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1261. Things I would Pay AUR for - in General Discussions [original thread]
William HBonney wrote: Skill booster, Unique armor/ weapons that are a one time buy, and the ability to change my skill loadouts, in MAG it was a respec....I think people want to try out new things and respecing is a way of doing that for a mar...
- by Maximus Stryker - at 2012.08.15 16:15:00
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1262. One of Three - in General Discussions [original thread]
howard sanchez wrote: Dust-Mites, I, for one, am thrilled that CCP has decided to push Precursor out to our closed test team in advance of the real Precursor launch date, 21Aug. As mentioned by CCP, what we got yesterday is the first of a th...
- by Maximus Stryker - at 2012.08.15 16:01:00
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1263. nobody likes ambush - in General Discussions [original thread]
I like ambush
- by Maximus Stryker - at 2012.08.15 15:41:00
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1264. Universal Voice Transmittters - in General Discussions [original thread]
J'Jor Da'Wg wrote: It sucks and thats all there is too it. All the nerd fanboys slithering around tryig to say "well its optional" STFU One even said "Hey they are just making the easiest and most accessible form of corp communication optional...
- by Maximus Stryker - at 2012.08.15 14:50:00
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1265. One more complaint i think you might agree with me about... - in General Discussions [original thread]
i am not sure if it is a matter of "getting used to" something but so far I seem to have liked the old method old restock entire fit to "said #" rather than increase number of fits by "said #" This may change over time as I adapt to a new system.
- by Maximus Stryker - at 2012.08.15 14:44:00
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1266. Universal Voice Transmittters - in General Discussions [original thread]
CCP Frame wrote: Hello, Just to clarify what UVT is supposed to enable and what you get for free: UVT Gives you: - Ability to voice chat in custom channels, DUST or EVE/DUST - Ability to voice chat in corporation channels, alliance channels,...
- by Maximus Stryker - at 2012.08.15 14:23:00
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1267. Universal Voice Transmittters - in General Discussions [original thread]
I do not see a problem with it in principle, I do think the prices could come down a bit...what is it like $4.50 for a month worth of talk... If I am in a game and I want to talk to someone else who is in a different game...can't do that on other...
- by Maximus Stryker - at 2012.08.14 21:10:00
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1268. Return of the strafer - in General Discussions [original thread]
gangsta nachos wrote: xprotoman23 wrote: spawning is "random" now and tanks are still OP, but the main turret rotation speed is much slower. last question, im at work fml the 360 hack, was it where you could turn your back to hack, or mor...
- by Maximus Stryker - at 2012.08.14 20:40:00
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1269. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Stryk weapon variants Deals X% less damage to shields but does X% more damage to armor ex. if your standard version does 25 hit point damage, your Stryk version would deal maybe 15 hit point damage to the shield but once the shield was depleted,...
- by Maximus Stryker - at 2012.08.14 14:45:00
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1270. GROUPING (with External Corps)Limit is 4 to start - in General Discussions [original thread]
4 people is fine for now. You get the chance to play with friends consistently and test out how some teamwork will effect the game. A game of 12 guys who are all stacked and working together going against 12 randoms will likely provide little fe...
- by Maximus Stryker - at 2012.08.13 18:47:00
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1271. Once in a life time... - in General Discussions [original thread]
lDocHollidayl wrote: Hey dusters, I had an event I had to share with you. Fighting at C...I had a proto forge gun loadout . My team is taking hits from tower #3. (I count the tower clockwise from the attacker point of view.) So I aim up there ...
- by Maximus Stryker - at 2012.08.09 17:59:00
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1272. KB/M Support Announced For Next Patch - in General Discussions [original thread]
Mr Funless wrote: Rhine Stone wrote: [quote=VigSniper101 i don't know what they are doing, They are giving a big middle finger to the testers that's been begging for information. No, they are not Media > Us (and rightfully ...
- by Maximus Stryker - at 2012.08.09 16:12:00
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1273. NO NEW ANYTHING!!!!! - in General Discussions [original thread]
michael McG wrote: so your all saying that your completely fine with the fact that there is not one thing new. no new weapons no new anything. and yes we all know its a beta but there is nothing to test. Yes...we are fine there is nothing ...
- by Maximus Stryker - at 2012.08.09 15:48:00
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1274. Please DEV's fix the scout suit - in General Discussions [original thread]
Blunt Smkr wrote: This Thread is a joke scouts are fine its hit detection that needs to be fixd. i've been a scout since i got in this beta an i almost regreat it sometimes just cause scouts die so easily its almost sad. An now u guys say nerf ...
- by Maximus Stryker - at 2012.08.08 19:54:00
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1275. As testers what kinda game do we want? Argue fight kill each other just discuss - in General Discussions [original thread]
SILENTSAM 69 wrote: Everything that makes EVE so complex and harsh and competitive put into an FPS game. I know i wont get everything I want, but I want it all with no dumbing down. I dont know why people see the console crowd as such idiots...
- by Maximus Stryker - at 2012.08.08 19:34:00
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1276. DUST should have Kill Streaks - in General Discussions [original thread]
Dewie Cheecham wrote: xprotoman23 wrote: old school killstreaks that say "X" player is murdering the other team please. 10 killstreak: All enemy players get the message "[player] is killing you" 25 killstreak: All enemy players get the m...
- by Maximus Stryker - at 2012.08.08 19:23:00
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1277. RTS or matchs. How is planetary war going to happen - in General Discussions [original thread]
Avenger 245 wrote: Im not asking whats known what do we WANT, not what is CCP planning It is difficult to answer this as well. If it is just 24v24 than I would say it should be more like a traditional attack adn defend FPS. If we get into a...
- by Maximus Stryker - at 2012.08.08 18:51:00
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1278. Please DEV's fix the scout suit - in General Discussions [original thread]
Hobos-N-Guns wrote: Aeon Amadi wrote: STB-stlcarlos989 EV wrote: Aeon Amadi wrote: -Sigh- Heavies and Machine-guns and now Scouts and their Submachine Guns... Can't you people just accept the fact that there is **** in this game design...
- by Maximus Stryker - at 2012.08.08 18:02:00
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1279. Please DEV's fix the scout suit - in General Discussions [original thread]
I also feel ARs are fine
- by Maximus Stryker - at 2012.08.08 14:55:00
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1280. Please DEV's fix the scout suit - in General Discussions [original thread]
lDocHollidayl wrote: http://www.youtube.com/watch?v=V2004nrHxa0&feature=related Proto scouts currently can dodge this and I am hoping it is not game design. Strafe all you want but you will be hit. que 31 seconds. LOL Pretty sure Neo h...
- by Maximus Stryker - at 2012.08.07 17:08:00
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