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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
CLONE117
True Pros Forever
789
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Posted - 2014.05.21 21:11:00 -
[91] - Quote
should i add that the acr is slightly weaker than the mlt smg?..only it has a faster rof.
im not too sure on messing with the plasma rifle other than buffing them back to where the std ar was 31 and so forth.
as i dont want rof for the ar messed with.
mlt vets are eternal. they shall be the bane to proto scrubs everywhere...
dust 514 shall be eternal.
pve for dust 514
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Sir Dukey
SAM-MIK General Tso's Alliance
894
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Posted - 2014.05.22 02:49:00 -
[92] - Quote
CCP Rattati wrote:ResistanceGTA wrote:CCP Rattati wrote:ResistanceGTA wrote:steadyhand amarr wrote:SCR is just a close range sniper rifle you cant use like it an AR because the overheat gets you killed. Thus you cant frontline the SCR. The assult makes up for this but as everyone is amour tanking your better off using the CC or RR.
Hope that makes sense, i would rather the SCR went full auto but lost its power until you reloaded. So you unload it but if u do it to much your using a pea shooter.
With its current overheat method its a lighbitly on the front line *liability Also, the current meta is why the Scrambler is bottom of the barrel as steady said. I got my baby to Prof. V, so, if shields could gain some ground, it would do wonders to change that order. Could we get actual numbers Rattati? How out used/sold is the Scrambler. A list of 1-4 is great, but hard numbers are better. Also, Officer Scramblers please (with an Assault Variant too). Yep, EHP stacking with Plates is creating an imbalance in the whole ecosystem Would, as has been suggested elsewhere, changing plates to a % increase (Heavies get more HP while Scouts get very little) be doable with the current update plans? Or is that something that would require a patch? That would maybe remedy brick tanking scouts, but not the bigger picture of plate prevalence and lack of variety. There is also lack of incentive to move to higher class plates, as basics are very simple and efficient.
the Proficiency change really hit specialized weapons like SCR and SCP hard because they only do 80% damage instead of the possible 15%, also now that they do less damage it is much easier to overheat trying to kill the enemy. With most suits (even caldari suits) stacking way more armor than shields, it is just not viable to use this weapon.
The damage mod nerf, damage nerf, and proficiency nerf made this weapon totally worthless in Armor tank dust 514.
Edit: I would like proficiency on certain specialized weapons to be towards the opposite tanking style such as massdriver proficiency gets it 15% shield damage bonus at proficiency level 5. |
castba
Penguin's March
434
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Posted - 2014.05.22 14:05:00 -
[93] - Quote
CCP Rattati wrote:ResistanceGTA wrote:CCP Rattati wrote:ResistanceGTA wrote:steadyhand amarr wrote:SCR is just a close range sniper rifle you cant use like it an AR because the overheat gets you killed. Thus you cant frontline the SCR. The assult makes up for this but as everyone is amour tanking your better off using the CC or RR.
Hope that makes sense, i would rather the SCR went full auto but lost its power until you reloaded. So you unload it but if u do it to much your using a pea shooter.
With its current overheat method its a lighbitly on the front line *liability Also, the current meta is why the Scrambler is bottom of the barrel as steady said. I got my baby to Prof. V, so, if shields could gain some ground, it would do wonders to change that order. Could we get actual numbers Rattati? How out used/sold is the Scrambler. A list of 1-4 is great, but hard numbers are better. Also, Officer Scramblers please (with an Assault Variant too). Yep, EHP stacking with Plates is creating an imbalance in the whole ecosystem Would, as has been suggested elsewhere, changing plates to a % increase (Heavies get more HP while Scouts get very little) be doable with the current update plans? Or is that something that would require a patch? That would maybe remedy brick tanking scouts, but not the bigger picture of plate prevalence and lack of variety. There is also lack of incentive to move to higher class plates, as basics are very simple and efficient. Perhaps upping the movement penalty on the normal plates again would lower the amount of brick tanked scouts? Say 4%, 7%, 10%.. or even 4, 8, 12? Hmm, a complex plate negating a complex kin cat. Imagine that! |
Master Smurf
Nos Nothi
464
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Posted - 2014.05.22 14:51:00 -
[94] - Quote
Phoenix 85 wrote:CR/ACR are fine on minmatar suits where they belong. Only OP when you start putting them on other tankier suits. If you lower ROF, the min suits should get a ROF bonus to compensate.
Have been saying this forever - Devs pleas take note.
"Shine bright like a diamond"
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CLONE117
True Pros Forever
790
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Posted - 2014.05.22 21:35:00 -
[95] - Quote
acr is just a mlt smg that shoots a little faster. nothing more.
dust 514 shall be eternal.
pve for dust 514.
oh look. FF somehow made dust better!.
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Ziiro Celeste
Ikomari-Onu Enforcement Caldari State
232
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Posted - 2014.05.23 12:19:00 -
[96] - Quote
For the scrambler, I have prof V and do 139% to shields, the problem is everyone armor tanks and I only do 80% to armor.
The scrambler proficiency does nothing to aid it because 120% was already more than high enough.
Aisha Ctarl if you didn't know
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Firbolg Barun
Dust2Dust. Top Men.
6
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Posted - 2014.05.23 12:40:00 -
[97] - Quote
Lilith Serenity wrote:SPR-G
Sperg weapon. LOL. |
Bayeth Mal
OSG Planetary Operations Covert Intervention
384
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Posted - 2014.05.23 15:12:00 -
[98] - Quote
CCP Rattati wrote:This will be interesting. First I would like to get relative parity or usage between the racial variants, within each class (std, adv, pro) and leave the gallente variants and other race full auto variants out of the picture (for a time being) That said, currently these rifles are in relative balance, sorted from most consumed to least.
- Rail Rifles
- Combat Rifles
- Plasma (GA) Rifles
- Scrambler Rifles
Testing this as anecdotally I disagree with this ranking. Currently performing survey.
Edit: Have the data but it's 1am and need to go to bed. Will do basic analysis and post the results in the morning (in about 8 hours)
Heading over to Destiny Beta and a few others
Hit me up for Skype and PSN
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Raedon Vo-Graza
Armored Dragon Corp
33
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Posted - 2014.05.23 22:52:00 -
[99] - Quote
you know what would be great? instead of adding damage mods to the suits themselves, why not make the guns have customization slots? this way the modules on suits are not used up, and a weapon could have more slots as it goes up the ranks( militia would have 0, standard would have 1, adv 2 proto 3) and maybe it's own pg/cpu type constraints (maybe calibration points, like rigs in eve!) then more customization item's could be added in, like rof mods, damage mods, heatsinks, clip expanders, and many more options |
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