Pages: 1 2 3 [4] 5 6 7 8 9 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Entruv
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2012.07.30 15:43:00 -
[91] - Quote
Kill streaks are for games where the things you get ARE NOT ASSETS. The tanks, dropsuits, drop ships are all assets that we must pay for. The don't materialize out of no where they come down from our MCC.
I do not agree with this at all as I feel it goes against the Eve Universe. I hope CCP doesn't give into kill streak rewards. That is all. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.30 15:46:00 -
[92] - Quote
Karr 0x0202 wrote:Agree with Garrett -- killstreaks shouldn't come with in-game rewards. I'm interested in longest killstreak (a la Killzone 3) just as a statistic.
However, it would make a certain amount of sense if there was some ISK bonus connected to a killstreak.
Yeah something like a temporary isk or sp multiplier seems fair, but free jeeps and tanks, not so much. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.30 15:52:00 -
[93] - Quote
Lolz they put this carp ingame I'm gona use it to ruin you lot that think its a good idea.
Sounds about as horrible as my posting readz
Edit: im talking about nukes and other rubbish. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.07.30 15:53:00 -
[94] - Quote
More like encouraging for camping kills. In MAG, when you get 5 kill streaks you get an awesome beat.
Just like this one MAG That's how it should be done. |
Draco Dustflier
Villore Sec Ops Gallente Federation
45
|
Posted - 2012.07.30 15:57:00 -
[95] - Quote
ALM1GHTY STATIUS wrote:Sojuro Ryo wrote:Rorek IronBIood wrote:Erahk Manaan wrote:I thought that was what ISK was for. In a match where you kill a lot without dying you get paid more then the next match you can buy Jeeps, Tanks, Drop ships, and better gear.
So basically this is already implemented, just in a more intelligent way. how about you guys just stroke your epeens some more COD is one of the best selling games to this date maybe CCP can learn a thing or two The reason COD is the best selling fps is because any moron can play it. It takes no skill to 'run and gun' in that game. ha you have no idea what skill is, I bet if you were put in any game from cod to halo you'd get wrecked by people like me
it takes a hell of a lot more skill to coordinate a strategy that can overcome overpowered enemies. if the lone wolves from CoD went up against a team of players who have any type of plan, you can expect the CoD kiddies to freak out, whine about how overpowered whatever the other team was using is, and then go running back to the only game simple enough for them to understand. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.30 15:58:00 -
[96] - Quote
Benjamin Hellios wrote:Karr 0x0202 wrote:Agree with Garrett -- killstreaks shouldn't come with in-game rewards. I'm interested in longest killstreak (a la Killzone 3) just as a statistic.
However, it would make a certain amount of sense if there was some ISK bonus connected to a killstreak. Yeah something like a temporary isk or sp multiplier seems fair, but free jeeps and tanks, not so much.
I strongly disagree with the ISK bonus - Sp ok, but ISK should be awarded according to the contract, stated contract bonuses based on tangible secondary objectives, salvage.from destruction, and seized assets. Having a magic ISK printing machine appear due to a kill streak is a bit arcadey. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.30 16:05:00 -
[97] - Quote
Ignatius Crumwald wrote:Benjamin Hellios wrote:Karr 0x0202 wrote:Agree with Garrett -- killstreaks shouldn't come with in-game rewards. I'm interested in longest killstreak (a la Killzone 3) just as a statistic.
However, it would make a certain amount of sense if there was some ISK bonus connected to a killstreak. Yeah something like a temporary isk or sp multiplier seems fair, but free jeeps and tanks, not so much. I strongly disagree with the ISK bonus - Sp ok, but ISK should be awarded according to the contract, stated contract bonuses based on tangible secondary objectives, salvage.from destruction, and seized assets. Having a magic ISK printing machine appear due to a kill streak is a bit arcadey.
