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21. Tacnet expanded features - in Feedback/Requests [original thread]
shaman oga wrote: Also The lack of human sound comunication in Dust is really annoying, there are no screams, mercs are not yelling at each other. I understand why mercs don't yell at each other, but at this point we need an improved not verbal...
- by Mahal Daj - at 2015.05.07 17:49:00
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22. Tacnet expanded features - in Feedback/Requests [original thread]
shaman oga wrote: Currently squad leader orders are just a way to farm more WP (defend) and some commands are overlapping (attack or conquer), the other is almost unused (regroup). First of all, commands should be more intuitive and easy to us...
- by Mahal Daj - at 2015.05.07 15:44:00
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23. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a different way then just with mo...
- by Mahal Daj - at 2015.04.09 21:54:00
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24. Tactical sniper rifle - in Feedback/Requests [original thread]
There was actually a time when you could hit someone with the Tactical Sniper, it was my favorite weapon. I no longer use it.
- by Mahal Daj - at 2015.01.25 13:05:00
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25. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
If you're having framerate issues I feel bad for you son, slow down your menu inputs and have some fun. I've got two PS3's (fat and superslim) running Dust514 at the same time on a basic broadband connection flawlessly 99% of the time... my secre...
- by Mahal Daj - at 2015.01.14 14:45:00
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26. [Feedback] Fewer OB's creating more frustration - in Feedback/Requests [original thread]
All valid points. My intention was to point out that when Orbital Strikes were more common (Uprising <1.5) fewer people would risk putting proto-type gear on the field, in my experience that made it easier to fight back using basic gear (the ch...
- by Mahal Daj - at 2015.01.14 14:41:00
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27. [Feedback] Fewer OB's creating more frustration - in Feedback/Requests [original thread]
I remember a time when Orbital Strikes in Pubs were more common. It kept each team on their toes, and more spread out. It seems to me that the lack of counter for slayer-squads has reduced the enjoyment of more casual players, and that more people...
- by Mahal Daj - at 2015.01.13 16:23:00
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28. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
1. I've had issues with chats causing instability, to the point that I reinstalled the client and deleted all channels once 2. we do need better ways to communicate, player emotes would be great, or something like Abe's Oddesee's RealSpeak
- by Mahal Daj - at 2015.01.09 14:43:00
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29. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
I don't mean to be contrary, but it's similar to the vehicles: to do it well takes extreme practice and patience. If you want to rip a squad apart, the nova knives have got your back... Otherwise the melee is a last resort, I mean... You are punch...
- by Mahal Daj - at 2014.12.23 17:57:00
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30. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
"you want people screaming 'bring it down!' when you're the one in the air." - SlouchKitty
- by Mahal Daj - at 2014.12.23 17:43:00
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31. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
The ADS (and a squad-flown DS) are one of those things... An epic question of balance is upon us: do we make things that good players can use well? Or do we make things all players can use equally? If this wasn't -EvE- I wouldn't care, but sin...
- by Mahal Daj - at 2014.12.23 17:41:00
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32. [Feedback] Battlefield Communication: Display Waypoints to All Mercs - in Feedback/Requests [original thread]
MY GOD THE THINGS WE COULD DO. OP, thanks for opening this up. I think all this is worth discussion. First, I'd like to say that most often, 'protostomping' is a good squad led by a good squad-leader... this stuff counts. Second, I think somethi...
- by Mahal Daj - at 2014.12.02 01:36:00
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33. [suggestion] specialization is != to versatility. - in Feedback/Requests [original thread]
novel idea for the assault class buff? give them a 3%/level increase to ammo-in-the-clip? Powerful, meaningful, differentiating? --- Also, scouts win at eWar because we fit ewar... which other suits can also do.
- by Mahal Daj - at 2014.11.14 21:45:00
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34. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
While this seems all well and fair, consider the fact that dust is one of the few games where we must take into account 'injured' soldiers as part of the overall strategy. While I think native reps on all suits is fair-play, I caution against the ...
- by Mahal Daj - at 2014.11.14 19:32:00
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35. Simulated Market - in Feedback/Requests [original thread]
Food for thought, what if the ideas above are implemented, but the Eve side ONLY uses the item types: Militia Infantry Weapons, Basic Infantry Weapons, Advanced Infantry Weapons, Complex Infantry Weapons. These would be added to the market by sell...
- by Mahal Daj - at 2014.10.21 15:26:00
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36. [request] bring back the old maps - in Feedback/Requests [original thread]
I'm certain it would take some work, but a lot less work than creating new maps...
- by Mahal Daj - at 2014.06.21 20:19:00
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37. [request] bring back the old maps - in Feedback/Requests [original thread]
I understand they are imbalanced. (I'd play COD if I wanted chess-level fairness) I understand they have glitch spots (so slap a little splash of redline on the problem) but I remember they were awesome and unique (and we are getting tired of thes...
- by Mahal Daj - at 2014.06.21 18:28:00
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38. Militia Vehicles - in Feedback/Requests [original thread]
I suggest my "let's all shoot the T-Rex" fix, and make MLT vehicles less resistant to small-arms fire. Fun for all, fair, requires almost no change in the fundamentals.
- by Mahal Daj - at 2014.06.21 18:24:00
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39. Shotgunning without Cloak - in Feedback/Requests [original thread]
Been doing it and doing it and doing it well. The ewar/armor/HMG means that fights often go 50/50. GG to my heavy bros, holding down the objectives against all odds.
- by Mahal Daj - at 2014.06.10 23:27:00
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40. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Looks ok in general. I am against an increase in ISK payouts in general, (edit: I agree that longer games should equate to larger payouts, as Cenex states previously) because the choices made on that front are one of the things dust does that no...
- by Mahal Daj - at 2014.06.09 19:59:00
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