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321. [Suggestion / Debate] HeadShot damage multiplier ! - in Feedback/Requests [original thread]
KingBabar wrote: I think its a little off. I'd reccomend a 200% for ARs, and 300% for Scramblers. In MAG they implemented that any pistol headshot was an instant kill. Its just a little weird that a single pistol bullet, small as it is, made ...
- by Laurent Cazaderon - at 2012.12.04 12:51:00
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322. [Request] Vehicle mods dropping as salvage - in Feedback/Requests [original thread]
EnglishSnake wrote: Laurent Cazaderon wrote: EnglishSnake wrote: So we finish a game and sometimes we get salavage, like guns/grenades and even sometimes vehicles like the top tier HAVs/dropships and LAVs and dropsuits We even get office...
- by Laurent Cazaderon - at 2012.12.04 12:46:00
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323. [Suggestion / Debate] HeadShot damage multiplier ! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I'm fine with the AR headshot multiplier. I have no desire to see it changed, I don't want to see the AR killing faster, even if just with headshots. I haven't been effected by the scrambler pistol's high headshot m...
- by Laurent Cazaderon - at 2012.12.04 10:38:00
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324. [Suggestion / Debate] HeadShot damage multiplier ! - in Feedback/Requests [original thread]
Hello there. I wanted to talk about HeadShot multipliers. Some of you may not know, but in Dust, hitting the head will enhance the damage output of your weapon. I dont have the full list of those but here are some. Feel Free to give me some more,...
- by Laurent Cazaderon - at 2012.12.04 09:51:00
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325. I was watching some old DUST gameplay videos today - in Feedback/Requests [original thread]
xjumpman23 wrote: I've been playing this game since March ( IF YOU HAVENT PLAYED SINCE MARCH GTFO OF THIS THREAD) Skirmish was much more structured and consisted of attack and defense. Skirmish 1.0 promoted team play and forced structured batt...
- by Laurent Cazaderon - at 2012.12.04 08:58:00
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326. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Terram Nenokal wrote: Spawning from the air for objectives and random spawning would be excellent, but only if we get a bit of air control based on our mass. Would also be nice to start the descent cloaked and when ...
- by Laurent Cazaderon - at 2012.12.04 08:36:00
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327. Dust/EVE skilling hybrid - in Feedback/Requests [original thread]
WHz DS9899 wrote: TBH, I hate how we skill up now. It takes too long, and forgetful people, like me will forget that their collecting sp for a specific skill and will spend it, screwing themselves over in the long run. Therefore, I think there...
- by Laurent Cazaderon - at 2012.12.04 08:34:00
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328. [Request] Vehicle mods dropping as salvage - in Feedback/Requests [original thread]
EnglishSnake wrote: So we finish a game and sometimes we get salavage, like guns/grenades and even sometimes vehicles like the top tier HAVs/dropships and LAVs and dropsuits We even get officer and faction guns What we dont get is vehicle mo...
- by Laurent Cazaderon - at 2012.12.04 08:33:00
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329. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Mobius Wyvern wrote: xprotoman23 wrote: Mobius Wyvern wrote: xprotoman23 wrote: bringing back the creodron to it's former glory will balance the game. Seriously? seriously So, return it to being the only gun worth using? I ag...
- by Laurent Cazaderon - at 2012.12.04 08:30:00
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330. [SUGGESTION] Mining and Industry - in Feedback/Requests [original thread]
Vallud Eadesso wrote: So over the last few days more and more people have been asking about Nullsec and how Dustbunnies will supply themselves in regions of space notorious for being understocked and controlled by Alliances. During these talks ...
- by Laurent Cazaderon - at 2012.12.03 15:31:00
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331. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
The only thing i'd say regarding FG is that their current basic range is too high. I use one when needed and i havent skilled even 1 level in heavy weapon Sharpshooter. Yet i still hit HAVs that are quite far, or snipe infantry from higher ground....
- by Laurent Cazaderon - at 2012.12.03 15:23:00
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332. [REQUEST]- Mouse Scroll Cycle Up and Down and Include Non-weapon Equipment. - in Feedback/Requests [original thread]
7 SHADOW wrote: This should be a simple fix and may be partially addressed once custom keyboard mapping is implemented. In the heat of battle, I've encountered an annoying issue where I roll up my mouse wheel to switch to side arm, but nothing...
- by Laurent Cazaderon - at 2012.12.03 15:20:00
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333. [Request] TAR + Moded Controllers -> Fix this - in Feedback/Requests [original thread]
Noc Tempre wrote: Idiots be trolling hard today. Damage is handled server side, so if they have a quick trigger the damage will come in all at once. Nothing modded about it, just lag. If the weapon has too much DPS then the weapon is unbalanced...
- by Laurent Cazaderon - at 2012.12.03 15:19:00
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334. [Request] Reduce fall damage. - in Feedback/Requests [original thread]
RedRebelCork wrote: I'm a genetically enhanced, futuristic armoured super-soldier killing-machine. I don't get trucked into battle, I jump out of a god-damn space ship from 1,000ft in the air. That stuff doesn't even phase me! I drop off a 10f...
- by Laurent Cazaderon - at 2012.11.30 10:32:00
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335. [Request]Additional Info on the "Dust Voucher" in Sony Headset Deals - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: Just thought I'd check on this thread to see if we have any new info. Anything been found out on your end yet CCP? Did you try tweeting Wang or Frame about this ?
- by Laurent Cazaderon - at 2012.11.29 14:51:00
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336. [Request] Give all CORP CEOs 2 Million ISK after every wipe - in Feedback/Requests [original thread]
Quickgloves wrote: I would prefer 2 mil S/p so i can restart the corp properly! wastted alot of time an money specking into corp managment tip of the day mate. Have a specific character specing in corp management skills.
- by Laurent Cazaderon - at 2012.11.29 14:50:00
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337. {Request} A daily update splash page - in Feedback/Requests [original thread]
Guinevere Bravo wrote: So one thing BLOPS2 has done quite well in my opinion is the introduction of a splash page that upon login will give you a quick update to what is going on in your preferred gaming world on that day. Is there a weekly ev...
- by Laurent Cazaderon - at 2012.11.29 14:49:00
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338. cheat-proof EX system for repairing (Request) - in Feedback/Requests [original thread]
I kinda like this idea. To me it's not really an anti-exploit thing as CCP probably has something planned to avoid this. But your suggestion would be a nice addition to incentive people in playing medic\repair role. Like Garret said, it's very sim...
- by Laurent Cazaderon - at 2012.11.29 13:48:00
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339. inappropriate content - in Feedback/Requests [original thread]
ERIC ALIGHIERI wrote: Major Argos wrote: Could you please find a way to eliminate the players that have inappropriate names on their characters. The game has a T rating, not an M. Thank you. WHO CARES!? No one but you.... if you don't lik...
- by Laurent Cazaderon - at 2012.11.29 13:45:00
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340. [Request] More options for PvE - in Feedback/Requests [original thread]
Every idea that can make PVE more than just a "defeat waves of drones" thing is good imo.
- by Laurent Cazaderon - at 2012.11.29 13:43:00
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