Unless that isk is taken from the people on the receiving end of your killstreak. For me killstreaks are unnecessary, but if they're going to put it in the game I might as well join the conversation, even if it's just to find some kind of middle ground. SP would make more sense. |
Draco Dustflier
Villore Sec Ops Gallente Federation
45
|
Posted - 2012.07.30 16:10:00 -
[98] - Quote
what would happen is that a corp would decide that they want their dusties to lose less loadouts in game so that they don't have to pay as much. they would use the killstreak system to encourage their dusties to camp, however they would have to make these killstreaks difficult to obtain so that they don't end up losing isk because they keep dropping tanks everywhere. this is how i would do it:
7-killstreak- weak orbital strike 13-killstreak-standard jeep 21-killstreak- standard tank 33-killstreak- standard dropship 47-killstreak- prototype jeep 65-killstreak- prototype tank 87-killstreak- prototype dropship 100-killstreak- the nuke beam from the future vision trailer. 150-killstreak- 50 of each of your fittings for free
my numbers are probably pretty high, but remember, this is designed to save isk by cutting down on deaths. |
Impured Heredia
Algintal Core Gallente Federation
12
|
Posted - 2012.07.30 16:17:00 -
[99] - Quote
this ain't COD so don't try to make it to it. also its a closed beta, there ain't going to be that many people playing it at the moment so why even bring up "needs a higher player base". wait till release then lets see how many play it. its a different FPS and if you don't like it just play one you do enjoy and let people enjoy this type of FPS
also for my personal opinion: i wouldn't want a huge player base full of people that are rude and childish and think getting a high kill streak is the only thing that matters. these people would never get a contract because they wouldn't care if the mission failed because they can't risk that kill to death ratio |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.07.30 16:45:00 -
[100] - Quote
will not dignify this thread with a real answer because thread is silly. so go eat waffles any pet a kitten. |
|
Antar Zintu
Villore Sec Ops Gallente Federation
14
|
Posted - 2012.07.30 16:57:00 -
[101] - Quote
No to killstreak rewards. You got a KS? Well, you can brag about your KDR, seems to be plenty of that going on...
And yes, I play CoD too. And you know what? Most of the servers I play on don't allow KS; if you use them you'll get kicked.
People actually like a level playing field. |
ONS TheReaper545
42
|
Posted - 2012.07.30 16:58:00 -
[102] - Quote
I don't think kill streaks would ever work because most of E.V.E is player run. Guess who would deliver your killstreak if you got one. The E.V.E players would most likely be the ones to bring them out. If what I heard is true eventually the Transports that bring in our Tanks and our Dropships will eventually be player controllable.
If you think that you would get your Orbital Strike just by getting X amount of kill's and you painted your target and the E.V.E player see's the flashing point on the planet that designates a point to Strike. What's stopping him from thinking if he got x amount of kill's to be able to orbital strike why does he need my help?
Truthfully if i was that E.V.E pilot I wouldn't even waste my time shooting a round towards that spot.
Having the ability to bring in a vehicle, why should you get a vehicle that you could use to rack up even more kill's besides if a random vehicle just dropped in it's probably poorly equipped, and if it would be the tank you bought dropped in then why would i even consider buying a vehicle that will probably cost 1.4-2 million isk only to have to work even harder just to bring it in.
|
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.07.30 17:04:00 -
[103] - Quote
Sweet, make players already getting 20+kills in tanks and proto gear even more powerful. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.30 17:36:00 -
[104] - Quote
Rorek IronBIood wrote:Erahk Manaan wrote:I thought that was what ISK was for. In a match where you kill a lot without dying you get paid more then the next match you can buy Jeeps, Tanks, Drop ships, and better gear.
So basically this is already implemented, just in a more intelligent way. how about you guys just stroke your epeens some more COD is one of the best selling games to this date maybe CCP can learn a thing or two
Being the best selling doesn't make it the best game.
|
Aosx Kunn
Amarr Templars Amarr Empire
0
|
Posted - 2012.07.30 18:17:00 -
[105] - Quote
Rorek IronBIood wrote:Sojuro Ryo wrote:Rorek IronBIood wrote:Erahk Manaan wrote:I thought that was what ISK was for. In a match where you kill a lot without dying you get paid more then the next match you can buy Jeeps, Tanks, Drop ships, and better gear.
