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281. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
BASSMEANT wrote: wait so... the players who can't handle playing on a simple open field map are now requesting fatal funnel maps, like cod, inside a warbarge? how is changing the location of the fight going to increase the competence level of...
- by Mavado V Noriega - at 2012.11.18 00:11:00
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282. Corp Battle reviewing - in Feedback/Requests [original thread]
Berserker007 wrote: Id say this is a bad idea. You shouldnt be able to see and learn the enemy tactics. Thats like having an nfl teams playbook, as u know what they will do before it happens, and give you an unfair advantage, especially if u ar...
- by Mavado V Noriega - at 2012.11.17 20:55:00
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283. Reasons to live: Warpoint Multiplier - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I hate the reasoning behind this, and its effects would be terrible. The reasoning: There's enough people who only care anout their KDR, and refuse to rush to where they're needed because they're afraid to die. I...
- by Mavado V Noriega - at 2012.11.17 15:55:00
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284. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
I , Mavado, and SyNergy Gaming fully endorse this thread because its pure awesomesauce this along with noc's thread to fix swarms are the 2 most important threads along with fixing gunplay and giving dropsuits "special abilities" that CCP should b...
- by Mavado V Noriega - at 2012.11.16 16:23:00
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285. [Request] Corp deploy, but NOT in highsec - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: [What is corp deploy] Corp deploy should allow high ranking corp members to create corp parties of up to like 16 players (or maybe more), and to deploy those players together all in one battle. Basically the squad...
- by Mavado V Noriega - at 2012.11.16 11:19:00
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286. raising shield and armor on upper teir dropsuits - in Feedback/Requests [original thread]
Garrett Blacknova wrote: They already raise PG/CPU capactiy, which means more shield/armour mods, which means more health. There's already a thread about this, and most of the comments were against the idea. A high-tier suit can fit more, and...
- by Mavado V Noriega - at 2012.11.16 03:04:00
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287. Sticky:Weekly CEO Community Spotlight - in Feedback/Requests [original thread]
JW v Weingarten wrote: Good read and looking forward to more interviews. p.s CCP, just 1 small detail, It is SyNergy Gaming , not Synergy Gaming. ^^ yea 2nd time u got that wrong yo capitalize my N plz
- by Mavado V Noriega - at 2012.11.15 11:20:00
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288. [Request] PLEASE add the 4 and 5 point maps for corp battles and raise the playe... - in Feedback/Requests [original thread]
i dont lag in 8v8 corp matches and dont lag in pubs either
- by Mavado V Noriega - at 2012.11.15 11:17:00
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289. [Request] PLEASE add the 4 and 5 point maps for corp battles and raise the playe... - in Feedback/Requests [original thread]
Please add in the 2 other maps and also please hav an option to choose whether u wanna do 8v8, 12v12 or 16v16 corp contracts some corps are small and can only field 8 so need to have that option we have now to do 8v8s but larger corps also wanna ...
- by Mavado V Noriega - at 2012.11.15 06:54:00
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290. Mass drivers and where they are going - in Feedback/Requests [original thread]
went 18/1 with my MD on the 4pt map MDs are fine imo gotta get adv+ gonna try the Breach ones as they got the highest direct dmg and im decent at landing direct hits in cqc-mid range
- by Mavado V Noriega - at 2012.11.15 06:50:00
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291. Sticky:Weekly CEO Community Spotlight - in Feedback/Requests [original thread]
Eternal Technique wrote: Thats right we're number 1 ohh eternal, always keeps me on my toes lolol never a dull moment when ur bored but on a srs note hope ppl enjoyed the read
- by Mavado V Noriega - at 2012.11.15 05:04:00
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292. [feedback] GAMEPLAY: gunplay, movement, and ADS - in Feedback/Requests [original thread]
weapon quick swappin needs a big fix as well **** is insanely slow and half the time unresponsive
- by Mavado V Noriega - at 2012.11.15 03:56:00
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293. [Request] Corp deploy for public Skirmish and Ambush - in Feedback/Requests [original thread]
EnglishSnake wrote: lol you will really get far fielding 16guys against 16 randoms who dont know each other use mics or any teamwork whatsoever shhhhh dont tell them that this is the delusion MAG clans are under that teamstackin randoms ma...
- by Mavado V Noriega - at 2012.11.15 00:17:00
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294. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
ECHO PACK wrote: wait how about they just take away the sp cap and make experienced players battle each other while new players battle each other i expect this game to have a low playerbase despite being f2p, having it like this means higher...
- by Mavado V Noriega - at 2012.11.14 03:42:00
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295. How to prevent a Goonswarm situation in Dust 514, in my opinion. - in Feedback/Requests [original thread]
Free Beers wrote: They already said we will be able to own planets and have stated as much everytime asked. How many and who owns them ccp doesn't care. /thread +1 for my nullsec neighbour
- by Mavado V Noriega - at 2012.11.13 19:06:00
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296. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
This is one of the BETTER suggestions ive read on the forums so thought id make a post and quote the person who came up with the idea HowDidThatTaste wrote: The only weekly cap should be on the maximimum sp up to that calendar week.. So new pl...
- by Mavado V Noriega - at 2012.11.13 18:26:00
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297. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
fahrenheitM wrote: INVAILD LOADOUT wrote: I know you want this game to be like Eve, but the current SKILL SYSTEM MAKES the game imbalanced for new players. I want people to play this game, but nobody will If there are guys who can dominate n...
- by Mavado V Noriega - at 2012.11.13 18:05:00
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298. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
HowDidThatTaste wrote: The only weekly cap should be on the maximimum sp up to that calendar week.. So new players should be allowed to grind until they catch up, to the games maximum cap. So a person two months behind could concievably catch...
- by Mavado V Noriega - at 2012.11.13 16:39:00
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299. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
if they are intent on keeping the cap then it has to be doubled or tripled its bs in its current form atm removing the cap completely cyn creates a bigger gap than the weekly one tbqh
- by Mavado V Noriega - at 2012.11.13 15:50:00
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300. Feedback on Snipers and Experimental Sniper - in Feedback/Requests [original thread]
more feedback on this! CCP hope u readin the good posts
- by Mavado V Noriega - at 2012.11.13 13:19:00
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