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William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.15 11:58:00 -
[1] - Quote
Skill booster, Unique armor/ weapons that are a one time buy, and the ability to change my skill loadouts, in MAG it was a respec....I think people want to try out new things and respecing is a way of doing that for a marginal cost. The key to a microtransaction game is to have very small convenient things to purchase. The trick is, the player can easily spend more money on the game without realising it....or caring. A small 5$ investment is nothing, but once they do that 4 or 5 times they feel invested in the game and if it is FUN enough they will want to keep playing because they have willingly put money into it.
LOL works so well because it has so many unique heros to choose from and people find their favorites and have a meta game stratagy built up. The only thing in a FPS that is dynamic and changes are the skills that are invested into, allow those to be more flexible with AUR and I think that will be an interesting cash cow for quite some time. |
Encharrion
L.O.T.I.S. Legacy Rising
104
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Posted - 2012.08.15 12:22:00 -
[2] - Quote
William HBonney wrote:Skill booster, Unique armor/ weapons that are a one time buy, and the ability to change my skill loadouts, in MAG it was a respec....I think people want to try out new things and respecing is a way of doing that for a marginal cost. The key to a microtransaction game is to have very small convenient things to purchase. The trick is, the player can easily spend more money on the game without realising it....or caring. A small 5$ investment is nothing, but once they do that 4 or 5 times they feel invested in the game and if it is FUN enough they will want to keep playing because they have willingly put money into it.
LOL works so well because it has so many unique heros to choose from and people find their favorites and have a meta game stratagy built up. The only thing in a FPS that is dynamic and changes are the skills that are invested into, allow those to be more flexible with AUR and I think that will be an interesting cash cow for quite some time.
I agree, I would totally pay 1000 AUR for a skill respec. I tried a lot of different styles in the beginning, and all my skills are a bit spread out, and now that I've been playing for a while I am settling in to the playstyle I enjoy in this game. It would be nice to be able to reallocate my skill points from now useless skills to skills I want. |
XxGreen RangerxX
13
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Posted - 2012.08.15 13:19:00 -
[3] - Quote
I seriously doubt that respecs will be in the game. If they were implemented it would effectivly make everybody an expert at whatever they wanted after a couple of months. What i mean is after you have 10million or so points you can just pay the aur fee and streamline respec into anything you want to specialize in, and then spec something else next month and be expert at that with another aur fee.
The closest i would say you would get to something along these lines is if they allow the option to sell characters like they do in eve for ISK. you buy aur which you can (hypothetically) turn around and buy ISK with. Which you then buy a "black ops tank toon" or w/e you are interested in.
I assume this because of the way EVE has been handled but honestly some of the things that have been put up for AUR are quite shocking to me already so you may get your wish.
I think CCPs big thing is that they want the skills to be vast and filled with possibilities. In my opinion if you make SP just a general slosh fund that you can reallocate for a dollar amount they will lose alot of that feel. |
Thomas 'Stonewall' Jackson
Osmon Surveillance Caldari State
4
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Posted - 2012.08.15 13:26:00 -
[4] - Quote
So basically this would allow people to respec their skills because they want to run the FOTM, & OP build due to a most recent patch buffs & nerfs. No thanks... |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.15 13:27:00 -
[5] - Quote
XxGreen RangerxX wrote:I seriously doubt that respecs will be in the game. If they were implemented it would effectivly make everybody an expert at whatever they wanted after a couple of months. What i mean is after you have 10million or so points you can just pay the aur fee and streamline respec into anything you want to specialize in, and then spec something else next month and be expert at that with another aur fee.
The closest i would say you would get to something along these lines is if they allow the option to sell characters like they do in eve for ISK. you buy aur which you can (hypothetically) turn around and buy ISK with. Which you then buy a "black ops tank toon" or w/e you are interested in.
I assume this because of the way EVE has been handled but honestly some of the things that have been put up for AUR are quite shocking to me already so you may get your wish.
I think CCPs big thing is that they want the skills to be vast and filled with possibilities. In my opinion if you make SP just a general slosh fund that you can reallocate for a dollar amount they will lose alot of that feel.
Actually, I think you are right with that one. At some point, you would have enough skill points that you could instantly specialize in anything with a respec. Clearly, we would need respecs to be limited by skill points, ie. 500 AUR respec that only lets you reallocate 5 million skill points. But now that I think about it, that wouldn't work either, as you could simply buy multiple respecs to get the same result.
Any ideas?
