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1261. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Buwaro Draemon wrote: voidfaction wrote: Know see that is how I think RE's should be alos. You set them not throw them. No, I'm talking about entering and exiting vehicles. You missed the point, which was to have the REs take time to se...
- by Megaman Trigger - at 2015.01.04 22:57:00
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1262. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Vitantur Nothus wrote: Boot Booter wrote: REs are complete BS. They take no skill, please stop saying they do. And HMG Heavy is a skill-intensive role? REs are a solution to a bigger problem. Perhaps we should focus on fixing the probl...
- by Megaman Trigger - at 2015.01.04 22:55:00
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1263. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
voidfaction wrote: Leadfoot10 wrote: EWAR Scouts with REs are difficult to counter. I can understand the rage. I can also understand the need....they are one of the most effective ways to counter heavies and brick tanked assaults. Let's al...
- by Megaman Trigger - at 2015.01.04 22:45:00
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1264. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Megaman Trigger wrote: Gavr1lo Pr1nc1p wrote: RE's can be nerfed into oblivion once heavies have their HP's cut in half, and rep tools get capacitors. Cant have the cake and eat it motherfu cker. Why should Se...
- by Megaman Trigger - at 2015.01.04 21:59:00
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1265. WP trick ? - in General Discussions [original thread]
pumping up wrote: Shamarskii Simon wrote: pumping up wrote: shadow336k wrote: Active Boosters Don't they increase the SP gained not the WPs? It's a joke because they are actively "boosting" lol That's what i read it as since th...
- by Megaman Trigger - at 2015.01.04 21:39:00
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1266. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Buwaro Draemon wrote: One Eyed King wrote: What other options are there for the Heavy/Logi blobs? From what I hear, the 5 second delay didn't take effect like it should have. That being said, Rattati did mention REs are meant for anti infan...
- by Megaman Trigger - at 2015.01.04 21:36:00
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1267. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: RE's can be nerfed into oblivion once heavies have their HP's cut in half, and rep tools get capacitors. Cant have the cake and eat it motherfu cker. Why should Sentinels lose half their HP when their resistances ar...
- by Megaman Trigger - at 2015.01.04 21:33:00
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1268. WP trick ? - in General Discussions [original thread]
Minor Flux Strikes dropped on a cluster of BPO LAVS parked way back in the redline? Seen that happen before.
- by Megaman Trigger - at 2015.01.04 21:29:00
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1269. Gallente Starter fit - Medic - missing module - in Technical Support/Bugs [original thread]
The Medic Gallente racial starter fit has an unused low slot. Wondering if this is intended or an accident.
- by Megaman Trigger - at 2015.01.04 01:15:00
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1270. Learning Coalition (Attention New Players, & Experienced Mentors... - in Rookie Training Grounds [original thread]
I know I'm not the greatest but I'd like to offer my services helping to train any new players in AV, specifically Forge.
- by Megaman Trigger - at 2015.01.03 03:03:00
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1271. YOLO flaylock fit - in General Discussions [original thread]
Flaylock used to be overpowered (they dealt al ot more damage than Mass Drivers, both direct and splash, and could fire much faster than currently) and was then nerfed too heavily and rendered next to useless. It's been buffed back to a useable le...
- by Megaman Trigger - at 2015.01.02 03:00:00
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1272. Black Eagles Rock - in General Discussions [original thread]
Sgt Kirk wrote: Megaman Trigger wrote: voidfaction wrote: Megaman Trigger wrote: If it's intended, it's broken as hell since all Assaults and Scouts can now, basically, have 2 Light Weapons, not to mention Sentinels having a Light Weap...
- by Megaman Trigger - at 2015.01.02 02:29:00
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1273. Black Eagles Rock - in General Discussions [original thread]
Henrietta Unknown wrote: Megaman Trigger wrote: If it's intended, it's broken as hell since all Assaults and Scouts can now, basically, have 2 Light Weapons, not to mention Sentinels having a Light Weapon for backup. 1. STD, so not that gr...
- by Megaman Trigger - at 2015.01.02 02:27:00
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1274. Black Eagles Rock - in General Discussions [original thread]
voidfaction wrote: Megaman Trigger wrote: If it's intended, it's broken as hell since all Assaults and Scouts can now, basically, have 2 Light Weapons, not to mention Sentinels having a Light Weapon for backup. It is this way on the 'Black...
- by Megaman Trigger - at 2015.01.02 02:12:00
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1275. Black Eagles Rock - in General Discussions [original thread]
If it's intended, it's broken as hell since all Assaults and Scouts can now, basically, have 2 Light Weapons, not to mention Sentinels having a Light Weapon for backup.
- by Megaman Trigger - at 2015.01.02 02:08:00
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1276. Guide under Construction - in Rookie Training Grounds [original thread]
Went to ProtoFit to get more accurate numbers. Edited posts to reflect this. This gonna test this for lulz
- by Megaman Trigger - at 2015.01.02 01:21:00
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1277. You can shoot while dead with Ion Pistol - in Technical Support/Bugs [original thread]
Had someone try this on me. Terminated him and I could still hear the shots firing, although really slow.
- by Megaman Trigger - at 2015.01.02 00:16:00
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1278. sent can fit hmg plus black eagle ar - in General Discussions [original thread]
Issue might be that the 'Black Eagle' AR is classed as a sidearm. Rather than the Black Eagle suit having two light slots, the AR was tagged as a side arm.
- by Megaman Trigger - at 2015.01.01 23:04:00
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1279. REs dealing more damage than listed - in Technical Support/Bugs [original thread]
REs definitely ignoring all resistances. Got killed on an objective last night by an Advanced RE, nothing was on point so I assume a cloaked scout came up behind and dropped it behind me, and it dealt 1554 damage. Hadn't taken any other damage fro...
- by Megaman Trigger - at 2015.01.01 11:17:00
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1280. REs dealing more damage than listed - in Technical Support/Bugs [original thread]
Thanks for contributing. Would like to get a Devs input on this.
- by Megaman Trigger - at 2014.12.30 00:03:00
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