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Sumthing Awesome
Algintal Core Gallente Federation
0
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Posted - 2014.02.11 06:39:00 -
[1] - Quote
New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst?
Lastly, I generally play a medic in games like these and wanted to know how I may add a scope to my combat rifle; however, if my above assumption is correct, I imagine an assault rifle would be better for long range anyway. I seem to get caught in long range fights more than close quarters.
Thanks! |
Awry Barux
Paladin Survey Force Amarr Empire
481
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Posted - 2014.02.11 06:43:00 -
[2] - Quote
Sumthing Awesome wrote:New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst?
Lastly, I generally play a medic in games like these and wanted to know how I may add a scope to my combat rifle; however, if my above assumption is correct, I imagine an assault rifle would be better for long range anyway. I seem to get caught in long range fights more than close quarters.
Thanks!
The Assault Rifle is the shortest-ranged rifle weapon, and the combat rifle is the second shortest. If you're after long range, you want a Rail Rifle. To further complicate things, there is the "assault combat rifle", which is simply a better version of the assault rifle (yay balance). There is no way to add or remove scopes, they're simply there. |
ALT2 acc
The Phoenix Federation
86
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Posted - 2014.02.11 06:45:00 -
[3] - Quote
Awry Barux wrote:Sumthing Awesome wrote:New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst?
Lastly, I generally play a medic in games like these and wanted to know how I may add a scope to my combat rifle; however, if my above assumption is correct, I imagine an assault rifle would be better for long range anyway. I seem to get caught in long range fights more than close quarters.
Thanks! The Assault Rifle is the shortest-ranged rifle weapon, and the combat rifle is the second shortest. If you're after long range, you want a Rail Rifle. To further complicate things, there is the "assault combat rifle", which is simply a better version of the assault rifle (yay balance). There is no way to add or remove scopes, they're simply there. The assault combat rifle is better than ar because it does a total 20% more damage to armor 10% to armor combat rifle -10% to armor assault rifle. |
Michael Arck
Onuoto Uakan Huogaatsu
3164
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Posted - 2014.02.11 06:47:00 -
[4] - Quote
Truth be told, don't bother with the RR unless you try the RR and like it. Right now, the best weapon is CR if you learn how to finger pop it correctly. It has considerable range for it be a short ranged weapon and the damage is crucial.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Atheor Sindromer
Ahrendee Mercenaries EoN.
54
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Posted - 2014.02.11 06:47:00 -
[5] - Quote
Sumthing Awesome wrote:New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst?
Lastly, I generally play a medic in games like these and wanted to know how I may add a scope to my combat rifle; however, if my above assumption is correct, I imagine an assault rifle would be better for long range anyway. I seem to get caught in long range fights more than close quarters.
Thanks!
The Assault Rifle is the Gallente rifle, which is always fully automatic with no scope (unless you're using the semi-automatic TAC version).
The Combat Rifle is the Minmatar rifle, this rifle fires in burst mode and has a scope attached which is great for longer ranges, but if you get sick of that you can always get the Assault Combat Rifle version which has no scope at all and fires fully automatic for those CQC situations.
Personally, I prefer the Combat Rifle, but that's only because I love everything Minmatar. Not really though, the Combat Rifle is one heck of a ******* weapon.
If you're wanting to go long range, I might suggest the Rail Rifle too. I never used it, but apparently it's nearly OP at long range with pretty high damage to boot. Although I wouldn't spend too much SP into it since apparently it's getting a nerf soon.
Love the sinner, hate the Sindromer.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6587
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Posted - 2014.02.11 06:54:00 -
[6] - Quote
This is why we need militia variants of every rifle.
Anyways, it sounds like the gun you are really after is the rail rifle. Go to Factional Contracts, check just Caldari, and you should be able to make enough Loyalty Points to buy a few Rail Rifles from the loyalty store, then go try them out. Heads up though, playing Caldari FW is rough, so just do it for one round to get enough points to buy a few guns and leave.
