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101. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Ku Shala wrote: grenade damage nerf ? why not change the radius? 350 is not even going to kill a scout . I can't barley fit a grenade on my proto assault now and now i have to fit an expensive proto grenade for it to be usefull. a step backward...
- by Master Smurf - at 2014.05.23 14:24:00
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102. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Adipem Nothi wrote: Why are folks not in favor of moving the Gallente Passive Rep to Amarr? Does the King Gallente Scout really need it? Doesn't the Amarr Scout need something? We all expected the Amarr Scout to be the go...
- by Master Smurf - at 2014.05.23 12:25:00
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103. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
mr musturd wrote: minmitar scout will be screwed with the changes to the cloak as is now a minmitar needs 2 complex damps and the damp from the cloak to hide from a cal scout with 2 precision mods, minmitar is already the weakest scout and you ...
- by Master Smurf - at 2014.05.23 12:21:00
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104. Scout Registry / Killboard - in General Discussions [original thread]
Poor Poor Minmatar Guess this makes my decision for me. Xbox tomorrow and PS for my bday. I guess i'll still mess around in pubs if I'm bored and obviously check in here from time to time. See you guys in Destiny. A whole thread and not one cha...
- by Master Smurf - at 2014.05.23 12:18:00
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105. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
How about giving no suit scan range. You say you are recon - put on the modules instead of having it passive and get into situations to highlight targets.
- by Master Smurf - at 2014.05.22 19:37:00
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106. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Stefan Stahl wrote: ... When considering the balance of Scouts you should consider that a dampener and a range extender are among the most useful things a Scout can have. Everyone would like more of these on their fittings. Every other racial ...
- by Master Smurf - at 2014.05.22 18:05:00
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107. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Poor poor Minmatar
- by Master Smurf - at 2014.05.22 17:59:00
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108. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spartan MK420 wrote: Spartan MK420 wrote: maybe we should just designate slots for ewar modules?, hp modules couldnt be put in them :P example gall scout 2 highs, 2 ewar, 3 lows cal 3 highs 2 ewar 2 lows strictly examples. Please ...
- by Master Smurf - at 2014.05.22 16:32:00
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109. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Phoenix 85 wrote: CR/ACR are fine on minmatar suits where they belong. Only OP when you start putting them on other tankier suits. If you lower ROF, the min suits should get a ROF bonus to compensate. Have been saying this forever - Devs pl...
- by Master Smurf - at 2014.05.22 14:51:00
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110. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spartan MK420 wrote: another option is to make the base gallante suit a bit slower than the others, so they have to put a speed mod in a slot to compensate. They really need some negative. All of their bonuses are critical to being a scout ...
- by Master Smurf - at 2014.05.22 14:39:00
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111. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Starfire Revo wrote: CCP Rattati wrote: Please elaborate The ability for scouts to passively scan wide areas for their squad means that they're essentially a walking, permanent wall hack for 5 other people. After the cloak change, the Gal ...
- by Master Smurf - at 2014.05.22 14:29:00
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112. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spectral Clone wrote: Regis Blackbird wrote: They should remove the squad sharing passive scans (as was the idea in the first place) Scouts do recon. Its their job to scan for the squad, just like logis ress/resupply/revive/occasionaly sc...
- by Master Smurf - at 2014.05.22 14:25:00
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113. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: Master Smurf wrote: Why dont they have some archetype suits (like they do now) but they show a roadmap of skills to max them out for players that want a streamlined experience. I understand why CCP is going the way th...
- by Master Smurf - at 2014.05.19 00:27:00
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114. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Why dont they have some archetype suits (like they do now) but they show a roadmap of skills to max them out for players that want a streamlined experience. I understand why CCP is going the way they are proposing but I am almost positive it is b...
- by Master Smurf - at 2014.05.18 22:59:00
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115. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Please dont blame FOTM chasers for CCP lack of ability in balancing the game. Every game under the sun have people who want the optimal.
- by Master Smurf - at 2014.05.18 22:08:00
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116. Scout Registry / Killboard - in General Discussions [original thread]
Yeah I actually saw that shortly after I posted. So what was showed was probably pure glitter but Massive has a better rep than ubi so hopefully 2015 (maybe 2016) we will get something very good.
- by Master Smurf - at 2014.05.16 23:58:00
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117. Scout Registry / Killboard - in General Discussions [original thread]
Shotty was that public or FW? -Was it Duna or Nyain (sp)? Was on last night and every other public game was a tank spank though as a scout you can flank and pick off some of the guys. I cant believe CCP let the stupid Ambush spawn mechanic sta...
- by Master Smurf - at 2014.05.16 21:42:00
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118. This is how bad the Assault Rifle is - in General Discussions [original thread]
CCP Logibro wrote: We're aware that the CR needs to be toned down a bit (not nerfed into the ground though) and that the AR could use a little bit of love. They're both on out to do list to look at. And once done what can Minmatar suit user ...
- by Master Smurf - at 2014.05.16 20:05:00
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119. Scout Registry / Killboard - in General Discussions [original thread]
The thing about The Division is many are scared that Ubisoft showed pure glitter and the game may not be close to what it was at the reveal. I love the setting though and the concept seems close to Destiny. - Not sure about the easy switching o...
- by Master Smurf - at 2014.05.16 19:48:00
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120. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: FF14, Destiny,the Division. All have/will have PVP. none of the PVP will be balanced because it is an extra added on to cater to fans. You played them already??? And how do we know that those games' "no balance" still ...
- by Master Smurf - at 2014.05.16 19:37:00
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