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3341. nyan chan get stomped and quit - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Sgt Kirk wrote: What's new? Watch NS come 1.8. As if we haven't been r@ping this playerbase since chrome. Abusing fotm is more like it. I mean between me and one of my corp mates we destroyed something like...
- by MINA Longstrike - at 2014.02.10 08:16:00
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3342. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
The stamina bonus isn't that bad... It stacks with modules - a proto amarr scout with a cplx cardiac reg will be able to sprint outright for upwards of 60 seconds. This also applies to bunny hopping and the like too. Honestly I don't think it's so...
- by MINA Longstrike - at 2014.02.10 08:00:00
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3343. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
BL4CKST4R wrote: Texs Red wrote: General12912 wrote: each race has their own idea on what assault should be. minmatar/caldari favor offense and higher hp regen, amarr and gallente favor defense. I am pretty sure that is incorrect. Minm...
- by MINA Longstrike - at 2014.02.10 07:22:00
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3344. [1.8 Equipment Stats] Easy-To-Understand Format! - in General Discussions [original thread]
rebecca watson wrote: [Max Caldari Logistics Bonus: +50% to nanohive max. nanites and +25% to supply rate and repair amount per level.] ....even better self-armor-repping capabilities for the Caldari logi suit..... So this now cements the Cal...
- by MINA Longstrike - at 2014.02.10 06:57:00
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3345. How many people run injectors or repair tools on non-logi suits? - in General Discussions [original thread]
Aero Yassavi wrote: Just sort of curious. I started running a Wirykomi Nanite Injector on my advanced and proto commandos awhile ago and really feel like it is the best fit for at least how I run the suit. So anyone else run either a nanite inj...
- by MINA Longstrike - at 2014.02.10 06:54:00
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3346. If you dont fit 3 turrets on your tank then you are a scrub. - in General Discussions [original thread]
The dark cloud wrote: Seriously a gunnlogi with a blaster and 2 small advanced missiles will allmost allways win in a tank fight due to more possible damage output. Yes i do have little to none skills into vehicles but as experienced tanker i k...
- by MINA Longstrike - at 2014.02.10 04:32:00
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3347. What if the gallente smg was a flamthrower - in General Discussions [original thread]
There was some brief talk about one of the gallente heavy weapons being a flamethrower
- by MINA Longstrike - at 2014.02.10 01:19:00
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3348. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Skihids wrote: Have you been using the MD lately? It will remain a niche secondary support weapon even with the minor buff. The RoF is so slow that you would require a splash of over 250 to have a chance in a 1v1. It's still going to be used ...
- by MINA Longstrike - at 2014.02.09 08:15:00
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3349. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Sgt Kirk wrote: MINA Longstrike wrote: Corbina Ninja wrote: Swarm Launcher (explosive) is affected by minmatar bonus? 8 round swarm launcher will be awesome!!! No, swarm is caldari. Plasma cannon is amarr. So combat rifle, smg, mass dr...
- by MINA Longstrike - at 2014.02.09 07:39:00
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3350. Assault class bonus should be individuated - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Assaults are about offensive capabilities, therefore they should have bonuses to increase weapon effectiveness. HP related things fit better on sentinels, not assaults. The Minmatar (might need tweaking on the exp...
- by MINA Longstrike - at 2014.02.09 03:06:00
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3351. @ CCP Sabrewing / Assault Bonuses Fixed - in General Discussions [original thread]
Rynoceros wrote: KING CHECKMATE wrote: I personally thank you for all the effort CCP is doing in getting the Dropsuits right. Now it seems every time you ''redo'' something you leave some players not convinced. LEt me make your JOB EASIER a...
- by MINA Longstrike - at 2014.02.09 02:50:00
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3352. @ CCP Sabrewing / Assault Bonuses Fixed - in General Discussions [original thread]
Iron Wolf Saber wrote: I disagree with these bonuses. Assaults are combat oriented. Thus things like plates and extenders are off the table. Being alive is a pretty big bonus to being able to combat people.
- by MINA Longstrike - at 2014.02.09 02:09:00
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3353. So a respec is pretty much a given now right? - in General Discussions [original thread]
Patrick57 wrote: Teilka Darkmist wrote: It's not a given unless CCP confirms it. CCP is changing every suit in the game, adding a few more, and changing weapons and equipment. No respec = loss of a lot of players from the already small p...
- by MINA Longstrike - at 2014.02.09 02:02:00
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3354. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Corbina Ninja wrote: Swarm Launcher (explosive) is affected by minmatar bonus? 8 round swarm launcher will be awesome!!! No, swarm is caldari. Plasma cannon is amarr. So combat rifle, smg, mass driver, flaylock and precision rifle (whenever ...
- by MINA Longstrike - at 2014.02.08 23:12:00
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3355. Minmatar assault. Mass Driver. - in General Discussions [original thread]
While the mass driver clip size bonus is nice I'm really concerned about overall ammunition capacity for the mass driver, because if you've got 11 shots in clip and 18 total ammo... Well you're going to have some issues. Will the minmatar clip siz...
- by MINA Longstrike - at 2014.02.08 22:01:00
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3356. So, I just saw the Assault bonuses - in General Discussions [original thread]
I'm somewhat torn because while I think the pg/CPU reduction on weapons is great and that the assault bonuses that make them just slightly better with weapons are very much in line with what assaults should be doing I also want to see them good at...
- by MINA Longstrike - at 2014.02.08 20:31:00
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3357. ETA on new heavy weapons please - in General Discussions [original thread]
The heavy plasma and lasers do have names : scrambler lance and plasma mortar - taken from irc
- by MINA Longstrike - at 2014.02.08 10:46:00
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3358. So, I just saw the Assault bonuses - in General Discussions [original thread]
Fizzer94 wrote: MINA Longstrike wrote: Honestly I'd love to see gallente get +10% armor repairer efficacy per level - basic reps will fiction like adv with proto assault skill, adv will function like proto, and proto is "don't let this guy o...
- by MINA Longstrike - at 2014.02.08 10:38:00
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3359. Welcome back Saberwing. - in General Discussions [original thread]
CCP Saberwing wrote: KAGEHOSHI Horned Wolf wrote: CCP Saberwing, any news on when we will see the assault and logi bonuses and stats like we saw for the other dropsuit specializations? We need to be able to give feedback on those like we got...
- by MINA Longstrike - at 2014.02.08 10:31:00
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3360. So, I just saw the Assault bonuses - in General Discussions [original thread]
Honestly I'd love to see gallente get +10% armor repairer efficacy per level - basic reps will fiction like adv with proto assault skill, adv will function like proto, and proto is "don't let this guy out of your sight ever", it really fits the ra...
- by MINA Longstrike - at 2014.02.08 10:17:00
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