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301. DUSTBUNNY 514 - in General Discussions [original thread]
Iron Wolf Saber wrote: Mass Drivers fixes this. So your fix is that every person in the game just has to use one specific weapon... I don't think "fix" means what you think it means.
- by Mike Poole - at 2013.05.16 19:20:00
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302. DUSTBUNNY 514 - in General Discussions [original thread]
Why do there seem to be no detriments in place to prevent people from bunny-hopping? You can aim and shoot perfectly while jumping, reload while jumping all the while taking the massive hit box and aiming problems and multiplying them for anyone ...
- by Mike Poole - at 2013.05.16 19:17:00
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303. Fixing basic terrain bugs? - in General Discussions [original thread]
Is there any intention of fixing this? It's bad enough when trying to maneuver around and find that the gently sloping hill in front of you is suddenly Everest until you find a non buggy angle to walk up but when it's happening to stairs... those...
- by Mike Poole - at 2013.05.16 18:53:00
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304. It's still pretty beta - in General Discussions [original thread]
Iron Wolf Saber wrote: Which actively updating mmo isn't? So the only non-beta mmo is a dead mmo?
- by Mike Poole - at 2013.05.16 18:43:00
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305. Aiming still broken... - in General Discussions [original thread]
Aiming would be less of a total ****fest if they could properly tune even the basic settings. Using a mouse/keyboard the sensitivity settings are a joke. At 90% it's still so sluggish you can barely turn but at 100% things get ridiculously jerky ...
- by Mike Poole - at 2013.05.16 18:40:00
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306. Friendly Fire in All Game Modes: Yes Please - in General Discussions [original thread]
Friendly Fire doesn't need to be turned on for all damage but there are definite places where it should be turned on. Precision strikes, getting run over by vehicles... pretty much anything other than light/heavy weapon damage just to avoid massa...
- by Mike Poole - at 2013.05.16 14:34:00
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307. New Blog: Why Murder Taxis are hurting Dust 514 - in General Discussions [original thread]
LeCuch wrote: Phoenix Arakyd wrote: Hacked packed AV grenades. /thread Yeah considering everyone intelligent bought like 1,000 of those, they insta kill some LAVs so whats the problem. The problem is that as soon as you've blown them u...
- by Mike Poole - at 2013.05.16 14:09:00
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308. Carmageddon 514 - in General Discussions [original thread]
I've never had trouble with vehicles until recently but now it's getting out of hand. The game I just finished you couldn't go more than a minute before someone in a car peeled around the corner, flipped over twice and then righted itself perfect...
- by Mike Poole - at 2013.05.15 19:49:00
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309. More War Points Overall - in General Discussions [original thread]
Kill/Assist WP even slightly proportional to damage dealt? No more of this "Oh you did 99% of the damage but someone walked up last second and got the kill? We'll give them 50 points for that one bullet and you can have 25."
- by Mike Poole - at 2013.05.15 01:02:00
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310. The only Heavy suits available are Amarr? - in Rookie Training Grounds [original thread]
Is there a lore reason for this or is it just an incomplete skill tree/market? I've been having fun using a heavy build but had noticed that the only type of suits available are Amarr. I just don't want to end up putting points into a suit just t...
- by Mike Poole - at 2013.05.13 22:49:00
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311. How do people aim so well? - in Rookie Training Grounds [original thread]
Lazy Scumbag wrote: use cover and avoid hipfire when possible. Cover is a given but I think avoiding hip fire is part of my problem. Zooming to aim has always been second nature for me but targets here tend to be way more spastic and rando...
- by Mike Poole - at 2013.05.13 22:46:00
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312. I don't think i know how SP is awarded any more... - in General Discussions [original thread]
Django Quik wrote: Once you hit your weekly cap of ~190k SP (active), you only earn 1SP per 1WP in battle up to a limit of 1000SP per game. Wow, so that's how they screw you over into buying those boosters? I've been putting up with a lot ...
- by Mike Poole - at 2013.05.12 20:05:00
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313. I don't think i know how SP is awarded any more... - in General Discussions [original thread]
Logi Bro wrote: If they haven't changed it since the last time I checked, it's: 5 SP for every 1 second you spend in-game. 1 SP for every 1 WP you earn in-game. Considering I was there for the full game and got something like 1040 WP someth...
- by Mike Poole - at 2013.05.12 19:58:00
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314. I don't think i know how SP is awarded any more... - in General Discussions [original thread]
I haven't played for very long but I just got out of the best game I've ever played. Finally managed to top 1000 wp, more kills than I've ever gotten before and super few deaths compared to how I usually end up and the team I was on won. So i fin...
- by Mike Poole - at 2013.05.12 19:52:00
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315. How do people aim so well? - in Rookie Training Grounds [original thread]
I haven't played a whole lot of fps games but those I have played were quite different from what I've experienced here. The TTK in other games I've played was much... MUCH higher allowing people time to respond to being fired on and actually aim ...
- by Mike Poole - at 2013.05.12 17:47:00
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316. What is up with the rapid and jerky movement? - in General Discussions [original thread]
How is anyone expected to be able to properly aim when the movement in this game is so rapid and jerky? Shouldn't there be even the slightest bit of realism in how players move, momentum to their movement so there is even the slightest bit of lag...
- by Mike Poole - at 2013.05.12 17:06:00
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317. Heavy Machine Guns? - in Rookie Training Grounds [original thread]
I wanted to try out the heavy machine guns but after i started playing during this build i saw a bunch of people complaining that they were broken or not worth using any more etc. I've seen a lot of people using them in game and i sure die fast a...
- by Mike Poole - at 2013.05.11 17:02:00
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318. Taking corners and hitting invisible walls? - in General Discussions [original thread]
So is anyone else getting snagged on corners? Whenever I'm hugging a wall and trying to take a corner unless i give the corner full clearance it's like running into an invisible wall. The same thing happens when moving around crates and such litt...
- by Mike Poole - at 2013.05.11 14:31:00
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319. Really confused by weapon stats - in Rookie Training Grounds [original thread]
So are the increases in stats between the default assault rifles and the ones i mentioned really just a matter of 1-2 damage and a clip size increase? I'm thrown off by the apparent disconnect between the minor improvement in stats and the large j...
- by Mike Poole - at 2013.05.10 11:10:00
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320. Really confused by weapon stats - in Rookie Training Grounds [original thread]
I've noticed that a lot of the times when I'm getting instantly mowed down by someone with an assault rifle they're often using the Duvolle or the GEK-38 models. I'm looking at the stats on these weapons and If i'm reading this right noticing tha...
- by Mike Poole - at 2013.05.10 02:19:00
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