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LongLostLust
Dead Six Initiative Lokun Listamenn
22
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Posted - 2013.05.22 00:26:00 -
[1] - Quote
Getting one shotted by a sniper is getting old. These guys sitting in the red line (another arguement all together) taking pot shots is such a BS tactic. Make it a % of the suit they hit so two shots are required to down an enemy. 3 shots for the tactical. The only one hit kill should be a head shot. I cant complain about a skilled head shot but running a scout suit is even less viable if I get dropped in one hit. If I don't take cover after the first hit I deserve to die.
Perhaps it would take three body shots to drop a heavy and 4 with a tactical. Opinions? |
Buster Friently
Rosen Association
479
|
Posted - 2013.05.22 00:28:00 -
[2] - Quote
LongLostLust wrote:Getting one shotted by a sniper is getting old. These guys sitting in the red line (another arguement all together) taking pot shots is such a BS tactic. Make it a % of the suit they hit so two shots are required to down an enemy. 3 shots for the tactical. The only one hit kill should be a head shot. I cant complain about a skilled head shot but running a scout suit is even less viable if I get dropped in one hit. If I don't take cover after the first hit I deserve to die.
Perhaps it would take three body shots to drop a heavy and 4 with a tactical. Opinions? No.
One man's BS is another man's working tactic. I like tactics. |
Malkai Inos
The Vanguardians Orion Empire
107
|
Posted - 2013.05.22 00:33:00 -
[3] - Quote
That is exacly the point where HTFU is perfectly justified.
Sniper=>hardcounter=>scout
You don't get to demand special rules just because you can't deal with basic RPS mechanics. |
Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 00:33:00 -
[4] - Quote
honestly, i think if they are sitting in the back, sniping with a free suit in redline, they should REALLY be forced to move atleast 10m from time to time... as for the damage... you're truly joking i hope, since you're getting hit with a slug , going at speeds well over mach 10.... think about it for a moment. it is going to hurt, no amount of % making will stop that.
the BS itself is the red line wimps, i've met good scout snipers that get to a good perch where they know is risky, and give out intel even as he's taking shots at people.... the sniper's job is to get into tough spots and take a few shots, pass on intel, then move on. sadly most dont realize that, so they sit... in one place... all the time... |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
191
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Posted - 2013.05.22 00:35:00 -
[5] - Quote
LongLostLust wrote:Getting one shotted by a sniper is getting old. These guys sitting in the red line (another arguement all together) taking pot shots is such a BS tactic. Make it a % of the suit they hit so two shots are required to down an enemy. 3 shots for the tactical. The only one hit kill should be a head shot. I cant complain about a skilled head shot but running a scout suit is even less viable if I get dropped in one hit. If I don't take cover after the first hit I deserve to die.
Perhaps it would take three body shots to drop a heavy and 4 with a tactical. Opinions?
They may be one shotting you but they're doing feck all for their team. I imagine you went on to win the game? The thing with snipers is, the absolute worst way to play them is to sit up in the hills shooting random guys and the best way to play em is as squad marksman.
There does not need to be a damage alteration, but instead a reason to get the snipers to fight as a team. Everything about Dust focuses us into fighting as squads. Shared WP rewards, spawn points, ammo supplies, repairs, everything... what does a sniper bring to a squad based game?
Nothing.
Anything they can do, someone else can do better. The damage they put out is fantastic, and as much as I hate them they _NEED_ to keep that, because it's all they have. I mean hell, if the guy hit you in a scout suit from the hills, he's a good shot, if the guy hit you from less than 50 meters away he's a good marksman. The problem is not the guns damage, it's the way they're played, and CCP need to at least find a way to make snipers work in and with squads, they don't need to alter their damage.
