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1. Trigger not responding - in Technical Support/Bugs [original thread]
I too was unable to shoot after hacking a CRU today. This was my only experience with this, and it did not last long (shotgunned).
- by Mima Sebiestor - at 2015.02.04 12:17:00
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2. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
After upgrading to warbarge level 3, I am no longer able to claim ISK or see the icon for this subsystem. My third icon is blank (no padlock). I still see my ISK bonus under daily yields, just not the subsystem to claim it.
- by Mima Sebiestor - at 2015.02.04 12:11:00
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3. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
I have not read every page here. I apologize for any duplication in my request. Please add a requirement so that PC/raiding battles can only be entered by the corporations involved. This would effectively remove ringers, and allow for a more re...
- by Mima Sebiestor - at 2015.01.24 20:02:00
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4. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
This effort fails to address the farming accomplished by corporations. Friendly corporations may 'fight' each other, and end a match without either side having lost a clone. This is how veteran farmers gain free isk/sp. Please consider both solo f...
- by Mima Sebiestor - at 2015.01.15 07:31:00
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5. Bug Reports - in Feedback/Requests [original thread]
A couple of hours ago, our squad received a defeat in a domination. We needed to bleed out 10 more clones for a victory. They needed to wait out the 6 bars left remaining of our MCC's health. We began the hack at (our) 6 bars, which was about to b...
- by Mima Sebiestor - at 2014.11.17 09:38:00
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6. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Ghost Kaisar wrote: John Demonsbane wrote: Ugh.. Seriously Oh look, we have 4 man squads. I apologize for being too serious... I looked again and I couldn't find 4 mercenary (max) squads. I believe a 3 mercenary max could be a fun s...
- by Mima Sebiestor - at 2014.11.17 06:48:00
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7. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Can't do Passive Scan sharing with Squad removal is impossible without extensive refactoring work of the whole scan system Easy to do Remove all directional information about the enemy - Enemies can be pure circles...
- by Mima Sebiestor - at 2014.11.16 14:31:00
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8. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Appia Vibbia wrote: If you think the PG needs to be reduced on scouts you're an idiot or an *******. I think the PG needs to be reduced on scouts. I don't believe they should be able to carry proto uplinks; the heaviest equipment next to p...
- by Mima Sebiestor - at 2014.07.21 02:40:00
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9. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Gallente equal number of highs and lows, preferring lows While the spreadsheet does not show equality between highs and lows (for Gallente), it still looks great! Please continue through with these changes into Hotfix Cha...
- by Mima Sebiestor - at 2014.07.21 02:10:00
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10. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Please look at: Cell B18, replace with - 'Exception Gallente/Caldari at'. Row 14, duplicate to highlight (being beaten by) both scouts with dampening bonus and those without. An example would show that minmatar can be beaten by just a single Co...
- by Mima Sebiestor - at 2014.07.17 05:48:00
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11. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Please look at: Cell L9 and L10. I believe these should both be '1'. Cell J9 and J10. I believe these should both be '2'. Cell H9 and H10. I believe these should both be '3'. Cell F9 and F10. I believe these should both be '4'. This would allow f...
- by Mima Sebiestor - at 2014.07.17 05:28:00
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12. I gotta say, I'm kind of shocked at the Amarr Logis. - in General Discussions [original thread]
KEROSIINI-TERO wrote: Pvt Numnutz wrote: I find it odd that A-logis say they are useless without a side arm, while every other race says "im doing fine with my light weapon" logistics is a support class, not an assault class, i suggest they ...
- by Mima Sebiestor - at 2014.07.12 20:24:00
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13. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: * Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus . Same total of high and low slots as well per tier. I like all...
- by Mima Sebiestor - at 2014.07.11 03:05:00
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14. I gotta say, I'm kind of shocked at the Amarr Logis. - in General Discussions [original thread]
I am a minmatar logi. I love it, and I will probably never branch out. If there are changes to be made, I would like to include the following. Please remove, with refund, my light weapon slot. Replace it with a single sidearm slot. I feel this w...
- by Mima Sebiestor - at 2014.07.10 22:52:00
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15. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
Reav Hannari wrote: Once Legion ships the PS3 is going to be unplugged. I'll keep playing on my PS3 until it dies or requires PS Plus; it's a great platform. However, comma, pause for effect, the real problem might just be... More Money for ...
- by Mima Sebiestor - at 2014.05.02 23:19:00
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