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481. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
CaveCav wrote: I'm wondering: if someone using an active Cloak Field is caught inside the blast radius of a Flux Grenade (knowing that Flux Grenades interfere with almost every piece of equipment) will he get decloacked? And what about taking d...
- by Master Smurf - at 2014.01.26 22:26:00
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482. What causes fatal errors? Dust? Psn? Or my internet connection? - in General Discussions [original thread]
Leadfoot10 wrote: I've had a total of two fatal errors since 1.7 dropped. Annoying, sure, but not a big issue, for me, at least. Some people are lucky to only get 2 in one session. It has to be the no.1 thing on the list to be rectified.
- by Master Smurf - at 2014.01.25 19:38:00
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483. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
I said can be the fastest. Most probably wont run that but you could run 2 KC and stamina and range with a shield and precision. Their precision is good enough unless everyone is going to be a Gal Scout after 1.8 I think the suit is slightly ...
- by Master Smurf - at 2014.01.25 16:26:00
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484. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
Korvin Lomont wrote: Simply by the stats the gallente is the second worst or worst scout. It has overall weaker stats. Yes it has a build in 3HP/sec amor rep bohoo look at the caldari 50hp/sec out of the box for shields and pretty neat shield s...
- by Master Smurf - at 2014.01.25 12:46:00
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485. Rifle "balance" - in General Discussions [original thread]
Oh I wasnt saying OP vs the RR. This was prior to the RR even being out. I was saying to stop the ScR spam of uncharged shots you could implement something like that. The reason you dont see much of it anymore is that people have moved on to the...
- by Master Smurf - at 2014.01.24 20:07:00
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486. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
Where I differ from Ghost If you arent going to HP tank your scout, A gallente scout looks great as it can fit all the good stuff and can always be at full strength without help. Given its bonuses it really is a good lone wolf imo I dont see ho...
- by Master Smurf - at 2014.01.24 20:00:00
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487. Scout Registry / Killboard - in General Discussions [original thread]
Crash Gaden wrote: If I behave like a Scout will you overlook my Sentinel suit and let me join your club? But seriously, I am constantly amazed how many Medium Frame suits just let me sneak up behind them. I have been having a surprising amo...
- by Master Smurf - at 2014.01.24 19:43:00
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488. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
Preach!!! I would be fine reading other interpretations of the new suits but just looking at things, Gallente look to be sitting pretty.
- by Master Smurf - at 2014.01.24 19:37:00
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489. Rifle "balance" - in General Discussions [original thread]
Tectonic Fusion wrote: John Demonsbane wrote: Take the CR, ScR, put them aside. They're ok. Maybe OP compared to anything but the other 2 rifles but that's another discussion. AR: Make it shorter range with a higher ROF/DPS/whatever than c...
- by Master Smurf - at 2014.01.24 19:29:00
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490. Any news of an AR buff or CR/RR nerf in 1.8? - in General Discussions [original thread]
Iron Wolf Saber wrote: CCP is still tweaking numbers so until a blue posts about it please wait. The design goals is to increase TTK slightly. I just hope they take into consideration that they are making Assaults (sans Minmatar) and Sent...
- by Master Smurf - at 2014.01.24 16:27:00
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491. Rifle "balance" - in General Discussions [original thread]
NAV HIV wrote: Kira Takizawa wrote: Tectonic Fusion wrote: So... Assault Rifle: Easiest to use. Good against multiple targets, but the shortest range. Defeats shield tankers. Scrambler Rifle: Hardest to use. Excels in one on one combat, a...
- by Master Smurf - at 2014.01.24 15:48:00
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492. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: Master Smurf wrote: Scout Registry wrote: @ Profile vs Precision Let's see how the dice fall before we start tweaking things. My 1st question would be - What do we think should win out? - And then work from there. ...
- by Master Smurf - at 2014.01.24 14:23:00
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493. MINMATAR ASSAULT & LAZERR OP OMGOLLEYHOSH! - in General Discussions [original thread]
True Adamance wrote: Master Smurf wrote: pagl1u M wrote: Chunky Munkey wrote: DeadlyAztec11 wrote: .... In 1.8 Calling it And yes, it is awesome in 1.7. Think Chromosome Viziam Laser Rifle . Yeah Nah, laser needs a solid ...
- by Master Smurf - at 2014.01.24 14:03:00
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494. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: @ Profile vs Precision Let's see how the dice fall before we start tweaking things. My 1st question would be - What do we think should win out? - And then work from there.
- by Master Smurf - at 2014.01.23 21:14:00
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495. Scout Registry / Killboard - in General Discussions [original thread]
1 enhanced module and an equipment slot using cloak which keeps you "invisible" for 30 - 80 secs
- by Master Smurf - at 2014.01.23 20:45:00
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496. MINMATAR ASSAULT & LAZERR OP OMGOLLEYHOSH! - in General Discussions [original thread]
pagl1u M wrote: Chunky Munkey wrote: DeadlyAztec11 wrote: .... In 1.8 Calling it And yes, it is awesome in 1.7. Think Chromosome Viziam Laser Rifle . Yeah Nah, laser needs a solid hp platform from which to deal its damage. Minm...
- by Master Smurf - at 2014.01.23 20:17:00
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497. Scout Registry / Killboard - in General Discussions [original thread]
Cyrius Li-Moody wrote: Your willingness to give up your only 2 low slots doesn't account for every scout in the game. Allow me to give you a slap in the face to snap you out of whatever state you are in. Requiring a scout to use 2 dampeners fu...
- by Master Smurf - at 2014.01.23 19:28:00
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498. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Well that line was for medium frames trying to be super dampened - not Lv5 scouts. It was CCP who chose to give all scouts the base and only have the Gallente increase per level.
- by Master Smurf - at 2014.01.23 19:25:00
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499. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
So you are saying that someone who is running a Proto cloak (stil dont know skill multiplier) plus the necessary amount of dampening shouldnt be electronically invisible for 80 secs ? I wouldnt go that far. There is still a visual and audible...
- by Master Smurf - at 2014.01.23 19:15:00
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500. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Driftward - would you be happy then if 25% was the profile bonus on the Proto cloak and lesser reductions on the Advanced and Standard ?
- by Master Smurf - at 2014.01.23 19:02:00
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