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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.11 15:37:00 -
[1] - Quote
IMPORTANT EDIT: All weapons, dropsuits, and other gear in gladiator arena must be of the same tier. No militia users against prototype users. It must be a true contest of skill, not decided by ISK. While in Gladiator Arena, all skills must be equalized as well so that everyone will have the same exact skills and skill levels while in the arena
Come one come all to post ideas for the amazing galactic spectacle that is Gladiator Arena! As you might know, CCP will be bringing E-Sport to Dust 514, and they are calling it Gladiator Arena, and EVE and Dust players will be able to spectate and gamble on the outcomes of those matches; its all suppose to come in 2013 I think. The purpose of this thread is for us to post the kind of modes and features we would like to see in Gladiator Arena.
What I want to see: Standard FPS modes like Deathmatch and Capture The Flag.
Fun unconventional modes, for example: A mode where each player is hunting another player as a target.
LAV and jet (when they come) racing.
Fighting genetically modified fauna, like a giant bug. There is life in New Eden besides human, and its perfectly conceivable that some life would get genetically modified if they will be used as entertainment tools against gladiators.
MTAC battles (MTACs are mechs that are planned to come in 2013).
Special rules and limitations for each of the above modes (like knives and pistols only, weapon pickups, or no respawn)
Extreme, and spectacular visually captivating combat areas. Imagine fighting in an Amaar stadium full of ornate architecture, gold, and glorious shining statues.
Post your ideas.
EDIT: Thought of a very defined specific idea. Ghost jump mode: Inspired by the "transfer of consciousness" respawn system of Dust 514. Many computer-piloted clones are all over the battlefield.
Players can highjack any of those computer-piloted clones by transferring consciousness, and ditch a clone for a new one as soon as they want. No respawn times.
Kills give you points, and deaths make you lose points. Kills of computer-controlled clones give very few points, while killing player-possessed clones gives more points. The more points your victim had when you killed him, the more points you get.
This can be free-for all, or team vs team.
Whoever has the most points by the end of the battle wins.
The battle arena will be set up to make all of this possible, and would be quite a fun sport. I think there was another shooter with something similar to this, but can't think of what. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.09.11 16:07:00 -
[2] - Quote
i want a 1v1 death match, no respawns, close quarters.
also like the famous sc2 mao, 5v5 sniper matches, on maps designed to not make that hell on earth lol |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.09.11 16:46:00 -
[3] - Quote
Would definitely like to see certain matches with a set vehicle type, Dropship Combat is quite fun when you're fighting another Dropship :D |
Rayan Storm
ZionTCD Legacy Rising
360
|
Posted - 2012.09.12 23:56:00 -
[4] - Quote
Bounty battles.
1 life per person. 2 teams.
To enter, you must pay an absurd amount. Say, 1 million ISK. If you die, you lose it all. For every kill, you gather that person's bounty. Thus, you are forced to work together OR you can be the lone wolf to walk away with millions.
Corp that funds the project obviously gets a cut. EVE can place bets on battles!
^not my original idea. Somebody else came up with it first. Sorry, i forgot your name, but i know this is your idea. Just spreading it! |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.13 01:14:00 -
[5] - Quote
Throw everybody in a open arena FFA. Everyone gets the same loadout. They must pay their way into it. Similar to the idea above. There are power weapons scattered around the map. The map is huge and everyone is spawned around the rim of it, with a single HAV in the middle.
Could make for interesting hunger games style gameplay.
Also, a LAV death race.
Next, perhaps dropship wrestling? Knock the other dropship out of the sky without any weapons.
Uhhh... Maybe a mode where there is a large team versus a snall cloaked team of ninjas with sniper rifles, OP ninjas are balanced by size of opposite team. The opposin team must defend a flag from getting captured and returned to the enemy MCC. No respawns, ninjas attempt to get in without dying and picking off as many as possible enemies. |
Rayan Storm
ZionTCD Legacy Rising
360
|
Posted - 2012.09.13 21:20:00 -
[6] - Quote
J'Jor Da'Wg wrote:Throw everybody in a open arena FFA. Everyone gets the same loadout. They must pay their way into it. Similar to the idea above. There are power weapons scattered around the map. The map is huge and everyone is spawned around the rim of it, with a single HAV in the middle.
Could make for interesting hunger games style gameplay.
Also, a LAV death race.
Next, perhaps dropship wrestling? Knock the other dropship out of the sky without any weapons.
Uhhh... Maybe a mode where there is a large team versus a snall cloaked team of ninjas with sniper rifles, OP ninjas are balanced by size of opposite team. The opposin team must defend a flag from getting captured and returned to the enemy MCC. No respawns, ninjas attempt to get in without dying and picking off as many as possible enemies.
I like how you think ;) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.17 06:44:00 -
[7] - Quote
Ghost jump mode: Inspired by the "transfer of consciousness" respawn system of Dust 514. Many computer-piloted clones are all over the battlefield.
Players can highjack any of those computer-piloted clones by transferring consciousness, and ditch a clone for a new one as soon as they want. No respawn times.
Kills give you points, and deaths make you lose points. Kills of computer-controlled clones give very few points, while killing player-possessed clones gives more points. The more points your victim had when you killed him, the more points you get.
This can be free-for all, or team vs team.
Whoever has the most points by the end of the battle wins.
The battle arena will be set up to make all of this possible, and would be quite a fun sport. I think there was another shooter with something similar to this, but can't think of what. |
Jack Boost
Zarena Family
194
|
Posted - 2012.09.17 10:53:00 -
[8] - Quote
You hear about Jita? Jita is bigest market system in Eve.
So... please pretty please do one system/planet in Eve for gladiators fight :) All ppl from universe around will come there for the fights/gambling/and ...spying . |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.09.17 13:06:00 -
[9] - Quote
I want a big map like hangem high, matches with certain cpu and pg criteria and matches with only specific weapons. Also gear you can only get for being top dog that you can use in corp battles. I want matches where 1v1 is the name of the game. Pistol and knife only stuff like that. I want competitions that provide adiquate gun game competition. Like a 3 hit body shot or a 1 hit head shot, something like that. Something that provides the player with the ability to get a kill with skill. alot of the close quarters stuff I noticed that its just spray and pray, or 1 hit with a shotgun. I want some serious gun depth when I play 1v1 matches. Also put powerups in it that you have to fightover so as not to promote camping. I want a flawless shooting experience when I am facing down a opponent, and for when I lose I know it was to the better player.
Also something that readjusts skill so everyone has the same skill when they play the match. totally even playing field no advantage to either party. Or ladders that just have a few requirements and have a no rules/ anything goes type of thing.
Like I want strategy and gun game to be the only dictators of who wins and loses. Have lots of different ladders and types of ladders all ranked and all visible to everyone.
Also maybe special things for when you win alot of arena matches like special guns or like badges or something.
If you can get this experience correct you will have a dedicated following much like with quake unreal counter-strike cod halo... |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.29 17:35:00 -
[10] - Quote
Longshot Ravenwood wrote:Deathmatch - 1x1, 3v3, etc.. with a specific set clone reserve for each player rather than a shared reserve.
Trial By Ordeal - 3v9 hold the line match. Win condition for the 3 will be to hack or destroy a specific objective. Win condition for the 9 is to exhaust the enemy team's clone reserve.
Capture the Flag - Hack an objective in enemy territory to receive a data file that must be delivered back to your base while keeping the enemy team from doing the same. Death destroys the data file unless revived with a nanite injector.
"Mors Certa, Hora Incerta" (Death is certain, its hour is uncertain) -- Deathmatch Survival mode with 3 teams (6 vs 6 vs 6). Every time one of the teams are eliminated the remaining 2 teams get a boost to their clone reserves & a new team is able to drop into the fray.
LAV Tag - Free for all, weapons off. One player is "it" and spawns in an LAV. Everyone else is running away while the driver tries to run them over.
Dropship Tag - Prove your dropship wrangling skills by ramming your dropship into other player's dropships when you're "it" and avoiding the player who's "it" while you aren't. |
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CLONE 2774
Tritan-Industries Legacy Rising
83
|
Posted - 2012.09.29 22:45:00 -
[11] - Quote
Melee fights against players or NPC Alien Creatures with no respawns and only melee weapons |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 23:51:00 -
[12] - Quote
CLONE 2774 wrote:Melee fights against players or NPC Alien Creatures with no respawns and only melee weapons KNIFE FIGHT!!! |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.30 01:56:00 -
[13] - Quote
Longshot Ravenwood wrote:CLONE 2774 wrote:Melee fights against players or NPC Alien Creatures with no respawns and only melee weapons KNIFE FIGHT!!!
How about fighting genetically augmentented Slaver hounds. |
CLONE 2774
Tritan-Industries Legacy Rising
83
|
Posted - 2012.09.30 05:17:00 -
[14] - Quote
Longshot Ravenwood wrote:CLONE 2774 wrote:Melee fights against players or NPC Alien Creatures with no respawns and only melee weapons KNIFE FIGHT!!! Swords,sabers,maces and crap |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.05 00:51:00 -
[15] - Quote
Match Type: Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn. Ya Ya Cthulhu fhtagn! Skirmish match over an endless ocean w/ 5 hackable objectives.
Objectives only remain hacked for between one and three minutes at which point an "orbital strike" hits the objective & control returns to neutral. If one team manages to hack all 5 hackable objectives the entire playing field goes crazyGäó. |
Naustradamus Oracle
Crux Special Tasks Group Gallente Federation
61
|
Posted - 2012.10.05 00:55:00 -
[16] - Quote
**deleted post** |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.10.05 00:59:00 -
[17] - Quote
Fight to the death on a rapidly spinning out of control asteroid. A 360 degree battle, the asteroid is so small that you can ealk around it in 40 seconds. Gravity is extremely low, so low that it is possible to exit the asteroids gravity field and fly into space to die. Magnetic boots are all that keep you anchored. The asteroid crashes into a star, another asteroid, an abandoned space ship, etc., and the fight transfers to that surface (except in the case of the star, or if you get crushed on impact.)
The match ends when a victor remains standing alone, and a barrage of fire from the spectating EVE ships vaporises the rock! |
Nstomper
Th3-ReSiStAnCe-SEC.0
205
|
Posted - 2012.10.05 01:00:00 -
[18] - Quote
Deathmatch wouldn't work cause this will be a team base massive multiplayer online first person shooter game "mmofps"
EDIT:::: but other than that everything else is good , |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.05 01:38:00 -
[19] - Quote
Nstomper wrote:Deathmatch wouldn't work cause this will be a team base massive multiplayer online first person shooter game "mmofps"
EDIT:::: but other than that everything else is good ,
It would work, Gladiator Arena isn't a regular type of battle, its fighting for entertainment of the crowd, for honor, and glory, not fighting to conquer territory as a contracted mercenary. Its like saying gladiator 1 on 1 battles don't work in ancient Rome because it doesn't fit with the tactical warfare of the Roman military. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.10 01:28:00 -
[20] - Quote
It would be cool to have a zero gravity battle setting in which the gladiators (us) fly around with something like ionic thrusters while we kill each other for the amusement of the crowd. |
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Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.10.10 02:58:00 -
[21] - Quote
I just hope Gladiator arenas are in the game at the main launch, I feel it will help attack and keep casuals which the community will need in order for the game to survive long term , in my opinion. |
Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
|
Posted - 2012.10.10 05:18:00 -
[22] - Quote
Arenas with different racial feels.
Amarr: Towering statues, archs, vaults, and lots and lots of Gold
Caldari: Battleship grey, very utilitarian feel
Gallente: Odd designs to their corridors and rooms, illuminated parts of walls and things, lots of green, and lots of curves and things.
