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661. Recruit Assault Rifle Stats - in Rookie Training Grounds [original thread]
Checked the stats on this thing and it seems to be the same as militia except it deals 31,6 HP damage. Basically it's a militia AR BPO with a built in militia damage modifier, not too bad. Both the standard AR and Exile only deal 31,0 HP damage b...
- by Marc Rime - at 2013.01.26 20:48:00
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662. How many Mercenaries do you think there are worldwide? - in General Discussions [original thread]
I don't get that graph. Is it showing number of mercs added every hour? So you'd have to figure out the intervals and add them all up to get the total number? The > 600k part at the top sound nice. Since when is it counting? The move to TQ?
- by Marc Rime - at 2013.01.24 23:07:00
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663. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Sam Slaid wrote: Or EVEN sp=wp to 500 , then sp=wp / 2 for 500-1000, then sp=wp/4 for over 1000 Still gives increasing remuneration for excellent performance, but hopefully avoids excessive gain. this
- by Marc Rime - at 2013.01.23 21:04:00
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664. ~IMPORTANT~ SP Debates move on to the next level. - in General Discussions [original thread]
Funny, I didn't even notice the announcement at the top of the forum. Thanks for bringing it to my attention ;).
- by Marc Rime - at 2013.01.23 17:42:00
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665. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
DJINN leukoplast wrote: Daily SP cap with rollover that resets every week is the perfect solution. I agree - apart from the reset-bit. If they reset the weekly pool on a certain day people will feel they "need" to play the day before the we...
- by Marc Rime - at 2013.01.22 20:42:00
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666. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
CCP Cmdr Wang wrote: I would like to explain the reasons on why we are testing the removal of the SP cap and keep you all better informed. Cheers ;). CCP Cmdr Wang wrote: The development team has been listening intently to the tons of fee...
- by Marc Rime - at 2013.01.22 19:53:00
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667. Merc quarters avatar switching - in Technical Support/Bugs [original thread]
Make sure a logi fitting is set to favorite.
- by Marc Rime - at 2013.01.19 16:20:00
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668. "Your connection to the host has been lost." - in Technical Support/Bugs [original thread]
Keep getting "Your connection to the host has been lost." ~9/10 when trying to play skirmish. Ambush has worked every time so far tho.
- by Marc Rime - at 2013.01.19 16:01:00
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669. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
Please add MarcRime again (nick, and therefore access, apparently expired) Thanks!
- by Marc Rime - at 2013.01.17 15:12:00
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670. [Suggestion] Active SP pool rather than weekly reset of rollover SP - in Feedback/Requests [original thread]
(Copied this from something I wrote in a thread in the general forum since I doubt every single thread in there for suggestions is trawled for suggestions ;)) Just a thought for when you rework the SP cap: There should obviously be a rollover, b...
- by Marc Rime - at 2013.01.17 14:39:00
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671. Am I the only one that likes the daily cap better than the weekly? - in General Discussions [original thread]
I partly agree and have to admit that I've had more fun the past week. This is OFC partly because RL has allowed me to play most days so I've not personally "suffered" from the cap, and partly because we're now playing for real with no more planne...
- by Marc Rime - at 2013.01.17 13:00:00
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672. 0 SP/ISK if you're on both sides in the same battle - in Technical Support/Bugs [original thread]
I entered a battle at start and left after a few seconds. Queued again and ended up in the same fight but on the opposite team (same map, recognized some of the names on what was now the enemy team). At the end I got no SP or ISK. I guess the rea...
- by Marc Rime - at 2013.01.16 12:37:00
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673. Booster Math - in Rookie Training Grounds [original thread]
Musta Tornius wrote: The unboosted values are 0.5 times the active but agreed, give us more values op! 0.75 actually (sorry 'bout the nit-pick, but the subject has "math" in it after all ;))
- by Marc Rime - at 2013.01.16 11:56:00
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674. Check your passive SP Booster - in General Discussions [original thread]
Ignoble Son wrote: However there is still a problem: A 50% bonus to 3.6 should mean a reduction of 3.6 by half. 50% of 3.6 is 1.8, not 2.35 as you have stated. So there is still a bug. There's not. Without the booster you're getting 24 00...
- by Marc Rime - at 2013.01.16 09:53:00
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675. Noob here Getting 75 sp why? - in General Discussions [original thread]
Luapseirffej wrote: Sorry to jump on this post but is the passive sp still working? Because I thought I read somewhere they haven't changed the passive but I haven't received any for 2 days. Passive works for me. Had to manually activate it e...
- by Marc Rime - at 2013.01.13 23:21:00
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676. CCP is hearing our complaints, so stop complaining about them >.> - in General Discussions [original thread]
Ryder Azorria wrote: The daily cap hotfix mentioned was the hotfix that GAVE us the daily cap, just now everyone has realised that weekly was better. True, but they also say that "[t]he current plan is to change the SP cap from a weekly limi...
- by Marc Rime - at 2013.01.12 11:37:00
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677. Connection Failed - in General Discussions [original thread]
Wonder what they're fixing. Surely it can't take this long to sort out the UVT purchases? Maybe it's a cunning plan to keep players from hitting the cap today ;).
- by Marc Rime - at 2013.01.11 16:19:00
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678. IF you just joined the fourms to complain about the sp cap..please read this first - in General Discussions [original thread]
I actually had just as much fun playing after hitting the cap. Only difference was once I got tired of playing I logged instead of grinding "just one more game" for the SP.
- by Marc Rime - at 2013.01.11 15:49:00
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679. Connection Failed - in General Discussions [original thread]
Fourth update \o/
- by Marc Rime - at 2013.01.11 15:38:00
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680. [bug] playstation move - weapons, aiming - in Technical Support/Bugs [original thread]
Agreed. It's useless in its current state. I played quite a lot (most of the time really) using it some time ago, but eventually I got sick of losing track of the cross hair, having it obscured by the weapon, only being able to aim with the AR et...
- by Marc Rime - at 2012.12.04 19:39:00
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