Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
![bogeyman m bogeyman m](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
bogeyman m
Minmatar Republic
286
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 04:37:00 -
[61] - Quote
The Eristic wrote:Outright doubling it will just screw over smaller squads, those containing new or less hardcore players and those containing players who perform roles that don't necessarily earn tons of WP, while making no real difference to stacked proto, vehicle and farming squads.
Could make it so that each successive orbital requires x amount or % more WP to achieve, making their usage more tactical, as it would become progressively more difficult to get the next one. 2500 for the first, but 3500 for the second, 5000 for the third, 7000 fourth and so on. Prorating the WP requirement based on squad size could work, too, but not necessarily on its own. This is a good idea. Since one well placed OB can earn 500-1000 points by itself, have each successive OB require more points. The first one having a slight raise to 3000, then the next one at 4000, then 5000, etc...
Duct tape 2.0 ... Have WD-40; will travel.
Cross Atu for CPM1
|
![bogeyman m bogeyman m](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
bogeyman m
Minmatar Republic
286
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 04:43:00 -
[62] - Quote
Thokk Nightshade wrote:1st: It should use a step-stool method where the amount of WP doubles each time (if that is too much, just adds an extra 2500 each time)
1st OB: 2500 WP 2nd OB: 5000 WP 3rd OB 10000 WP
or:
1st OB 2500 WP 2nd OB 5000 WP 3rd OB 7500 WP 4th OB 10000 WP
Orbitals should not be something a squad of six should be able to drop 6 or 7 times just to farm kills and boost WP. Once you hit the 3rd OB, it is capped and a squad can not drop any more for the duration of the match. That makes them more tactical. Getting that 3rd orbital at the end of a Dom or Skirm match to take over one of the cannons would be huge.
2nd: should damage everyone including friendlies, then give a -WP penalty for any squad members killed. This would mean the person dropping it needs to actually be cognizant of his surroundings. It will kill all the blueberries (But not give any negative SP) and everyone dies including your own people. This will prevent the all too common "Drop an orbital on "A" as the entire squad rushes through the door to take over objective."
3rd: What if instead of giving all WP to the Squad leader, it is divvied up equally among the squad members. I know when I run squad lead and get 150-500 WP from it, I wish I could give 100 to each member. That way the people who are contributing and helping the squad leader get those OB's get rewarded for them as well. They helped earn it. They should reap some of the rewards. And THIS
Duct tape 2.0 ... Have WD-40; will travel.
Cross Atu for CPM1
|
![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
New Age Empire.
1589
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 05:02:00 -
[63] - Quote
CCP Rattati wrote:I couldn't agree more, will discuss internally. Would be up for doubling it even. 6 man squads should have to work hard for it, not just have one logi, and it should be almost impossible to solo. And lower the radius slightly.
Closed beta vet.
If bo burnham was on my little pony: friendship is magic
|
![QRT30 QRT30](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
QRT30
Rave Technologies Inc. C0VEN
35
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 06:14:00 -
[64] - Quote
Ryme Intrinseca wrote:QRT30 wrote:I-Shayz-I wrote:In squads where you have 3 or more good logistics players and/or a tanker...you can get orbitals every minute or two.
Say the tanker gst 5k, and all logistics get about 2500-3500
5000 3500 3000 2500 2200 2000
That's 18200, or 7 orbitals for one squad. Just silly. here are proofs from this month games (only logis) 3 man sqd and 4 man sqd Hopefully for redberries we are small corp and we play very rare in full sqd. IMHO 5000 WP for OB is ok. I'm curious, how did your whole squad get such high WP given you don't have many kills (except Ardanis in the second game)? Are you all tanking/logi-ing, or what? We played as a true logi (kill only when defence, only Ardanis was heavy) and keep blueberries alive as much as possible nanohives, reptools, nanite - repeat . (see reds kills, first 10 kills almost 150 clones)
QRT30 - all Caldari lvl 5, core maxed
QRT300 - Amarr heavy/commando
|
![superjoe360x superjoe360x](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
365
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 08:03:00 -
[65] - Quote
I would agree with the doubling of warpoints to get a OB but one thing would go wrong. A PC team with EVE support would have a massive advantage. I would like that if you do this that you think about making the EVE OB in PC take maybe 5 minutes instead of every 3 minutes.
