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1281. Guide under Construction - in Rookie Training Grounds [original thread]
Would certainly make a change from the common logi-train most Sentinels run.
- by Megaman Trigger - at 2014.12.28 17:48:00
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1282. That Specialist Flaylock Pistol has only 3 rounds in a clip - in Technical Support/Bugs [original thread]
TooMany Names AlreadyTaken wrote: Megaman Trigger wrote: I don't even see a Specialist Flaylock in the Loyalty Store, only a Republic Core Flaylock. Where did you find it? It's not in the loyalty store... it's in the regular market. My b...
- by Megaman Trigger - at 2014.12.28 16:44:00
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1283. Guide under Construction - in Rookie Training Grounds [original thread]
I'm gonna have to test a 'stealth' fit and see what happens. Won't do so well in a head to head fight, not with base HP and only base reps, but should be able to get the drop on at least a few suits. No point in using a Proto suit for this so I'l...
- by Megaman Trigger - at 2014.12.28 15:40:00
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1284. That Specialist Flaylock Pistol has only 3 rounds in a clip - in Technical Support/Bugs [original thread]
I don't even see a Specialist Flaylock in the Loyalty Store, only a Republic Core Flaylock. Where did you find it?
- by Megaman Trigger - at 2014.12.28 14:43:00
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1285. Guide under Construction - in Rookie Training Grounds [original thread]
Thanks for the input. I currently have 2 in Dampeners and 1 in both Precision and Range. I never really saw the point in the skills for Sentinels, given the suits easily detected profile and the low precision.
- by Megaman Trigger - at 2014.12.28 13:32:00
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1286. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Laser Strike operates as a combination of Major Flux and Major Warbarge Strikes. The initial 'shot' acts as a flux, taking out shields instantly while the remaining are directed to armour. That's how it was explained to me anyway.
- by Megaman Trigger - at 2014.12.27 20:58:00
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1287. Uplinks placed inside inaccessable building - in Technical Support/Bugs [original thread]
On one of the new maps, not sure of the name but it's the one where Skirminsh/Dom A is inside the large underground hanger, it's possible to get an Uplink iside one of the top-side buildings. Anyone who spawns inside the building cannot exit but c...
- by Megaman Trigger - at 2014.12.27 19:01:00
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1288. wrong rounding issues leads to invalid fits - in Technical Support/Bugs [original thread]
Wouldn't be surprised if suit available CPU and PG is rounded down and the actual fitting cost rounds up. Also, why can a Proto Assault (in theory) fit all Proto yet the Sentinels got nerf'd for it?
- by Megaman Trigger - at 2014.12.27 18:53:00
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1289. REs dealing more damage than listed - in Technical Support/Bugs [original thread]
For a while now, REs have been dealing more damage than their listed amounts. Whenever this has been brought up in the past it's been largely ignored, so I'm bringing it up again. I'll also bring up that REs seem to ignore both Shields and a Sent...
- by Megaman Trigger - at 2014.12.27 17:41:00
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1290. Announcement:[Event] 12 Days of DUST! - in Announcement and Events [original thread]
True Adamance wrote: Ultramarines Style The Codex Astartes approves of this action. Damned Moose wrote: since the psn network has been down for the last 10 hrs and this was the bulk of the time i had to play today and have been locked ...
- by Megaman Trigger - at 2014.12.27 10:52:00
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1291. Guide under Construction - in Rookie Training Grounds [original thread]
I've got Extenders on my EHP tank fit (2x Extenders, 3x plates) and they work for that role. I'll have to try to find a balance between Hp and Rep. I have an advanced fit that's 2x Rep with 1 Plate and a Damage Mod and it works fairly well. But, ...
- by Megaman Trigger - at 2014.12.27 01:23:00
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1292. Guide under Construction - in Rookie Training Grounds [original thread]
Thanks for the feedback. I'll try swapping out a Rep for a Plate and see how it goes, but even a triple plate fit gets 1-shot by Proto Knives if both slashes land. Regulators are low slot, so using one would replace the Armour Rep or Plate. Whil...
- by Megaman Trigger - at 2014.12.27 00:35:00
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1293. Guide under Construction - in Rookie Training Grounds [original thread]
Fox, can I get your input on this Proto Sentinel? Gallente gk.0 Boundless/Six Kin Burst HMG Breach SMG Flux Grenade 3x Complex Armour Reps Enhanced Shield Energizer Complex Shield Recharger Trying to go for max regen without sacrificing too mu...
- by Megaman Trigger - at 2014.12.26 01:23:00
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1294. psn down? - in General Discussions [original thread]
Managed to get back online 2 minutes to midnight, EVE time. Sony still saying PSN is down.
- by Megaman Trigger - at 2014.12.26 00:08:00
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1295. Vehicle regen (work in progress) - in Feedback/Requests [original thread]
This debate about innate reps and better shield regen would be in addition to the current passive rep and boosters modules, right?
- by Megaman Trigger - at 2014.12.25 22:07:00
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1296. PSN maintenance? - in General Discussions [original thread]
Was just getting a general error message the first few times then in let me in. Dust now says "server is not currently available"
- by Megaman Trigger - at 2014.12.24 23:50:00
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1297. Server is down? - in General Discussions [original thread]
Was able to deploy, battle and return to Merc Quarters with no issues. Even had the end of battle display show up. Might be just the US battle server that needs a new hamster and not DuSt as a whole.
- by Megaman Trigger - at 2014.12.24 00:04:00
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1298. [Dropship Feature Request] - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Agreed. We (all vehicles really, to one extent of another) need to see our gunner's/passanger's health and what I'm/ they're aiming at (everything you're aiming at, at a certain range). Being able to see each of our gun...
- by Megaman Trigger - at 2014.12.22 02:41:00
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1299. [Suggestion] Increase Mass Driver efficacy against vehicles to 100% - in Feedback/Requests [original thread]
If there's going to be more AV added, can we at least get through adding the missing Heavy Weapons first before making new Light AV? Well, that and bringing back the missing HAVs and then balancing the current one.
- by Megaman Trigger - at 2014.12.22 02:28:00
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1300. HMG & IWS - in Feedback/Requests [original thread]
True Adamance wrote: Megaman Trigger wrote: GLOBAL fils'de RAGE wrote: It should be on trigger pull, because the gyros would be at full rpm. Movement speed for you and the weapon would become slow, but very smooth- slaving the weapon woul...
- by Megaman Trigger - at 2014.12.22 00:13:00
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