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201. Full Respec Slated for May 5th... - in General Discussions [original thread]
lololoolololololol.........................ahhhhhhh.. These threads balance out the frustration associated with this game nicely
- by Master Smurf - at 2014.04.16 23:00:00
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202. Double the remote explosive delay and increase the damage - in General Discussions [original thread]
Thor Odinson42 wrote: I don't think you should be able to throw them as far as you are able to. I also think when you toss them down from pipes they should detonate wherever they land instead of being able to wait until there's a cluster of peo...
- by Master Smurf - at 2014.04.16 19:23:00
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203. > Appia Vibbia CPM1 - Proven Kill Boosting, application not dismi... - in General Discussions [original thread]
DUST Fiend wrote: The Robot Devil wrote: I will bet my character that they influence development way more than you think. Which is precisely why I feel they cause far more harm than good. None of them are qualified to offer up balancing an...
- by Master Smurf - at 2014.04.16 19:16:00
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204. Double the remote explosive delay and increase the damage - in General Discussions [original thread]
Sinboto Simmons wrote: The range is 5 meters, from basic to proto, my MD and any grenades in my arsenal have a bigger radius. No change too them, and no reason to use anything other than basic, barring the amount carried and placed, if you're...
- by Master Smurf - at 2014.04.16 16:21:00
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205. Double the remote explosive delay and increase the damage - in General Discussions [original thread]
Cat Merc wrote: Master Smurf wrote: Pseudogenesis wrote: I would sympathize with you if it didn't take like 6 centuries to throw and arm a remote explosive They arm pretty quick. But throw - such a strong word You cant toss them far...
- by Master Smurf - at 2014.04.16 16:08:00
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206. Double the remote explosive delay and increase the damage - in General Discussions [original thread]
Pseudogenesis wrote: I would sympathize with you if it didn't take like 6 centuries to throw and arm a remote explosive They arm pretty quick. But throw - such a strong word You cant toss them far at all and the range isnt enormous. Cat i...
- by Master Smurf - at 2014.04.16 14:46:00
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207. Shields aren't suppose to be like Armor - in General Discussions [original thread]
DeadlyAztec11 wrote: Denn Maell wrote: Passive tanking and active tanking are not synonymous with shield and armor. In Eve you can tank his and stand and deliver with shield ships (that's what Caldari are all about), and you can fast-regen t...
- by Master Smurf - at 2014.04.16 14:32:00
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208. my new assault => the gallente scout - in General Discussions [original thread]
BL4CKST4R wrote: also you are very easily countered by a shotgun Caldari scout. Stop living in the past - they are all running CR/ACR now - spot you from way out and hose you to death. Its really pathetic when all other races make better u...
- by Master Smurf - at 2014.04.16 14:05:00
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209. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Spademan wrote: Quil Evrything wrote: After much mocking of the Amarrr "Scout".. I actually tried it yesterday. And was impressed. It's very newb friendly. You can fit the basic scout, with Two armor plates, and a repair...
- by Master Smurf - at 2014.04.15 19:54:00
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210. Why Does everyone hate on CCP... - in General Discussions [original thread]
Auris Lionesse wrote: Game is 5 years behind schedule, On the wrong system, still in beta, not subscription based, and a broken unbalanced lobby shooter with no mmo in the "mmofps" Was the game ever supposed to be subscription based ? EVE ...
- by Master Smurf - at 2014.04.14 21:49:00
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211. Further evidence of why CCP sucks - in General Discussions [original thread]
CCP suck in many areas (suck such on a strong word) but even the most talented and best funded companies decide to cancel projects and close studios. That is the way of the industry. Lets hope some of the retained staff come Dust's way even if i...
- by Master Smurf - at 2014.04.14 21:44:00
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212. Driveby HMG sentinels - in General Discussions [original thread]
HowDidThatTaste wrote: The Hop N POP! Still a classic Yup - exposes CCP design skills everytime
- by Master Smurf - at 2014.04.14 21:39:00
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213. CPM cloak discussion - in General Discussions [original thread]
BigStuarty wrote: I really do think my suggestion would be a fair trafe off... Shinobi MumyoSakanagare ZaShigurui wrote: BigStuarty wrote: The cloak is the issue, invisability is truly power in your hands. Im ok with it, at least a conc...
- by Master Smurf - at 2014.04.14 15:24:00
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214. Scout Registry / Killboard - in General Discussions [original thread]
Thing is Min dont have hp, range, dampening or precision in their favour and what you advocate is not taking advantage of the one thing they do have when the others do fine at maximising their attributes. Not saying what you advise is wrong but g...
- by Master Smurf - at 2014.04.13 02:01:00
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215. Scout Registry / Killboard - in General Discussions [original thread]
Oh - just finished watching Capn 2 Will now always picture my Minnie clones as the Winter Soldier
- by Master Smurf - at 2014.04.12 21:40:00
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216. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Secondary post as this is about cloak. But if things like flux start to drain cloak, along with weapons. I see a lot fewer people running them. Cloaks make my life a little easier, but if they get to be "more trouble", I w...
- by Master Smurf - at 2014.04.12 21:06:00
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217. Min scout, that PG is really limiting. - in General Discussions [original thread]
C Saunders wrote: 2100 Angels wrote: Hang on, so because you can't fit every module slot with proto modules, you want a pg increase? That is exactly what the suits PG levels are designed to limit. Min has more CPU than the other suits, less ...
- by Master Smurf - at 2014.04.12 15:37:00
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218. Changing tank physics: Go Speed Tanker! - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Repeat before signing in to Dust514 or these forums: Dust514 is a Science Fiction video game about Immortal Mercenaries in Spaaace . Repeat before and after a match. Also before reading, replying or posting in the foru...
- by Master Smurf - at 2014.04.10 16:04:00
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219. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: I've decided I'm going to start running proto scanners and eventually skill up a gal logi so I can show all these whiney scrubs that the scanner IS STILL USEFUL. Need MOAR SP s! Incoming!!!!!!! CCP is tossing around SP l...
- by Master Smurf - at 2014.04.09 16:48:00
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220. Squsihy Minimandos :/ - in General Discussions [original thread]
Himiko Kuronaga wrote: Enhanced damage mods? What the hell are you guys smoking? Complex. Always complex. If you can't run complex you shouldn't even be running the suit. really??? 1% makes that big of a difference for all those resources...
- by Master Smurf - at 2014.04.08 18:01:00
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