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61. [Suggestion] Increase Breach Shotgun Clip Size to 4 - in Feedback/Requests [original thread]
If the 2-shot variant is in favor, I support the handling of a real-life over-and-under shotgun (near instant access to the second squeeze of the trigger) with a long reload. I'd like to add to this that the range should be substantially buffed (w...
- by Mahal Daj - at 2014.02.28 15:20:00
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62. [REQUEST]: Advanced Squad Commands - in Feedback/Requests [original thread]
I generally don't use a mic, and I find that I enjoy playing with others who don't either. I'd like a way to improve the channels of communication with squad member feedback (un-bonused). This could be a place for the Command/Squad Leader suit: ...
- by Mahal Daj - at 2014.02.27 21:40:00
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63. [Suggestion] Increase Breach Shotgun Clip Size to 4 - in Feedback/Requests [original thread]
Suggestion if the clip size is left at 2: make the breach variant handle more like an over-and-under shotgun. The two shots can be fired almost simultaneously, while all other downsides (clip size, reload speed, weird handling) are left in tact. ...
- by Mahal Daj - at 2014.02.25 20:23:00
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64. [REQUEST]: Advanced Squad Commands - in Feedback/Requests [original thread]
To add to this, I would like for the 'map' button to be added to the "Battleground" control scheme... currently I have to hit [start]>[circle] to be in the map after 'pausing' the game.
- by Mahal Daj - at 2014.02.25 19:45:00
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65. Team killing-Item protection - in Feedback/Requests [original thread]
Many valid points and good discussion. I do want to clarify one element of my suggestion: the bounty amount (from whatever system) would come directly from the player's wallet that issued the bounty. New Eden has consequences, this should be no ...
- by Mahal Daj - at 2014.02.25 17:06:00
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66. [REQUEST]: Advanced Squad Commands - in Feedback/Requests [original thread]
My request is two-fold: 1: improve the Squad Leaders command interface to be very similar to the PS3-DVD on-screen controller 2: move the Squad Command wheel to squad members and allow them to mark information with it (no points awarded) edit: ...
- by Mahal Daj - at 2014.02.25 17:01:00
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67. Expanding off map support, using WP as currency. - in Feedback/Requests [original thread]
I think that this should be added to the discussion of the Command Suit classes.
- by Mahal Daj - at 2014.02.23 16:42:00
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68. [Request] Bring the fun back by adding a PURE fun map - in Feedback/Requests [original thread]
I think that some amount of CCP logic intended this to be a feature of FW. Even if you use only MLT gear, you will be handsomely rewarded in salvage (slightly broken without P2P market) and LP.
- by Mahal Daj - at 2014.02.23 16:41:00
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69. Idea - Laser guided artillery - in Feedback/Requests [original thread]
This could be an ability of the Command Suit, which could manipulate the WP balance at an advanced degree over simply calling Orbital's at 2500 WP. I'd love to have it, and it warrants further discussion.
- by Mahal Daj - at 2014.02.23 16:37:00
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70. Team killing-Item protection - in Feedback/Requests [original thread]
Counter-Suggestion: After a team kill you currently have the following options: [ignore] and punish. What if there was an [add bounty] type option after ANYONE killed you that would let you set amount and duration of a BOUNTY on a player, that w...
- by Mahal Daj - at 2014.02.23 16:33:00
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71. Request: Enable swarms to lock on through objects - in Feedback/Requests [original thread]
What about a reduced 'decay' in the lock on time... so the lock would have to be acquired Line-of-sight, but the missiles could be fired after a time from slightly enhanced cover?
- by Mahal Daj - at 2014.02.23 16:14:00
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72. [Request] Full HUD Transparency Range - in Feedback/Requests [original thread]
Please make the HUD transparency range from 100% Opaque (what it is not) to 100% transparent (not on the screen). I may not always use it at that level, but it sure would be nice at times to play the game raw-style.
- by Mahal Daj - at 2014.02.23 16:13:00
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73. FIX DREN AND TEMPLAR STATS FOR 1.8!!!!!!!! - in Feedback/Requests [original thread]
I'll take the current fitting costs and keep the Mojo, please!
- by Mahal Daj - at 2014.02.23 16:10:00
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74. Request:Remove enemies names - in Feedback/Requests [original thread]
Please do not change anything about the TACNET! (other than minor tweaks)
- by Mahal Daj - at 2014.02.23 16:10:00
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75. [Feedback] Heavy frame jump height - in Feedback/Requests [original thread]
I would love to see a "Clamber" mechanic that would possibly deplete your stamina similar to jumping, take some time to execute, and allow mobility by suit-class.
- by Mahal Daj - at 2014.02.23 16:08:00
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76. Request: Knives/Melee attacks count as AV - in Feedback/Requests [original thread]
I REALLY want an AV-Melee weapon (and I would love for it to be NK's), but this may be an opportunity for a Hammer or Powerglove type weapon with different handling than the NK's. Additional discussion can be found here: Melee Weapon Discussion ...
- by Mahal Daj - at 2014.02.23 16:06:00
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77. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Snipers are insanely important to the flow of battle, and the maps are designed to accommodate snipers to create "areas of opportunity" (to recycle the 'waves of opportunity' like term). Without their involvement, you see infantry striding over th...
- by Mahal Daj - at 2014.02.23 16:03:00
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78. New weapon idea for the brave - in Feedback/Requests [original thread]
This works well in BF2:Bad Company with tracer darts.
- by Mahal Daj - at 2014.02.23 15:58:00
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79. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
I agree in general with the manipulation of damage resists against vehicles. It would be great if a 6-squad could at least cause concern to MLT tanks with anti-infantry weapons, while the quality (resists) of basic+ gear wouldn't suffer from the s...
- by Mahal Daj - at 2014.02.23 15:58:00
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80. [Request] The "personal" uplink - in Feedback/Requests [original thread]
I agree with the concept, and I like the fallback of "squad uplink" if necessary. And yeah... sometimes you just have to do it yourself as the most valuable contribution to the team when there are only 4 blues on the field at any given time... Ru...
- by Mahal Daj - at 2014.02.23 15:55:00
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