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181. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
Tony Calif wrote: The community DOES want a training environment, it's just not top of CCPs priority list. It should be, and you should gain active SP for training. Noob problem = fixed AFK farming = fixed The funny part is, an improved tuto...
- by Matakage - at 2013.04.15 00:45:00
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182. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? Wrong, this game is unnecessarily hard due to poor tutorials and the importance of putting exactly the right skills in exactly...
- by Matakage - at 2013.04.15 00:39:00
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183. [request] in regards to bleed out times upon being incapacitated - in Feedback/Requests [original thread]
Marston VC wrote: Matakage wrote: Arkena Wyrnspire wrote: Marston VC wrote: Your shields are down, your armors down, so what about your actual body?? Your actual body will be mangled horribly by even a single round from an AR. I susp...
- by Matakage - at 2013.04.15 00:27:00
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184. New player issues - in Rookie Training Grounds [original thread]
Arkena Wyrnspire wrote: I feel for you guys. Better tutorials and new player stuff would go a looooong way. In the meantime I guess you're inflating my K/DR. And that's the heart of the issue. You vets like to keep quiet about the actual reas...
- by Matakage - at 2013.04.15 00:24:00
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185. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Put default holographic or red-dot sights on all ARs. We're running around as clones in sophisticated modified dropsuits for the purpose of face to face battle, and then we're limited to iron-sights when it comes to actually engaging the enemy?...
- by Matakage - at 2013.04.15 00:21:00
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186. Fresh ideas for CCP - in Feedback/Requests [original thread]
Llan Heindell wrote: Matakage wrote: Quote: Weapons * No attachments guns come with or without scope should be able to put on or off and ability to buy scopes this could change snipers into close range guns * Different kinds of scopes fo...
- by Matakage - at 2013.04.15 00:11:00
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187. New player issues - in Rookie Training Grounds [original thread]
I'm actually going to start making a list of these forum topics. This game is scaring away new players like crazy and the most the vet players will say is, "Oh well! Keep trying!" from their elitist high horses. The vets seem to think that this is...
- by Matakage - at 2013.04.14 21:38:00
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188. Wiki guide for brand-new DUST players - in Rookie Training Grounds [original thread]
Jason Starhawker wrote: Also, "not too bad"? It's better than any other beginner guide out there ;) IMNSHO I agree. The rest is actually very good.
- by Matakage - at 2013.04.14 21:26:00
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189. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
Great idea. The grenade button could be better utilized for other things.
- by Matakage - at 2013.04.13 23:39:00
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190. Fresh ideas for CCP - in Feedback/Requests [original thread]
Quote: Weapons * No attachments guns come with or without scope should be able to put on or off and ability to buy scopes this could change snipers into close range guns * Different kinds of scopes for every gun This is the biggest complain...
- by Matakage - at 2013.04.13 23:37:00
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191. [Request] Missile bombardment - Tank Missile Turret - in Feedback/Requests [original thread]
I like the idea of having a sort of artillery-type weapon in the game. I think it could be balanced easily by maximum range and the fact that the vehicle firing the missiles has to be still to fire.
- by Matakage - at 2013.04.13 23:25:00
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192. Wiki guide for brand-new DUST players - in Rookie Training Grounds [original thread]
Read the rest. Not too bad. It was just the tone in the beginning that I didn't like.
- by Matakage - at 2013.04.13 23:15:00
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193. Wiki guide for brand-new DUST players - in Rookie Training Grounds [original thread]
Jason Starhawker wrote: This guide aims to obliterate any and all doubts as to the nature of this game which you valiantly (pat yourself on the back now, you'll need the comfort) downloaded, whether these doubts arose due to the fact it was for...
- by Matakage - at 2013.04.13 23:07:00
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194. Cowboy Bebop. (Assualt Class) - in Rookie Training Grounds [original thread]
Step 1: Assault Type 2 dropsuit Step 2: Get to level 1 or 2 in either AR, Laser Rifle, or SMG Step 3: Start putting points into skills that give passive bonuses like sharpshooter or shields The first thing you need to do is not die (better dropsu...
- by Matakage - at 2013.04.13 22:40:00
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195. [request] in regards to bleed out times upon being incapacitated - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Marston VC wrote: Your shields are down, your armors down, so what about your actual body?? Your actual body will be mangled horribly by even a single round from an AR. I suspect that superheated plasma exploding in...
- by Matakage - at 2013.04.13 22:16:00
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196. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Matakage wrote: If you want to look for reasons why the LMG is unnecessary, you need to look at the unique features of the ARs that separate them from the same class of weapons in other games: AR in Battlefield 3: - R...
- by Matakage - at 2013.04.13 22:09:00
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197. Heavy?! - in Rookie Training Grounds [original thread]
XxWarlordxX97 wrote: Coleman Gray wrote: Play to yoursuits strengths, the shield variant has both high armour and shields, meaning a greater bonus from shield control and field mechanics. Then in the slots use shield extenders and armor plat...
- by Matakage - at 2013.04.12 23:24:00
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198. First Impression - in Feedback/Requests [original thread]
Daedric Lothar wrote: trollsroyce wrote: Forget tutorials, just go and shoot. No need to make it complicated :) IMHO tutorials should unlock after 10 matches. This is pretty much true, there are alot of finer points that a tutorial woul...
- by Matakage - at 2013.04.12 22:29:00
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199. First Impression - in Feedback/Requests [original thread]
trollsroyce wrote: Forget tutorials, just go and shoot. No need to make it complicated :) IMHO tutorials should unlock after 10 matches. No. Just no. This is a terrible idea and new players should not do this. Go look at the videos about be...
- by Matakage - at 2013.04.12 22:26:00
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200. First Impression - in Feedback/Requests [original thread]
Biven55 wrote: Played for the first time today...hope this info helps out. This is not meant to troll or flame, just let you know how it went. First Impression was frustrated and over-whelmed. I've played lots of FPS and MMO over the years. Du...
- by Matakage - at 2013.04.12 22:22:00
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