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1061. Aerial Vehicle Ideas - in Feedback/Requests [original thread]
Silver-Ace wrote: When I was reading the comment from Mobius Wyvern I considered maybe the fighter bomber could be to multi-role so I thought of away so they would be more focused on air to ground combat but still have some defensive capabiliti...
- by Mobius Wyvern - at 2013.04.09 01:02:00
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1062. Officers Laser Rifle - in Feedback/Requests [original thread]
This thread makes me wonder how the Scrambler Rifle will fit into all of this, and that Caldari rifle if we get that in the next build.
- by Mobius Wyvern - at 2013.04.09 00:56:00
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1063. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
Paran Tadec wrote: Too dumb to turn mic on in settings, too dumb to play Dust. Period. kthxbye. Ok, I know "this is New Eden", but the whole point of this game is to NOT have as massive a barrier to entry as EVE.
- by Mobius Wyvern - at 2013.04.09 00:07:00
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1064. [Request] Squads/Corp group(s) only go up against other squads - in Feedback/Requests [original thread]
Hazzah Manacella wrote: IR Scifi wrote: The only thing stopping you from coordinating with the rest of your team is the rest of your team. I often see people in team chat begging people to squad up. If there isn't an existing squad go make y...
- by Mobius Wyvern - at 2013.04.09 00:06:00
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1065. [Feedback] Limited number of Suit Fits is counter to what DUST promotes. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: All the various modules, weapons, Skills and combinations of same invite experimentation. That very experimentation is limited when the current Fit maximum is discovered. Changing Fitments in Battle can cause the loss of th...
- by Mobius Wyvern - at 2013.04.09 00:01:00
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1066. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
Yet another example of why it should be on by default, because we keep having people come in and assume it just doesn't work.
- by Mobius Wyvern - at 2013.04.08 16:59:00
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1067. Aerial Vehicle Ideas - in Feedback/Requests [original thread]
Nice to see another well thought out thread on this subject. I really hope we end up with both Gunships and Fighters somewhere down the line. The one thing I'm afraid of is the possibility of having a "multirole" asset that tries to do both and is...
- by Mobius Wyvern - at 2013.04.08 15:45:00
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1068. [Request/More of a Suggestion] Community Map Building - in Feedback/Requests [original thread]
Honestly, if you're talking about structure placement, I think they're already planning on that, and if they aren't, I'm all for that idea. If you're talking about molding terrain, unless they're going to put in a terraforming system or something...
- by Mobius Wyvern - at 2013.03.28 01:39:00
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1069. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
Harpyja wrote: A forge gun with less than 1400 base damage nearly 2 shotted my 4700/1100 Gunnlogi, and I had no idea where it was coming from. Isn't that OP? Being able to take down HAVs in complete concealment? My Gunnlogi costs 10X your suit,...
- by Mobius Wyvern - at 2013.03.28 00:27:00
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1070. weapon Idea! - in Feedback/Requests [original thread]
Heathen Bastard wrote: Vermaak Doe wrote: No any reason why, or are you just still mad at me? Ever played Blacklight: Retribution? If not, look up videos of the "exploding tomahawk". Then you will know the horror.
- by Mobius Wyvern - at 2013.03.24 19:33:00
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1071. [REQUEST] Mines - in Feedback/Requests [original thread]
Croned wrote: I was actually quite surprised when I found out Dust didn't have mines they'd be a great equipment addition that would really increase the strategy. I hate to reject this out of hand, but whenever I hear this I think of the Prox...
- by Mobius Wyvern - at 2013.03.20 18:32:00
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1072. Swarm Missies are faster than a DS on AB - in Feedback/Requests [original thread]
Skihids wrote: I confirmed that Swarm Missiles are now faster than a dropship under full Afterburner. The other team was redlined on Manus Peak so they could only fire from one side of the map. I took a couple hits and bugged out to my base fr...
- by Mobius Wyvern - at 2013.03.20 18:16:00
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1073. [Request] MCC command (mostly used for planetary conquest) (WIP) - in Feedback/Requests [original thread]
aden slayer wrote: Most of you who play Skirmish know that the MCCs are mostly just staying in mid-air waiting to be destroy by the other. But in the near future Corps will be able buy their own MCC. so here is a list of ideas of what the MCC s...
- by Mobius Wyvern - at 2013.03.20 18:13:00
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1074. Need NEW LAV and HAV control scheme. - in Feedback/Requests [original thread]
BlG MAMA wrote: I dont know if in the final build we will be allowed to customize our vehicules controls scheme but something like this should be standard. Its a pain to accelerate/brake/steer with one analog , this can be fixed to the better ...
- by Mobius Wyvern - at 2013.03.20 18:12:00
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1075. Nerf AR's - in Feedback/Requests [original thread]
Coleman Gray wrote: Seriously when a guy with a gek does 1000dmg in 1 secon, weapons OP Again, Damage Mods without stacking penalties. The weapons are fine, its the Damage Mods.
- by Mobius Wyvern - at 2013.03.20 18:11:00
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1076. Free suits vehicles - in Feedback/Requests [original thread]
Eris Ernaga wrote: Players earlier in closed beta could call in free militia tanks and dropships that were fitted with militia modules. They also could call in a heavy, logistic, scout, and assault drop suit all fitted with militia weapons and ...
- by Mobius Wyvern - at 2013.03.19 01:54:00
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1077. [Request] "Useless" skills - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: Hello CCP. I have played EVE on and off for 7 or 8 years. One thing that I love is that there are none or very few "useless" skills; meaning they don't do anything in large instances or only let you get to another skill. ...
- by Mobius Wyvern - at 2013.03.18 02:14:00
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1078. 17/03 Test Mercenary battles. - in Feedback/Requests [original thread]
Tony Calif wrote: The Titan was too big IMHO, it'd be better as BS / Freighter. Aside from that, a Titan hits a planet, the planet is going to lose. Big time. Actually, not as much as you might think. It'd leave a hell of a crater, yeah, an...
- by Mobius Wyvern - at 2013.03.17 17:39:00
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1079. New Vehicle Classes - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: Air: Heavy Gunship- huge. Slow. Well armored. Can equip large and small turrets. Mounts 2 large and 4 small. Designed to kill tanks and installations. Think b17 flying fortress. Ground Support Attack Plane: moderate spe...
- by Mobius Wyvern - at 2013.03.17 17:36:00
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1080. 17/03 Test Mercenary battles. - in Feedback/Requests [original thread]
Tony Calif wrote: Stunning. Get rid of the crashed spaceship or whatever the thing is. Except for that, some excellent effects. When my corpy said to play them I expected disappointment. I was honestly impressed. Why the hell would you want...
- by Mobius Wyvern - at 2013.03.17 17:18:00
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