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1101. A Positive Look on the new Class Skill Bonuses - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: I do not want to increase the TTK. I want it reduce like in chromosome. The faster the TTK, the closer this feels like COD imo. Troll post please ignore. But 25% ROF increase is insane,especially for weapons like the 'br...
- by Meee One - at 2014.01.08 02:24:00
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1102. Turret installations - in Feedback/Requests [original thread]
Unkillable? No Durable as a CRU so they don't go down in three shots? Yes No AI? Easy defenseless target so,no No WP for hacking? Yes WP for hacking,but 0 WP for destroying neutral turrets. Better locations? Yes,turrets should be able to shoot mo...
- by Meee One - at 2014.01.08 02:10:00
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1103. Plasma Cannon Projectile Speed - in Feedback/Requests [original thread]
+1
- by Meee One - at 2014.01.08 01:58:00
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1104. Change the redline into a 'cowardice' and 'safety' zones. - in Feedback/Requests [original thread]
Nothing Certain wrote: Removing the redline will only lead to spawn camping, just like any overrun CRU. The idea of a protective force field that no one can shoot into or out of is a good one. I don't like the idea of invincibility and it is op...
- by Meee One - at 2014.01.08 01:50:00
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1105. Change the redline into a 'cowardice' and 'safety' zones. - in Feedback/Requests [original thread]
Another 'let us spawn reap our enemies' thread. And from an alliance member too...for shame! There's no way this could be abused except ya know...if your enemies surround you with HAVs. Stomping shouldn't be encouraged.
- by Meee One - at 2014.01.08 01:45:00
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1106. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
I support this if: -it only works while actively reping damage -doesn't give triage bonus for self heal Also,ignore Jeremy he's a major troll.
- by Meee One - at 2014.01.08 01:34:00
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1107. Request:Possible solutions to going AFK/refusing to spawn - in Feedback/Requests [original thread]
TechMechMeds wrote: They basically promote 'abuse' I just love it when people blurt things out without presenting examples. Please,elaborate... Constructive criticism is always accepted.
- by Meee One - at 2014.01.08 01:18:00
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1108. Request:Possible solutions to going AFK/refusing to spawn - in Feedback/Requests [original thread]
Draco Cerberus wrote: You sir are grasping at straws. How? DJINN Jecture brought up a valid point in one of my other posts. I'm following the forum rules '1 thread = 1 suggestion '. Just in case CCP does decide to use any of my suggestions i...
- by Meee One - at 2014.01.07 21:31:00
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1109. New Equipment: Remote Nanite Injector - in Feedback/Requests [original thread]
+1 For a 'new' idea -5 For an easily abused idea +3 Troll eq Remove the hands on factor and lowering the amount repaired would begin a pandemic worse than spammed MLT injectors. Players with decent injectors wouldn't be able to use them in time,...
- by Meee One - at 2014.01.07 19:01:00
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1110. Request:Possible solutions to going AFK/refusing to spawn - in Feedback/Requests [original thread]
To deter AFKers. These methods would work like smart deploy. They would: -teleport instantly out of the redline -force a spawn with the last fit used or a MLT fit These would be activated by: -repetitive spinning/jumping -refusing to spawn -stayi...
- by Meee One - at 2014.01.06 19:52:00
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1111. Request: Chargeable throwing knives - in Feedback/Requests [original thread]
Vell0cet wrote: I'd rather CCP spend development resources on a lunge mechanic for the existing knives. I think you're talking about a rapier,not knives.
- by Meee One - at 2014.01.06 19:39:00
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1112. Request: More defensive redline spawn points - in Feedback/Requests [original thread]
DJINN Jecture wrote: Don't worry, any of what you request would not prevent anyone from Thale's Sniping you through the window, also are you on crack? WTF is wrong with the 3 spawn points we have now? Are you seriously wanting a spot to put you...
- by Meee One - at 2014.01.06 19:09:00
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1113. Request: More defensive redline spawn points - in Feedback/Requests [original thread]
TheEnd762 wrote: I'd thought about teleporters, it just seemed too quick. Tunnels would have to be traversed on foot. Another similar idea was a clone-apault. Go up and over the enemy. But again, seemed to fast to be balanced. The problem wi...
- by Meee One - at 2014.01.06 19:00:00
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1114. Request: Chargeable throwing knives - in Feedback/Requests [original thread]
Emerald Bellerophon wrote: Meee One wrote: Emerald Bellerophon wrote: You and your enemy are on opposite sides of your living room. Would you rather shoot that person with a gun, or throw a knife? Depends on which you are better with...
- by Meee One - at 2014.01.06 18:31:00
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1115. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Already suggested here: https://forums.dust514.com/default.aspx?g=posts&m=1671710#post1671710 With redline farming penalties here: https://forums.dust514.com/default.aspx?g=posts&m=1674950#post1674950 You have to stop the farming befor...
- by Meee One - at 2014.01.06 18:24:00
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1116. request - Alert where Installations deploy - in Feedback/Requests [original thread]
I personally hope they don't implement this. You have given meee a great idea for dealing with vehicles when deployable turrets come out. Also,the reason the installation hit you was because your skill was too great and your enemies needed a handi...
- by Meee One - at 2014.01.05 09:03:00
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1117. Request: More defensive redline spawn points - in Feedback/Requests [original thread]
TheEnd762 wrote: How about throwing in my idea for one-way underground tunnels leading out of the redzone to the main area? http://i.imgur.com/LQUwwLr.png Good idea. Small suggestion: To have it be more futuristic change it from holes to...
- by Meee One - at 2014.01.05 08:43:00
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1118. Request: Modules and special attacks for custom MCCs - in Feedback/Requests [original thread]
Vehicle modules made for MCCs basically. As well as special attacks for each races MCC such as: (when they are implemented). -Imperial MCC could launch two types of attacks: -1.Beam laser cannon (laser rifle style) at the enemy MCC -2.Pulse laser ...
- by Meee One - at 2014.01.05 08:20:00
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1119. Request: Purchase MCC option - in Feedback/Requests [original thread]
For those times where the standard MCC could use some flare. These could come in various flavors such as: -'guristas' (insert model here) MCC -'blood raiders' (insert model here) MCC -'angel cartel'(insert model here) MCC -Imperial (insert model ...
- by Meee One - at 2014.01.05 07:43:00
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1120. Request: MCC rapid fire - in Feedback/Requests [original thread]
In matches where MCCs are present. As another option besides a OB. My request: -When sufficient WP is accumulated present the squad leaders with another option besides st standard OB,this option would cause the MCC to rapid fire a series of missi...
- by Meee One - at 2014.01.05 07:31:00
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