The assault rifle is the one on your starter fits. It is short range and has no scopes, so based on what you're looking for I would stay away from that. Combat rifle fires in bursts and has an increased range, but still not as far as the rail rifle. There is also the scrambler rifle, which is a semi-auto single shot rifle that also has a charge feature but overheats if used too much.
And Aero said unto his children, "LET THERE BE A REGISTRY"
CPM Info and Q&A -Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6587
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Posted - 2014.02.11 06:56:00 -
[7] - Quote
Michael Arck wrote:Truth be told, don't bother with the RR unless you try the RR and like it. It's getting nerfed soon. Right now, the best weapon is CR if you learn how to finger pop it correctly. The CR has dropped me quicker than a RR. It has considerable range for it be a short ranged weapon and the damage is crucial. RR isn't getting nerfed. Well, not by itself at least. CR is getting nerfed too, and probably scrambler rifles too. Fact is a lot of weapons are getting nerfed some way to achieve a new desired TTK (Time To Kill).
And Aero said unto his children, "LET THERE BE A REGISTRY"
CPM Info and Q&A -Status: Open
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Michael Arck
Onuoto Uakan Huogaatsu
3164
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Posted - 2014.02.11 06:58:00 -
[8] - Quote
Aero Yassavi wrote:Michael Arck wrote:Truth be told, don't bother with the RR unless you try the RR and like it. It's getting nerfed soon. Right now, the best weapon is CR if you learn how to finger pop it correctly. The CR has dropped me quicker than a RR. It has considerable range for it be a short ranged weapon and the damage is crucial. RR isn't getting nerfed. Well, not by itself at least. CR is getting nerfed too, and probably scrambler rifles too. Fact is a lot of weapons are getting nerfed some way to achieve a new desired TTK (Time To Kill).
Well, CCP was pretty sure what kind of nerf (RR getting the damage nerf) they were giving to RRs while they stated the others will get a nerf...so they don't know what they are nerfing with the other weapons but they know with the RR. Which translates to me, the other rifles will not be as affected as the RR.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Sumthing Awesome
Algintal Core Gallente Federation
0
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Posted - 2014.02.11 07:05:00 -
[9] - Quote
So the scrambler works like a bolt action rifle but requires a charge? |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6590
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Posted - 2014.02.11 07:11:00 -
[10] - Quote
Sumthing Awesome wrote:So the scrambler works like a bolt action rifle but requires a charge? Nope, not at all.
Think of the scrambler rifle as your typical single shot rifle. It can fire around 18 shots in rapid succession before overheating, but can also perform 2 second charge up time that will make the next shot deal 3x damage but at the heat cost of about 10 shots.
Check out some youtube videos if still curious.
And Aero said unto his children, "LET THERE BE A REGISTRY"
CPM Info and Q&A -Status: Open
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RuckingFetard
Better Hide R Die
728
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Posted - 2014.02.11 07:14:00 -
[11] - Quote
Sumthing Awesome wrote:So the scrambler works like a bolt action rifle but requires a charge? Nope, more like a semi-auto rifle that spews jiz everywhere
Running pure shield tanked Caldari 'cuz me a hippy
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Arkena Wyrnspire
Fatal Absolution
9273
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Posted - 2014.02.11 07:17:00 -
[12] - Quote
I would say that the combat rifle is simply better than the assault rifle. It does much more damage provided you get used to tapping the trigger. It also has a bit more range and a preferable damage type.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Vulpes Dolosus
SVER True Blood Public Disorder.
919
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Posted - 2014.02.11 07:22:00 -
[13] - Quote
Combat: Burst, strong to armor, slightly weak to shield, close-mid range
Assault: Full-auto, close (can be used mid, but not as effective), good against both but a bit better against shields
Rail: low rof long range (out to about 80m), high damage (getting a nerf soon though, so be aware of that), decent CQB though not as good as others with tracking
Scramber: semi-auto or charge up time, excellent against shields and workable against armor, mid range (not as far as rail), overheats is a pain though but is manageable.
