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261. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Judge Rhadamanthus wrote: Mordecai Sanguine wrote: Dropship are transports you think it's supposed to resist from a "artillery" cannon mounted on a Battle Tank ? For rail supporters here is something to consider. This still is from my ...
- by Mordecai Sanguine - at 2014.01.18 20:12:00
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262. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
John Demonsbane wrote: Mordecai Sanguine wrote: Fizzer94 wrote: Scheneighnay McBob wrote: You have to realize that every race actually has their specific playstyle- that's alot of the fun of making racial themed alts/squads. Amarr are...
- by Mordecai Sanguine - at 2014.01.18 19:47:00
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263. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Iron Wolf Saber wrote: I was hoping for something more interesting :( And if you been paying attention the bonuses only effect the suit itself not its use with modules. 5% Stamina max, regen and 5% reduction in stamina consumption So wha...
- by Mordecai Sanguine - at 2014.01.18 19:24:00
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264. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Fizzer94 wrote: Scheneighnay McBob wrote: You have to realize that every race actually has their specific playstyle- that's alot of the fun of making racial themed alts/squads. Amarr are really the slow-and-steady race which, when used corr...
- by Mordecai Sanguine - at 2014.01.18 19:22:00
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265. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Nocturnal Soul wrote: Here I'm going to make a list of all the possibilities of a new bonus. Primary: Increased ammo clip size. 5% to kin cat effectiveness. 2% to Scp rate of fire. Secondary: 5% to stamina regain rate and max. No. Usele...
- by Mordecai Sanguine - at 2014.01.18 19:12:00
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266. Mass Driver Needs to Get with the Times - in General Discussions [original thread]
Charlotte O'Dell wrote: With heavies getting organic resistances to explsovies and assault suits getting a ROF bonus, slow firing weapons are out of favor and automatic weapons are becoming FAR superior. The MD also only works with logi suits,...
- by Mordecai Sanguine - at 2014.01.18 09:09:00
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267. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
KING CHECKMATE wrote: Cyrius Li-Moody wrote: I'll give it a month or two after Marauder has murdered entire teams and everyone starts speccing into Amarr scout and you'll guys go "yknow, this suit ain't so bad." 1st- Im speccing into Ama...
- by Mordecai Sanguine - at 2014.01.17 22:08:00
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268. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
KING CHECKMATE wrote: Nocturnal Soul wrote: Cyrius Li-Moody wrote: correction: with skills you'll be sprinting for 29.5 seconds straight innately. While this seems unappealing at a first glance, as a long time scout, you have no idea how...
- by Mordecai Sanguine - at 2014.01.17 22:00:00
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269. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
KING CHECKMATE wrote: Stats thanks to (i think its written:) /--Shays--/ = https://docs.google.com/file/d/0ByYUjq_P9RY0TnNPemxqb1BfZFk/edit?pli=1 So This post is to Analize better the Scouts suits mentioned above. The Amarrian one and t...
- by Mordecai Sanguine - at 2014.01.17 21:56:00
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270. Dust 514, Combat Culture Shift. - in General Discussions [original thread]
ResistanceGTA wrote: Iron Wolf Saber wrote: Amarr Amarrians faith in their own combat prowess is nearly equal to that of their Religion. They invest in things that relentlessly work when all else fails, which is why they have affinity ...
- by Mordecai Sanguine - at 2014.01.17 21:15:00
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271. Now that we have racial suits - in General Discussions [original thread]
Pete B wrote: When are racial vehicles on their way? And are we getting a Dropsuit Command respec? Full respec. Not only skills has changed ALL the stats suits has changed. Not just here and there but EVERYTHING (look the new stats of senti...
- by Mordecai Sanguine - at 2014.01.17 20:36:00
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272. Who is dedicating there SP to only one race? - in General Discussions [original thread]
TotalSp used in Amarr Technology : Approximately 10-12million SP
- by Mordecai Sanguine - at 2014.01.17 19:33:00
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273. Minmatar assault new bonus - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=136497&find=unread That-¦s what Assault bonuses should be. CCP read it please. Versability and subtle weaponery.
- by Mordecai Sanguine - at 2014.01.17 19:28:00
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274. Random Laser Rifle thought - in General Discussions [original thread]
20-94 meters Optimal would be better. The laser range is way too small right now
- by Mordecai Sanguine - at 2014.01.17 19:18:00
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275. Give assaults their second equipment slot back! - in General Discussions [original thread]
Evolution-7 wrote: Discuss! I personally think they should. https://forums.dust514.com/default.aspx?g=posts&m=1732257#post1732257 No they shouldn't but they should receive bonuses on their weaponery and damagers. Not Raw bonuses lik...
- by Mordecai Sanguine - at 2014.01.17 18:39:00
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276. So Amarr are now the heavy duty armor tankers - in General Discussions [original thread]
Regnier Feros wrote: caldari shields amarr armor minmatar speed gallente ??? Caldari : Shields. (Everything that concern shields.) Amarr : Armor. (Heavy armor bricks face a Wall, face an Amarrian.) Minmatarr : Speed / Hack. (Nasty they are...
- by Mordecai Sanguine - at 2014.01.17 18:31:00
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277. Message for the CPM/CCP - Thank You - in General Discussions [original thread]
Aeon Amadi wrote: I noticed that the Scouts retained both their sidearm and grenade slots as well as received the secondary equipment slot. Thank you, CPM and CCP for making the right decision. I'm sure the community will celebrate upon seeing ...
- by Mordecai Sanguine - at 2014.01.17 13:35:00
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278. Class Warfare: 1.7 = Rise of HAVs, 1.8 = Rise of Heavies - in General Discussions [original thread]
J0hlss0n wrote: Minmatar Commando with Combat Rifle and Minmatar Heavy with HMG. So long have I waited for this moment... I hope Minmatarr weapons will receive a little "nerf". Instead of +10% armor and -5% shield. It shoud be +5% armor and...
- by Mordecai Sanguine - at 2014.01.17 13:30:00
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279. A step in the right direction - Gallente/Amarr - in General Discussions [original thread]
Aisha Ctarl wrote: Looks like CCP has decided to follow in the footsteps of EVE and make the Amarr armor resistance tankers, and Gallente armor rep tankers. The stats can be found here: 1.8 Dropsuit Stats Sheet If you look closely, you wil...
- by Mordecai Sanguine - at 2014.01.17 13:28:00
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280. Why is TTK a problem? - in General Discussions [original thread]
Tch Tch wrote: That and the amount of armour suits represent. Eve you have shield, armour and the internal structure. Given Dust has shield, armour no structure. So one can assume that outside a drop suit all the weapons would one shot you. Y...
- by Mordecai Sanguine - at 2014.01.16 22:59:00
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