(I can't believe I just typed that... some may remember may rants about snipers from the closed beta. I'm not a fan) |
Buster Friently
Rosen Association
480
|
Posted - 2013.05.22 00:35:00 -
[6] - Quote
Rachoi wrote:honestly, i think if they are sitting in the back, sniping with a free suit in redline, they should REALLY be forced to move atleast 10m from time to time... as for the damage... you're truly joking i hope, since you're getting hit with a slug , going at speeds well over mach 10.... think about it for a moment. it is going to hurt, no amount of % making will stop that.
the BS itself is the red line wimps, i've met good scout snipers that get to a good perch where they know is risky, and give out intel even as he's taking shots at people.... the sniper's job is to get into tough spots and take a few shots, pass on intel, then move on. sadly most dont realize that, so they sit... in one place... all the time...
Redlining snipers are fine.
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Malkai Inos
The Vanguardians Orion Empire
107
|
Posted - 2013.05.22 00:38:00 -
[7] - Quote
Rachoi wrote:honestly, i think if they are sitting in the back, sniping with a free suit in redline, they should REALLY be forced to move atleast 10m from time to time... as for the damage... you're truly joking i hope, since you're getting hit with a slug , going at speeds well over mach 10.... think about it for a moment. it is going to hurt, no amount of % making will stop that.
the BS itself is the red line wimps, i've met good scout snipers that get to a good perch where they know is risky, and give out intel even as he's taking shots at people.... the sniper's job is to get into tough spots and take a few shots, pass on intel, then move on. sadly most dont realize that, so they sit... in one place... all the time... I'd like to throw in that a sniper does not have to be necessary a scout which is shown by the fact that active scanners do not work for distances at wich many snipers operate. Redline sniping is a whole other issue where i haven't made my mind up yet but passive sniping is a valid tactic, if successfull.
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Rachoi
HavoK Core RISE of LEGION
62
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Posted - 2013.05.22 00:39:00 -
[8] - Quote
Buster Friently wrote:Rachoi wrote:honestly, i think if they are sitting in the back, sniping with a free suit in redline, they should REALLY be forced to move atleast 10m from time to time... as for the damage... you're truly joking i hope, since you're getting hit with a slug , going at speeds well over mach 10.... think about it for a moment. it is going to hurt, no amount of % making will stop that.
the BS itself is the red line wimps, i've met good scout snipers that get to a good perch where they know is risky, and give out intel even as he's taking shots at people.... the sniper's job is to get into tough spots and take a few shots, pass on intel, then move on. sadly most dont realize that, so they sit... in one place... all the time... Redlining snipers are fine.
if you are one of them, kindly dont say that? those that sit back in redlin give NOTHING to the team, no recon, not intel, not even the slightest bit of actual defence for most capture points.
Vallud put it the BEST way possible, that's for damned sure |
Malkai Inos
The Vanguardians Orion Empire
107
|
Posted - 2013.05.22 00:47:00 -
[9] - Quote
Rachoi wrote:Buster Friently wrote:Rachoi wrote:honestly, i think if they are sitting in the back, sniping with a free suit in redline, they should REALLY be forced to move atleast 10m from time to time... as for the damage... you're truly joking i hope, since you're getting hit with a slug , going at speeds well over mach 10.... think about it for a moment. it is going to hurt, no amount of % making will stop that.
the BS itself is the red line wimps, i've met good scout snipers that get to a good perch where they know is risky, and give out intel even as he's taking shots at people.... the sniper's job is to get into tough spots and take a few shots, pass on intel, then move on. sadly most dont realize that, so they sit... in one place... all the time... Redlining snipers are fine. if you are one of them, kindly dont say that? those that sit back in redlin give NOTHING to the team, no recon, not intel, not even the slightest bit of actual defence for most capture points. Vallud put it the BEST way possible, that's for damned sure A competent sniper creates a killzone in his whole field of view and forces the enemy to change position, often sacrifing front cover, to not get picked up one by one. I saw countless times groups of enemies suddenly split up or running straight into the open because some sniper that even i weren't aware of compromized their cover. And don't underestimate the relief a good countersniper can provide. |
LongLostLust
Dead Six Initiative Lokun Listamenn
23
|
Posted - 2013.05.22 00:48:00 -
[10] - Quote
If a sniper doesn't attempt to hack an enemy emplacement or kill a blue dot hacking a friendly emplacement every ten minutes they are kicked from that game and banned from skirmish for the day.
