Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
841. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Toby Flenderson wrote: Nocturnal Soul wrote: I don't care what anyone thinks, its just bullshit that an assaults suit base speed is faster than any scouts it just defeats the purpose of being a scout and should be change ASAP Maybe wait u...
- by Magnus Amadeuss - at 2014.02.07 19:13:00
|
842. FIX DREN AND TEMPLAR STATS FOR 1.8!!!!!!!! - in Feedback/Requests [original thread]
Yep, scrambler (dren & templar), the swarm launcher (dren) and the recruit SMG are all wrong. By design is such a transparent lie it isn't funny.
- by Magnus Amadeuss - at 2014.02.07 04:47:00
|
843. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
ugg reset wrote: Awry Barux wrote: Also, Amarr scout bonus is trash compared to other bonuses. Other suits receive the equivalent of a complex module or more from the suit bonuses, while the Amarr scout gets less than a basic cardiac reg. ...
- by Magnus Amadeuss - at 2014.02.07 04:11:00
|
844. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: KING CHECKMATE wrote: @ Gavr1lo Pr1nc1p Gal is better in every way, but thats also due to armor/shield imbalance, so if that gets fixed i will agree. The main reason gallente is so good is because they can fit 3x k...
- by Magnus Amadeuss - at 2014.02.07 04:04:00
|
845. Tentative Laser Rifle changes for Uprising 1.8 - in General Discussions [original thread]
I have to admit I am a bit worried. Not due to the buff of the laser, that overjoys me. With the loss of the reduction to heat build-up of the amarrian assault suits, does this mean that the laser is still going to be kinda meh? Especially at sta...
- by Magnus Amadeuss - at 2014.02.07 03:49:00
|
846. Glaring weapon issues - in General Discussions [original thread]
Nova Knives and swarm launchers have absolutely ridiculous progressions for damage. Proto nova knives do over 100% more damage than basic, and proto swarms do 50% more damage than basic. This is insane. Basic scrambler rifles require way too much...
- by Magnus Amadeuss - at 2014.02.07 03:44:00
|
847. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
+1 There is a reason why in eve frigates are WAY faster than cruisers. They are lightly armored/shielded and would not stand a chance in a 1 on 1 fight with thier heavier bretherin. Also just because speed tanking/AA balance is not perfect now, d...
- by Magnus Amadeuss - at 2014.02.05 00:17:00
|
848. [How to] Avoiding 1.8 Tears - in General Discussions [original thread]
Maximus Stryker wrote: Many people are asking for a full respec. Some are asking not to have a respec. To avoid being totally butt hurt, I suggest that you start saving your SP so when it drops and if there is no respec, you have a nice pool ...
- by Magnus Amadeuss - at 2014.02.05 00:11:00
|
849. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
Sgt Kirk wrote: Because players will do anything and say anything to protect their crutch. See Duvolle Tactical Rifle threads from a year ago for a prime example of players doing everything possible to defend their weapon. I think we have a ...
- by Magnus Amadeuss - at 2014.01.31 13:10:00
|
850. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
KingBabar wrote: Magnus Amadeuss wrote: Refresh my memory... what drawbacks does the CR have again? Balanced damge types?? Weak against any type of tank?? no Low DPS? (ha, try the highest) Overheat? nope Hard to fit? nope Lets contrast ...
- by Magnus Amadeuss - at 2014.01.31 13:07:00
|
851. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
VALCORE72 wrote: hmg are good but its startn to feel like it did befor . the need to lower acc back down to 39.88 .... why did they even raise it up boggles me? i do wonder if there server have a memory leak . day of a patch game feels good ' a...
- by Magnus Amadeuss - at 2014.01.31 12:18:00
|
852. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Refresh my memory... what drawbacks does the CR have again? Balanced damge types?? Weak against any type of tank?? no Low DPS? (ha, try the highest) Overheat? nope Hard to fit? nope Lets contrast that to the ScR Only normal damage profile (y...
- by Magnus Amadeuss - at 2014.01.31 12:16:00
|
853. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Magnus Amadeuss wrote: Son-Of A-Gun wrote: Aisha Ctarl wrote: Rabble rabble rabble. The SCR touched me in a no no square. Rabble rabble rabble. Butthurt. Rabble rabble rabble. Trying to call the SCR op. Lol, butt...
- by Magnus Amadeuss - at 2014.01.31 12:11:00
|
854. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
Nitrobeacon wrote: Yeah to be honest 600 dps at the standard level is a bit too much, maybe it's not the rate of fire nor the damage that needs changing. I think it needs a delay in between the burst, like the burst assault rifle. QFT. 660 D...
- by Magnus Amadeuss - at 2014.01.31 12:09:00
|
855. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Aisha Ctarl wrote: Rabble rabble rabble. The SCR touched me in a no no square. Rabble rabble rabble. Butthurt. Rabble rabble rabble. Trying to call the SCR op. Lol, butthurt. All I did was mathematically demonstrate a...
- by Magnus Amadeuss - at 2014.01.31 12:02:00
|
856. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Magnus Amadeuss wrote: Son-Of A-Gun wrote: Magnus Amadeuss wrote: ok fine, since you are continuing to be a complete and utter jackass about this, I will make you a wager. IF I show you a video of emptying the maga...
- by Magnus Amadeuss - at 2014.01.31 11:29:00
|
857. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Magnus Amadeuss wrote: ok fine, since you are continuing to be a complete and utter jackass about this, I will make you a wager. IF I show you a video of emptying the magazine in under 4 seconds, you give me 250 mil isk ...
- by Magnus Amadeuss - at 2014.01.31 11:10:00
|
858. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
ok fine, since you are continuing to be a complete and utter jackass about this, I will make you a wager. IF I show you a video of emptying the magazine in under 4 seconds, you give me 250 mil isk IF I do not, I give you 250 mil isk. Or if you ...
- by Magnus Amadeuss - at 2014.01.31 11:02:00
|
859. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: I just did another test on emptying a full mag. It takes 4.1 seconds to empty a mag. At 18 bursts per mag that comes out to 0.22777778 seconds per burst. Or, 1.13888889 seconds for five burst. Now I don't have the ability...
- by Magnus Amadeuss - at 2014.01.31 10:57:00
|
860. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: I'm through arguing with you bro. I have made my case quite clearly. And I am quite certain that any one with half a brain can see that exactly what I am and the truth of it. Lol, sustainable DPS. Ok so this means that y...
- by Magnus Amadeuss - at 2014.01.31 10:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |