Pages: 1 2 3 [4] 5 6 7 |
61. [Suggestion] Shotty GoBang should get a Community Spotlight - in Feedback/Requests [original thread]
Protected Void wrote: Shotty GoBang wrote: Thanks guys, but I must decline on the grounds of (1) selfish motivation, (2) nothing new to say, and (3) much more qualified candidates. (1) We are b*stards and scoundrels, and I am no exception. ...
- by Matticus Monk - at 2013.10.04 23:54:00
|
62. Active scanner feedback/request - in Feedback/Requests [original thread]
Lucifalic wrote: If brought up before I apologize. Using an active scanner has little to no drawback. It can be resource intensive and takes an equipment slot but other then that nothing. You get lots of juicy intel about enemy positions for ...
- by Matticus Monk - at 2013.10.03 04:35:00
|
63. ADV Gallente Scout BS - in Feedback/Requests [original thread]
Nice post, lol'd a lot on that one.... totally agree as well! We have another post on this that you may want to comment on.... more support for this is definitely appreciated. I'd love CCP to change their design on this and go to a 1/3 slot config...
- by Matticus Monk - at 2013.09.29 10:18:00
|
64. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Hagintora wrote: ALPHA DECRIPTER wrote: At the cost of 1m scan you could give the g-scout a starting 15 with a 6%(per level) boost. Should end up with, I think, 39m scan. This was just a compromise to those not liking the G-Scouts base scan ...
- by Matticus Monk - at 2013.09.28 12:06:00
|
65. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
I think the movement speed upgrade and slots are a good idea, as well as increasing the scan range and having your profile dampening make it harder for people's AA to track you. I definitely do NOT want my profile dampening bonus rolled into the ...
- by Matticus Monk - at 2013.09.27 09:53:00
|
66. [Request] making scouts real scouts: sharing vision with squad - in Feedback/Requests [original thread]
I agree w/ Shotty. I don't particulary want to be relegated without choice to the role of the mobile passive scanner for my squad. It may not be too bad in organized squads of comrades but in random squads it would just ruin my tactics having a ...
- by Matticus Monk - at 2013.09.26 12:11:00
|
67. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
I haven't specced into active scanners yet and it is REALLY damn hard to have good games given the new hit detection, disabled squad sight and Aim Assist. If it wasn't for dumb luck and lots of dirty tricks, I'd really be SOL. I'm also curious t...
- by Matticus Monk - at 2013.09.26 12:00:00
|
68. [Request] Consistent Scout suit statistics. - in Feedback/Requests [original thread]
Sgt Kirk wrote: The Gallente scout suits have the following high and low slots; Standard: 1 high, 2 low. Advanced: 2 high, 2 low. Prototype: 1 high, 4 low. I wished to skill into scout suit as a secondary suit but the Advanced suit defeat...
- by Matticus Monk - at 2013.09.24 22:14:00
|
69. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
Yeah, precision all the way.... with my range extender and precision I rarely have to run. Just waltz up to Mr. Joe Schmoe hacking a turret, CRU, Objectvie.... and liquify him with the shotgun. Or flank Mr. I'm not paying attention, and put 20 SMG...
- by Matticus Monk - at 2013.09.24 22:11:00
|
70. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
Niuvo wrote: As a gal proto, I do not want another high mod, what are you gonna do with that? It's all about the low slots. That's where the scout mods are at. Damn it CCP HERE US OUT. We are in the pits. Yeah, 1H/3L for ADV, and 1H/5L for ...
- by Matticus Monk - at 2013.09.24 05:07:00
|
71. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
I wouldn't mind going with a 2H/4L for Gallente proto, provided that the Minmitar suit also got an additional slot added to it. I would still favor a 1H/3L for the ADV suit, since they proto suits would provide a nice bump and really be special an...
- by Matticus Monk - at 2013.09.24 04:15:00
|
72. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
I don't think that is a very good reason either.... afterall, this only holds true for folks not skilled all the way up in Gallente scout dropsuits and profile dampening. I can defeat all proto scanners except for one with a Dragonfly and militia ...
- by Matticus Monk - at 2013.09.22 23:53:00
|
73. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
I strongly second this. I would really like the ADV Gallente (G/1) suit to be switched to a 1H/3L configuration. I would really help in terms of the natural progressions towards the Proto Gallete scout suit. If I wanted a 2H/2L layout, I would hav...
- by Matticus Monk - at 2013.09.22 17:51:00
|
74. scouts are OP, nerf them! - in Feedback/Requests [original thread]
Please tell me this is some sort of misguided joke. Scouts = OP? 8 deaths isn't a suitable price to pay for a good match? There are a few scouts that make it look easy, sure..... but I would never call a slight speed advantage, lagging hitbox, 2...
- by Matticus Monk - at 2013.09.21 13:14:00
|
75. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: G-Scouts have 1H/4L at proto... did you mean to say Amarr? Nah, what I meant to get across is that I wish they would switch the Advanced Gallente suit slot layout to be a 1H/3L format, instead of 2H/L2. The PRO wo...
- by Matticus Monk - at 2013.09.18 04:34:00
|
76. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
I like your proposal and I would like to see either an additional module slot (as allocated in your post) OR a second EQ slot with the current slot layouts. I do think that the ADV Gallente scout should have a 1H/3L layout. 2H/2L is frustrating.....
- by Matticus Monk - at 2013.09.16 23:46:00
|
77. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
In terms of rewards, I strongly prefer: 1.) Unique vanity dropsuits (without fitting requirements, so you can wear them without skilling into them) and unique functional dropsuits (like the Black Eagle with the two light weapon slots, which also ...
- by Matticus Monk - at 2013.09.11 01:43:00
|
78. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
I agree with the points mentioned, Shotty. And the idea on the lower scan profile making aim assist harder is excellent, this should seriously be looked at. Additionally, the scout base scan profile/precisions I think should be a bit lower as we...
- by Matticus Monk - at 2013.09.05 02:12:00
|
79. CCP - Please give us more stats on the fittings screen - in Feedback/Requests [original thread]
This would be awesome.
- by Matticus Monk - at 2013.08.31 18:21:00
|
80. My Idea to Help Scouts - in Feedback/Requests [original thread]
I like the idea of medium slots that you can use for precision, dampening and range modules. However, with only 3 slots, assuming that the high/low slots could *not* fit the medium modules you would probably have LESS fitting options for scan modu...
- by Matticus Monk - at 2013.08.31 08:02:00
|
Pages: 1 2 3 [4] 5 6 7 |
First page | Previous page | Next page | Last page |