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61. Anybody else feel like running pure passive scanning on scouts is ba... - in General Discussions [original thread]
Anybody else feel like running pure passive scanning on scouts is bad? You're just now coming to this realization? It's been like that since they nerfed passive scanning more than a few moons ago.
- by Leadfoot10 - at 2015.05.13 15:51:00
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62. Easiest way to fix shields vs armor. - in General Discussions [original thread]
Even easier would be to simply buff the HP per module.
- by Leadfoot10 - at 2015.05.13 15:50:00
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63. bias toward 'neo' suits - in General Discussions [original thread]
Shield tanking sucks, but the ARR is a deadly weapon. The key to using that weapon at range is not holding down the trigger, but rather shooting in controlled bursts of 10-15 rounds....because the dispersion buildup makes the weapon increasingly i...
- by Leadfoot10 - at 2015.05.13 15:43:00
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64. New Game-Modes We Really Need - in General Discussions [original thread]
If we had more players, the game could support more game modes. Unfortunately, the butter is spread a bit thinly across the bread as it is now and adding game modes would only make it worse, IMO.
- by Leadfoot10 - at 2015.05.13 14:03:00
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65. Caldari Logistics Nerf - in General Discussions [original thread]
The cal logi needs a CPU buff. It's still being judged guilty for its slayer-logi sins of the past, IMO. It's time to make the suit viable again.
- by Leadfoot10 - at 2015.05.13 13:59:00
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66. APEX suits are same as STD suits! - in General Discussions [original thread]
Yes, it's normal and working as intended. The nerf in PG/CPU was intended to stop them from becoming overpowered.
- by Leadfoot10 - at 2015.05.13 13:53:00
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67. How would you roughly summarize the dust 514 player base? - in General Discussions [original thread]
90% people who generalize about things that can't be generalized.
- by Leadfoot10 - at 2015.05.13 13:52:00
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68. Any amarr scout users? - in General Discussions [original thread]
Speed, speed, speed. Kincats, uplinks, and dual breach scrambler pistols for me.
- by Leadfoot10 - at 2015.05.13 13:50:00
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69. Proto stomping Why NOT! - in General Discussions [original thread]
Why do people not like protostompers? Because very few people enjoy losing, and proto makes it easier to win.
- by Leadfoot10 - at 2015.05.11 23:08:00
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70. Flaylock or SMG? - in General Discussions [original thread]
SMG for kills. Flaylock for smiles/tears, or if you're running myofibs.
- by Leadfoot10 - at 2015.05.11 20:35:00
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71. Returning Vet: "What is the Current Meta?" - in General Discussions [original thread]
Hi Char! Good to see you back. Tanks are much different from when you left, check 'em out. As far as on the ground, I think you'll find that much of the work done over the past few months have been to balance weapons and suits, so there's not as...
- by Leadfoot10 - at 2015.05.11 20:24:00
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72. kd why does no one care? - in General Discussions [original thread]
When evaluating players, I use the following formula: KDR + (2 * WLR) I prefer people whose aggregate statistic as measured above is greater than 6. But really, the best way to evaluate another player is by playing with them or going up against...
- by Leadfoot10 - at 2015.05.11 15:16:00
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73. If you use a scanner, read this - in General Discussions [original thread]
When I'm being permascanned, I do one of two things: Either I scan them back, or I run dampeners. It's not that hard to figure out.
- by Leadfoot10 - at 2015.05.11 15:09:00
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74. You Are My Greatest Kill To Date - in General Discussions [original thread]
My best two kills came at the beginning of a PC. 3 in 2 out rings map. I ran to city with two scrambler pistols and uplinks on a speed tanked Amarr scout. Killed the other two scouts with two successive shots to the face and hacked the point to ge...
- by Leadfoot10 - at 2015.05.11 01:05:00
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75. So let me get this straight? - in General Discussions [original thread]
DUST Fiend wrote: It added an unintended effect into the game that altered the very flow of maps that were never designed to accommodate a mechanic that unintentionally allowed players to circumvent map design by being little supermen. ^^^ t...
- by Leadfoot10 - at 2015.05.08 22:05:00
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76. What about if all ehp mods were % based? - in General Discussions [original thread]
That's an old idea that I'm surprised never got any traction. It always made sense in its simplicity.
- by Leadfoot10 - at 2015.05.08 18:09:00
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77. Now that APEX suits can be edited lets make the leap.... - in General Discussions [original thread]
Indianna Pwns wrote: Where exactly do i say i want to modify APEX suits? I feel like English may not be your first language. Irony, part two.
- by Leadfoot10 - at 2015.05.08 17:55:00
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78. Now that APEX suits can be edited lets make the leap.... - in General Discussions [original thread]
Indianna Pwns wrote: 1. I am a vet my character was created in beta. ... 3. Learn to use punctuation. Oh, the irony.
- by Leadfoot10 - at 2015.05.08 16:34:00
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79. Lag Facility - in General Discussions [original thread]
I love that map!
- by Leadfoot10 - at 2015.05.08 16:12:00
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80. [VIDEO] New Player Experience ends in Rage Quit - in General Discussions [original thread]
That video reminded me a bit of my 6 year old nephew when he tried to play Dust.
- by Leadfoot10 - at 2015.05.08 16:07:00
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