I personally like the CR. It's a low fitting, hard hitting, accurate gun that still reaches out pretty far, but they're all useable. Just find what fits your play style and go from there (but don't get too invested in something you don't like).
ADS Kills: Lost count a while ago...
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Operative 1171 Aajli
Bragian Order Amarr Empire
1191
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Posted - 2014.02.11 08:03:00 -
[14] - Quote
Lol, add a scope. Inb4 Spkr says:
COD is ---------->
Or did he do that already?
Rommel, you magnificent bastard, I read your book!
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MINA Longstrike
2Shitz 1Giggle
288
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Posted - 2014.02.11 09:05:00 -
[15] - Quote
Sumthing Awesome wrote:New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst?
Lastly, I generally play a medic in games like these and wanted to know how I may add a scope to my combat rifle; however, if my above assumption is correct, I imagine an assault rifle would be better for long range anyway. I seem to get caught in long range fights more than close quarters.
Thanks!
Combat rifle is matari tech which operates under 'keep it simple stupid' and is a gas powered solid slug thrower similar to modern day rifles, its relatively primitive in setting and is better versus armor than shield. It's burst fire unless you're running the assault variant (gallente interpretation) which is full auto, and has the highest RoF of anything that isn't a hmg (minmatar are all about RoF or one big *****off shot that takes 20 seconds to reload). It has the second shortest range.
The "assault rifle" is a colloquial term for the plasma rifle which is gallente blaster tech, it carries a solid charge magazine which ignited through their core into plasma while exiting the barrel. It is the shortest range variant of the rifles but its supposed to be the highest dps (currently in need of tweaking), it is slightly better against shields than armor and has the second highest RoF, it also has breach (caldari), burst (minmatar) and tactical (amarr) variants - most of which under perform right now.
The rail rifle is caldari railgun technology and is supposed to support the longest range at the cost of the lowest RoF. It is better against armor than shields, it is supposed to have a pretty nasty kick and a spool up time before firing as well as one of the highest damages per bullet but pretty low clip sizes, it has two assault variants.
The scrambler rifle is amarr laser tech and had the highest damage per shot on average, the second longest range, a nasty charge function. they are wildly better against shields than armor (+20%/-20%) and come with an assault variant that lowers damage per shot, loses the charge function and makes them full auto. The trade off for high damage is the potential to overheat causing your weapon to seize and deal damage to you as well as make it inoperable for a short time. |
Your Absolut End
SVER True Blood Public Disorder.
367
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Posted - 2014.02.11 10:01:00 -
[16] - Quote
ALT2 acc wrote:Awry Barux wrote:Sumthing Awesome wrote:New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst?
Lastly, I generally play a medic in games like these and wanted to know how I may add a scope to my combat rifle; however, if my above assumption is correct, I imagine an assault rifle would be better for long range anyway. I seem to get caught in long range fights more than close quarters.
Thanks! The Assault Rifle is the shortest-ranged rifle weapon, and the combat rifle is the second shortest. If you're after long range, you want a Rail Rifle. To further complicate things, there is the "assault combat rifle", which is simply a better version of the assault rifle (yay balance). There is no way to add or remove scopes, they're simply there. The assault combat rifle is better than ar because it does a total 20% more damage to armor 10% to armor combat rifle -10% to armor assault rifle.
that doesnt make that weapon better. It just appears to be better because most ppl armor tank. the AR still works good, just not against armor.
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
810
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Posted - 2014.02.11 10:06:00 -
[17] - Quote
I think if I wanted to enter a room of enemies and have a good chance of gunning them down in one go I'd use the AR.
The CR is better for taking out fewer enemies quicker, but the low ammo count and low damage per shot means you have to reload far too often for engaging multiple targets (even with its fast reload time)
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Joseph Ridgeson
WarRavens League of Infamy
497
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Posted - 2014.02.11 10:17:00 -
[18] - Quote
CCP, this is exactly why the Assault Rifle needs a different name. If the name of the Gallente rifle was Blaster Rifle or Plasma Rifle, this confusion likely would not have happened; it would be obvious that they are different weapons rather than the AR being a class of weapons.