So basically this is already implemented, just in a more intelligent way. how about you guys just stroke your epeens some more COD is one of the best selling games to this date maybe CCP can learn a thing or two The reason COD is the best selling fps is because any moron can play it. It takes no skill to 'run and gun' in that game. COD does take skill its called gungame He should play cs 1.6 and see how he feels. I agree that this is not cod. |
Abner Kalen
Seituoda Taskforce Command Caldari State
100
|
Posted - 2012.07.30 18:19:00 -
[106] - Quote
EnglishSnake wrote:If you want KS like cod, the mechanics to be like cod, and for it to look like cod
Maybe you should play cod
COD is the reason Dust exists. COD is what everyone will compare to Dust. COD is a success because it's a damn good game and has extremely solid FPS gameplay mechanics. The goal is to attract COD players to Dust, not the other way around. |
Ferocitan
22
|
Posted - 2012.07.30 18:36:00 -
[107] - Quote
-1 is my vote. Killstreaks is for making a shooter only game a bit more rewarding to play. This isn't a shooter only. |
Zarkn Frood
Seituoda Taskforce Command Caldari State
15
|
Posted - 2012.07.30 18:40:00 -
[108] - Quote
NO in game awards for 'Kill Streaks'.
In fact I think we're better off without any thing related to it at all...but if it is added....
I hope it is put in only for the terminology of 'Kill Streaks or Killing Spree'.... but adding it as a game mechanic should be displayed only for stats reasons at the end or as a message across the death tracker.
Only so people can see the beloved ______ 'is on a killing spree'
this would also alert players who are paying attention to the death tracker, - hey, XYZmerc is really good, be careful.
People not paying attention would miss out and probably get added to that players kill streak.
I don't want to be rewarded EXTRA for being good at killing many people in a row. My reward for kills is I got good at playing the game and I'm on the upper tier of the leader boards after being the scum on the bottom of other mercs boots. My reward is SKILL POINTS and ISK. My reward is I helped curb the enemy from winning that close match because I died only once or twice and wrecked havoc on them.
|
Draconaes Khor
Zumari Force Projection Caldari State
7
|
Posted - 2012.07.30 20:13:00 -
[109] - Quote
Guys Bejewled has sold over 75 millions copies Dust should take a hint and copy it. [/snark] |
Sw3RvE
25
|
Posted - 2012.07.30 20:15:00 -
[110] - Quote
DUSTPLAYER290720112234 wrote:I Think players who get kills in a row, without dying, should be able to call in killstreaks
1. 5kills- jeep 2. 10kills- tank 3. 25kills- orbital strike
Seems fair to me
go play call of dooty for that ****. |
|
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.30 20:34:00 -
[111] - Quote
Killstreaks are a mechanic that I never liked, as they are jarring to the flow of a game and cause odd power tilts at random times.
Furthermore, they seem way too arcadish (More the other typical FPS mechanics). Some invisible man in the sky is not going to hand out heavy equipment based on a strict number of criteria when we supposedly own all of the stuff we use.
It just seems too out of place, whether rewarding you with vehicles, orbital strikes or packs of attack dogs. |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2012.07.30 20:37:00 -
[112] - Quote
Rorek IronBIood wrote:ONS TheReaper545 wrote:Obvious Troll Is Quote:how about you guys just stroke your epeens some more COD is one of the best selling games to this date maybe CCP can learn a thing or two Just cause its "Best Selling" dosen't make it a model for all game's. Now run along little Cod the type-95 call's your name. You do not have to be rude, and yes a best gaming is a good game model key word BEST
Thank you! a lot of game producers believe this BS and its made for a lot of boring inhomogeneous games.
I mean when halo came out it did very well because it was a good party game and was really the first real entrance of FPS in to console, and no golden eye doesn't count. how ever other game producers went ohh look how well they did that must be the secret formula two guns Regening health lets do that.
Same thing happened with the "Realistic shooters" like COD and BF. Every one wanted to be them. The only problem being that well designed and different(for a shooter) shooters like resistance fall of man get butchered in their second release to fit the mold of "how the best game ever is made", or classic games like wolfinstine 3D get brought back for no reason because the original feel that made them so great is gone.
conformity is a bad habit, it makes it hard to make a name for your self. All long lived successful game franchises made their name by breaking the mold, from Quake to halo to BF to COD to assassins creed, They brought some thing new to the table, some thing the video game industry hates to do now, and succeeded fantastically for it.
This could be a major Paradigm shift for gaming or it could be another clone done a hundred times over.
Which do you want?
PS I know ending in a question is troll bait but ........what ever. |
DON RODIE II
Deep Space Republic
168
|
Posted - 2012.07.30 20:41:00 -
[113] - Quote
Ignatius Crumwald wrote:Benjamin Hellios wrote:Karr 0x0202 wrote:Agree with Garrett -- killstreaks shouldn't come with in-game rewards. I'm interested in longest killstreak (a la Killzone 3) just as a statistic.