Commander, Director of DL and Leader of The SS Elite Squad
*Defender of Broman
|
|
![CCP Rattati CCP Rattati](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CCP Rattati
C C P C C P Alliance
3471
![](/images/icon_dev.gif)
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 10:19:00 -
[66] - Quote
Awarding kills to squad leader only is not cool, awarding wp for OB kills is not cool either, OB in Ambush is also not cool, imho.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
![puppy souls puppy souls](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
puppy souls
ACME SPECIAL FORCES RISE of LEGION
4
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 10:26:00 -
[67] - Quote
I think the best way would be to set an amount of squad leader commotion points. If you had to have 500 in squad leader commotion, this would encourage squads to work together better. It would also encourage the use of the squad commands more. A good squad that doesn't stick together and work as a team is less likely to get an OB no matter how many points they get.
Or 1000 in commotion. |
![The Lion ElJonson The Lion ElJonson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
The Lion ElJonson
1st Legion The Dark Angels
64
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 10:29:00 -
[68] - Quote
Strange this... If iwas leading a team in ambush lore style
1 how did i get there? Space ship,
2 i'd have my ship on full alert status for orbital bombardment
Millions of isks worth of ships in space yet theres nothing quite like a face to face
|
![poison Diego poison Diego](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
poison Diego
BATTLE SURVEY GROUP Dark Taboo
410
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 10:36:00 -
[69] - Quote
Yes OBs are way to easy to get. Would be nice to increase the points you need to 4000-5000 WP.
Ambush is terrible as it is right now. The sq lead getting 3 OBs per Ambus OMS is really out of space ridiculous.![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) |
![Nevyn Tazinas Nevyn Tazinas](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Nevyn Tazinas
Company of Marcher Lords Amarr Empire
31
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 10:55:00 -
[70] - Quote
CCP Rattati wrote:Awarding kills to squad leader only is not cool, awarding wp for OB kills is not cool either, OB in Ambush is also not cool, imho. Is it possible to somehow require an escalating amount of WP for OB's. I.E. First is 3000, second then requires an additional 6000, Third an additional 9000 and so forth? So you don't have to be an insane protosquad to get one, but to get two is super hard and three is really crazy. |
|
![Aeon Amadi Aeon Amadi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aeon Amadi
Edimmu Warfighters Gallente Federation
6127
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 10:56:00 -
[71] - Quote
CCP Rattati wrote:Awarding kills to squad leader only is not cool, awarding wp for OB kills is not cool either, OB in Ambush is also not cool, imho.
If you ask me, War Points affecting anything are a terrible idea to begin with. All it does is sets an unnecessary precedence that "moar WP = good", which is the truth when it comes to end-of-match payouts and orbital strikes... Hence why we have players saying things like "Heavies are WP starved". Imo, it's an completely unnecessary and unwarranted cog in the overall balance spectrum especially when some roles are oriented toward WP accrual (logistics) and others aren't (commandos). Not saying that WP can't be a factor, but it being the -only- factor in anything is shoddy.
EDIT: Oh, and let's not forget the free WP that are dished out for killing installations - something we're trying to rectify by making installations tougher..
Now if it were just points and the points didn't mean anything but e-peen extension... It'd be a different story...
Useful Links
Aeon Amadi for CPM1
|
![Zion Shad Zion Shad](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Zion Shad
ZionTCD Top Men.
2278
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 11:04:00 -
[72] - Quote
Great topic I love it!
Plus 1 and Bumps ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
CPM1 Hopeful
|
|
![CCP Rattati CCP Rattati](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CCP Rattati
C C P C C P Alliance
3473
![](/images/icon_dev.gif)
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 11:25:00 -
[73] - Quote
I do believe WP are an essential part of explaining to a new player that there are multiple ways of supporting the team to win the battle, than just killing. And even now I still feel like I accomplished something when I see WP's tick in on an armor rep hive, or a good droplink placement. Positive reinforcement.
