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981. WTF vs SI - in General Discussions [original thread]
Sha Kharn Clone wrote: Good game. Clone depletion. SI had 126 clones left. Hats off 2 wtf was a very good fight. Very good fight ? Meode in its dropship turret did 25% of the work. Swarm launchers and FG woulnt hit it at all. Also, turr...
- by Laurent Cazaderon - at 2012.10.27 17:43:00
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982. Has anyone pondered thoughts about the clones? - in General Discussions [original thread]
Jason Pearson wrote: If we're on about the real life possibilities, then yes, I've pondered it a lot. It's one of the reasons I'm studying Biology, that and prosthetics. One of the questions I ask myself a lot (and a few buds of mine) is if w...
- by Laurent Cazaderon - at 2012.10.26 14:02:00
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983. CCP heres a linked screenshot of the emial i sent you an many more you dont resp... - in General Discussions [original thread]
well. worst part in the screenshots.......may be the shirts
- by Laurent Cazaderon - at 2012.10.25 17:48:00
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984. Are the AV fix and straf tweak actually working ? - in General Discussions [original thread]
my mate received 230k ISK for an ambush game where he did 12-2. nothing special aside from frags. Sounds good to me.
- by Laurent Cazaderon - at 2012.10.25 14:58:00
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985. Are the AV fix and straf tweak actually working ? - in General Discussions [original thread]
EnglishSnake wrote: AV minefields still in? lame Agreed. but i guess they'll look into it first thing tomorrow
- by Laurent Cazaderon - at 2012.10.25 14:58:00
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986. Are the AV fix and straf tweak actually working ? - in General Discussions [original thread]
Cause i received feedback from 2 members of my team and AV still seem to stay on the ground forever. And none of them noticed any straf speed difference on their assault suit. Otherwise, ISK reward enhancement seems to work as intended. Feedback...
- by Laurent Cazaderon - at 2012.10.25 14:53:00
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987. Mechs/jetpacks at release - in General Discussions [original thread]
jetpacks, i sure hope not.... Crappy little things making any game look dumb imo.
- by Laurent Cazaderon - at 2012.10.25 12:32:00
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988. The Way Numbers Can be Used to Win - in General Discussions [original thread]
Villanor Aquarius wrote: I'm assuming that when taking a district in Dust you won't be able to do more than one contract on it at a time. And contracts will have a limiting number of players per team so outnumbering someone doesn't seem all tha...
- by Laurent Cazaderon - at 2012.10.25 12:29:00
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989. Hello, CCP Frame - in General Discussions [original thread]
Kay High wrote: In sports there are teams the buy the really good players and there are teams that can't get them. For instance everyone's heard of the LA Lakers because they win alot of championships, often they "Buy" the best players in the l...
- by Laurent Cazaderon - at 2012.10.25 09:15:00
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990. Hello, CCP Frame - in General Discussions [original thread]
Zepa Volther wrote: I'm being a troll how? I like a plain war. Where everyone is equal so everyone could stand a chance against one another. I mean sure advanced weapons and stuff make an army stronger :\ You do know that you are playing a Sci...
- by Laurent Cazaderon - at 2012.10.25 07:27:00
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991. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
i agree with you regarding Snipers at the very least. No skill are required to actually butcher someone. No matter how far or high you are, it's a point and click weapon.
- by Laurent Cazaderon - at 2012.10.24 14:46:00
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992. Non tourney goers Dust Olympics! - in General Discussions [original thread]
jenza aranda wrote: Unfortunately it seems that not everyone who wanted to attend the tourney like us could get in, which is why a few of us started talking in C3 about a few other community organised ways to have a bit of competitive fun. Afte...
- by Laurent Cazaderon - at 2012.10.24 14:13:00
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993. Low ISK reward Dev explanation from IRC. - in General Discussions [original thread]
Dont know exactly how it is broken but some people from my crew earned ridiculous amount of ISK for very good games.
- by Laurent Cazaderon - at 2012.10.24 14:11:00
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994. Engineering and electronics skills no longer effect vehicles? - in General Discussions [original thread]
Drommy Hood wrote: Seems harsh? I only just noticed this but I'm not sure when it happens. But all shield, armour, electronics ect skills now read 'infantry shield operations' for eg. That's gonna gimp a lot of fits out there I'd imagine. And ...
- by Laurent Cazaderon - at 2012.10.24 10:29:00
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995. "Monday. #Dust514" Speculate inside ! - in General Discussions [original thread]
Lion Redstar wrote: Sorry Caz, I'll try not to be. I do look forward everyday for new and nice things in DUST, but still I would like that some "little things" that bugs us to get fixed, sooner then soonGäó. That being said hope it will be some...
- by Laurent Cazaderon - at 2012.10.24 10:16:00
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996. "Monday. #Dust514" Speculate inside ! - in General Discussions [original thread]
Lion, dont be that guy ^^ It will probably be something not linked to core gameplay as changing this in the middle of a build or tournament would be odd.
- by Laurent Cazaderon - at 2012.10.24 09:20:00
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997. "Monday. #Dust514" Speculate inside ! - in General Discussions [original thread]
Musta Tornius wrote: Real orbital bombardment from EVE players. Could very well be that. ^^ Or NDA Lift or beta Neocom app like Heinz suggested.
- by Laurent Cazaderon - at 2012.10.24 09:04:00
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998. Low ISK reward Dev explanation from IRC. - in General Discussions [original thread]
We came across [CCP]Nothin on IRC. It would appear they have a code issue that affected ISK rewards since the beginning but only became obvious after yesterday's fix. He was hoping to be able to hotfix the code issue tomorrow, if everything goes ...
- by Laurent Cazaderon - at 2012.10.24 09:03:00
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999. "Monday. #Dust514" Speculate inside ! - in General Discussions [original thread]
That's what tweeted [CCP]Frame this morning. Tried to torture the guy on IRC, but he ended up torturing us by not breaking at all. Just said "You'll like it". So, go ahead and share your craziest ideas about that next Monday.
- by Laurent Cazaderon - at 2012.10.24 08:56:00
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1000. Supposedly ISK Reward up, NOT! - in General Discussions [original thread]
We came across [CCP]Nothin on IRC. It would appear they have a code issue that affected ISK rewards since the beginning but only became obvious after yesterday's fix. He was hoping to be able to hotfix the code issue tomorrow, if everything goes ...
- by Laurent Cazaderon - at 2012.10.24 08:54:00
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