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101. Coming from someone that spec'd into a Caldari Scout - in General Discussions [original thread]
Jack McReady wrote: you can get a scout with 800 ehp that sports high speed I experimented with a few fittings. While it's possible to get 800 EHP it makes you slower than an un-bricked assault (and eats all available slots).
- by Marc Rime - at 2014.03.28 08:46:00
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102. why can scouts assault better than assault suits? - in General Discussions [original thread]
Caldari Assault C-I with two complex extenders - 553 (or was it 557) EHP. Caldari Scout ck.0 with four complex extenders - 540 EHP. They both have two low slots. One is proto, the other isn't.
- by Marc Rime - at 2014.03.27 20:08:00
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103. Amarr scout... - in General Discussions [original thread]
MrShooter01 wrote: So, if they did refund the skill, you wouldn't have made a topic going "Hey WTF, I got proto amarr scouts and when I saw I had SP left over I spent it in a bunch of other skills, and now that you refunded the skill I don't ...
- by Marc Rime - at 2014.03.27 19:07:00
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104. Everyone complaining about lost SP - in General Discussions [original thread]
They should have to pay interest on the borrowed SP. Cut their SP gains by, say, 10% until they work off the debt.
- by Marc Rime - at 2014.03.27 18:56:00
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105. Lets look at scouts for a second objectively. - in Feedback/Requests [original thread]
Assault mk.0 has 5 highs, not 4. Seems it also got to keep its 1hp/sec armour regen.
- by Marc Rime - at 2014.03.26 10:44:00
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106. Cloaks half broken - in General Discussions [original thread]
I've had that happen before the patch too. Never thought much about it so I couldn't tell if it's linked to using equipment or not. Seems likely though. Either way, I'm pretty sure it's not a new bug nor is it only affecting cloaks.
- by Marc Rime - at 2014.03.25 23:06:00
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107. Anyone try nanohive, cloak and contact grenades yet? - in General Discussions [original thread]
;)
- by Marc Rime - at 2014.03.25 16:16:00
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108. CCP HOW THE FU... - in General Discussions [original thread]
bamboo x wrote: Chinese New Year man. They took a vacation while we were all suffering in Tanks514 Well, yeah, employees get to do that sh*t. Slavery has been abolished, even for game devs. Go figure.
- by Marc Rime - at 2014.03.25 16:06:00
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109. CCP HOW THE FU... - in General Discussions [original thread]
Uh, there are no major errors in that list. It's all just someone doing stuff in a hurry and making the odd mistake, it happens. Yeah, meticulously checking everything before release would have caught most of the mistakes, but that takes a *lot* o...
- by Marc Rime - at 2014.03.25 16:02:00
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110. shotguns not doing damage sometimes - in General Discussions [original thread]
Nothing new there. Shotgun hit detection has been like that since Uprising 1.0 (well, maybe it's not quite as bad anymore, but it's not fixed yet).
- by Marc Rime - at 2014.03.25 14:30:00
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111. More kick to the Rail Rifle? - in General Discussions [original thread]
Been a while since I last used the RR, but I picked it up today just to test the damage. Still drops people really quickly it would seem. What do you mean when you say kick? I noticed the screen was vibrating like hell (but it's always done that ...
- by Marc Rime - at 2014.03.25 14:15:00
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112. [bug] STD gallente scouts are missing slots - in Technical Support/Bugs [original thread]
The Scout G-I only has two low slots instead of three. It's also missing the second equipment slot. This problem also exists for the 'Valor' Scout G-I (BPO) and the old 'Solstice' and 'Kindred' vanity suits.
- by Marc Rime - at 2014.03.25 11:51:00
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113. 1.8 Combat Rifle Still King - in General Discussions [original thread]
So the plasma rifle has, what, 3-4% higher dps than the rail rifle now. Except that armour values, against which rails deal more damage, are generally higher than shield values... Guess they're more or less balanced, or would be, if they had the t...
- by Marc Rime - at 2014.03.25 00:31:00
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114. Speculation- 'next major reveal' coming for dust 514 at fanf... - in General Discussions [original thread]
- The coming update gets hyped. Players buy into the hype and then rage when it doesn't quite live up to their, lets face it, often unrealistic expectations.
- by Marc Rime - at 2014.03.22 20:41:00
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115. 1.8 nerfing AV again with grenade nerf? - in General Discussions [original thread]
Asha Starwind wrote: Marc Rime wrote: Doesn't matter. It's only a theoretical nerf ;). "Grenade count reduced by 1" What's so theoretical about it? It's a capacity/clip size nerf. Only if CCP, reduces cpu/pg accordingly (by 1/3rd), it's ...
- by Marc Rime - at 2014.03.21 23:06:00
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116. 1.8 nerfing AV again with grenade nerf? - in General Discussions [original thread]
Doesn't matter. It's only a theoretical nerf ;).
- by Marc Rime - at 2014.03.21 22:53:00
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117. Why does the shotgun work against me? - in General Discussions [original thread]
The problem is when you need more than two shots. Suddenly the disadvantages become extremely obvious.
- by Marc Rime - at 2014.03.21 18:09:00
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118. goodbye to our Russia players? - in General Discussions [original thread]
Baal Omniscient wrote: No worries. As everyone who follows politics knows, as soon as you resort to using the bad guys from WWII as examples, you've lost the argument. Politics? Arguments on the Internet is what spawned Godwin's Law in the fi...
- by Marc Rime - at 2014.03.21 16:55:00
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119. Seems they deployed a fix for the mauler rewards today - in General Discussions [original thread]
Musta Tornius wrote: Yeah, I got way more than I was expecting... not that I'm complaining :) I got less than I expected (or rather hoped for, didn't keep track during the event), but enough to keep me happy ;).
- by Marc Rime - at 2014.03.21 16:27:00
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120. Seems they deployed a fix for the mauler rewards today - in General Discussions [original thread]
I got both - but then I'd been missing a *lot* of both ;).
- by Marc Rime - at 2014.03.21 16:24:00
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