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721. Community Feedback - What are the most balanced weapons/aspects in the game and ... - in Feedback/Requests [original thread]
ScR and SMGs are the most balanced guns in the game. That's all I will say.
- by Meeko Fent - at 2013.08.22 04:42:00
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722. [Request] Dropship - in Feedback/Requests [original thread]
I can't say any of these are bad. TBQH, however, a CPU and PG buff would be enough DSs need to be able to fit heavy tanking mods, cause they just can't get out of fire. Any masshole can look up and wreck you, but your stuck with LAV tanking mods...
- by Meeko Fent - at 2013.08.22 04:37:00
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723. [Request] Blackout Device - in Feedback/Requests [original thread]
Less blackout. Perhaps, just go with the old school terminology "Jammer". Yus please. More Ewar is fun. Stasis Web units too. They should work like these, you plob them down, and they slow enemy's down in like a 20-30 m radius.
- by Meeko Fent - at 2013.08.22 04:27:00
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724. [idea] Partial friendly fire - in Feedback/Requests [original thread]
I think that instead of these stopgate measures, of you can only reduce him to half shield, and then half armor, are kinda idiotic. FF until one fourth armor. Done. Burn in hell you idiotic blueberries. I'll snipe you as you are getting shot at.
- by Meeko Fent - at 2013.08.22 01:40:00
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725. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: DO NOT mess around with the aiming mechanics. The aiming mechanics are fine, it's the input lag that is causing issues with aiming. It is NOT the aim acceleration or aim assist. Set your screen resolution to 480p and t...
- by Meeko Fent - at 2013.08.22 01:36:00
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726. Thornton, Ryan! AKA [CCP Blam] - in Feedback/Requests [original thread]
Holy crap that is funny to read. I don't see the harm in increasing the range of small missiles. Plas one to great OP.
- by Meeko Fent - at 2013.08.22 01:21:00
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727. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Wow, why haven't I been in here all day? Been getting myself all riled up with the nuts in GD... In any case, thanks for putting this list together. Nice to see this all condensed in one place. GD GD nuts.... There all ...
- by Meeko Fent - at 2013.08.22 00:49:00
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728. [REQUEST] Another way to balance LAVs - in Feedback/Requests [original thread]
ugg reset wrote: this is a stupid post; go play in traffic. oh wait,that's why you're here. It's strange how one of the better resolutions to one of the for game breaking/ hated problems gets flamed. Nice post OP, but the Devs are fixing mu...
- by Meeko Fent - at 2013.08.21 22:57:00
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729. Issue: Sniper Shooting Moving Targets - in Feedback/Requests [original thread]
The sniper is hitscan. You don't lead your targets. Pretty much every weapon is hitscan, so don't worry about leading your target. Only MD, PC, and FG need for leading your shots.
- by Meeko Fent - at 2013.08.21 22:30:00
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730. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
excillon wrote: Wasn't there something about scope modules that can be attached to weapons as well? I'd love to throw an A-cog on my Exile or Toxin and do away with Iron sights altogether. That's prob coming in a much later build.
- by Meeko Fent - at 2013.08.21 22:06:00
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731. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
^^^ there is no BScR, so yeah, I haven't seen the pistols on the field either. Good idea OP.
- by Meeko Fent - at 2013.08.21 20:40:00
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732. RDV an mobil CRU - in Feedback/Requests [original thread]
Hmm? So, a rant about how RDVs kill you, so you want reimbursement? RDVs just warp through you when you come in contact with em. There.
- by Meeko Fent - at 2013.08.21 20:38:00
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733. [Request/Feedback/Suggestion] DUST Maps Lack a Great Amount of Creativity and St... - in Feedback/Requests [original thread]
I hope we get these. Just have to get outta beta first.
- by Meeko Fent - at 2013.08.21 15:31:00
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734. [Request] add some land mines on anything that works like that - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: We got mines. And we DON'T. Some time ago I had a mine trap of 11 mines (all ADV and PRO) and a charyb drove thru. Now usually proxies won't do damage because they don't detonate. Well this time 9 out of 11 DID detonate...
- by Meeko Fent - at 2013.08.21 15:27:00
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735. Widen Speed Gaps Between Frames - in Feedback/Requests [original thread]
This post is exactly the thing needed for scouts, they are way too slow for what they do. Scout, recon, CQC. On the note of Speed, crouch speed needs to be faster. You move at like .5-1 meters per second when you crouch. It should be like a fourt...
- by Meeko Fent - at 2013.08.21 15:21:00
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736. hit registry need a fix - in Feedback/Requests [original thread]
I hear 1.4 will fix this. Coming later this month. BTW OP, try to get better grammar. Nobody really takes you seriously like that.
- by Meeko Fent - at 2013.08.21 15:14:00
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737. Are there ever going to be any new game modes? - in Feedback/Requests [original thread]
Knight Soiaire wrote: CCP FoxFour wrote: yes but not telling you what :P *Crosses Fingers* "Skirmish 1.0" "Skirmish 1.0" "Skirmish 1.0" Yus Please.
- by Meeko Fent - at 2013.08.21 14:57:00
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738. [Feedback] New Eden is the life of Dust. - in Feedback/Requests [original thread]
Hmm. Intriguing. Freedom is good. So is joint development corporations. Make it so. I will be the first to purchase a copy of the Sagaris HAV specs. ( I'm way to in persona)
- by Meeko Fent - at 2013.08.21 05:02:00
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739. gunmen / gundam - in Feedback/Requests [original thread]
MTACs. They are planned. You will Have your mechs, you just need to wait. Just wait.
- by Meeko Fent - at 2013.08.21 04:58:00
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740. [Feedback] The problem with the Gallente assault - in Feedback/Requests [original thread]
The thing all logi suits need is that they need to have the exact same slot layout as the assault counterpart, with one less low due to the passive rep bonus. If you change the bonus, however, the Assaults and Logis need to have exactly the same...
- by Meeko Fent - at 2013.08.21 04:42:00
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