Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1841. Request:Remove Gal logi from the game. - in Feedback/Requests [original thread]
As a Gal logi user i run a support fit with injector,nanos and rep tool. Looking at the "potential" bonus for Gal logi lets me know they will probably be as rare as commandos are now. Scanners are getting nerfed (which is deserved). And Gal logis ...
- by Meee One - at 2014.02.08 22:06:00
|
1842. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Summ Dude wrote: Like I've been saying, let's wait and and see what the new suit layouts are like before judging. You seem to think im complaining about slayer logis. With a bonus for a nerfed item,Gal logi may as well be an assault. Do you...
- by Meee One - at 2014.02.08 21:31:00
|
1843. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
I don't use assaults but....11 rounds per magazine for a mass driver seems a little insane. I do however use Gal logi. Do you know what i forsee? You give a bonus for a nerfed item,THEN they're outclassed using ALL other eq. Do you know what that...
- by Meee One - at 2014.02.08 21:09:00
|
1844. Reply to A.E.'s Finest - in The War Room [original thread]
2 Pistols wrote: natalie- a dorky annoying **** that teases I personally find these traits secksy. <3 meee a good tease.
- by Meee One - at 2014.02.07 07:21:00
|
1845. Request:Unique EVE items that can only be obtained in Dust - in Feedback/Requests [original thread]
You want Eve pilots to think we 'Dust bunnies' are more than just a hemorrhoid on their butt cheek? Create unique items for Eve pilots than can only be obtained by Dust mercs,and the items rarity and effectiveness should be high enough to get caps...
- by Meee One - at 2014.02.07 01:46:00
|
1846. [Suggestion] Dust battles result in of stuff spawning in Eve - in Feedback/Requests [original thread]
R F Gyro wrote: well, that's a resounding "meh" from the community I personally don't know Eve too well,sooo +1? As long as it creates more gamemodes.
- by Meee One - at 2014.02.07 01:34:00
|
1847. Assault and Logi stats in 1.8? - in Feedback/Requests [original thread]
JP Acuna wrote: Hi all. Please Devs, release some official 'work in progress' post about Assault and Logistics skills and dropsuits in 1.8 as you did with Commando, Sentinel and Scout roles so we can give our feedback soon. +1 But also prep...
- by Meee One - at 2014.02.07 01:31:00
|
1848. Request:Giving the AR a niche - in Feedback/Requests [original thread]
I'm suggesting 0 buffs,just the ability to switch its firing type. This (IMO) could only be effective with the AR because it ALREADY has the MOST differential firing solutions. It would remove all variants (but breach),and clear up player inventor...
- by Meee One - at 2014.02.07 01:13:00
|
1849. War Room updated - in The War Room [original thread]
INB4 "lockedfordiscussingmoderation" "fileasupportticket" "offtopicpost"
- by Meee One - at 2014.02.06 20:22:00
|
1850. FA CEO needs to be removed as CEO - in The War Room [original thread]
My corporation is always looking for new recruits. Come join us at The dyst0pian Corporation. We have teamwork AND lulz to spare!
- by Meee One - at 2014.02.06 19:50:00
|
1851. Are the 1.8 logi equipment slot numbers being changed in 1.8? - in General Discussions [original thread]
Ander Thedas wrote: As it stands now a standard level Caldari and Amarr logistic suit only have 2 equipment slots. A standard level scout in 1.8 will also start with 2 equipment slots. This seems a bit odd to me. Wondering if there was anything...
- by Meee One - at 2014.02.06 19:28:00
|
1852. 1.8 Logistics Changes - in General Discussions [original thread]
Tesfa Alem wrote: MINA Longstrike wrote: Equipment is confirmed for nerfs in most places. Logis are getting a fitting cost reduction to equipment and a bonus to racial equip in place of existing bonuses (this is leaked from sisi and not fina...
- by Meee One - at 2014.02.06 09:58:00
|
1853. CCP, build a monument for Dust :D - in General Discussions [original thread]
Shiyou Hidiyoshi wrote: Due to budget issues, make it out of sticks, rocks, paper, cornflakes, glue, and dry macaroni. I think it should be a merc in the fetal position crying surrounded by tanks, mercs with RRs, and mercs with CRs pointing at ...
- by Meee One - at 2014.02.06 09:24:00
|
1854. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
+1
- by Meee One - at 2014.02.06 06:51:00
|
1855. Lav change or lav variant - in Feedback/Requests [original thread]
So basically...you want to join in vehicle stomping. You don't want to spec into HAVs or ADS,yet you still desire to have the raw killing power of a vehicle turret. I have to say no...ADS and HAVs do it too much already,the last thing this game ne...
- by Meee One - at 2014.02.06 06:29:00
|
1856. Request:Giving the AR a niche - in Feedback/Requests [original thread]
Fizzer94 wrote: The AR isn't UP It is OP. Its just that the RR and CR are more OP. Now where did i say it was UP? I simply said it doesn't specialise in any form of combat (in CQC it's outclassed by BOTH RR and CR). My suggestion would make ...
- by Meee One - at 2014.02.06 06:20:00
|
1857. Maximum WP cap per battle. - in Feedback/Requests [original thread]
Twelve Guage wrote: I'm looking at this thread topic and thinking to myself wow just wow I'm really loving how this is solely being blamed on the logistics class. It is as if people have completely forgotten that other suits like assault and sc...
- by Meee One - at 2014.02.06 05:57:00
|
1858. Request: Reduce sniper rifle damage by 95%.... - in Feedback/Requests [original thread]
TYCHUS MAXWELL wrote: Or just make the red line a barrier that can be passed out of but cannot be fired into or out of and you cannot turn around and run back into it. This will allow players the ability to regroup without being able to abuse i...
- by Meee One - at 2014.02.06 05:40:00
|
1859. Feedback/request:Enemies owning my red line - in Feedback/Requests [original thread]
I just played a match where my team was all npc,vs vet players. My allies all used MLT,but unlike vets who switched to FOTM weapons...they actually used MLT ARs. Some of them went worse than 0/10. The enemies strolled into the red line as if they ...
- by Meee One - at 2014.02.06 02:35:00
|
1860. Feedback:Massdriver - in Feedback/Requests [original thread]
Update:Just played a match using a massdriver. -shot 4 rounds EXACTLY at a min scouts feet -damage dealt was less than 15 points of shielding Yet i WAS able to... -kill myself with 3 shots at close range Still horribly imbalanced. If you say "LOL...
- by Meee One - at 2014.02.06 02:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |