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1181. CCP, here is an example of a competent developer - in General Discussions [original thread]
Cat Merc wrote: While I hate all the PS2 spam, this isn't about PS2 being a better game. What this is, is about how you're supposed to not only listen, but to react to the community aswell. https://twitter.com/j_smedley/status/3576560645917982...
- by Marston VC - at 2013.07.18 16:49:00
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1182. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Just make it so LAV's come to a complete stop when they hit someone like they used to! OR, give them collision damage based off players they hit! OR make it so the Logistics LAV has less of a tank then ACTUAL TANKS...... one of those three..... or...
- by Marston VC - at 2013.07.18 16:41:00
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1183. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
Deluxe Edition wrote: I posted this in the feedback section: https://forums.dust514.com/default.aspx?g=posts&m=1068096#post1068096 This post is to garner much needed support for the idea. For purpose of disclosure I have 19.5 Million S...
- by Marston VC - at 2013.07.18 00:28:00
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1184. The Servers - in General Discussions [original thread]
Sha Kharn Clone wrote: Its game over Dust is dead. The optimism is strong with this one!
- by Marston VC - at 2013.07.18 00:26:00
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1185. Proto Mass Driver vs 5khp Gunlogi? - in General Discussions [original thread]
French Fancy wrote: Is it me or does it seem a bit absurd that a "LIGHT" weapon can slowly but surely ship away at a "heavy" vehicle (we all know the gunlogi is not the best tank atm but meh, prefer its' look... I was in a match in my 5khp+ g...
- by Marston VC - at 2013.07.18 00:18:00
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1186. Scrambler Rifle = Toon Toy-gun. Fix needed. - in General Discussions [original thread]
Sylwester Dziewiecki wrote: I skill up Semi-Automatic SCR on me alt recently, and I'm disappointment that I have 3-4 shoots and standard version is overheat. It's hurt that I have to pay more attention to overheating measure than focusing on wh...
- by Marston VC - at 2013.07.17 16:50:00
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1187. Scrambler Rifle = Toon Toy-gun. Fix needed. - in General Discussions [original thread]
Pandora Mars wrote: Speaking of Semi-Automatic SCR... it doesn't work as it obviously should work. At all. I know for sure from the forums and in-game friends that the majority of people agree with the fact SA Scramblers are messed up. They ar...
- by Marston VC - at 2013.07.17 16:49:00
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1188. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Hawkings Greenback wrote: I remember when proxies could flip an lav. that was cool, can they still do that? Do proxies suffer with hit detection issues like the mass driver did due to the speed of lavs ? speed tanking l...
- by Marston VC - at 2013.07.17 05:55:00
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1189. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Seymor Krelborn wrote: I posted here before and liked the OP... not gonna read through 9 pages so ill just ask here possibly again.... are we gonna get something done about the random disappearing REs... cause that is effing annoying and gets m...
- by Marston VC - at 2013.07.17 05:53:00
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1190. Dust 128 VS 128..... Would it really be fun?? - in General Discussions [original thread]
CoD isAIDS wrote: DUST Fiend wrote: 2000 vs 2000 Bring as many as you can muster or perish before the swarm. Maybe if CCP builds a smaller scale supercluster for supersized Dust battles separate from Tranquility, a couple of years down t...
- by Marston VC - at 2013.07.17 05:50:00
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1191. I was lurking around Playstation forums... - in General Discussions [original thread]
Gabe Galvao wrote: And people there really appreciate the game the way it is right now, nobody complains about LAVs. And they are enjoying sum of dat Challenge that's going on right now. Yeah, and their wallets are all the more fatter too...
- by Marston VC - at 2013.07.17 04:42:00
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1192. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Abby Invo wrote: Most games seem to get along just fine with jeeps and warthogs running people over, what is it about Dust's mechanics that make this an unacceptable phenomenon? When you run someone over in Halo or Battlefield the community doe...
- by Marston VC - at 2013.07.17 01:06:00
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1193. To DEVELOPERS and anyone who would like to give there input of my idea. - in General Discussions [original thread]
Travis Nara wrote: Okay, so I was thinking about different things that could be implemented into the game. One of my first and main ideas was there are vehicles in the game, but what if you make animals that had guns on them. Like a cheetah or ...
- by Marston VC - at 2013.07.17 01:03:00
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1194. To DEVELOPERS and anyone who would like to give there input of my idea. - in General Discussions [original thread]
CCP FoxFour wrote: So um..... yea.... what do I say to this? You specifically would say "duck tape some flaylock pistols on that cheetah and we've got a deal"
- by Marston VC - at 2013.07.17 01:02:00
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1195. Factional Warefare Idea - in General Discussions [original thread]
The Robot Devil wrote: Marston VC wrote: The Robot Devil wrote: Allow pilots to pool ISK EVE side and mercs to pool ISK DUST side. If some pilots wanted to take a system easier they would add to the mercenary pool for the system they want...
- by Marston VC - at 2013.07.17 00:45:00
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1196. Factional Warefare Idea - in General Discussions [original thread]
ZDub 303 wrote: Marston VC wrote: ZDub 303 wrote: No matter what the final system is... faction warfare should have unique rewards that you cannot get from playing in IB/PC in order to make the game mode worth playing. I just hope you gu...
- by Marston VC - at 2013.07.17 00:42:00
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1197. Factional Warefare Idea - in General Discussions [original thread]
ZDub 303 wrote: No matter what the final system is... faction warfare should have unique rewards that you cannot get from playing in IB/PC in order to make the game mode worth playing. I just hope you guys move away from the carebear IB system...
- by Marston VC - at 2013.07.16 17:23:00
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1198. Factional Warefare Idea - in General Discussions [original thread]
ZDub 303 wrote: No matter what the final system is... faction warfare should have unique rewards that you cannot get from playing in IB/PC in order to make the game mode worth playing. I just hope you guys move away from the carebear IB system...
- by Marston VC - at 2013.07.16 17:21:00
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1199. What does it take to get a dev response? - in General Discussions [original thread]
Cat Merc wrote: This thread gets the Cat Merc seal of approval. I put a lot of effort into cowriting and testing everything with Arkena for that armor thread, all for nothing. :( that makes me sad CAT!
- by Marston VC - at 2013.07.16 17:21:00
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1200. Factional Warefare Idea - in General Discussions [original thread]
The Robot Devil wrote: Allow pilots to pool ISK EVE side and mercs to pool ISK DUST side. If some pilots wanted to take a system easier they would add to the mercenary pool for the system they want control of and the pool of ISK would be divide...
- by Marston VC - at 2013.07.16 17:19:00
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