END RED LINE SNIPING |
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Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 00:51:00 -
[11] - Quote
Malkai Inos wrote:Rachoi wrote:Buster Friently wrote:Rachoi wrote:honestly, i think if they are sitting in the back, sniping with a free suit in redline, they should REALLY be forced to move atleast 10m from time to time... as for the damage... you're truly joking i hope, since you're getting hit with a slug , going at speeds well over mach 10.... think about it for a moment. it is going to hurt, no amount of % making will stop that.
the BS itself is the red line wimps, i've met good scout snipers that get to a good perch where they know is risky, and give out intel even as he's taking shots at people.... the sniper's job is to get into tough spots and take a few shots, pass on intel, then move on. sadly most dont realize that, so they sit... in one place... all the time... Redlining snipers are fine. if you are one of them, kindly dont say that? those that sit back in redlin give NOTHING to the team, no recon, not intel, not even the slightest bit of actual defence for most capture points. Vallud put it the BEST way possible, that's for damned sure A competent sniper creates a killzone in his whole field of view and forces the enemy to change position, often sacrifing front cover, to not get picked up one by one. I saw countless times groups of enemies suddenly split up or running straight into the open because some sniper that even i weren't aware of compromized their cover. And don't underestimate the relief a good countersniper can provide.
exactly, snipers that actually work in such a way are amazing, as well as snipers up high and scanning the field for enemies trying to sneak around the blindspots of the infantrymen running along the objectives. good sniper overwatch is not common, and i only know of one person in my Corp that is actually an Overwatch sniper.....*gets idea for new type of suit* |
Malkai Inos
The Vanguardians Orion Empire
107
|
Posted - 2013.05.22 00:52:00 -
[12] - Quote
LongLostLust wrote:If a sniper doesn't attempt to hack an enemy emplacement or kill a blue dot hacking a friendly emplacement every ten minutes they are kicked from that game and banned from skirmish for the day.
END RED LINE SNIPING Have you read some of the replies to your OP? Have you read the responses to Rachoi's added argument? If yes, why are you ignoring both?
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Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 00:54:00 -
[13] - Quote
Malkai Inos wrote:LongLostLust wrote:If a sniper doesn't attempt to hack an enemy emplacement or kill a blue dot hacking a friendly emplacement every ten minutes they are kicked from that game and banned from skirmish for the day.
END RED LINE SNIPING Have you read some of the replies to your OP? Have you read the responses to Rachoi's added argument? If yes, why are you ignoring both?
snipers back in redline rarely have good enough ov a veiw for what i and others have said i'm afraid >...> |
Malkai Inos
The Vanguardians Orion Empire
107
|
Posted - 2013.05.22 00:58:00 -
[14] - Quote
Rachoi wrote: exactly, snipers that actually work in such a way are amazing, as well as snipers up high and scanning the field for enemies trying to sneak around the blindspots of the infantrymen running along the objectives. good sniper overwatch is not common, and i only know of one person in my Corp that is actually an Overwatch sniper.....*gets idea for new type of suit*
There's definitely some bad snipers, but then there's bad examples for every class (imma heavy, 4 duvolles at 60m can't hurt me). I tend to notice only those snipers who actually provide support so me not seeing that big an issue might just be a matter of perspective.
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Mobius Kaethis
Molon Labe. League of Infamy
363
|
Posted - 2013.05.22 01:02:00 -
[15] - Quote
An easier solution would just be to place a time limit on being in the redline. Mercs that do not engage in battle will have their suits detonated as punishment. This timer would have to be longer than the 20sec enemy redline timer but would still need to be short enough to encourage those boring redliners to get out their and actually support their team. |
Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 01:03:00 -
[16] - Quote
it is a bit Malkai, because when i look around for those i can help on my team, i... look back and see a pile of snipers.... there have been a couple times where i was flying around my dropship, and yet i flew closer to my team's red line.. and i saw 10 snipers, i **** you not.
and those good snipers are hard not to notice, epecsially when they take your head off at an excess of 300m, when those redline snipers have been bouncing slugs off your rear and only making it feel like a pinch |
Malkai Inos
The Vanguardians Orion Empire
107
|
Posted - 2013.05.22 01:05:00 -
[17] - Quote
Rachoi wrote:Malkai Inos wrote:LongLostLust wrote:If a sniper doesn't attempt to hack an enemy emplacement or kill a blue dot hacking a friendly emplacement every ten minutes they are kicked from that game and banned from skirmish for the day.