"You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP"
![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
![Aeon Amadi Aeon Amadi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aeon Amadi
Edimmu Warfighters Gallente Federation
6128
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 11:42:00 -
[74] - Quote
CCP Rattati wrote:I do believe WP are an essential part of explaining to a new player that there are multiple ways of supporting the team to win the battle, than just killing. And even now I still feel like I accomplished something when I see WP's tick in on an armor rep hive, or a good droplink placement. Positive reinforcement. "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
Sure, I can understand that full and well. There are a lot of games that offer this sort of encouragement through supporting their team; then again, those points are there -for- that positive reinforcement, rather than a metaphorical currency for a weapon. You can reduce the frequency by increasing the WP cost but inevitably that's not going to solve the problem of the orbital strike being earned as a tool for winners to keep winning.
That sort of knowledge in the back of the players mind, it's not exactly rocket science to understand why equipment spam ever became a thing. Edit: Perhaps that's generalizing player behavior - but to be honest, while it does positively encourage some behavior, it's two sides of the same coin.
Useful Links
Aeon Amadi for CPM1
|
![Severus Smith Severus Smith](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Severus Smith
Caldari State
546
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 17:17:00 -
[75] - Quote
Aeon Amadi wrote:CCP Rattati wrote:I do believe WP are an essential part of explaining to a new player that there are multiple ways of supporting the team to win the battle, than just killing. And even now I still feel like I accomplished something when I see WP's tick in on an armor rep hive, or a good droplink placement. Positive reinforcement. "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) Sure, I can understand that full and well. There are a lot of games that offer this sort of encouragement through supporting their team; then again, those points are there -for- that positive reinforcement, rather than a metaphorical currency for a weapon. You can reduce the frequency by increasing the WP cost but inevitably that's not going to solve the problem of the orbital strike being earned as a tool for winners to keep winning. That sort of knowledge in the back of the players mind, it's not exactly rocket science to understand why equipment spam ever became a thing. Edit: Perhaps that's generalizing player behavior - but to be honest, while it does positively encourage some behavior, it's two sides of the same coin. Agreed. Decouple OBs from War Points. Make it so that every merc can only request a Warbarge Strike once every few hours or something and maybe have it cost 50,000 ISK. That way, you can use it when the match is close as a tactical strike. Not as an "I win" button for the winning team to decimate the losing team even more.
Orbital Strikes, from EVE players, are available whenever and have no cost or cooldown.
[Crazy idea] Or, why not make OB's purchasable items? Kind of like a service / favor that I can call in anytime. I sometimes earn them at the end of the winning match (with my salvage) as a reward. Or I can spend LP to buy them from the different Empires.
Put a cooldown between requests so I can't spam it, but now I can now call it in the same way I call in a HAV or Dropship from the OMS menu and it has nothing to do with WPs. This makes them far more tactical, decouples them from WPs, incentives winning matches more, and makes LP even more desirable. |
![Atiim Atiim](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Atiim
Fooly Cooly.
10094
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 17:42:00 -
[76] - Quote
I agree with the above idea.
Though each match would need to have a quota on how many strikes could be used per match, or else you run the risk of players stockpiling their available strikes and dumping them all in one match.
Taking Care of The Pilot Infestation in North American Skirmish
-HAND
|
![Sylwester Dziewiecki Sylwester Dziewiecki](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Sylwester Dziewiecki
Interregnum.
319
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 18:12:00 -
[77] - Quote
CCP Rattati wrote:Awarding kills to squad leader only is not cool, awarding wp for OB kills is not cool either, OB in Ambush is also not cool, imho. Awarding passengers that is doing nothing with WP for gunner kills is not cool as well.
