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1241. I just Solo'd a Gunnlogi with a proto swarm... - in General Discussions [original thread]
Bad Tanker, straight up. A decent one would have been long gone to the redline by the 3rd volley.
- by Monkey MAC - at 2014.03.30 10:31:00
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1242. There's No Denying It: Scouts Are OP - in General Discussions [original thread]
Rusty Shallows wrote: Atiim wrote: snip Heck, the only things that threaten Scouts are Mass Drivers, HMGs, and people with great eyesight and reflexes. snip With reflexes that are only average my ADV Mass Driver was horribly molestin...
- by Monkey MAC - at 2014.03.30 10:27:00
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1243. There's No Denying It: Scouts Are OP - in General Discussions [original thread]
I wouldn't say "OP" and it's not necessarily Scouts fault but. Gùå Broken/Underpowered Medium Frames Gùå Brick Tank or No Tank Gùå + Cloak Gùå + Glitches Gùå Lower TTK Have contributed to Scouts being in an Advantageous Position, however ...
- by Monkey MAC - at 2014.03.30 10:26:00
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1244. PICTURE OF CLOAKED TANK! - in General Discussions [original thread]
Expected to see a screenshot of an empty patch of land. Left disappointed.
- by Monkey MAC - at 2014.03.30 10:21:00
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1245. Nerf Scout HP - in General Discussions [original thread]
Yan Darn wrote: Monkey MAC wrote: Ok, Im all for a SLIGHT nerf to scouts EHP (meeting scouts with more armour than I have EHP is getting tiresome), but we need to be careful not to over do it. The simplest solution would be to take back th...
- by Monkey MAC - at 2014.03.30 10:16:00
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1246. 1.8 Scout QQ - in General Discussions [original thread]
BARDAS wrote: Blind people is the problem with Scouts. I had no idea some people played using Braille. Perhaps we should throw them a bone and add an auditory queue that says, "Prepare your anus" whispered softly into their ears as we decloak. ...
- by Monkey MAC - at 2014.03.30 01:40:00
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1247. CPM cloak discussion - in General Discussions [original thread]
mollerz wrote: If anything, the cloak is too easy for other suits to fit. It is not easy for a scout to fit a proto cloak unless you are proto and fully skilled out. If you aren't max core skills and lv 5 scout, you are not going to have an ea...
- by Monkey MAC - at 2014.03.30 01:31:00
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1248. Good Ole Scouts - in General Discussions [original thread]
It would be nice if anything below a Charge could reliably drop someone. it would also be nice if the damn ***holes wouldn't sit 50m inside their own redlines all the damn time.
- by Monkey MAC - at 2014.03.30 01:24:00
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1249. Militia Caldari Medium > Advanced Minmatar Assault - in General Discussions [original thread]
Ehem. Gallante Scouts > Minmatar Assaults Gallante Scout > 100 Shields + 480 Armour + Cloak Minmatar Assault ~220 Shields + ~240 Armour
- by Monkey MAC - at 2014.03.30 01:19:00
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1250. Dropsuit hindsight - in General Discussions [original thread]
I would have put it into gallante Scouts, more EHP than my chosen Minmatar Assault, Relevant Bonuses, more speed and a free cloak. I just hope Ive had the foresight to not specc into something that will get nerfed and spec into something that'll g...
- by Monkey MAC - at 2014.03.30 01:15:00
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1251. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
Try the Burst Variant, the ROF still feels a little off but you can't deny the weapon packs a punch and with that lovely headshot bonus still, glorious. Oh and 24 rounds as opposed to 11 on the Scrambler. Shame my Minnie doesn't add even more to...
- by Monkey MAC - at 2014.03.30 01:08:00
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1252. CPM cloak discussion - in General Discussions [original thread]
When it comes to decloak speed, by the time you are able to fire the weapon, you should A) Be Completely Visible B) Have Finished Emiting the Decloak Sound Its your ability to avoid these until after your opponent is dead that provides the cloaks...
- by Monkey MAC - at 2014.03.30 01:01:00
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1253. Nerf Scout HP - in General Discussions [original thread]
BIind Shot wrote: Brick tanking has been a problem ever since they gave plates that huge buff oh so long ago. The need to nerf plates and buff and make the other mods easier to fit. https://forums.dust514.com/default.aspx?g=posts&t=1522...
- by Monkey MAC - at 2014.03.30 00:39:00
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1254. Nerf Scout HP - in General Discussions [original thread]
Ok, Im all for a SLIGHT nerf to scouts EHP (meeting scouts with more armour than I have EHP is getting tiresome), but we need to be careful not to over do it. The simplest solution would be to take back the slot buffs scouts got, even 1 slot will ...
- by Monkey MAC - at 2014.03.30 00:19:00
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1255. Killed at 100m by blaster tank. - in General Discussions [original thread]
Add dispersion to weapon Give a Sight that doesn't have a center point, like the forge gun Don't light the crosshair for infantry past 80m Sorted
- by Monkey MAC - at 2014.03.29 23:59:00
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1256. This is ridiculous. - in General Discussions [original thread]
Fyra Yacile wrote: Monkey MAC wrote: Sinboto Simmons wrote: two and a half days now, tryhards still complaining, about to eat a nice egg/sausage breakfast, perhaps with toast. Dude you spent how long complaining? All we want is that cl...
- by Monkey MAC - at 2014.03.29 11:34:00
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1257. This is ridiculous. - in General Discussions [original thread]
Sinboto Simmons wrote: Monkey MAC wrote: Sinboto Simmons wrote: two and a half days now, tryhards still complaining, about to eat a nice egg/sausage breakfast, perhaps with toast. Dude you spent how long complaining? All we want is tha...
- by Monkey MAC - at 2014.03.29 11:31:00
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1258. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Takahiro Kashuken wrote: Thumb Green wrote: A hit from an Anti-Vehicle weapon is supposed to stop shield regen on vehicles; it's only Anti-Infantry weapons that aren't supposed to stop it. I don't see any infantry that run Caldari suits com...
- by Monkey MAC - at 2014.03.28 23:08:00
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1259. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Takahiro Kashuken wrote: Monkey MAC wrote: Takahiro Kashuken wrote: Monkey MAC wrote: So let me get this straight you are complaing that a single volley of swarms means your tank stop shields regenerating? Lets do a little comparison....
- by Monkey MAC - at 2014.03.28 23:03:00
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1260. How come noone uses sidearms? - in General Discussions [original thread]
I use a Sidearms a lot on my Mass Driver fit, Bolt Pistol for the win.
- by Monkey MAC - at 2014.03.28 22:59:00
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