Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
1561. 1.4 is the death of the Heavy - in General Discussions [original thread]
Meeko Fent wrote: 1.4= Saving of the Heavies, Murder of the Scouts. My small tiny scout suits agrees with you on that one and still one or two months of waiting till my fragile suits gets any love if at all. Biut at least the heavies get s...
- by Korvin Lomont - at 2013.08.23 10:24:00
|
1562. Logistic No-where to be found - in General Discussions [original thread]
Smooth Assassin wrote: Where are they when you need them? Simple answer too slow to follow while you ran head up into enemy fire. Beeing a logi in pubs is not that easy most peaple are just rushing forward leaving us behind yes we could sp...
- by Korvin Lomont - at 2013.08.23 10:04:00
|
1563. Faces - in Feedback/Requests [original thread]
Skihids wrote: We are all the same clone so we all have the same face. Nope if you had read Templar one you would know thats not the case. Our clones follow the same principle like Capsuleers its just a different technique. So you still need...
- by Korvin Lomont - at 2013.08.23 09:55:00
|
1564. [Feedback] The problem with the Gallente assault - in Feedback/Requests [original thread]
Cosgar wrote: Change the bonus system altogether because the tagging system is too flawed and blanket bonuses suck for suits that can't take advantage of it: Basic Racial bonus - Stacks with class suits (X bonus per level in basic suit) Class ...
- by Korvin Lomont - at 2013.08.22 08:41:00
|
1565. [Bug] Turret Operation levels do not work on Installations. - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Korvin Lomont wrote: I am pretty sure the turret operation skills refers only to tank turrets... It didn't used to. Regardless of whether they are supposed to support Installation they don't seem to work in a tank eith...
- by Korvin Lomont - at 2013.08.21 14:33:00
|
1566. Scouts Need A Buff.... - in General Discussions [original thread]
hgghyujh wrote: Coleman Gray wrote: Scouts not a combat class, the only combat you should be involved in is with long range weapons assisting Assaults and Logi's wrong this is part of their role but the part that they are weakest at, and ...
- by Korvin Lomont - at 2013.08.21 14:08:00
|
1567. [Feedback] The problem with the Gallente assault - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I partially agree with you, but it's worth noting that the Gallente Assault doesn't actually have more EHP at the prototype level as the extra low slot on the proto gal logi allows it to surpass the tank. It should als...
- by Korvin Lomont - at 2013.08.21 11:02:00
|
1568. [Feedback] The problem with the Gallente assault - in Feedback/Requests [original thread]
Meeko Fent wrote: The thing all logi suits need is that they need to have the exact same slot layout as the assault counterpart, with one less low due to the passive rep bonus. If you change the bonus, however, the Assaults and Logis need to ...
- by Korvin Lomont - at 2013.08.21 09:05:00
|
1569. [Bug] Turret Operation levels do not work on Installations. - in Technical Support/Bugs [original thread]
I am pretty sure the turret operation skills refers only to tank turrets...
- by Korvin Lomont - at 2013.08.21 08:15:00
|
1570. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
Ah if I remember correctly from IRC the HMG operation skill changes from heat reduction to recoil reduction and gallente suits skill get a armor bonus of some sort (guess this refers to the gal assault)
- by Korvin Lomont - at 2013.08.21 08:01:00
|
1571. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
If I remember right they also rework the collision model for LAVs for 1.4 and there is at least one new terrain if I am not totally mistaken
- by Korvin Lomont - at 2013.08.20 14:27:00
|
1572. Gamescom: Dust 514- "Most ambitious game of the show"? - in General Discussions [original thread]
Arkena Wyrnspire wrote: It's hard not to be sad at what could have been. I have to agree if we just could get that game that is shown in the trailer its a shame
- by Korvin Lomont - at 2013.08.20 13:16:00
|
1573. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
Galvan Nized wrote: Korvin Lomont wrote: The buff to armor plates will surely help armor tankers to a certain degree. This buff is a step in the right direction but it doesn't solve the generall imbalance betwenn shield and armor. The probl...
- by Korvin Lomont - at 2013.08.20 13:06:00
|
1574. If you're going to run around with just the Nanite Injector - in General Discussions [original thread]
Justin Tymes wrote: DUST Fiend wrote: Actually the better logis tend to use garbage needles and reps in order to soak up the most WP Hate the game not the player :/ Which is fine, I'm talking about the bastards running around with no re...
- by Korvin Lomont - at 2013.08.20 12:42:00
|
1575. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
Galvan Nized wrote: This update is going to balance Armor vs shields to VERY CLOSE if not VERY VERY CLOSE. The current buff is jus a small step into the right direction. Shield vs armor gets a bit closer but they far from beeing close or ...
- by Korvin Lomont - at 2013.08.20 11:41:00
|
1576. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
The buff to armor plates will surely help armor tankers to a certain degree. This buff is a step in the right direction but it doesn't solve the generall imbalance betwenn shield and armor. The problem is it will also help shield tankers a lot ma...
- by Korvin Lomont - at 2013.08.20 08:01:00
|
1577. Invincible Hackers - in Technical Support/Bugs [original thread]
CCP Logibro wrote: I've seen the video ( https://www.youtube.com/watch?v=JOxCcmxLtuw ) you referred to in the OP and passed it onto QA earlier this week. Is it possible for you to jump into a game and get a screenshot of someone standing in t...
- by Korvin Lomont - at 2013.08.19 12:48:00
|
1578. Delay Nanite Injecter WP - in Feedback/Requests [original thread]
Vin Mora wrote: Cross Atu wrote: medomai grey wrote: CLONE117 wrote: or we can make it to where the nanite inject will help the kdr..as in take deathes away.. its a death prevention device so if u enter bleed out mode and get picked b...
- by Korvin Lomont - at 2013.08.19 12:44:00
|
1579. Will 1.4 do for this game what 1.2 did? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Korvin Lomont wrote: and maybe the minni heavy Dropsuits alongside with the combat rifle. lol... i can't believe people are still this optimistic. They showed a sketch of a minmitar heavy on twitter....at fanfes...
- by Korvin Lomont - at 2013.08.19 09:45:00
|
1580. Will 1.4 do for this game what 1.2 did? - in General Discussions [original thread]
CCP already mentioned new contend. As it stands now we will get some new maps and Surface Structures and maybe the minni heavy Dropsuits alongside with the combat rifle. And there is still the "shield bubble" and cloaking devices that were announ...
- by Korvin Lomont - at 2013.08.19 09:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |