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1021. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Mordecai Sanguine wrote: Monkey MAC wrote: KingBabar wrote: Monkey MAC wrote: KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say: I have AR - CR - MD and Scr almost comp...
- by Monkey MAC - at 2014.04.11 15:05:00
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1022. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KingBabar wrote: Monkey MAC wrote: KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say: I have AR - CR - MD and Scr almost completely maxed out, I use all the guns dependant on...
- by Monkey MAC - at 2014.04.11 11:40:00
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1023. So, for once... - in General Discussions [original thread]
Kierkegaard Soren wrote: I seem to recall, sometime after cloaks had been confirmed as a feature for 1.8, that the CPM had demanded from CCP that cloaks would not function as a fire-from-unseen weapon, and were designed solely to be used as a t...
- by Monkey MAC - at 2014.04.11 11:33:00
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1024. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say: I have AR - CR - MD and Scr almost completely maxed out, I use all the guns dependant on the mood of the day. I've started to use...
- by Monkey MAC - at 2014.04.11 11:21:00
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1025. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KING CHECKMATE wrote: Garth Mandra wrote: The fitting of the various rifles definitely needs looking at (a proto SMG is harder to fit than a proto CR for example). I use the CR because it's just simply better. The change to proficiency gav...
- by Monkey MAC - at 2014.04.11 10:44:00
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1026. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: Lynn Beck wrote: KingBabar wrote: getu pfool wrote: the scrambler still kicks a55. the reason you don't see it is because its not a cloak and shotgun. The insanely expensive to fit and buy proto Viziam...
- by Monkey MAC - at 2014.04.11 10:32:00
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1027. Gearing up for Conquest -Orbitals a d Sky fire's - in General Discussions [original thread]
True Adamance wrote: Monkey MAC wrote: True Adamance wrote: You do realise, and this is just for reference, that all orbitals are fired off of Small Turrets....... Firing a Large Turret at a district would wipe it clean of everything.......
- by Monkey MAC - at 2014.04.10 22:08:00
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1028. Gearing up for Conquest -Orbitals a d Sky fire's - in General Discussions [original thread]
True Adamance wrote: You do realise, and this is just for reference, that all orbitals are fired off of Small Turrets....... Firing a Large Turret at a district would wipe it clean of everything........ Yeah Im aware but at the same time, i...
- by Monkey MAC - at 2014.04.10 21:50:00
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1029. Gearing up for Conquest -Orbitals a d Sky fire's - in General Discussions [original thread]
So we are now approaching part 5 of the "Gearing up for Conquest" Series. So we decide to move onto the next big thing. Orbitals! Now as it stands FW only allows 1 Orbital every few minutes, assuming a EvE ship is anchored to a district satellite ...
- by Monkey MAC - at 2014.04.10 21:41:00
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1030. Gearing up for Conquest -Orbitals a d Sky fire's - in General Discussions [original thread]
When it comes to Sky fires thr is whole extra post.
- by Monkey MAC - at 2014.04.10 21:41:00
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1031. Shield damaging weapon suck... - in General Discussions [original thread]
Everyone running with 400 Armour? I barely hit 400 EHP
- by Monkey MAC - at 2014.04.10 20:54:00
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1032. -vid- reminder of how OP flaylock use to be - in General Discussions [original thread]
Bethhy wrote: Did you ask why the weapon Was OP? was it simply just everything about it? Not. Flaylock explosions where triggering Headshot Damage Multipliers... Same problem that plagued Core Locus grenades. Flaylock then got it's damage ne...
- by Monkey MAC - at 2014.04.10 18:57:00
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1033. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KingBabar wrote: Too many to ansver individually so I'll try this: @ MonkeyMac: Increasing the time betwen buersts is a very bad idea. You remove the skill aspect of the gun, making all that uses it putting out the same DPS. With lowered damag...
- by Monkey MAC - at 2014.04.10 18:10:00
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1034. -vid- reminder of how OP flaylock use to be - in General Discussions [original thread]
Yes I remember this. Itmhad something ridiculous like 150 splash 280 direct damage and a blast radius that rivaled the Mass Driver. The nerf was deserved, but good old CCP whacked it with nerf bat so hard its been on life support ever since. Brin...
- by Monkey MAC - at 2014.04.10 17:20:00
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1035. So, for once... - in General Discussions [original thread]
Personally I think the only thing that needs to be changed with cloaks is to require MANUAL deactivation. So you can't quick-swap to a weapon, or even open the weapon wheel while you are cloaked. You have to manually press the decloak button on t...
- by Monkey MAC - at 2014.04.10 14:31:00
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1036. Are murdertaxit made a comeback ? - in General Discussions [original thread]
Aah yes MurderTaxis! They are gaing more popularity lately I will admit. But the fact I can Bullfight them, stick explosives to them as they drive past (love sticky remotes) and detonate for a free 120 WP tells me they won't make a full comeback. ...
- by Monkey MAC - at 2014.04.10 14:26:00
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1037. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KingBabar wrote: getu pfool wrote: the scrambler still kicks a55. the reason you don't see it is because its not a cloak and shotgun. The insanely expensive to fit and buy proto Viziam does 57,2 Points of damage towards armor. With the ...
- by Monkey MAC - at 2014.04.10 14:20:00
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1038. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
The Combat Rifle does not need a damage nerf, it needs a hard cap on delay between burst, no more than 3 bursts a second, this will force its DPS down to other rifles. Projectile damage profiles however need another look at however. Currently it'...
- by Monkey MAC - at 2014.04.10 14:17:00
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1039. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Since you are here Saberwing, we would like to see a dev blog outlining the 'behind the scenes' changes you are making, we wanna know that what you as CCP are saying is indeed happening. Also a blog actually introducing rouge to our community, wh...
- by Monkey MAC - at 2014.04.10 14:06:00
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1040. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Proto Stompers usually turn up at approximately 16:00 GMT+ 00 Use the squad finder to find squads if you can't find one in corp. Don't run anything better than mlt gear UNTIL you have the shields and armour trees in dropsuit upgrades fleshed ou...
- by Monkey MAC - at 2014.04.10 13:59:00
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