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41. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Seems decent. I'm a little sad about the cloak nerf, but I think it's time I switch back to octo camo anyway. Otherwise, please note that we would like more awesome rather than less. So balances should buff the weaker elements, rather than reduc...
- by Mahal Daj - at 2014.05.24 20:07:00
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42. PvE - Phantasy Star Online (Dreamcast) style - in Feedback/Requests [original thread]
Has anyone played this game? It's old, but classic. It has several ideas that could be entertained by the dust/eve lore: "mags" little robot helpers that are trained by the user Component style PvE locations Fitting and inventory somewhat similar...
- by Mahal Daj - at 2014.04.18 16:35:00
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43. uncloaking a cloak - in Feedback/Requests [original thread]
Seymor, You mention "ewar tools or proximity deactivation," What if (through some kind of story-technology) proximity explosives worked against cloaking devices? This would be a great way to add a use to the proxy mine (currently limited) and wou...
- by Mahal Daj - at 2014.04.17 17:40:00
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44. uncloaking a cloak - in Feedback/Requests [original thread]
YES YES YES, I want this! It sounds like a nerf, but it's actually like having eyes in the back of your head. This will be excellent, and prevent me from dying 20% of my current deaths. (looking at you: Squid Scouts) (the other 20% are by my ow...
- by Mahal Daj - at 2014.04.17 14:46:00
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45. Scans based on movement. - in Feedback/Requests [original thread]
There are already... other solutions.
- by Mahal Daj - at 2014.03.20 23:22:00
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46. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
How about an event where everyone in the squad who is wearing the same exact suit (weapon,fit, modules) gets a bonus such that the payout is modified by the number of additional users: 2 users with the same fit: 50WP * 1.2 = 60WP (72 within squad...
- by Mahal Daj - at 2014.03.04 21:16:00
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47. Commandos too powerful? - in Feedback/Requests [original thread]
bamboo x wrote: have you guys seen what extra damage does in this game? i can already see commandos being god mode with the only thing that can take them 1 on 1 being sentinels if they can even get close enough, or a sneaky scout. Amarr com...
- by Mahal Daj - at 2014.03.04 21:09:00
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48. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Some insight may be gained from the PS3 game: Starhawk. This was implemented to give an advantage to teams that are redlined, and to assist with situaitonal awareness at spawn in. Plus, I liked it. There is a lot that Dust could learn from Starh...
- by Mahal Daj - at 2014.03.04 21:07:00
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49. Minimap Improvements - in Feedback/Requests [original thread]
Mordecai Snake wrote: Teammates with a repair tool equipped should appear as a cross. +> Instead of o> I think this idea should be expanded to include all gear. And I support the specific marking of heavy-suits on the minimap!
- by Mahal Daj - at 2014.03.04 21:02:00
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50. [Weapon Idea] Gallente Neutron Rifle - in Feedback/Requests [original thread]
Love the model, but I feel the proposed stats are very similar to the forge gun in many ways (I know it's only for discussion). I currently carry a Tactical Sniper Rifle on a Gal Scout (5) and it's great for a lot of stuff, but I would love to ha...
- by Mahal Daj - at 2014.03.04 20:56:00
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51. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
This is a very good discussion, but I would like to add that most of these comments are for long-distance snipers and should not universally be applied to all instances of the weapon's usage. particularly discussions of damage and sway. I'm sayi...
- by Mahal Daj - at 2014.03.03 18:44:00
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52. Melee Weapon Suggestions - in Feedback/Requests [original thread]
Zeylon, I like the way you have played with racial symmetry so that Min/Cal get close & fast, while Ama/Gal get wide & slow. Currently, the Knives have a high-alpha, low dps model (because once you miss... your target runs) so it would be...
- by Mahal Daj - at 2014.02.28 16:54:00
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53. Team killing-Item protection - in Feedback/Requests [original thread]
Once traitor status is established by 2/3 'punish' buttons, why not let the blues handle it by removing the TK consequences of killing the traitor and marking him/her appropriately. Then you've got justice, fun, freedom, and equity. What if inste...
- by Mahal Daj - at 2014.02.28 16:19:00
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54. Remove WP for destroying yellow installation - in Feedback/Requests [original thread]
I agree with maka rax... make them deployable
- by Mahal Daj - at 2014.02.28 16:16:00
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55. Aerial Map Concept - Assault a Neutral Ship and Gain Control - in Feedback/Requests [original thread]
+1 !!! Other examples of similar map design: Starhawk Armored Core (PS1 version has a heck of a map like this)
- by Mahal Daj - at 2014.02.28 16:13:00
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56. [Dumb Idea?] Pure Deathmatch Game Mode - in Feedback/Requests [original thread]
regarding vehicles and map size, you could make everyone in the game red to the turrets, and have the module where the match takes place surrounded (as it is already) by the turrets. This would keep most Bolas off the field, and would force player...
- by Mahal Daj - at 2014.02.28 16:08:00
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57. A slot for our helmet. Tactical vision - in Feedback/Requests [original thread]
In general I support this idea. I would love to see more customization in the HUD, up to and including... being able to turn it off. Knives don't have ammo, so it's not like I need to see how many rounds are left in the clip. until someone makes ...
- by Mahal Daj - at 2014.02.28 15:30:00
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58. Salvage the World - in Feedback/Requests [original thread]
This sounds pretty awesome. It reminds me of Monster Rancher on PS1, where you could get unique monsters from various audio CD's.
- by Mahal Daj - at 2014.02.28 15:27:00
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59. Melee Weapon Suggestions - in Feedback/Requests [original thread]
I want Nova Stars! What if the Nova Knife [standard] melee attack was changed to this? essentially creating a ranged melee attack option? OP? probably... Variant would be nice!
- by Mahal Daj - at 2014.02.28 15:25:00
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60. [idea] Nova knife charge up attack armor invincibility - in Feedback/Requests [original thread]
This sounds like a great idea for a new melee weapon, but I generally agree with leaving the current knives alone (and yes, I'm basically suggesting that you blast me with that HMG you're holding.) Please discuss new melee items here: https://f...
- by Mahal Daj - at 2014.02.28 15:24:00
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