Anyhoo, if you want to try a weapon, train a single level in it. It costs like 12k to train a skill to one which is not that bad. If you like a weapon and see yourself using it, pump it up some more. You get 12k SP in 12 hours of Passive or in like 3-4 games so it isn't a huge cost. I like the Rail Rifle for its range and because it is a Caldari weapon. Let the religious freaks use their lasers, the ruffians their bullets, and the hypocrites their blasters; I'll take my high velocity slug any day of the week. |
Garrett Blacknova
Codex Troopers
4442
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Posted - 2014.02.11 11:34:00 -
[19] - Quote
The Gallente Assault Rifle is full-auto as standard, and has variants which act like an equivalent to each other rifle type.
Every other rifle has its own type for the standard version (Rail = Breach, Scrambler = Tactical, Combat = Burst) and an Assault variant which works like the full-auto Assault Rifle.
As the weapon around which the others were built, the AR seems slightly underwhelming, but it allows more flexibility because you can use all the different rifle variant types without needing to skill into multiple weapons. |
BL4CKST4R
WarRavens League of Infamy
1884
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Posted - 2014.02.11 11:45:00 -
[20] - Quote
Your Absolut End wrote:ALT2 acc wrote:Awry Barux wrote:Sumthing Awesome wrote:New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst?
Lastly, I generally play a medic in games like these and wanted to know how I may add a scope to my combat rifle; however, if my above assumption is correct, I imagine an assault rifle would be better for long range anyway. I seem to get caught in long range fights more than close quarters.
Thanks! The Assault Rifle is the shortest-ranged rifle weapon, and the combat rifle is the second shortest. If you're after long range, you want a Rail Rifle. To further complicate things, there is the "assault combat rifle", which is simply a better version of the assault rifle (yay balance). There is no way to add or remove scopes, they're simply there. The assault combat rifle is better than ar because it does a total 20% more damage to armor 10% to armor combat rifle -10% to armor assault rifle. that doesnt make that weapon better. It just appears to be better because most ppl armor tank. the AR still works good, just not against armor.
AR - 10 armor +10 shields = 10 - 10 = 0 CR - 5 armor + 10 shields = 10 - 5 = 5
CR has 5% higher OVERALL DPS than the AR. Combined with longer ranged and much higher DPS... Yeah the CR is much better.
Armor and Shields are not the same!
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BL4CKST4R
WarRavens League of Infamy
1884
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Posted - 2014.02.11 11:47:00 -
[21] - Quote
Broonfondle Majikthies wrote:I think if I wanted to enter a room of enemies and have a good chance of gunning them down in one go I'd use the AR.
The CR is better for taking out fewer enemies quicker, but the low ammo count and low damage per shot means you have to reload far too often for engaging multiple targets (even with its fast reload time)
If I wanted to do this I wouldn't use any of the rifles... probably a MD or a HMG. But the rifle that can do this the best is the RR or CR since their high damage per shot can ensure that I leave a mark on the enemy before they have subtle time to react.
Armor and Shields are not the same!
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BL4CKST4R
WarRavens League of Infamy
1884
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Posted - 2014.02.11 12:02:00 -
[22] - Quote
Now here is how it goes as far as weapons
Minmatar
Combat rifle is the best for taking out single enemies quickly, and since its range is middle ground it can effectively engage all enemies.
Assault combat rifle is the best for CQC operations, with the best damage profile and high rof you will overwhelm enemies quickly.
Caldari
Rail rifle is the best long range weapon (and best CQC weapon until 1.8 I hope), aside from a sniper rifle and a laser rifle this is the longest ranged rifle.
Assault rail rifle trades range for DPS, unless its range doesn't go down in 1.8 in which case it would trade damage for rof, making it slightly better for closer ranges than the Rail rifle.
Amarr
Scrambler rifle would be the equivalent of a Designated Marksman Rifle (DMR) it packs a very high punch and has a charged shot for an even stronger punch. The caveat is that it overheats after 15 shots. This is the best 1v1 weapon in the game, in the right hands.