Edit: Actually, how about every new character gets one respec that can't be traded away to other characters. That way, new players can try out different things, and then when they find they like a certain playstyle, specialize in it. |
Thomas 'Stonewall' Jackson
Osmon Surveillance Caldari State
4
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Posted - 2012.08.15 13:42:00 -
[6] - Quote
In EVE you can reassign your attributes once a year if you are an established player or twice in the first year if you are a rookie player. Perhaps something like this for DUST skills is more reasonable than purchasing respecs allowing you to respec whenever you want... |
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.15 13:54:00 -
[7] - Quote
The whole point of the respec would be so someone could change their char instantly. People would be paying REAL money to do so and it isn't a game breaking mechanic at all, it is really, I am bored with being assault and I don't want to wait another year before I can skill up sniper...The point is to allow variety...microtransactions thrive on it and succeed on it....if several thousand people respeced a couple of times...maybe each repec would be 2.50$ that is an easy way for CCP to make cash, a way that no one would say "hey they are paying to win" |
BLENDEDDAVE WARRIORS
29
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Posted - 2012.08.15 14:10:00 -
[8] - Quote
William HBonney wrote:The whole point of the respec would be so someone could change their char instantly. People would be paying REAL money to do so and it isn't a game breaking mechanic at all, it is really, I am bored with being assault and I don't want to wait another year before I can skill up sniper...The point is to allow variety...microtransactions thrive on it and succeed on it....if several thousand people respeced a couple of times...maybe each repec would be 2.50$ that is an easy way for CCP to make cash, a way that no one would say "hey they are paying to win"
sounds good to me would like some one time payment special vko suites i would pay $/aur for that have to be vko though dont like to rent stuff . i know that is pay to win or is it ?? |
mr merkzdem
38
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Posted - 2012.08.15 14:14:00 -
[9] - Quote
alright blended hows it goin man u get email? |
BLENDEDDAVE WARRIORS
29
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Posted - 2012.08.15 14:17:00 -
[10] - Quote
no m8 i am good boy i think lol |
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mr merkzdem
38
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Posted - 2012.08.15 14:20:00 -
[11] - Quote
lmfao you must be doin something right i guess |
Thick McRun Fast
Crux Special Tasks Group Gallente Federation
177
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Posted - 2012.08.15 14:43:00 -
[12] - Quote
William HBonney wrote:..maybe each repec would be 2.50$ that is an easy way for CCP to make cash, a way that no one would say "hey they are paying to win"
Just making it cheaper makes payed respecs a requirement to play and soon everyone needs to pay to compete thus win. The act of changing your fundamental skills to fit the patch flavor of the month for any amount of money is pay to win. |
BLENDEDDAVE WARRIORS
29
|
Posted - 2012.08.15 14:51:00 -
[13] - Quote
ok what if you could respec with isk or aur i just like the sound of a chang now and then mix it up a bit |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.15 14:52:00 -
[14] - Quote
Thick McRun Fast wrote:William HBonney wrote:..maybe each repec would be 2.50$ that is an easy way for CCP to make cash, a way that no one would say "hey they are paying to win" Just making it cheaper makes payed respecs a requirement to play and soon everyone needs to pay to compete thus win. The act of changing your fundamental skills to fit the patch flavor of the month for any amount of money is pay to win.
I actually agree with this, but I think a one time respec for new characters would be fine as long as it couldn't be transferred. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.15 14:54:00 -
[15] - Quote
Consequences, you leveled up the wrong skill tough luck no respec, no easy way out
Deal with it |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.15 14:58:00 -
[16] - Quote
It's more a matter of being able to see what kind of role you enjoy playing before you specialize into that role. |
BLENDEDDAVE WARRIORS
29
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Posted - 2012.08.15 15:00:00 -
[17] - Quote
ive bin told no respec for me then |
Arborius Veredus
31
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Posted - 2012.08.15 15:15:00 -
[18] - Quote
I don't think any of us beta players are gonna have trouble figuring out how to spec our characters in the full release, so respeccing won't be an issue for us.
New players who start with the full version might have some problems at first, but that's what experimenting with Militia equipment before you pigeonhole yourself into something you're not good at is for. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.08.15 16:15:00 -
[19] - Quote
William HBonney wrote:Skill booster, Unique armor/ weapons that are a one time buy, and the ability to change my skill loadouts, in MAG it was a respec....I think people want to try out new things and respecing is a way of doing that for a marginal cost. The key to a microtransaction game is to have very small convenient things to purchase. The trick is, the player can easily spend more money on the game without realising it....or caring. A small 5$ investment is nothing, but once they do that 4 or 5 times they feel invested in the game and if it is FUN enough they will want to keep playing because they have willingly put money into it.
LOL works so well because it has so many unique heros to choose from and people find their favorites and have a meta game stratagy built up. The only thing in a FPS that is dynamic and changes are the skills that are invested into, allow those to be more flexible with AUR and I think that will be an interesting cash cow for quite some time.
I support this with the caveat that it is in a limited bases, I do not support being able to respec weekly or even monthly just because you paid for it. I do support that each player gets to respec his character once a year for free and can additionally purchase a AUR respec 3 times per year with the limit that they can not be used within 30 days of each other.
In general, I feel respec would help keep the game "fresh" and give it a longer and greater "shelf-life". |
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.15 19:04:00 -
[20] - Quote
The whole idea is for those who are new to the game.....You can say tough luck guy you chose the wrong skill or read something incorrect live with the mistake....which may make some players NOT play, Respecing is a way to keep things fun for the person without breaking the bank or the game.
In a game with consistently changing patches I think a respec system is needed all the more, if the patch totally kills your playstyle and you realize you will have to suffer through 2 months of grinding to skill into something else? How many players do you think we will lose? The point is to maintain a playerbase and there are people who will go Assault and never want to change, but options are essential to microtransaction game.
There could easily be limits to it too, timebased or perhaps WAR points will need to be "spent". Cannot respec until you have 2000 warpoints. Limitations would be needed, but it also could be an in game item that could be sold for isk |
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gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.08.15 19:06:00 -
[21] - Quote
i would pay 2100 aur for the respec option |
Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.08.15 19:06:00 -
[22] - Quote
I would buy exotic dancers. |
Marwan2
Villore Sec Ops Gallente Federation
60
|
Posted - 2012.08.15 19:08:00 -
[23] - Quote
William HBonney wrote:Skill booster, Unique armor/ weapons that are a one time buy, and the ability to change my skill loadouts, in MAG it was a respec....I think people want to try out new things and respecing is a way of doing that for a marginal cost. The key to a microtransaction game is to have very small convenient things to purchase. The trick is, the player can easily spend more money on the game without realising it....or caring. A small 5$ investment is nothing, but once they do that 4 or 5 times they feel invested in the game and if it is FUN enough they will want to keep playing because they have willingly put money into it.
LOL works so well because it has so many unique heros to choose from and people find their favorites and have a meta game stratagy built up. The only thing in a FPS that is dynamic and changes are the skills that are invested into, allow those to be more flexible with AUR and I think that will be an interesting cash cow for quite some time.
I'll pay for the ability to have improved hit detection and movement, hhhahahaha |
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.15 23:42:00 -
[24] - Quote
Hit detection will need to be fixed if the game will succeed |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.08.16 15:30:00 -
[25] - Quote
regardless of whether we beta testers need this or not, I think this is a simple and effective way for CCP to make some extra $$$ without breaking the game and thus allowing other things to be free ... @ CCP |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.16 15:33:00 -
[26] - Quote
i wish i could pay my rent with it but I fear my landlords not a dust514 beta fan |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.08.16 15:37:00 -
[27] - Quote
Forlorn Destrier wrote:I would buy exotic dancers.
Throwing AUR in the air |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.08.16 15:48:00 -
[28] - Quote
In general, I think CCP should lower the cost of all AUR Items or make AUR cheaper to buy...
Maybe I am just really cheap, but if I saw that my 4,000 AUR could get me a lot more than it actually does, I would keep spending it rather than hording it and only spending it on 7 day boosters.
1,000,000 people spending $1 per week on AUR = $4,333,333.33 per month 20,000 people spending $20 per month on AUR = $400,000
Better to have lots of people spending very little than a few dedicated hardcore people spending lots. |
smartlayer
Zumari Force Projection Caldari State
6
|
Posted - 2012.08.16 15:49:00 -
[29] - Quote
to have better loot for a set amount of time and/or have loot more selective : only armors or only weapons or only cookies |
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.16 15:56:00 -
[30] - Quote
Maximus Stryker wrote:In general, I think CCP should lower the cost of all AUR Items or make AUR cheaper to buy...
Maybe I am just really cheap, but if I saw that my 4,000 AUR could get me a lot more than it actually does, I would keep spending it rather than hording it and only spending it on 7 day boosters.
1,000,000 people spending $1 per week on AUR = $4,333,333.33 per month 20,000 people spending $20 per month on AUR = $400,000
Better to have lots of people spending very little than a few dedicated hardcore people spending lots. That is very true, and that is point of having a FREE game, I was just trying to let CCP know what I, personally as a consumer, would spend actual money on. This free game needs a whole lotta people to be profitable, and it can be very profitable if CCP allows the money to slowly trickle in and take their time instead of trying to grab and go. |
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