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741. To hell with Dropships.... - in Feedback/Requests [original thread]
They have become so rare in this build that I only realized yesterday that you can now blow them up in midair to kill the pilot. Do not miss the crushings at all, though.
- by Knarf Black - at 2012.08.30 21:08:00
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742. keep from beta to real game latter? - in General Discussions [original thread]
Anything you buy with real monies gets refunded after the wipe. The stats on the merc pack stuff do change from build to build; the Dragonfly used to be a militia suit with an extra low slot, but now it seems to be identical to standard scout suits.
- by Knarf Black - at 2012.08.30 20:59:00
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743. Why don't Snipers get enough xp? - in General Discussions [original thread]
FrozenDefender II wrote: But the sp / isk system is ********, so nothing impossible i have no idea on what basis it gives you those bonuses but it has nothing to do with logic or anything, as i made 15k sp and 120k isk just running around in b...
- by Knarf Black - at 2012.08.30 20:57:00
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744. So, is anyone actually ENJOYING the beta? - in General Discussions [original thread]
This beta has actually held my attention longer than any other multiplayer shooter except maybe the original Counter Strike. (Halo 3 would be third place.) That is unless you count Left 4 Dead, but I consider those games to be an entirely differe...
- by Knarf Black - at 2012.08.30 20:43:00
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745. Tanks how to deal with it. - in General Discussions [original thread]
DON'T LEAVE THE GAME!!! You're depriving yourself of any ISK and SP you may have earned while opening up a slot for some other poor sucker to end up in. Nobody likes joining an already redlined match in progress, especially when it's their first ...
- by Knarf Black - at 2012.08.30 19:47:00
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746. Request: Reduce Shotgun Range - in Feedback/Requests [original thread]
Eskel Bondfree wrote: Militia and basic weapons have the exact same stats except for fitting and skill requirements. Some of them have different clip sizes. Militia Swarm Launchers need to be reloaded after two shots instead of four.
- by Knarf Black - at 2012.08.30 18:58:00
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747. Railgun and Missle Installations - in General Discussions [original thread]
I've had more luck dumbfiring swarms at close range than locking on. (You have to be at a significantly higher elevation than the turret to hit it with the lock-on.) It's really frustrating considering how quickly they can go down when you do hit ...
- by Knarf Black - at 2012.08.30 18:57:00
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748. Orbital strike - What are the requirements to get one? - in General Discussions [original thread]
Maximus Stryker wrote: Knarf Black wrote: It only happened to me once during the brief period at the start of this build before they wiped us, but it seems to be possible for an individual to earn his or her own strike, separate from the one...
- by Knarf Black - at 2012.08.30 18:54:00
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749. Orbital strike - What are the requirements to get one? - in General Discussions [original thread]
It only happened to me once during the brief period at the start of this build before they wiped us, but it seems to be possible for an individual to earn his or her own strike, separate from the ones earned by the squad as a whole. This leads me ...
- by Knarf Black - at 2012.08.30 17:55:00
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750. [Request] The censor is completely broken in chat. - in Feedback/Requests [original thread]
I am 12 and what is this?
- by Knarf Black - at 2012.08.30 17:37:00
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751. Got an orbital strike, skirmish round ends just as I'm about to call it in. - in General Discussions [original thread]
DTsoy Smith wrote: Knarf Black wrote: It's kind of like a bunch of perfectly vertical lightning strikes. It has a warm up that can alert the target to their incoming demise, so scouts and other fast units that are paying attention can escape...
- by Knarf Black - at 2012.08.30 17:08:00
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752. Corp vs Corp battles are squads allowed. - in General Discussions [original thread]
Are you planning on participating, Aighun? We should attempt to squad up, since it appears we're in the same corp.
- by Knarf Black - at 2012.08.30 16:56:00
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753. Got an orbital strike, skirmish round ends just as I'm about to call it in. - in General Discussions [original thread]
It's kind of like a bunch of perfectly vertical lightning strikes. It has a warm up that can alert the target to their incoming demise, so scouts and other fast units that are paying attention can escape pretty easily. The damage isn't crazy high,...
- by Knarf Black - at 2012.08.30 16:36:00
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754. Corp battles for US and EU... But I'm Canadian?!?! - in General Discussions [original thread]
Nate Silverley wrote: DTsoy Smith wrote: I'm guessing I should follow the times posted up for US (As in, 0:00 GMT on the 31st, 1st and 2nd?) Does someone want to clarify this? That's right. CCP - How about using North America instead of...
- by Knarf Black - at 2012.08.30 15:48:00
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755. Skillbooks? - in General Discussions [original thread]
Maximus Stryker wrote: not sure why they even give you the option to buy more than one skill book or more than one militia item... So you can resell it at a discount to n00bs in your corp, then rue the day you gave them a break when they eve...
- by Knarf Black - at 2012.08.30 15:40:00
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756. Idea to Balance Vehicles vs AV Infantry - in General Discussions [original thread]
Drake Gro'Dar wrote: Careful what you wish for. Anyone that has played EVE knows they don't limit ammo they make you buy it. If they go with buying ammo they will probably give you choices. I can see tanks getting ammo to help against tanks and...
- by Knarf Black - at 2012.08.30 12:53:00
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757. Idea to Balance Vehicles vs AV Infantry - in General Discussions [original thread]
Luna Vuhrast wrote: I have to disagree with this thread entirely, sure vehicles have an upper hand vs. infantry.. kinda the point. However being my main focus has been dropship piloting it doesn't seem to matter how good a pilot gets I find mys...
- by Knarf Black - at 2012.08.29 20:47:00
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758. Idea to Balance Vehicles vs AV Infantry - in General Discussions [original thread]
Some kind of cooldown for the missile turrets would help.
- by Knarf Black - at 2012.08.29 20:24:00
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759. CCP... guys, much love but...Ambush isn't fun. - in General Discussions [original thread]
Ambush can be okay if you've got a good team, but literally all you have to do to win is pull out a decent tank. Even if you end up losing it, that's a maximum of three deaths for your team in exchange for all the kills you tallied up and however ...
- by Knarf Black - at 2012.08.29 20:18:00
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760. How much is an EVE planet worth? - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Antonius Dacinci wrote: uhh.... Basically what i've been told is planets can dump out 100-500mil isk a month, so basically one planet being defended could be used to hold up a entire team wasting tanks and all that s...
- by Knarf Black - at 2012.08.29 20:09:00
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