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501. I'd like to see a bonus to using race weapons for suits in the future. - in General Discussions [original thread]
Please NO! Why would you want to limit the number of viable suit/weapon combinations like this? I'm hoping the gallente assault bonus is a mistake -- hopefully they picked it in a hurry and will sort it out later (along with other bonuses that ar...
- by Marc Rime - at 2013.05.27 21:28:00
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502. I've stopped spending money on DUST 514 since...... - in General Discussions [original thread]
Chromosome was, despite its faults, enough fun to spend money on. Uprising, so far, isn't. Not spending money on something that isn't fun. Not to mention that "we're adding new skills, allowing you to really specialise" just made previously gene...
- by Marc Rime - at 2013.05.27 21:14:00
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503. [BUG?] Gallente Advanced Light Frame/Scout probably has incorrect highs/lows - in Technical Support/Bugs [original thread]
Doyle Reese wrote: I would like my proto Scout to have 2/4 :D Yeah, would be nice to get the sixth slot they took away in Uprising. (And they should restore the scanner range advantage we had. And make suit scanners work again. Why did they ...
- by Marc Rime - at 2013.05.27 19:44:00
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504. [feedback] Turning speed is *way* too low when using PS3 Move - in Feedback/Requests [original thread]
Turning is much slower than when using DS3. Anyone, even a heavy, can out-strafe a move-user. Pretty much makes impossible to use at close-medium range (IMO). It's also useless at medium+ range since even the slightest twitch, such as pulling the...
- by Marc Rime - at 2013.05.27 19:18:00
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505. Aim frame rate issues. - in Technical Support/Bugs [original thread]
Whoa, this thread is almost down on page two, better post something... I dug out my move, sharpshooter etc. to see how they worked in Uprising. This aiming issue really ruined it, especially in close quarters. I remember shotgun used to work fair...
- by Marc Rime - at 2013.05.27 19:02:00
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506. How Hard Is It To Respec A Population , That's Less Then 6000 Players! - in General Discussions [original thread]
I think they print all the support tickets and emails, mark the character name with a highlighter, sort them in alphabetical order and then either type in the names manually or run it all through an OCR reader (in which case they only need to go t...
- by Marc Rime - at 2013.05.27 17:54:00
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507. [feedback] Lights/scouts need more responsive movement - in Feedback/Requests [original thread]
Actually movement could be more responsive on all suits, but it's mostly noticeable on scouts. Yet another reason to switch to medium suits I guess :P. When strafing in one direction and then the other there's quite a delay before the character a...
- by Marc Rime - at 2013.05.25 17:01:00
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508. Bug: sever is currently not available - in Technical Support/Bugs [original thread]
I also had trouble logging in a few minutes ago, but it seems to work now.
- by Marc Rime - at 2013.05.23 18:44:00
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509. [BUG] Movement is still unresponsive/sluggish - in Technical Support/Bugs [original thread]
Am I the only one who thinks this? Or did everyone else just give up hope it'll ever get fixed? :P
- by Marc Rime - at 2013.05.23 18:13:00
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510. [bug] Passive scanner is broken (even more so than you might think) - in Technical Support/Bugs [original thread]
Spacetits CDXX wrote: Yes it is. Back when we had that discussion there was some speculation that the scanner might work to a lesser degree... or at least I thought that could be the case, otherwise I wouldn't have bothered with further tes...
- by Marc Rime - at 2013.05.23 18:10:00
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511. [bug] Passive scanner is broken (even more so than you might think) - in Technical Support/Bugs [original thread]
I've had the passive scanner skills (precision enhancement, profile dampening, range amplification) maxed since the first day of Uprising. Those ~-á3M SP did not seem to do much, so I did what any sensible investor would do in that situation -- sp...
- by Marc Rime - at 2013.05.22 21:38:00
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512. Aim frame rate issues. - in Technical Support/Bugs [original thread]
After playing a few games with HD resolutions disabled I've realized just how choppy things actually are now that I'm back to using 720p. It's horrible! Sadly I can't really play at the lower resolution either, it's smooth but pretty much impossi...
- by Marc Rime - at 2013.05.22 17:58:00
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513. [BUG] Movement is still unresponsive/sluggish - in Technical Support/Bugs [original thread]
Wish they had a real issue tracker we could report bugs in. Would be nice to know if what we report is known, being worked on, working as intended (not a bug in their eyes), mistakenly believed to be a duplicate of some other issue or simply ignor...
- by Marc Rime - at 2013.05.21 17:48:00
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514. Would you like to have graphic quality slider options? - in General Discussions [original thread]
Matakage wrote: Marc Rime wrote: But it doesn't fit the console we all have. ... Woosh...
- by Marc Rime - at 2013.05.21 07:45:00
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515. Would you like to have graphic quality slider options? - in General Discussions [original thread]
Cpt Murd0ck wrote: No it's one size fits all on console I'm afraid But it doesn't fit the console we all have. I understand they want the pretty graphics for marketing reasons (screenshots and all that)... but... Yeah, I'd like the option t...
- by Marc Rime - at 2013.05.20 21:06:00
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516. Aim frame rate issues. - in Technical Support/Bugs [original thread]
XeroTheBigBoss wrote: I know for a fact the problem is NOT the PS3 can't handle this game. The graphics on this game are not over the charts by any means I have seen other games go a lot crazier with their graphics. Hell I would say COD has mo...
- by Marc Rime - at 2013.05.20 20:48:00
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517. Laser shooting through object - in Technical Support/Bugs [original thread]
Maybe he was shooting at your feet. I've done that sometimes, it's quite funny ;).
- by Marc Rime - at 2013.05.20 19:29:00
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518. Aim frame rate issues. - in Technical Support/Bugs [original thread]
Aiming is not fine, and the problems are not due to what's described in this thread. This is a separate issue (a very real issue however ;)). I don't know what's causing it, maybe the PS3 can't quite handle the new graphics and models don't get re...
- by Marc Rime - at 2013.05.20 19:07:00
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519. [BUG] Movement is still unresponsive/sluggish - in Technical Support/Bugs [original thread]
The right stick (aiming) feels more responsive now, but the left stick (movement) is still sluggish and unresponsive. It feels like you're on a slippery surface or wading through something sticky. Please do whatever you did to improve aiming to t...
- by Marc Rime - at 2013.05.20 17:26:00
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520. D.A.T.S. - in General Discussions [original thread]
Makes sense. They already mix controller types so I see no reason why two combat systems couldn't co-exist!
- by Marc Rime - at 2013.05.19 19:58:00
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