Minmatar: Like fighting in a rusted out factory or warehouse kind of feel. Think THUNDERDOME. |
Velvet Overkill
Seraphim Auxiliaries CRONOS.
104
|
Posted - 2012.10.10 06:45:00 -
[23] - Quote
+1 for gladiator arena gambling |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.10 07:00:00 -
[24] - Quote
Velvet Overkill wrote:+1 for gladiator arena gambling Thanks, but I'm not suggesting it, I'm saying its going to happen. Gambling has been confirmed since Fanfest. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.21 22:53:00 -
[25] - Quote
All weapons, dropsuits, and other gear in gladiator arena must be of the same tier. No militia users against prototype users. It must be a true contest of skill, not decided by ISK. |
Bojo The Mighty
Bojo's School of the Trades
435
|
Posted - 2012.11.24 02:04:00 -
[26] - Quote
This would be a good way to get contracted into a good corp, or buff up your ISK value to corps |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2012.11.24 04:02:00 -
[27] - Quote
Sprint Racing
Who can sprint the farthest in 20 seconds through a mine field?
Followed by
Who can sprint safely across Manus Peak while under constant sniper fire from devs manning the guns?
Concluded by
Last remaining survivors facing each other to the death in a close quarter map on board the Jita 4-4 station... with just the knife and a pistol. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.11.24 05:01:00 -
[28] - Quote
dafuq sprinting? not sure if srs
anyway game modes imo
CTF TDM FFA KotH (King of the Hill) 1 Life team bomb mode
ideal team size 6v6 tops Arenas MUST be symmetrical so no side gets any terrain advantage
As others said gear must be equal So set a certain tier of dropsuits and weapons that can be used as for mods idk dropsuits already determine what u can ultimately fit based on PG and CPU
Wont mind some bigger Arena modes which limit say vehicles but have them in there maybe 1 per team sort of like a power weapon. Example: One team of 6 gets 1 MTAC or HAV per side or 2 LAVs. Fighters wont be much use in arena modes tbqh since they are meant for more open areas
On an ending note seeing alot of corny ideas being passed about gladiator arenas were said to be competitive eSports oriented modes so lets keep the "sprinting/races" or other ideas like that to a minmum and let the devs really do PROPER eSports oriented stuff 1st
Maximus Stryker wrote:I just hope Gladiator arenas are in the game at the main launch, I feel it will help attack and keep casuals which the community will need in order for the game to survive long term , in my opinion.
agree with gladiator needs to be in at launch, disagree with gladiator mode keepin casuals.....if its made for eSports competition then it will actually keep alot more hardcore than casuals
EDIT: also another thing Gladiator Arenas need to have is an ingame league system....take a look at BO2 league play option (stop fanbois and just read up on it before u blast it jeez)
It pits players of similar skill against each other in different divisions. Keep winning and at the end of the season teams will be promoted up a division , teams that suck will be demoted a division this promotes competition and makes ppl play 100% every match to win no matter who the opponent is.
Reason i suggest matchmaking is so that teams dont dodge and try to pad wins vs "friends" in their division. Matchmaking will be done with teams in ur own division so u know they of similar skill so no need to setup a match vs a specific team u can do that in one off gladiator matches but not league play.
As said before if u have a league that has vehicles make sure its only ONE per tam 6v6 and each team has a choice of bringing 1 MTAC not sure about HAV depending on arena sizes also have a pure 6v6 infantry league as well
Have different tiers Standard League [Only standard dropsuits and weapons allowed, any type mods can be used since CPU/PG is limited via dropsuit]
Advanced League [Only advanced dropsuits and up to advanced weapons allowed, same as above with mods] Prototype League [Only prototype dropsuits and up to prototype weapons allowed, same above with mods] |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2012.11.24 12:31:00 -
[29] - Quote
@mavado
Lol no I wasn't serious. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.11.24 13:31:00 -
[30] - Quote
made an edit to my post above |
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