END RED LINE SNIPING Have you read some of the replies to your OP? Have you read the responses to Rachoi's added argument? If yes, why are you ignoring both? snipers back in redline rarely have good enough ov a veiw for what i and others have said i'm afraid >...> I agree and those are often greated with subbar WP rewards(as they should). I rather took issue with his first paragraph. There's a number of classes and playstyles i wouldn't expect to capture points on a regular basis and his remark seems dismissive of the concept of varying roles working toward a common goal.
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Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 01:06:00 -
[18] - Quote
Malkai Inos wrote:Rachoi wrote:Malkai Inos wrote:LongLostLust wrote:If a sniper doesn't attempt to hack an enemy emplacement or kill a blue dot hacking a friendly emplacement every ten minutes they are kicked from that game and banned from skirmish for the day.
END RED LINE SNIPING Have you read some of the replies to your OP? Have you read the responses to Rachoi's added argument? If yes, why are you ignoring both? snipers back in redline rarely have good enough ov a veiw for what i and others have said i'm afraid >...> I agree and those are often greated with subbar WP rewards(as they should). I rather took issue with his first paragraph. There's a number of classes and playstyles i wouldn't expect to capture points on a regular basis and his remark seems dismissive of the concept of varying roles working toward a common goal.
agreed, i know snipers that might not be grabbing points, but will tag a tank so we dont get blindsided, need to keep the idea that snipers have value, when they act as Overwatch, and Recon |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
191
|
Posted - 2013.05.22 01:11:00 -
[19] - Quote
Rachoi wrote:Malkai Inos wrote:Rachoi wrote:Malkai Inos wrote:LongLostLust wrote:If a sniper doesn't attempt to hack an enemy emplacement or kill a blue dot hacking a friendly emplacement every ten minutes they are kicked from that game and banned from skirmish for the day.
END RED LINE SNIPING Have you read some of the replies to your OP? Have you read the responses to Rachoi's added argument? If yes, why are you ignoring both? snipers back in redline rarely have good enough ov a veiw for what i and others have said i'm afraid >...> I agree and those are often greated with subbar WP rewards(as they should). I rather took issue with his first paragraph. There's a number of classes and playstyles i wouldn't expect to capture points on a regular basis and his remark seems dismissive of the concept of varying roles working toward a common goal. agreed, i know snipers that might not be grabbing points, but will tag a tank so we dont get blindsided, need to keep the idea that snipers have value, when they act as Overwatch, and Recon
Am I the only person who plays an Assault Suit, covered in dampners equiped why my good old Covenant Sniper Rifle, and am right on the front, right next to the heavies and TacRS?
I've finished top plenty of times by playing this way, poking my gun over the top of steps, tucking into tight corners, looking for the weak and wounded or the logistics suits. I prefer to get stuck in right on the front line even with a sniper. It's like people don't know how to respond when they bump into a marksman so close to them.
It's good fun. And in my opinion I do more for my team than any guy on a hill creating an artificial killbox, or spotting the occasional tank. And god don't get me started about redliners. |
Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 01:17:00 -
[20] - Quote
Vallud Eadesso wrote:
agreed, i know snipers that might not be grabbing points, but will tag a tank so we dont get blindsided, need to keep the idea that snipers have value, when they act as Overwatch, and Recon
Am I the only person who plays an Assault Suit, covered in dampners equiped why my good old Covenant Sniper Rifle, and am right on the front, right next to the heavies and TacRS?
I've finished top plenty of times by playing this way, poking my gun over the top of steps, tucking into tight corners, looking for the weak and wounded or the logistics suits. I prefer to get stuck in right on the front line even with a sniper. It's like people don't know how to respond when they bump into a marksman so close to them.
It's good fun. And in my opinion I do more for my team than any guy on a hill creating an artificial killbox, or spotting the occasional tank. And god don't get me started about redliners
i have never run into you on the feild then, i make it hard to see with shells falling everywhere. but i digress, most that do come that close to me with a sniper rifle are not long lived, because they try the old COD ideal of quickscope firing, and usually mis me by a fair bit.
snipers are rather rare at anything less than 100m, and when they are they seem to be using only militia starter peices. as for the damners, i didnt know they were that effective close in. |
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padraic darby
The Unholy Legion Of DarkStar DARKSTAR ARMY
1
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Posted - 2013.05.22 01:41:00 -
[21] - Quote
Rachoi wrote:Malkai Inos wrote:LongLostLust wrote:If a sniper doesn't attempt to hack an enemy emplacement or kill a blue dot hacking a friendly emplacement every ten minutes they are kicked from that game and banned from skirmish for the day.
END RED LINE SNIPING Have you read some of the replies to your OP? Have you read the responses to Rachoi's added argument? If yes, why are you ignoring both? snipers back in redline rarely have good enough ov a veiw for what i and others have said i'm afraid >...>
exactly and its soo hard to snipe from the red line because your soo far away |
Crash Monster
Snipers Anonymous
336
|
Posted - 2013.05.22 01:42:00 -
[22] - Quote
I snipe, a lot, if you can't tell by my corp name.
Snipers get a lot of hate but you should not paint all of them with the same brush.
There are redline positions that allow you to watch the often overlooked and unguarded back objectives. This isn't the same as dropping from the MCC and hiding behind a rock. Sometimes you can keep one or two man units from taking the objective while whacking defenders at the enemy objective at the other end. If the object is overrun the sniper can take it back once the invaders wander off (often unopposed since nobody comes back).
Snipers can also run out at the start of combat and grab the CRU ... or drop an appropriately laced uplink. Most people will never notice these actions... they'll just assume the sniper has been doing nothing.
Blah blah blah. I'm sick of sniper hate and whining. People can suck bad at whatever role they are playing on the field... it's just the frustration of being taken out by a sniper that causes all the QQing. It's a shooter... get used to it. |
Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 01:47:00 -
[23] - Quote
Crash Monster wrote:I snipe, a lot, if you can't tell by my corp name.
Snipers get a lot of hate but you should not paint all of them with the same brush.
There are redline positions that allow you to watch the often overlooked and unguarded back objectives. This isn't the same as dropping from the MCC and hiding behind a rock. Sometimes you can keep one or two man units from taking the objective while whacking defenders at the enemy objective at the other end. If the object is overrun the sniper can take it back once the invaders wander off (often unopposed since nobody comes back).
Snipers can also run out at the start of combat and grab the CRU ... or drop an appropriately laced uplink. Most people will never notice these actions... they'll just assume the sniper has been doing nothing.
Blah blah blah. I'm sick of sniper hate and whining. People can suck bad at whatever role they are playing on the field... it's just the frustration of being taken out by a sniper that causes all the QQing. It's a shooter... get used to it.
snipers that contribute i nsome way, be it Recon, Overwatch, point defence and denial, or even those stealth buddies that drop the links and retake things i rather like, and are RARE to find Crash-o
a majority of snipers i ever see are either sitting in places and jsut trying to hide behind a rock, sad to say.
if you are an actual Overwatch or PDF sniper, i congradulate you... i would only ask you don't sit in red line... that way you dont get hit with the paint splatter :) |
Cass Barr
Red Star. EoN.
32
|
Posted - 2013.05.22 02:23:00 -
[24] - Quote
LongLostLust wrote:Getting one shotted by a sniper is getting old. These guys sitting in the red line (another arguement all together) taking pot shots is such a BS tactic. Make it a % of the suit they hit so two shots are required to down an enemy. 3 shots for the tactical. The only one hit kill should be a head shot. I cant complain about a skilled head shot but running a scout suit is even less viable if I get dropped in one hit. If I don't take cover after the first hit I deserve to die.
Perhaps it would take three body shots to drop a heavy and 4 with a tactical. Opinions?
Still no. |
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