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961. Thoughts on the armor movement penalty - in Feedback/Requests [original thread]
After playing about with a Gallente suit it is clear that the 10% movement penalty incurred by the complex armor plate is far too high. Just look at the stats: Type HP Movement Penalty HP/Movement Penalty ratio Basic 65 3% 21.7 Enhanced 87 5% 17....
- by Mobius Kaethis - at 2013.06.07 07:45:00
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962. [Suggestion] Overheating for all weapons - in Feedback/Requests [original thread]
Sorry to burst your bubble Ulysses but on this forum, with hundreds of threads and only so much time in a day, duplicate threads will happen. The intention of the "no duplicate threads" rule was to keep people from spamming the forums with identi...
- by Mobius Kaethis - at 2013.05.31 01:46:00
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963. Request: null cannon damage to MCC - in Feedback/Requests [original thread]
I like the damage where it is currently. If your getting red lined it should be over quickly. No reason to draw out a boring battle. Additionally MCC will be a configurable ship in the future which will mean that some are beefier than others depe...
- by Mobius Kaethis - at 2013.05.26 01:39:00
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964. [Suggequest] Let scouts do back flips - in Feedback/Requests [original thread]
If you give the scouts the ability to do backflips then I want them to also explode when shot. They are flimsy as hell and I want scout giblets for dinner. Really though I don't support the flipping scout idea. I think it is silly and a bit usele...
- by Mobius Kaethis - at 2013.05.26 01:34:00
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965. [REQUEST] All Skills Need an Innate Bonus - in Feedback/Requests [original thread]
I thought that this was one of the things CCP was promoting, that all skills needed to have some sort of bonus related to them like they do in EVE. I sense impending changes.
- by Mobius Kaethis - at 2013.05.26 01:30:00
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966. SO......NO TROPHIES? O.O - in Feedback/Requests [original thread]
8 P ` No trophies please. They would do nothing to enhance the game.
- by Mobius Kaethis - at 2013.05.22 04:32:00
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967. Make Sniper Damage a % of Suit hit and not a flat number - in Feedback/Requests [original thread]
An easier solution would just be to place a time limit on being in the redline. Mercs that do not engage in battle will have their suits detonated as punishment. This timer would have to be longer than the 20sec enemy redline timer but would still...
- by Mobius Kaethis - at 2013.05.22 01:02:00
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968. [Request] Nerf Spawning - in Feedback/Requests [original thread]
It is so OP CCP. If I spawn I can kill untold numbers of red dots. Make the slaughter stop! Nerf all spawning now or this game will fail.
- by Mobius Kaethis - at 2013.05.21 12:47:00
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969. Rifle Hipfire - in Feedback/Requests [original thread]
???? Really?! More dispersion?! Are you even playing the same game as the rest of us?! The AR has more dispersion than it ever has before and you're calling for more? I can't believe it. The SMG already works quite well and fills its CQC niche qu...
- by Mobius Kaethis - at 2013.05.21 12:46:00
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970. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
shaman oga wrote: If you think that an AV nade is as big as standard locus and it does all that damage, then you will ask yourself: why my locus is so under powered? then you realize that locus are not under powered, they are fine, and in a log...
- by Mobius Kaethis - at 2013.05.21 12:42:00
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971. A/V Genades - in Feedback/Requests [original thread]
Stop yer belly aching. Tanks are not supposed to opperate independently in this game. Get a squad keep it arround you. They will keep the AV folks off your, back you will kill kill kill.
- by Mobius Kaethis - at 2013.05.21 12:38:00
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972. BUG/GLITCH redline sniping into objective A on manus peak - in Feedback/Requests [original thread]
I think that red-line sniping in general is the larger problem here. There needs to be a risk reward to any tactical choice in the game. As it currently stands the red-line sniper can get quite a few wp with a much more minimal risk than anyone on...
- by Mobius Kaethis - at 2013.05.21 04:32:00
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973. Tanks need child lock... - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Child Locks keep kids in the car.... So true. I think you mean door locks Vos.
- by Mobius Kaethis - at 2013.05.21 04:23:00
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974. [Request] Bombs for Aerial Vehicles - in Feedback/Requests [original thread]
Okay dumb bombs with a dedicated bomber on dropships (you would need to refill your bombs at a supply depot after use thus limiting your mayham capacity). As far as fitting them only to smaller vehicles (ie fighters) I feel like this is too restri...
- by Mobius Kaethis - at 2013.05.21 00:52:00
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975. [Request] Bombs for Aerial Vehicles - in Feedback/Requests [original thread]
ladwar wrote: no Come on, it'll be fun.
- by Mobius Kaethis - at 2013.05.20 04:28:00
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976. [Request] Bombs for Aerial Vehicles - in Feedback/Requests [original thread]
Yep, bombs. In Eve we have smart bombs here I want a bomb strapped to the underside of my assault dropship. I think it would be completely reasonable that this bomb could be detonated if shot by small arms at any point (when attached to ship, whi...
- by Mobius Kaethis - at 2013.05.20 04:22:00
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977. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
Doyle Reese wrote: If Scrambler Pistols are laser weapons, shouldn't they do more damage to shields than they do to armor? They already do much more damage to shields than armor.
- by Mobius Kaethis - at 2013.05.20 04:13:00
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978. [Request] Reset my Skill points - in Feedback/Requests [original thread]
Commander Vyper wrote: Due to the changes I'd like a SP reset so I can better focus my points in a way that makes sense. Did you not see the announcement that you can request a skill point resent by going to dust514.com/community/support and...
- by Mobius Kaethis - at 2013.05.20 04:07:00
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979. Scrambler Rifle and Laser Rifle - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Mobius Kaethis wrote: The scrambler definitely needs some skills to reduce heat build-up or to increase the cool-down speed. Even a +2% per level would be amazing. CCP hid the bonus in the Dropsuit Command tree, but...
- by Mobius Kaethis - at 2013.05.19 20:14:00
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980. Proto Assault Rifles are OP - in Feedback/Requests [original thread]
The Red Juggernaut wrote: First, the guy talking about his big toe can go slit his own wrists and drown in his own blood. Second, I love my forge guns, I use the level 4 assault and breach variants depending on the situation. You know, tanks an...
- by Mobius Kaethis - at 2013.05.19 19:41:00
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