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1381. No Cloak - in General Discussions [original thread]
I must admit, my reaction to this thread was: Wonderful, yet another person farming kills and contributing little to the team. You might as well take out a sniper rifle or go back to your old cloaked fit. But perhaps I'm just a bit emotional aft...
- by Leadfoot10 - at 2014.10.29 16:46:00
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1382. Hacking, skill tree relocation and training time. - in General Discussions [original thread]
OK, but why? What's wrong with the current spot and cost? To make hacking an easier skill to achieve? To make it "fit" better? I'm not sure I get the logic, what its advantage would be, and, ultimately, if it's needed.
- by Leadfoot10 - at 2014.10.29 16:22:00
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1383. Hacking 5 - in General Discussions [original thread]
Do you find yourself dying just before you get a hack off? If so (and you can't think of another way to spend your SP resulting in more efficacy on the battlefield) then it's worth it. I went hacking 5 a long time ago, because, to me, hacking a ...
- by Leadfoot10 - at 2014.10.29 16:18:00
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1384. Lmao RR Scrubs - in General Discussions [original thread]
The kick of the proto RR in hipfire makes using it beyond the first few shots completely untenable in CQC, and the longer delay makes CQC more difficult as well. The odd thing to me was the RR was already the weakest of the rifles in CQC, and now...
- by Leadfoot10 - at 2014.10.29 16:02:00
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1385. ALL Dropsuits Are Getting Armor Repair? - in General Discussions [original thread]
Armor repping from 0.5 to 3 hp/s? I guess the armor reps are nice, but they are at such a slow rate that I doubt they will have any substantive effect on gameplay...other than reactive plate sales will likely take a dip resulting in even more arm...
- by Leadfoot10 - at 2014.10.29 15:52:00
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1386. To Every Anti Respec Person Ever - in General Discussions [original thread]
I'm a bit disappointed, to be honest, about the respec announcement, as I've been very measured in how I've spent my SP, and if I had it all to do over again, I'd do it exactly the same.... ...but if respecs lead towards increased player enjoyme...
- by Leadfoot10 - at 2014.10.29 15:19:00
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1387. Rattati: I thought you were ignoring scouts - in General Discussions [original thread]
In a universe of Gal Logi scanners, the Gal Scout will continue to reign supreme as it can tank the most HP and still defeat all scanners. And by the way, Cal/Gal scouts require 2 complex damps and an active proto cloak (or 3 damps w/o cloak), an...
- by Leadfoot10 - at 2014.10.29 15:08:00
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1388. Whats your ROLE? - in General Discussions [original thread]
Whatever it takes to win.... Scout Running w/Uplinks. Passive Scanning Scout Active Scanning Logi Support Logi Support Scout Attack Heavy Defense Heavy Slayer Scout I also squad lead and FC.
- by Leadfoot10 - at 2014.10.29 15:05:00
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1389. People are being unreasonable when it comes to scouts. - in General Discussions [original thread]
The problem isn't scouts or the cloak or ewar, it's that they can do all that best and still tank lots of HP with marginal hit detection. As result they dominate the slayer role. The recent changes will help, but I don't think they will be enough...
- by Leadfoot10 - at 2014.10.29 01:05:00
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1390. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Me too. BrScP is quite nice. Dat headshot.
- by Leadfoot10 - at 2014.10.29 01:01:00
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1391. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Zindorak wrote: JIMvc2 wrote: I'm proud that RR crap got nerf. Getting killed 100 meters by crapping Caldarians who just camp at the top and act all Tough dogs. Not any more. Your Bullshit ends today. Now if you excuse me, TIME TO TAKE OU...
- by Leadfoot10 - at 2014.10.29 00:50:00
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1392. Can't wait until the Scouts get spayed and neutered - in General Discussions [original thread]
I just want to be able to hit them. The cloak never really bothered me on either end. Hopefully the increased framerates in 1.9 will help hit detection.
- by Leadfoot10 - at 2014.10.29 00:38:00
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1393. Rail Rifle nerf lol - in General Discussions [original thread]
postapo wastelander wrote: Leadfoot10 wrote: Yeah, I get that we're in the same universe. What I'm saying is this: The dynamics that work in a third person RTS game are quite different from those that work in first person shooters. With r...
- by Leadfoot10 - at 2014.10.28 23:34:00
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1394. Rail Rifle nerf lol - in General Discussions [original thread]
Buwaro Draemon wrote: Leadfoot10 wrote: Yeah, I get that we're in the same universe. What I'm saying is this: The dynamics that work in a third person RTS game are quite different from those that work in first person shooters. With respec...
- by Leadfoot10 - at 2014.10.28 23:26:00
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1395. Rail Rifle nerf lol - in General Discussions [original thread]
Agreed. But the impact of a weapon at close range in Eve is quite different from what happens in the same situation in Dust. I suppose there's always a sidearm.
- by Leadfoot10 - at 2014.10.28 23:23:00
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1396. Rail Rifle nerf lol - in General Discussions [original thread]
The dynamics that work in a third person RTS game are quite different from those that work in first person shooters.
- by Leadfoot10 - at 2014.10.28 23:18:00
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1397. Rail Rifle nerf lol - in General Discussions [original thread]
This isn't Eve, boyo.
- by Leadfoot10 - at 2014.10.28 23:13:00
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1398. Rail Rifle nerf lol - in General Discussions [original thread]
Buwaro Draemon wrote: I don't want that rifle to reign supreme again because bringing back those days would be horrible. IMO, along with the boundless CR, it already does. Not sure what substantive change to the CR that today's update made ...
- by Leadfoot10 - at 2014.10.28 22:58:00
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1399. Rail Rifle nerf lol - in General Discussions [original thread]
Alena Ventrallis wrote: The issue at hand is the hipfire kick on the ARR being so high that it suffers in cqc where it is supposed to shine. Indeed, this has always been the shortcoming of the ARR. At least they gave it a bit of a hipfire a...
- by Leadfoot10 - at 2014.10.28 22:56:00
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1400. Rail Rifle nerf lol - in General Discussions [original thread]
What you completely missed is it's already better when compared to the RR (outside the far end of its range), and it was so even before this nerf.
- by Leadfoot10 - at 2014.10.28 22:52:00
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