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101. Sniper Rifles - in Feedback/Requests [original thread]
While as a scout I can't really fathom taking more than 1 sniper shot and staying alive I do agree that the sniper rifle damage does need a bit of an adjustment. I favor a balanced approach, increasing the proto rifle damage (regular, tac and char...
- by Matticus Monk - at 2013.07.05 09:13:00
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102. Re-spec after August Update - in Feedback/Requests [original thread]
dman the great wrote: Matticus Monk wrote: People who want respecs (all concerns on respecs aside.....) We have like 5 threads a day on this topic. There really is no need for any other threads. Really. You are not saying anything new..... ...
- by Matticus Monk - at 2013.07.04 12:34:00
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103. [Request] Please remove the free LAV - in Feedback/Requests [original thread]
+1. Remove free LAVs. Vehicles should not be free. In addition to the points noted above, there is no sense of loss nor negative impact when your free vehicle gets destroyed (unless you are in it). Having free vehicles seems very contrary to the...
- by Matticus Monk - at 2013.07.04 12:02:00
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104. Re-spec after August Update - in Feedback/Requests [original thread]
People who want respecs (all concerns on respecs aside.....) We have like 5 threads a day on this topic. There really is no need for any other threads. Really. You are not saying anything new..... YOU starting a thread isn't going to push CCP ove...
- by Matticus Monk - at 2013.07.04 11:48:00
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105. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
It seems to me the best solution would be to increase the damage (as opposed to adding additional shots to the clip). But there is no longer a weapon category/profile which does 100% damage to shields and armor.... I'm not in favor of just incre...
- by Matticus Monk - at 2013.07.04 11:39:00
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106. Kenetic Catakyzers should also increase movement speed - in Feedback/Requests [original thread]
loumanchew wrote: Increasing movement would only nerf down scouts even more since other classes with a zillion slots could reach the same stats as scout while having crazy HP. Oh wait, it's already the case. I agree with this.... scouts ar...
- by Matticus Monk - at 2013.07.03 08:45:00
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107. Auto-Restock - in Feedback/Requests [original thread]
+1 I don't use the restock fit option because I don't need one of everything, and restocking the entire fit just means I buy a bunch of crap I don't need. However, editing the fit and restocking individual items is a pain in the ass and not an en...
- by Matticus Monk - at 2013.07.03 08:34:00
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108. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
+1 indeed. There are also some bonuses you don't mention, such as the better scan precision and profile dampening, but with all suits having the same (crappy) scan range, this doesn't seem like a benefit that is worth much to the light frames. ...
- by Matticus Monk - at 2013.07.03 08:27:00
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109. [Suggestion] Surviving snipers bonus - in Feedback/Requests [original thread]
I commend you for a creative idea here. I have to say though that I'm against this. It's true that while dodging sniper fire you have almost no chance at getting any WP for the effort (the exception being that you actively hunt the sniper down and...
- by Matticus Monk - at 2013.07.01 02:02:00
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110. Fix Scout speed!!! - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: please TRY to support this thread and not say "okay buff scout speed to 100 m/s. You talkin' to me? I have no idea because I did support your thread with a serious reply on page 1. However, excuse for a free bump to ...
- by Matticus Monk - at 2013.06.29 23:26:00
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111. [Request] Reduce Skill Lock on Stamina Skills - in Feedback/Requests [original thread]
+1, for sure.
- by Matticus Monk - at 2013.06.29 23:24:00
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112. [Request] Reduce Dropsuit Electronics/Engineering to x3 - in Feedback/Requests [original thread]
I agree that they are hugely beneficial core skills but *5 is a lot of SP to invest... it seems to be the way CCP is going these days. *3 would be much more reasonable. Given what this allows you to do by adding better modules to cheaper fitting...
- by Matticus Monk - at 2013.06.29 23:21:00
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113. Yes, another "respec" thread...bear with me a little. - in Feedback/Requests [original thread]
Mikey The Bandaid wrote: While I agree that respecs shouldn't be implemented, I have to disagree we with your last paragraph. The problem is the basic choices for dropsuits weren't completely offered. Guns, modules and equipment doesn't matter....
- by Matticus Monk - at 2013.06.28 17:46:00
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114. Yes, another "respec" thread...bear with me a little. - in Feedback/Requests [original thread]
I have stated on other threads that I'm against the idea of respec, with the one exception being that CCP needs to refund the portions of the skill tree effected (suits) when the additional racial suits drop. However Maken and Buster have good po...
- by Matticus Monk - at 2013.06.28 04:14:00
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115. [Request] Dropsuit abilities though built-in modules - in Feedback/Requests [original thread]
I like this idea a lot! Although my preference would be to have the built-in, upgradeable modules be on the racial suits only, which gives additional incentive and bonuses to specialization. I guess though if the basic suits had a built-in modul...
- by Matticus Monk - at 2013.06.27 20:00:00
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116. Fix Scout speed!!! - in Feedback/Requests [original thread]
From Costa Rica wrote: I say take it to a stupidly high level and then we tone it down from there. Give us, criptonian speed. And after we can-Št push the Dpad forward cause we run trough the map in 5s we dial it down. Bro, you are crazy!...
- by Matticus Monk - at 2013.06.27 00:18:00
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117. Fix Scout speed!!! - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: the scouts need a sprint speed and walking speed buff. (not strafe speed!) and also don't give it a crazy speed buff like 3.0 mp/s just raise walking speed of both scouts by .7 or 1 mp/s AND sprint speed by the same amo...
- by Matticus Monk - at 2013.06.26 22:26:00
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118. [REQUEST] More merc pack variety - in Feedback/Requests [original thread]
New Idea..... Why not just have a menu of items you can add to a customized merc pack when you purchase a pack of a certain level? For instance, if you purchase a $20 merc pack you can pick (for example) the number of items as noted below: - 1 ...
- by Matticus Monk - at 2013.06.26 22:16:00
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119. [REQUEST] More merc pack variety - in Feedback/Requests [original thread]
+1 It would be so nice to have some different BPO options and merc packs for the other racial variant suits. For instance a standard Minmatar scout, standard Gallente Assault, stadard Gallente logistics..... all useful BPOs. The top tier pack i...
- by Matticus Monk - at 2013.06.26 21:59:00
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120. [PETITION] Weekly Skill Cap Increase / Or status Quo / Or With roll Over - in Feedback/Requests [original thread]
Another one for: -1, with rollover.
- by Matticus Monk - at 2013.06.22 12:11:00
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