. I don't fight in wide open spaces because I know I'm not fast enough to find cover in time. I don't turn a corner, see a heavy, and stay... ok I do. But 3 complex damage mods on a CreoDron Breach AR kinda makes me toss the dice on that one.
My point is, suit doesn't need to be adjusted just because most of you play like idiots. Send a message to Fusion and ask for some tips instead. He's by far one of the best shotgun scouts I've ever seen. 58/3. Still trying to figure out how that **** happened..... Just because Fusion makes it work doesn't make it proof that the Scout is balanced in any way. Fusion is one of the best Scouts in Dust, enough so that he is a special case. He runs full Proto in every game, almost always runs in a very capable full squad, and plays in a fashion that maximizes his volume of kills. The scout is objectively inferior to medium frame dropsuits. Nobody can get those kind of kills with a scout without full Proto and an ideal squad, while a Logi or Assault can do it much more consistently with a lot less. The Scout needs something, I don't really care whether or not it's a cloak, but I don't think it's a bad idea. All it needs to be is a quick equipment based way to get across open ground undetected or flank a group of enemies without being sniped or seen from a distance. It wouldn't be a problem to limit to scouts if they had a 100-300 CPU cost, and scouts had a ~90% CPU reduction. Meaning it would be possible to fit on other suits, but not beneficial. A moderate movement shimmer would prevent it from being used for CQC, while still being effective for preventing long range visual detection while flanking or hiding while a group of enemies pass by.
I don't disagree with the addition of the cloak. It's an equipment. I also don't have an issue with the scout suit being re-balanced to accommodate it. My post was directed at the months of crying by scouts since Uprising 1....3? when hit detection was fixed. (Can't remember when exactly that was fixed.) Before then scouts were ballzy as hell. They'd run straight at you and you were lucky if enough bullets hit them before they shot gunned you in the face. Since then they couldn't do that anymore and yet they never adapted and changed their play style to accommodate they're suit. Again, speaking about the majority.
I fully support CCP doing their slow additions to DUST to bring it closer to what THEY envision this game to play like. It's the constant flood of btchy threads from people that do the same **** over and over and over again without any thought to re-balance THEMSELVES that pisses me off. We're talking about a game thats part of the same universe and principles of EVE Online. If you put yourself in a fight that you clearly are disadvantaged in, use your ship/modules in ways that your crap doesn't work, or basically ignore what you can and cannot do with what you have: you die. As you should.
With that said, I'll clarify that I of course don't count this thread as one of those. All fusion did was ask about the validity of the equipment addition to the game environment. However, the posts in it are mostly the same crap.
Knowledge is knowing that a tomato is a fruit. Wisdom is not putting it in a fucking fruit salad.
|
jerrmy12 kahoalii
Forty-Nine Fedayeen Minmatar Republic
203
|
Posted - 2013.12.31 12:36:00 -
[88] - Quote
Ghosts Chance wrote:invisability in games breaks things.
you think balance is hard now? wait for a clusterfuck if they ever implement it.
cloaks cannot be balanced easily, and CCPs track record means they will either enter as useless things, or extremly overpowered... and it will take months to fix, yout hink tank514 is bad? everyone and their uncle will be slapping these things on scouts and the battlefield will not be a pretty place....
and if you can scan the invisable scouts then you will have nothing but scouts with scanners running around trying to scan and shoot each other while invisable....
you thought tank514 and scanner514 was bad? wait til cloaks come out & you get "douvule focused active scanner514"
recuruit link
5 to 11 mil isk per 100k recuruit
|
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
29
|
Posted - 2013.12.31 12:38:00 -
[89] - Quote
knight of 6 wrote:Draxus Prime wrote:Ive been training by playing crysis 3 and the hidden crysis 2's multiplayer was so much better giving dedicated energy amounts to the different subsystems was a mistake. I played the **** out of that game. It was also slow as molasses because sprinting reset your energy regeneration and actively drained energy.
On that note, anyone who complains about cloaks being inherently imbalanced should play Crysis 3. Those are perfect - Enough shimmer to be killable by a good player, but invisible enough to actually work. |
Mordecai Sanguine
What The French
235
|
Posted - 2013.12.31 12:38:00 -
[90] - Quote
Fusion Commander wrote:Been hearing alot about them. The whole idea of having cloaks in Dust whatsoever doesnt seems right
When people is talking about cloaking they think "i will be an invicible predator blahblahblah"
They don't know what a cloak is in an FPs so..... In a Fps the cloaking is hard to use with a lot of drawbacks.
First : We can't shoot and/or run when we are cloaked you can't just run into the lines because once you're cloaked YOU CAN'T RUN. Second : To shoot you must disable the cloaking : No snipers cloaked in the redline. No random shotgun every corner. To make that they must close to you then disable the cloak THEN they can shoot you. And when you disable the cloak it makes a special sound like a flux grenade. So you must use it carefully.
Third : If someone shoots you your cloak is disable. Random bullet or explosive can happen a single flux in a room and you lost your cloaking.
Cloaking is not really a visual aspect of course you are invisible but you can't do anything. Cloaking is REALLY important because it makes you invisible to ALL FORMS of scanners Passive And active. The only thing you can do without disable it is hacking.
Cloaking is not supposed to be used as an "assassination module" of course really experimented players could use it like that but it will not be easy. Cloaking is more supposed to be use as an invisible spy recolting information on the ennemy witohut being see. He can stay next to an objective with his passive radars see all the ennemy while they can't see him.
Ps : If he pass on an equipement (Nanohive drop uplinks etcetc.... ) the cloak is still active (So invisible on radars) BUT ennemies can see him. Even if it's an teamate equipement.
You see ? Cloak is balanced used by recons to see all the nearby ennemis without risk. BUT to be effective Passive scanners of the scout should be see by all the squad teamates. |
|
|
|
|
Pages: 1 2 [3] 4 5 :: one page |
First page | Previous page | Next page | Last page |