However, it would make a certain amount of sense if there was some ISK bonus connected to a killstreak. Yeah something like a temporary isk or sp multiplier seems fair, but free jeeps and tanks, not so much. I strongly disagree with the ISK bonus - Sp ok, but ISK should be awarded according to the contract, stated contract bonuses based on tangible secondary objectives, salvage.from destruction, and seized assets. Having a magic ISK printing machine appear due to a kill streak is a bit arcadey. What if a 10 person killstreak was a bonus in the contract kind of like in sports |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.07.30 20:42:00 -
[114] - Quote
first of all....this thread is one big troll, so this entire idea started out as a joke....LOL
second, kill streaks have no place in Dust 514. I buy my tanks and i dont want anyone telling me i cant use it just because i havent killed enough of the enemy team....It just doesnt work with the game mechanics.
Lol at the EVE guy seeing the merc go, "Hey buddy, i just got 50 kills! send an Orbital Strike here dude!"
*EVE player Orbital Strikes the merc*
(funny but wouldnt happen, mechanics dont work that way either) |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.30 20:44:00 -
[115] - Quote
Draco Dustflier wrote:what would happen is that a corp would decide that they want their dusties to lose less loadouts in game so that they don't have to pay as much. they would use the killstreak system to encourage their dusties to camp, however they would have to make these killstreaks difficult to obtain so that they don't end up losing isk because they keep dropping tanks everywhere. this is how i would do it:
7-killstreak- weak orbital strike 13-killstreak-standard jeep 21-killstreak- standard tank 33-killstreak- standard dropship 47-killstreak- prototype jeep 65-killstreak- prototype tank 87-killstreak- prototype dropship 100-killstreak- the nuke beam from the future vision trailer. 150-killstreak- 50 of each of your fittings for free
my numbers are probably pretty high, but remember, this is designed to save isk by cutting down on deaths.
THIS I ALSO AGREE WITH OP |
Sw3RvE
25
|
Posted - 2012.07.30 20:44:00 -
[116] - Quote
DUSTPLAYER290720112234 wrote:Frank Devine wrote:If that is what you want go back to COD your a ignorant troll
no you are the idiot here.
kill streaks encourage camping. encourages people to not get skills in the game itself. learn how to play the game how it is and stop whining to make it like CoD MW. CoD never had all this b.s. until MW came out. no one cares how much it sold. you can have a lil cookie for saying it sold the most copies or whatever record it broke. |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.07.30 20:48:00 -
[117] - Quote
Abner Kalen wrote:EnglishSnake wrote:If you want KS like cod, the mechanics to be like cod, and for it to look like cod
Maybe you should play cod COD is the reason Dust exists. COD is what everyone will compare to Dust. COD is a success because it's a damn good game and has extremely solid FPS gameplay mechanics. The goal is to attract COD players to Dust, not the other way around. Much instead of making devs push for innovation we get the same **** over and over again attracting the same asshat players that like easy mode. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.30 20:49:00 -
[118] - Quote
Kill streaks need to be added. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.30 20:51:00 -
[119] - Quote
Johnny Guilt wrote:Abner Kalen wrote:EnglishSnake wrote:If you want KS like cod, the mechanics to be like cod, and for it to look like cod
Maybe you should play cod COD is the reason Dust exists. COD is what everyone will compare to Dust. COD is a success because it's a damn good game and has extremely solid FPS gameplay mechanics. The goal is to attract COD players to Dust, not the other way around. Much instead of making devs push for innovation we get the same **** over and over again attracting the same asshat players that dont like new things
What innovation? name one thing that is unique in this game and ill name five that do the same and two that do it better
FANBOYS |
Luther Mandrix
Planetary Response Organisation Test Friends Please Ignore
53
|
Posted - 2012.07.30 20:55:00 -
[120] - Quote
Aim asist = skill ? Mag no aim asist just lag asist ha ha COD not sure if it has aim asist Dust 514 heard it has aim asist
I like the vehicles just as they are now.No kill streak vehicles or orbital strike(ps a eve player is the one firing the orbital strike) But I would like kill streak music like in Mag.That was cool. |
|
|
|
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 :: one page |
First page | Previous page | Next page | Last page |