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1161. Things that need to be removed to make Dust better - in Feedback/Requests [original thread]
I-Shayz-I wrote: The answer to number 4 is the fact that proto shotguns have a slightly further range. You need to be within 5 meters to kill with a mlt shotgun, but you can be maybe 10-15 meters out and still kill effectively with the proto. ...
- by Meee One - at 2014.07.04 23:50:00
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1162. Standard Logistics Suits - in General Discussions [original thread]
Lynn Beck wrote: True, i guess i'm still paranoid about Logis being an assault/scout combo if they really wanted to. Then again, i'm still paranoid about Clacks. Will edit(read: Delete) that part. If you see that type of logistics,he's easy...
- by Meee One - at 2014.07.04 23:29:00
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1163. Logistics get overall bonus to all equipment greater bonus to racial... - in Feedback/Requests [original thread]
Sgt Kirk wrote: Meee One wrote: Sgt Kirk wrote: It doesn't make sense to me that Logistics only get one bonus to 1 item and behave the same way for other items as any other suit would. There's a lot of talk of how to buff Assaults medi...
- by Meee One - at 2014.07.04 23:21:00
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1164. Logistics get overall bonus to all equipment greater bonus to racial... - in Feedback/Requests [original thread]
Sgt Kirk wrote: It doesn't make sense to me that Logistics only get one bonus to 1 item and behave the same way for other items as any other suit would. There's a lot of talk of how to buff Assaults medium suits are in a bad place in general...
- by Meee One - at 2014.07.04 23:03:00
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1165. Assaults and scouts should swap regeneration - in General Discussions [original thread]
Bojo The Mighty wrote: mmm no Mediums need to have medium everything. Medium health medium speed medium profile etc. And they need most CPU/PG and slots. As of now they need more starting health nothing much though. They do really badly need a...
- by Meee One - at 2014.07.04 22:43:00
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1166. Standard Logistics Suits - in General Discussions [original thread]
Lynn Beck wrote: But scouts and heavies only gain 1 slot per tier, what if we made the Gallogi(or example) be: Std- 2/4 Adv-3/4 Pro-3/5 Alternatively, i feel at proto the Logistics' have too many slots. Their ability to just absolutely stomp e...
- by Meee One - at 2014.07.04 22:39:00
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1167. Assaults and scouts should swap regeneration - in General Discussions [original thread]
Tectonic Fusion wrote: Low health, high regen = scouts High health, low regen = heavys understand? Low health,low regen = Logis You're example is invalidated.
- by Meee One - at 2014.07.04 22:25:00
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1168. Assaults and scouts should swap regeneration - in General Discussions [original thread]
The main problem with scouts is the ability to consecutively attack over and over. My response? Screw scouts! Assaults should do that! And before you say "but scouts need their regen". No they don't they need stealth to assassinate,not regen...
- by Meee One - at 2014.07.04 22:08:00
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1169. Fight me In FW warfare you Caldari Cowards - in General Discussions [original thread]
Dat FW timer seriously.... I can't even play for a boundless rep tool... Or dat state 100% injector... Scanners + Uplinks suck.
- by Meee One - at 2014.07.04 21:56:00
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1170. Ye gods, we've broken Ambush again - in General Discussions [original thread]
Adipem Nothi wrote: Top 5 Fixable Problemos 1) HP Tanked Scouts 2) HMG Heavies 3) Bad Assaults 4) Movement Mechanics 5) * Lag Possible Solutions 1) Redirect Gal/Cal Scout racial bonuses from base frame to EWAR modules. 2) Add HMG spool-up ...
- by Meee One - at 2014.07.04 21:50:00
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1171. The sprinting issue - in Feedback/Requests [original thread]
Nevyn Tazinas wrote: Can you reproduce it with a specific set of instructions 100% or is it an intermittent bug that you have to do something repeatedly till it actually happens? 1. Use a rep tool 2.immediately try to sprint mid repair 3.???...
- by Meee One - at 2014.07.04 21:22:00
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1172. Things that need to be removed to make Dust better - in Feedback/Requests [original thread]
1. Rep tool line (shoot me i'm defenseless) This is just a huge neon "kill me" sign,and our allies can't see if they're being repaired why can our enemies? Let the unit that is using the tool see the line,no one else.Especially vehicles. 2.Suit...
- by Meee One - at 2014.07.04 21:11:00
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1173. Guess what i saw today... - in Feedback/Requests [original thread]
A Ck.0 scout using basic REs like frisbees. He would stand infront of 3 firing HMGs and blow them up with the RE in mid flight, and yet he took 0 damage. A Min scout that took 4 shots from my ADV bolt pistol,and about 36 Proto RR rounds which al...
- by Meee One - at 2014.07.04 20:58:00
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1174. Stun lock needs to return - in Feedback/Requests [original thread]
For light suits. I'm getting tired of trying to hit a scout only to have them strafe too fast for even ARs to touch them. I'm also getting tired of seeing basic scouts go toe-to-toe with Proto Sents equipped with HMGs and completely destroying t...
- by Meee One - at 2014.07.04 20:53:00
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1175. DUST 514: HotFix/ Boosting K/D/ CPM1 - in General Discussions [original thread]
BAMM HAVOC wrote: Takahashi Kashuken wrote: I can sum up your topic 1. Vehicles are broken yet again, infantry dont care 2. Boosting, who cares CCP dont 3. lolcpm, whats the point they cant do anything and certainly dont represent the c...
- by Meee One - at 2014.07.03 11:53:00
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1176. Elephant in the Room - in General Discussions [original thread]
Varoth Drac wrote: There are no suit v suit natural counters and neither should there be. In many ways heavies counter scouts, despite people saying it's the other way round. Yes scouts can combat heavies, that is balance. In my opinion the who...
- by Meee One - at 2014.07.03 11:21:00
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1177. Well, I found a new heavy partner ^^ - in General Discussions [original thread]
Haerr wrote: Lorhak Gannarsein wrote: Vitharr Foebane wrote: Don't run a rep logi when I logi all my logi does is feed clones to the meat grinder via that sexy uplink respawn time bonus. Worthless in ambush but when pushing or defending a...
- by Meee One - at 2014.07.03 11:12:00
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1178. Well, I found a new heavy partner ^^ - in General Discussions [original thread]
I-Shayz-I wrote: 80 clone ambush OMS: http://i.imgur.com/CvwRws5.jpg
This was just one of the many fantastic matches we had today. Note that a few kills were from the orbital, but you can't say anything about 0 deaths against Hellstorm and ...
- by Meee One - at 2014.07.03 11:11:00
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1179. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
So basically you want a weapon that can do ONE THOUSAND damage fully charged,to have more range and AA or even a charge sprint? AND you want it to be used by the (currently) most OP FOTM to date? Wow logibro.....this is so dumb i can't eve...
- by Meee One - at 2014.07.03 10:38:00
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1180. The Logistics of Battle - in Feedback/Requests [original thread]
John Demonsbane wrote: You make some good points, but I'm not entirely sure I agree that the one thing Dust does not have enough of is large open plains. MM hmm 100% agree,even "cqc" races have wide open cities (Gal research facility). Vehi...
- by Meee One - at 2014.07.03 10:26:00
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