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1821. Weird Names - in General Discussions [original thread]
I've seen "kittens lollypops" and "fuzzy kittensboots". I lold when i saw them on the kill feed.
- by Meee One - at 2014.02.12 16:55:00
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1822. Feedback: One way barrier shooting for the redline - in Feedback/Requests [original thread]
Some have suggested a barrier that would negate damage from shots going into a redline but not out. While the idea is fine in its simplicity,it leaves out 2 very important weapons...sniper rifles and HAV turrets. If the barrier would reduce damage...
- by Meee One - at 2014.02.12 16:04:00
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1823. Feedback:One way redline barrier - in Feedback/Requests [original thread]
Some have suggested a barrier for the redline...once you left you couldn't reenter for X amount of time or until your next death. This idea is ridiculous,what person (with morals and not a TKer/griefer) would choose to intentionally lock out an al...
- by Meee One - at 2014.02.12 15:32:00
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1824. Lets talk About "Scrubs" - in General Discussions [original thread]
Scrub on this forum means "dirty tricks" or "underhanded trickster" or as someone using cheap tactics to secure their own victory at the cost of other players fun. Such as...a player using a modded controller.
- by Meee One - at 2014.02.11 00:34:00
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1825. Feedback: improving immersion - in Feedback/Requests [original thread]
CCPs desire is to increase immersion (desire) in dust514. As all gamers know immersion most easily happens when you have a fair but difficult challenge,it causes you to focus and phase out the world around you. But as most gamers also know...immer...
- by Meee One - at 2014.02.11 00:21:00
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1826. (Request) for Squads - in Feedback/Requests [original thread]
Justice Darling wrote: I play a lot of public battles and i keep seeing all these players that are not in squads, can we get a system up in where if your squad is setup for open it pulls from the none squad players and fills the empty slots wit...
- by Meee One - at 2014.02.10 23:34:00
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1827. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
-10 this would marginalise logis to be heavy humpers. Assaults have always been jealous of a logis regen,and now because of bonus changes desire to steal it for themselves. And who would want to be a slow heavy when they could be a godmode assault...
- by Meee One - at 2014.02.10 23:24:00
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1828. Kane 315 - in The War Room [original thread]
Spartacus Dust wrote: Sorry with all the reason mails I've been getting about this I can't help but think that Kane reminds me of another wealthy person who exploits those who can't possibly beat them. http://www.minerbumping.com/ Giving up...
- by Meee One - at 2014.02.09 17:36:00
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1829. Respect To NF - in The War Room [original thread]
weccer wrote: Much respect goes to NF for what theyre doing right now. Seriously, The operation and what goes down in the system of what they created is awesome. Let meee translate "please don't attack us masters,we beg of you!"
- by Meee One - at 2014.02.09 17:07:00
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1830. Feedback:Logis without light weapons - in Feedback/Requests [original thread]
So i'm the only one that thinks being as durable as a sentinel yet as fast as a scout isn't a bad thing? Slot layouts would stay the same except the weapon slot would be replaced by another eq slot.(5 at pro level) Logis could still have grenades....
- by Meee One - at 2014.02.09 10:53:00
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1831. Feedback:Logis without light weapons - in Feedback/Requests [original thread]
abarkrishna wrote: Go the **** home and take your ******* assaults should be the only ones with guns **** with you. 1stly I run pure Gal logi. 2nd If an alternative to slayer logis isn't thought of we may get nerfed to extinction 3rd This is...
- by Meee One - at 2014.02.09 03:17:00
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1832. So the Senior Recruiter C-I!! - in General Discussions [original thread]
Nirwanda Vaughns wrote: To be honest a bit of a let down. i was hoping it'd keep the additional armor HP fromt he recruiter militia frame but all it is is et another reskinned C-I with a pretty horrid colour scheme, think a darker Dragonfly sor...
- by Meee One - at 2014.02.09 02:59:00
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1833. Just an idea: SlayerLogi vs Assault - in General Discussions [original thread]
Berserker007 wrote: to me, easy fix would be doing BOTH of these 2 things (and yes it has to be both) in order to give assault that fear factor they haven't had in 6-8 months 1). Give Proto assault their 2nd equip back 2). Swap logi/assault l...
- by Meee One - at 2014.02.09 02:38:00
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1834. Feedback:Logis without light weapons - in Feedback/Requests [original thread]
As most have read,players are always QQing about logis out killing them. Stripping logis of their light weapons would only make them disarmed civs in an active battle field. Unless....now read this with an open mind. In exchange for the ability to...
- by Meee One - at 2014.02.09 02:18:00
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1835. Request:Remove Gal logi from the game. - in Feedback/Requests [original thread]
Spademan wrote: Where exactly does the "This item doesn't suit my exact play style, therefore it is useless and has no place in this game" mentality come from? The Dust forums really are an anomaly. Boredom and attention whoring mainly.
- by Meee One - at 2014.02.09 01:51:00
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1836. Equipment spam reduction - Nanohives - in Feedback/Requests [original thread]
bogeyman m wrote: Allow BOTH sides to access any nanohive. Only allow WPs to be awarded to the original deployer for use by their own team. I think this would very quickly cause people to think twice before they dropped a hive and would resul...
- by Meee One - at 2014.02.09 01:49:00
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1837. (Suggestion) Treat BPO's as redeemable tickets - in Feedback/Requests [original thread]
So what you're asking for is the ability to swap your NONFOTM blueprints for FOTM ones as soon as it's discovered to be FOTM. There is no possible way this could be abused...not at all.
- by Meee One - at 2014.02.09 01:45:00
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1838. Request: ASSist kill bonus for blowing up a RE - in Feedback/Requests [original thread]
If i "happen" to see a RE on the ground that "happens" to belong to my enemy...and an ally is near it when i throw a flux grenade...and it "accidentally" blows up and kills my ally why don't i get a kill assist bonus? My request: -kill assist bon...
- by Meee One - at 2014.02.09 00:24:00
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1839. Request:Reduce flux grenade damage - in Feedback/Requests [original thread]
As most shield users know...shields suck and disappear in less than 3-4 seconds under fire. Flux grenades do upwards of 1k damage even at basic level! Flux grenades aren't for AV yet their stats say they are(eg.AV grenades don't hurt clones when t...
- by Meee One - at 2014.02.09 00:00:00
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1840. Request :Reduce locus grenade damage - in Feedback/Requests [original thread]
Personally i think it's insane even MLT grenades can break 500 damage. My request: -reduce grenade damage to: -MLT/std 50 -ADV 75 -Pro 100 -Keep splash ranges the same Grenades should supplement you main weapons not replace them. This would d...
- by Meee One - at 2014.02.08 23:50:00
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