Assault Scrambler rifle, you wont see this gun much in the field, but this the automatic version of the AR. It boasts the highest clip of all the Automatic rifles and its a decent gun, it has the second lowest range (NOT THE COMBAT RIFLE) of all the rifles but because it's DPS is matched to the long range rifles it is UP along with the AR.
Gallente
The Assault rifle is your basic automatic grunt weapon, it has the lowest range of all the rifles but it's supposed to be the hardest hitting, the highest DPS weapon. Unfortunately it isn't in the current state of the game as the DPS of all rifles is matched. Therefore the longest ranged rifle is the best rifle.
Keep in mind that the Assault variant of every weapon is more expensive than the Normal variant, the exception is the Gallente Assault rifle. At Advanced level the higher cost is negligible, but at prototype the Assault variants cost nearly twice the ISK. Even though the Gallente Assault rifle has the most variants, that doesn't mean speccing into this one will give you all of the rifles above, each one out performs the Gallente variants (and the Gallente primary) and will eventually have the variants of their own. So your choice is dependent on how you want to use your primary weapon. Nothing is stopping you from getting all 4 racial rifles though, but this could be a waste.
Armor and Shields are not the same!
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sabre prime
The Unholy Legion Of DarkStar DARKSTAR ARMY
75
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Posted - 2014.02.11 12:46:00 -
[23] - Quote
Michael Arck wrote:Aero Yassavi wrote:Michael Arck wrote:Truth be told, don't bother with the RR unless you try the RR and like it. It's getting nerfed soon. Right now, the best weapon is CR if you learn how to finger pop it correctly. The CR has dropped me quicker than a RR. It has considerable range for it be a short ranged weapon and the damage is crucial. RR isn't getting nerfed. Well, not by itself at least. CR is getting nerfed too, and probably scrambler rifles too. Fact is a lot of weapons are getting nerfed some way to achieve a new desired TTK (Time To Kill). Well, CCP was pretty sure what kind of nerf (RR getting the damage nerf) they were giving to RRs while they stated the others will get a nerf...so they don't know what they are nerfing with the other weapons but they know with the RR. Which translates to me, the other rifles will not be as affected as the RR.
The nerf is the same for all the rifles. They are reducing the damage values across the entire range of rifles. That's the way I understood the message from CCP. And also reducing the values for the damage modifiers. Apparently it will be small adjustments, to achieve longer TTK.
I don't think they are using different adjustments for the different rifles. Like dispersion for one gun, and damage for another. That would lead to a disaster. But then again, this is CCP, so who knows?
Desperate attempt to get BPOs
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Svaknai
Quebec United
1
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Posted - 2014.02.11 12:50:00 -
[24] - Quote
No one has suggested it so I will suggest the laser, even if it is underused... anmd also for the fun of it! :)
It has low damage close range (about 30% efficacity) Slowly efficacity goes up as you get further from target up to 120% efficacity (for shields, armor is 80%) at 65 meters. the 120% efficacity is kept until 84 meters, then it drops like crazy in a few meters to 12%. The longer you fire heat builds up and damage ramps up and when it nearly overheats it slices like crazy.
Does 24%/16% against vehicule and installations at optimal range which is quite neat.
When you invest SP in it it will cool down more quickly. There is also the Amarr Assault Dropsuit which give a bonus to heatbuildup when you invest skillpoints in it, meaning you can fire longer.
When it overheat, it melts your own face with insane damage through all tiers... the weapon is so underused it wants to kill anything, even its owner!
When you fire it, it make a huge beam that can be easily seen, cause you don't mind drawing everyone's attention towards you... specialy the snipers.
One good point is... there's no recoil at all, makes headshots oh so easier. It is also very easy to aim without using the scope the beam will guide your aim!
The sound it makes when you fires it is also sweet to hear.
But seriously don't try it unless you really want to... just sharing my favorite weapon. :D |
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