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3321. (Equipment Idea) Energy Leacher - in Feedback/Requests [original thread]
Draxus Prime wrote: debating if it should be called a energy leacher or just a energy vampire 5 second lock on time When locked you take the enemies shield and transfer it to your own to replenish it That's not how energy vampires work - t...
- by MINA Longstrike - at 2014.02.20 05:06:00
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3322. Question for Scouts - in General Discussions [original thread]
Pistols hit really hard for their fitting requirements, Smg's are really good and knives from adv tier and up are really strong. If you're running 2 sidearms you're effectively getting double mileage out of sidearm damage mods, and with small prof...
- by MINA Longstrike - at 2014.02.18 23:41:00
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3323. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
D legendary hero wrote: MINA Longstrike wrote: D legendary hero wrote: Aikuchi Tomaru wrote: Respecs in Dust are not necessary. ...stuff so, why did vehicles need a respec? if you agreed with the vehicle respec then you automaticall...
- by MINA Longstrike - at 2014.02.18 02:48:00
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3324. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
D legendary hero wrote: Aikuchi Tomaru wrote: Respecs in Dust are not necessary. ...stuff so, why did vehicles need a respec? if you agreed with the vehicle respec then you automatically agreed for an infantry respec. if, you don't, then ...
- by MINA Longstrike - at 2014.02.18 02:02:00
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3325. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
DUST Fiend wrote: MINA Longstrike wrote: DUST Fiend wrote: Piraten Hovnoret wrote: As stated in numerous threads Respec on the drop suit command YES Respec on the equipment YES Respec on weapons NO Oh and if tankers got respec wy s...
- by MINA Longstrike - at 2014.02.17 20:01:00
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3326. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
DUST Fiend wrote: Piraten Hovnoret wrote: As stated in numerous threads Respec on the drop suit command YES Respec on the equipment YES Respec on weapons NO Oh and if tankers got respec wy should not infantry get it? You have to ref...
- by MINA Longstrike - at 2014.02.17 19:45:00
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3327. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Asterion Cretos wrote: Joel II X wrote: Pretty dark in here. I've brought extra torches. You guys want some? You're welcome. On topic. I honestly don't see why we have to fight for this. A Dropsuit Command respec should have been an o...
- by MINA Longstrike - at 2014.02.17 19:41:00
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3328. Snipers. - in General Discussions [original thread]
Sinboto Simmons wrote: Technically speaking shouldn't all the snipers be charge weapons? Edit: I'm not saying making the snipers charge would be a good or bad thing, just that by observing the other caldari weapons that it seems the sniper sho...
- by MINA Longstrike - at 2014.02.15 23:55:00
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3329. A simple (relatively) way to make dust important to eve - in General Discussions [original thread]
Maybe make an anti ship installation too
- by MINA Longstrike - at 2014.02.15 19:23:00
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3330. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
Alldin Kan wrote: Prove me wrong. This isn't how debates work, you need to support your point (with evidence!) in the first place before I can attempt to disprove it, either by finding a flaw in your logic, refuting the evidence provided or ...
- by MINA Longstrike - at 2014.02.15 09:41:00
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3331. A simple (relatively) way to make dust important to eve - in General Discussions [original thread]
Debacle Nano wrote: Or we could be used to fight over stations in 0.0 sec. Lets say someone is attacking a system and they want to render the enemy's station useless so they send in a certain amount of clones. If the enemy has no clones there t...
- by MINA Longstrike - at 2014.02.14 18:57:00
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3332. A simple (relatively) way to make dust important to eve - in General Discussions [original thread]
xxwhitedevilxx M wrote: Godin Thekiller wrote: NULL cannons are far too weak. that would be like trying to do so with a frigate and civ weapons. orbital artillery probably doesn't have enough range either. Yup , you're right ... an Orbita...
- by MINA Longstrike - at 2014.02.14 17:51:00
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3333. Blaster adjustments - in General Discussions [original thread]
I'd be a fan of making blasters more like *blasters* than the miniguns we've currently got - start by cutting the RoF on both small and large guns and increasing damage per shot to compensate, then either adding appropriate dispersion and maybe a ...
- by MINA Longstrike - at 2014.02.14 11:00:00
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3334. A simple (relatively) way to make dust important to eve - in General Discussions [original thread]
Allow a 'special' form of planetary conquest contract set up by eve nullsec alliances that causes the null cannons (or other deployed surface assets) of a district to attack player owned structures (control towers / defenses / arrays) attached to ...
- by MINA Longstrike - at 2014.02.14 10:38:00
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3335. Heavy Duty Remote Explosive - in Feedback/Requests [original thread]
"I am a whiny baby who wants to be able to 1hit the mean tanks that 'mess with my game', I don't want to cope and I don't want to have to spec into av, I just want vehicles dead, dead, dead! Or better yet removed from the game so I can treat this ...
- by MINA Longstrike - at 2014.02.13 12:12:00
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3336. Racial parity=two more light weapons? - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: I want 4 weapons for each race- a shotgun for all but caldari, and a sniper rifle for all but gallente, a launcher for all but amarr, and something else that would be amarr related (charge weapon?) that doesn't go to the ...
- by MINA Longstrike - at 2014.02.11 09:21:00
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3337. What is the difference between "Combat Rifle" from "A... - in General Discussions [original thread]
Sumthing Awesome wrote: New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst? Lastly, I generally play a medic in ga...
- by MINA Longstrike - at 2014.02.11 09:05:00
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3338. Let's Fix the Plasma Launcher.. - in Feedback/Requests [original thread]
Improve the targeting reticule, increase damage for the projectile the further it travels - or - give more rounds in clip and more rounds carried.
- by MINA Longstrike - at 2014.02.11 07:04:00
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3339. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
Denn Maell wrote: The problem with a bonus to modules (especially the armor rep and shield rechargers/regulators) is that we have to also look at how many slots are available. If a Gallente has a passive bonus to armor rep module, he'd be a foo...
- by MINA Longstrike - at 2014.02.10 19:34:00
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3340. Is full racial parity necessary? - in General Discussions [original thread]
Luna Angelo wrote: Paladin Sas wrote: plausible weapon variants shotguns Cald - pump action slug Gal - current near semi auto spread Minm - full auto, short range Amar - think laser rifle, but short range AOE. does more damage to groups of ...
- by MINA Longstrike - at 2014.02.10 08:39:00
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