Nosum Hseebnrido
|
![Thang Bausch Thang Bausch](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Thang Bausch
Pierrot Le Fou Industries
177
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.01 18:18:00 -
[78] - Quote
CCP Rattati wrote:I couldn't agree more, will discuss internally. Would be up for doubling it even. 6 man squads should have to work hard for it, not just have one logi, and it should be almost impossible to solo.
Agree. I also liked the suggestion that OB's not be allowed in pure ambush. OBs make sense for Ambush OMS, but not pure ambush. |
![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
15676
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.02 02:03:00 -
[79] - Quote
CCP Rattati wrote:I do believe WP are an essential part of explaining to a new player that there are multiple ways of supporting the team to win the battle, than just killing. And even now I still feel like I accomplished something when I see WP's tick in on an armor rep hive, or a good droplink placement. Positive reinforcement. "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
I wonder if we can get an orbital scan instead :P
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
|
![danthrax martin danthrax martin](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
danthrax martin
Butcher's Nails
88
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.02 03:06:00 -
[80] - Quote
Yeah... Make them pay more. It used to be a compliment to be OB'd. Now its like a mathematical blah blah blah . I've gotten sick of being milked for them with no benefit to me. I wanna fight to win, clone vs. clone and such... I'd make them vanish if I could.
Fatty Fat Fat gk.0 - HMG / Duvolle
Noob DS Ferryman
|
|
![Aeon Amadi Aeon Amadi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aeon Amadi
Edimmu Warfighters Gallente Federation
6133
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.02 03:38:00 -
[81] - Quote
Iron Wolf Saber wrote:CCP Rattati wrote:I do believe WP are an essential part of explaining to a new player that there are multiple ways of supporting the team to win the battle, than just killing. And even now I still feel like I accomplished something when I see WP's tick in on an armor rep hive, or a good droplink placement. Positive reinforcement. "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) I wonder if we can get an orbital scan instead :P
Been wanting that since closed beta...
Useful Links
Aeon Amadi for CPM1
|
![Bendtner92 Bendtner92](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Bendtner92
Imperfects Negative-Feedback
2155
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.02 07:38:00 -
[82] - Quote
1. Increase matches to 18 player teams (or 24 ) 2. Have 3 (or 4 with 24 players) pre-made squads within each match with a squad leader in each squad. These squads are only for a single match and can't be abandoned by any player (you can move between squads though) 3. Have OBs on a x minute timer 4. ????? 5. Profit!
Or alternatively do the above, but also introduce the platoon leader (or other name) role for 1 player on each team. Only the platoon leader can call in OBs every x minutes.
Done.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
|
![Meee One Meee One](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Meee One
BATTLE SURVEY GROUP Dark Taboo
869
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.02 08:07:00 -
[83] - Quote
CCP Rattati wrote:I couldn't agree more, will discuss internally. Would be up for doubling it even. 6 man squads should have to work hard for it, not just have one logi, and it should be almost impossible to solo. "just have one logi"?
That "one logi" has to make a decision to put away their weapon and be defenseless while repping or to defend themselves.
Rep tools aren't the problem,Risk Vs Reward wise the WP cooldown needs to be removed if the WP cost is going to double.
The problem is hives + uplinks,0 risk,0 cooldown,infinite WP.
This should be reversed seeing as the rep tool leaves you defenseless.
|
![Greiv Rabbah Greiv Rabbah](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Greiv Rabbah
KiLo.
11
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.07.02 11:52:00 -
[84] - Quote
CCP Rattati wrote:I do believe WP are an essential part of explaining to a new player that there are multiple ways of supporting the team to win the battle, than just killing. And even now I still feel like I accomplished something when I see WP's tick in on an armor rep hive, or a good droplink placement. Positive reinforcement. "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" "You helped the team, good job +25WP" ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
Compared to recon scout: Death Death Death Death Light up the entire team with a scan that gets a grand total 0 points of OB "Why scout no has kills!!!" Switch to logicloop scout and uplink/nanite hoar into top 6 places.
How the hell do people actually use scanners and profit??? |
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |