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301. Where are all the DUST Fansites/Blogs? - in General Discussions [original thread]
Benari Kalidima wrote: Laurent Cazaderon wrote: Aoena Rays wrote: So DUST514.org is dead in the water with last update about uprising speculation notes. DUST514Base.com is written on once every two months by CPM (which is not a bad thing ...
- by Laurent Cazaderon - at 2013.06.19 09:56:00
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302. Where are all the DUST Fansites/Blogs? - in General Discussions [original thread]
Aoena Rays wrote: So DUST514.org is dead in the water with last update about uprising speculation notes. DUST514Base.com is written on once every two months by CPM (which is not a bad thing but come on nobody is bothering). TheMittani.com is go...
- by Laurent Cazaderon - at 2013.06.19 09:38:00
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303. DUST514 Fanboys blind or just stupid? - in General Discussions [original thread]
Bubba Brown wrote: lotta the fans keep thinking people don't like it because it's not cawadoody which is true for some, but for others...the game is just kind of boring. and these reviewers LOVE the sandbox aspect but it's COMPLETELY ABSENT f...
- by Laurent Cazaderon - at 2013.06.19 08:49:00
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304. CEOPyrex makes a great constructive video. - in General Discussions [original thread]
Stevez WingYip wrote: CCP Pyrex makes a great constructive video and we all need to behave better as a community to make the game better and support CCP instead of hinder progress. http://www.youtube.com/watch?v=t2nWNZfKFSI Please, let's ac...
- by Laurent Cazaderon - at 2013.06.18 07:59:00
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305. Unofficial Roadmap: WIP Items and Expected Drop Dates - in General Discussions [original thread]
Seems about right. I'd recommand you take another look at the "advancing the core" conference that gives more specific time frame : next 6 month and 6-18 months named short and long term. It's probably the most specific source but it doesnt ever...
- by Laurent Cazaderon - at 2013.06.17 20:34:00
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306. Global respec with Chromosome 1.2? - in General Discussions [original thread]
Deluxe Edition wrote: Tony Calif wrote: @Babar Yes, this argument is about speccing things which could get nerfed. Everyone spec'd Caldari Logi. Because it was obviously Op. Now people dont want to be "not the best". False... if you thi...
- by Laurent Cazaderon - at 2013.06.15 11:16:00
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307. Global respec with Chromosome 1.2? - in General Discussions [original thread]
GVGISDEAD wrote: I hope we could respec the staff of CCP Shangai ROFL ! killed me
- by Laurent Cazaderon - at 2013.06.14 09:25:00
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308. Global respec with Chromosome 1.2? - in General Discussions [original thread]
Spectral Clone wrote: I think there should be a complete respec when all racial variants of dropsuits (with placeholder graphics?) AND new dropsuits (pilot, commando, including racial variants?) are implemented. When that is done, the full sc...
- by Laurent Cazaderon - at 2013.06.14 09:19:00
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309. Placeholder models for missing racial varients. - in General Discussions [original thread]
Thing is, it's not that simple to do tech wise. We havent been able to discuss this suggestion in details with devs but it's not just about 3D models. Yet, i still think it's a good idea to make the game much more complete quite fast. But i dont ...
- by Laurent Cazaderon - at 2013.06.14 08:28:00
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310. Global respec with Chromosome 1.2? - in General Discussions [original thread]
Well... ok crap. ** is actually writing his answer**
- by Laurent Cazaderon - at 2013.06.14 08:14:00
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311. Global respec with Chromosome 1.2? - in General Discussions [original thread]
There are 2 sides to skill respecing : 1) One could say that not being able to respec makes players be more carefull and cautious when skilling up. And this is very true. It forces you to take into account your team's need, your personal gain, ...
- by Laurent Cazaderon - at 2013.06.14 07:55:00
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312. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
WeapondigitX V7 wrote: I have used fused contact grenades and thukker contact grenades. The fused locus grenades maybe OP and probably need a price increase in aurum and maybe a nerf. But the thukker contact grenades are fine. They are very e...
- by Laurent Cazaderon - at 2013.06.13 07:46:00
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313. Since everyone runs a Cal Logi suit am I a tool for going with Asslut? - in General Discussions [original thread]
Biggest problem of logis :Too many modules slots Biggest problem of assault : ridiculous amount of PG\CPU that makes fitting a proto a living hell. Especially the gallente one with all those greedy armor modules that uses the same fitting slot as...
- by Laurent Cazaderon - at 2013.06.11 22:48:00
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314. CCP YOU AMAZE ME.... - in General Discussions [original thread]
BL4CKST4R wrote: So after acknowledging that armor and shields were imbalanced after reading a 16 page post you guys haven't learned jack squat. Did you know that the only way for armor and shields to be balanced was for it to be possible for a...
- by Laurent Cazaderon - at 2013.06.11 22:44:00
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315. [CCP] Quick and Easy How to Fix Armor - in General Discussions [original thread]
ferroscale shouldnt have more hp than shield extenders.... They both have no penalty using them.. So the HP buff should be pretty much the same or even lower. Besides, if the HP buff is huge, why would any shield tanker stop himself from using the...
- by Laurent Cazaderon - at 2013.06.11 22:29:00
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316. O Minmatar, Minmatar my speedhog - in General Discussions [original thread]
DildoMcnutz wrote: The suit doesn't get used enough and i assume its because the base HP and slot load out are unappealing but personally i think its a great suit but requires more SP to get the most out of it compared to say the caldari which ...
- by Laurent Cazaderon - at 2013.06.10 14:32:00
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317. Dust 514 bad gameplay explained. - in General Discussions [original thread]
Shion Typhon wrote: WR3CK HAVOC wrote: 4 Long time to kill ratio. As mentioned in the previous to points auto aim effects are lessened by the long time to kill with the weapons. Also the long drawn out spray n pray shootouts are not that f...
- by Laurent Cazaderon - at 2013.06.10 14:29:00
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318. Dust 514 bad gameplay explained. - in General Discussions [original thread]
WR3CK HAVOC wrote: 4 Long time to kill ratio with weapons 4 Long time to kill ratio. As mentioned in the previous to points auto aim effects are lessened by the long time to kill with the weapons. Also the long drawn out spray n pray shootou...
- by Laurent Cazaderon - at 2013.06.10 14:25:00
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319. Uploading a 34-0 Flaylock pistol gameplay! to my channel, - in General Discussions [original thread]
Flaylock is a cool weapon. Sadly it incentize to shoot people in the feet. Which is bad imo.
- by Laurent Cazaderon - at 2013.06.10 14:22:00
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320. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
Kain Spero wrote: /signed But the fused nades need to be replaced with another type of non contact nade that has no skill requirements. Turn them into non-skilled needed M1 and you're good. Take off the rest and reimbursed ISK\AUR to owners...
- by Laurent Cazaderon - at 2013.06.10 13:22:00
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