Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
801. Easy SP grind? - in General Discussions [original thread]
I-SHAYZ-I wrote: The dropship shouldn't take so much damage from crashing into objects. Even if it isn't realistic, it would fix more issues this way. No it needs to have even more sever damage done to it from crashing into stuff. You may n...
- by Mobius Kaethis - at 2012.09.17 12:53:00
|
802. Dust 514 will be open world ? - in General Discussions [original thread]
I am quite sure that CCP will include free roaming of planets as a non-combat option for play. Eventually Dust players may be building/operating resource mining operations on planets and thus able to function as a much more active part of the EVE ...
- by Mobius Kaethis - at 2012.09.16 19:16:00
|
803. In Defense of Sniping - in General Discussions [original thread]
Why is there an actual need for a defense of sniping? I actually don't mind sniping on the battlefield. 1) And you snipers aren't going to like this, I don't see it really swinging the game either way during a battle. Sure during an ambush map a ...
- by Mobius Kaethis - at 2012.09.11 12:39:00
|
804. Scouts Lookout (Command class the answer?) - in General Discussions [original thread]
Tony Calif wrote: No, I don't get why they want to slow my suit down. Your right there. Yes I'm sure it'll all be part of "team play" if your team is crap. But add this to the martyrdom module. Now you can't run or shoot, and if you do somehow...
- by Mobius Kaethis - at 2012.09.10 12:40:00
|
805. Why does no 1 spec into Logistic LAV's? - in General Discussions [original thread]
I agree with the OP that the logics LAV has a pretty decenty survivability the issue is that there are very few times it can do enough repping (and this mostly has to be tanks since infantry always run away when you try and help them) to pay for i...
- by Mobius Kaethis - at 2012.09.08 22:19:00
|
806. Team killing w/dropships - in General Discussions [original thread]
I ust got accidentally(?) killed by a teammate who squished me with a dropship and I've seen it happen with LAVs too. Bring on the team killing!!!
- by Mobius Kaethis - at 2012.09.08 16:48:00
|
807. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
SickJ wrote: Something that's more effective against infantry as well. Last night I shot a swarm launcher at a guy at close range at least 4 times with no noticeable effect. Ha! You kitten. The swarm launcher was nerfed last build to do no...
- by Mobius Kaethis - at 2012.09.02 03:45:00
|
808. I find targeting very difficult - in General Discussions [original thread]
If you're really having issues you could try turning on the auto-aim function. It really doesn't help in close quarters combat but it can lock onto an opponent nicely at range. Also, don't forget to crouch and stand still when you shoot. Both dra...
- by Mobius Kaethis - at 2012.08.27 13:03:00
|
809. Best Weapon? - in General Discussions [original thread]
As others have tried to explain this is not the kind of game where any 1 weapon is the best. In basic shooters (ala quake (the BFG)) there is a clear progression of weapon power, typically linked to the rarity of the ammo. In this game however a w...
- by Mobius Kaethis - at 2012.08.19 22:56:00
|
810. CCP needs to fix the squad leader order system. - in General Discussions [original thread]
You can issue an attack/rally/defend order to the control points but only when you are right in front of them using the r2,r3 method. the map method does not work for this. Even though you can issue these commands it is still an issue since it is ...
- by Mobius Kaethis - at 2012.08.19 22:41:00
|
811. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Any news on the picks of the litter Wolfman? I want to know what kind of neat stuff you choose to build for us.
- by Mobius Kaethis - at 2012.08.18 06:44:00
|
812. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Extended Magazine Variants of all the types of assault rifles. They would have more bullets but cost a bit more and have a higher PG? or CPU? cost
- by Mobius Kaethis - at 2012.08.12 06:18:00
|
813. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
A sniper rifle capable of doing damage to targets behind certain types of cover. Damage of the weapon would scale from full damage (when there is no intervening) material to extremely low damage should the round have to pass through a particularly...
- by Mobius Kaethis - at 2012.08.12 06:14:00
|
814. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
EMP Grenade: very high shield damage 400 0 armor damage temporarily disrupts affected players minimaps (it takes the nanites in the suits a bit of time to recover from the jolt)
- by Mobius Kaethis - at 2012.08.12 06:07:00
|
815. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
A grenadier variant of the assault suit. Basic: no side arm slot 2 grenade slots grenade damage bonus (5%) reduced gun accuracy (-5%) <---applies to AR, Swarm, SMG, and Pistol Advanced: HIgher grenade arm speed & throw distance (10%) no s...
- by Mobius Kaethis - at 2012.08.12 06:05:00
|
816. Prototype small rail gun - in General Discussions [original thread]
I'm going to post a feedback/requst message to CCP about boosting the small railgun's power. If we get enough comments in support/likes perhaps they'll make a last minute change to the next build to fix this issue.
- by Mobius Kaethis - at 2012.08.11 18:56:00
|
817. Prototype small rail gun - in General Discussions [original thread]
Has anyone else noticed that the small prototype rail gun does less damage than the prototype small missile launcher? I was thinking of putting one onto my LLV but see no point now since it wouldn't improve my AV capabilities. Is there something t...
- by Mobius Kaethis - at 2012.08.11 18:29:00
|
818. Logistics LAVs - Spider Tanking & You - in General Discussions [original thread]
Maken Tosch wrote: Judging by the lack of response I take it that the targeting mechanism for Logistics LAVs hasn't changed. My brother and I were thinking about what would be the best way to improve the targeting mechanism for the remote armo...
- by Mobius Kaethis - at 2012.08.04 18:19:00
|
819. new equipment - in General Discussions [original thread]
Chao Wolf wrote: I was think equipment slot. For several reasons. Main reason cause it's not a weapon. And maybe let the skill for it increase its range. But think of the potential here for this to be a non-lethal side arm. You hit a person...
- by Mobius Kaethis - at 2012.08.03 07:08:00
|
820. new equipment - in General Discussions [original thread]
Were you trying to say it would let you travel much further horizontally than jumping? Perhaps this would be a way to traverse a city map from a high place without getting into the messiness of having to wander the streets. You'd be a target saili...
- by Mobius Kaethis - at 2012.08.02 02:04:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |