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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.09 23:44:00 -
[1] - Quote
...can we please get a buff to my favourite Sentinel, the Gallente Sentinel?
As it stands, this is now the weakest Sentinel. The Amarr can out tank AND out rep us in armour. The Caldari (with changes to their shields as of the recent hotfix) now have a better chance and with their better speed and shields, can rip us apart. With the Minmatar, I feel that comes down to player skill as well as fitting, though it can out perform the Galsent if it is built to speed/shield tank.
I don't have the numbers because I am a useless pr.ck and got stuck at work on a Saturday, however I think its time to buff the GalSent. Maybe increase our reps and make us the go too rep suit by adding a bonus to rep module and reactive plate efficiency.
Edit: In no way do I think shields are fine now, they still need work. They are just on the right track.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
285
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Posted - 2015.10.09 23:47:00 -
[2] - Quote
No more buff's to armor, only Medium suit's got shield stat changes (and commando), buffing the Gal Sentinel mean's buffing the Cal Sentinel, and by all mean's, both are pretty freakin' hard to kill already.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.09 23:51:00 -
[3] - Quote
Zan Azikuchi wrote:No more buff's to armor, only Medium suit's got shield stat changes (and commando), buffing the Gal Sentinel mean's buffing the Cal Sentinel, and by all mean's, both are pretty freakin' hard to kill already.
Not really, a Caldari sentinel can be easily taken down by a flux grenade, and a Gallente sentinel can be out tanked by the Amarr and Gallente assault dropsuits (if armour stacked) add the range of rifles vs the range of an HMG and the Galsent is in a bad place.
Not to mention the Amarr Sentinel does it way better than the Galsent.
I am not asking for an armour buff, just a rep buff for the Galsent as it is supposed to be a rep suit.
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Vicious Minotaur
3
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Posted - 2015.10.09 23:51:00 -
[4] - Quote
or Or OR:
We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses.
Viscous Minotaur
Blood is more vicious than water.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.09 23:54:00 -
[5] - Quote
Vicious Minotaur wrote:or Or OR:
We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses.
Why not make it so each one gains a boost to their style of tanking? Sentinels are supposed to be point defense and walking meat shields right?
Amarr Sent - Bonus to Armour Gal Sent - Bonus to Armour Reps Caldari Sent - Bonus to Shield Recharge Delay Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh.
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Cesar Geronimo
DUST University Ivy League
116
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Posted - 2015.10.10 00:17:00 -
[6] - Quote
Jonny D Buelle wrote:...can we please get a buff to my favourite Sentinel, the Gallente Sentinel?
As it stands, this is now the weakest Sentinel. The Amarr can out tank AND out rep us in armour. The Caldari (with changes to their shields as of the recent hotfix) now have a better chance and with their better speed and shields, can rip us apart. With the Minmatar, I feel that comes down to player skill as well as fitting, though it can out perform the Galsent if it is built to speed/shield tank.
I don't have the numbers because I am a useless pr.ck and got stuck at work on a Saturday, however I think its time to buff the GalSent. Maybe increase our reps and make us the go too rep suit by adding a bonus to rep module and reactive plate efficiency.
Edit: In no way do I think shields are fine now, they still need work. They are just on the right track.
Co-signed...
But then again I've specced into Gal suits only, so my opinion is biased... |
Jonny D Buelle
The Warlords Legion
2
|
Posted - 2015.10.10 00:23:00 -
[7] - Quote
Cesar Geronimo wrote:Jonny D Buelle wrote:...can we please get a buff to my favourite Sentinel, the Gallente Sentinel?
As it stands, this is now the weakest Sentinel. The Amarr can out tank AND out rep us in armour. The Caldari (with changes to their shields as of the recent hotfix) now have a better chance and with their better speed and shields, can rip us apart. With the Minmatar, I feel that comes down to player skill as well as fitting, though it can out perform the Galsent if it is built to speed/shield tank.
I don't have the numbers because I am a useless pr.ck and got stuck at work on a Saturday, however I think its time to buff the GalSent. Maybe increase our reps and make us the go too rep suit by adding a bonus to rep module and reactive plate efficiency.
Edit: In no way do I think shields are fine now, they still need work. They are just on the right track. Co-signed... But then again I've specced into Gal suits only, so my opinion is biased...
Meh, biased support is still biased support lol. I am a dedicated Sentinel who loves the GalSent, but I don't see the point in being a Galsent when the Amarr can have the same amount of rep and more armour due to have more lows.
Hell we dont have enough highs to effectively hybrid tank like the Minmatar and we sure as hell dont have enough to shield tank like the Caldari. I'd suggest running Amarr Sentinel if you want to be an armour sentinel and pretend its pre Uprising 1.8.
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Sequal's Back
Dead Man's Game
1
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Posted - 2015.10.10 00:27:00 -
[8] - Quote
Jonny D Buelle wrote:Vicious Minotaur wrote:or Or OR:
We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses.
Why not make it so each one gains a boost to their style of tanking? Sentinels are supposed to be point defense and walking meat shields right? Amarr Sent - Bonus to Armour Gal Sent - Bonus to Armour Reps Caldari Sent - Bonus to Shield Recharge Delay Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh. Minmatar should have a bonus over the HMG, increasing its rof like gal assaults for ARs. This is a sentinel made for attacking a point, but not holding it^^ Rest of your propositions are fine, and should be implemented IG.
Bring your daughter... TO THE SLAUGHTER !
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.10 00:35:00 -
[9] - Quote
Sequal's Back wrote:Jonny D Buelle wrote:Vicious Minotaur wrote:or Or OR:
We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses.
Why not make it so each one gains a boost to their style of tanking? Sentinels are supposed to be point defense and walking meat shields right? Amarr Sent - Bonus to Armour Gal Sent - Bonus to Armour Reps Caldari Sent - Bonus to Shield Recharge Delay Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh. Minmatar should have a bonus over the HMG, increasing its rof like gal assaults for ARs. This is a sentinel made for attacking a point, but not holding it^^ Rest of your propositions are fine, and should be implemented IG.
ROF increase sounds reasonable, however the numbers have to be perfect or it will break the different variants, some in a OP way, some in a "not worth using" way. Take the Burst HMG, on average it can fire three-four bursts before over heating and making the sentinel vunerable for 10 seconds. ROF buff will make it unusable. AHMG is a powerful weapons against Vechiles and Infantry, ROF increase will make MinSent FOTM. The regular Variant can go either way.
Why not a reduction to heat build up for the HMG instead?
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MrShooter01
Ustio Mercenary Squadron
1
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Posted - 2015.10.10 00:48:00 -
[10] - Quote
Jonny D Buelle wrote: Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh
Traditional minmatar tanking is going fast and killing people before they kill you using excessive amount of bullets and explosives
Shields and armor optional
So anything that makes them shoot longer, faster, or harder is a cool bonus in my book |
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.10 01:35:00 -
[11] - Quote
MrShooter01 wrote:Jonny D Buelle wrote: Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh
Traditional minmatar tanking is going fast and killing people before they kill you using excessive amount of bullets and explosives Shields and armor optional So anything that makes them shoot longer, faster, or harder is a cool bonus in my book
Definitely something to consider. How about this:
Amarr Sent - 5% increase to Armor Plate Efficiency per level
Gallente Sentinel - 5% increase to Armor Repair Module and/or Reactive Plate Efficiency per level
Caldari Sentinel - 5% increase to Recharger Module Efficacy per level or 5% decrease on the penalty from Shield Extendees per level
Minmatar Sentinel - 5% decrease to HMG heat build up
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WeapondigitX V7
The Exemplars
444
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Posted - 2015.10.10 01:42:00 -
[12] - Quote
The gal sentinel is better at surprising other sentinels from behind. Because the gal sentinel has 1 extra high slot for a DMG mod. (quicker surprise kills compared to other suits) The low slots can be used for speed or damps or reps or a little armor. It is a very versatile suit that would mesh well with a gal HMG. But we dont have that weapon.
the cal sentinels usually dont use DMG mods and minmatar sentinels usually have shield mods or PG mods in combination with speed mods. |
Jonny D Buelle
The Warlords Legion
2
|
Posted - 2015.10.10 01:48:00 -
[13] - Quote
WeapondigitX V7 wrote:The gal sentinel is better at surprising other sentinels from behind. Because the gal sentinel has 1 extra high slot for a DMG mod. (quicker surprise kills compared to other suits) The low slots can be used for speed or damps or reps or a little armor. It is a very versatile suit that would mesh well with a gal HMG. But we dont have that weapon.
the cal sentinels usually dont use DMG mods and minmatar sentinels usually have shield mods or PG mods in combination with speed mods.
Trust me I know all of this. I main sentinel and I have been a Gal Sentinel since Uprising 1.8 when the racial variants were introduced.
However as I stated before: Everyone does it better. Want to speed tank and do a hit and run thing? Minmatar can out run and out damage with more shields or more damage mods. Want reps? Amarr Sentinel can out rep and out tank a GalSent simultaneously. Want to brick tank? Amarr Sent.
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Lightning35 Delta514
The Warlords Legion
2
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Posted - 2015.10.10 01:52:00 -
[14] - Quote
Imo opinion, Gallente all need more rep to "counter" caldaris new shield stats. Only problem is that I am see it being abused now with 2 plates and 3 reps. Maybe a base of 6 for the assault? And work down from thier? Or even better a Gallente rep bonus.
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Joel II X
Bacon with a bottle of Quafe
9
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Posted - 2015.10.10 01:54:00 -
[15] - Quote
Vicious Minotaur wrote:or Or OR:
We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses.
Except dropsuits can't have active resistances.
Well, they can, technically, but "it's too hard" and actually requires work from CCP.
In other words, just give the Gallente Sentinel better innate repair and be done with it.
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WeapondigitX V7
The Exemplars
444
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Posted - 2015.10.10 02:10:00 -
[16] - Quote
Jonny D Buelle wrote:WeapondigitX V7 wrote:The gal sentinel is better at surprising other sentinels from behind. Because the gal sentinel has 1 extra high slot for a DMG mod. (quicker surprise kills compared to other suits) The low slots can be used for speed or damps or reps or a little armor. It is a very versatile suit that would mesh well with a gal HMG. But we dont have that weapon.
the cal sentinels usually dont use DMG mods and minmatar sentinels usually have shield mods or PG mods in combination with speed mods. Trust me I know all of this. I main sentinel and I have been a Gal Sentinel since Uprising 1.8 when the racial variants were introduced. However as I stated before: Everyone does it better. Want to speed tank and do a hit and run thing? Minmatar can out run and out damage with more shields or more damage mods. Want reps? Amarr Sentinel can out rep and out tank a GalSent simultaneously. Want to brick tank? Amarr Sent.
Compared to minmatar sentinel, the gal sentinel can have high DMG and high armor. The minmatar sentinel cant do that in the same way, it can be similar but not the same. DMG moded gal sentinels with reps are better at killing gal aslts compared to a minmatar sentinel (in CQC environments).
The minmatar sentinel shines more within slightly more open environments because it can use its speed to quickly get close to enemies with rifles (gal sentinels can do this, but to a lesser extent).
The galsent can have higher reps and high DMG while slightly stealth tanking, the minmatar sentinel has trouble doing that. Works well in pubs sometimes. (planetary conquest usually has some active scanners on battlefield so that kind of stealth level is usually not good enough) |
Jonny D Buelle
The Warlords Legion
2
|
Posted - 2015.10.10 02:14:00 -
[17] - Quote
WeapondigitX V7 wrote:Jonny D Buelle wrote:WeapondigitX V7 wrote:The gal sentinel is better at surprising other sentinels from behind. Because the gal sentinel has 1 extra high slot for a DMG mod. (quicker surprise kills compared to other suits) The low slots can be used for speed or damps or reps or a little armor. It is a very versatile suit that would mesh well with a gal HMG. But we dont have that weapon.
the cal sentinels usually dont use DMG mods and minmatar sentinels usually have shield mods or PG mods in combination with speed mods. Trust me I know all of this. I main sentinel and I have been a Gal Sentinel since Uprising 1.8 when the racial variants were introduced. However as I stated before: Everyone does it better. Want to speed tank and do a hit and run thing? Minmatar can out run and out damage with more shields or more damage mods. Want reps? Amarr Sentinel can out rep and out tank a GalSent simultaneously. Want to brick tank? Amarr Sent. Compared to minmatar sentinel, the gal sentinel can have high DMG and high armor. The minmatar sentinel cant do that in the same way, it can be similar but not the same. DMG moded gal sentinels with reps are better at killing gal aslts compared to a minmatar sentinel (in CQC environments). The minmatar sentinel shines more within slightly more open environments because it can use its speed to quickly get close to enemies with rifles (gal sentinels can do this, but to a lesser extent). The galsent can have higher reps and high DMG while slightly stealth tanking, the minmatar sentinel has trouble doing that. Works well in pubs sometimes. (planetary conquest usually has some active scanners on battlefield so that kind of stealth level is usually not good enough)
You just slightly proved my point of the Minmatar being hit and run. However as I said before, the tankiness of a Galsent is moot. If you want to armor tank, either reps or brick, you are better off using an Amarr Sentinel.
Yes the GalSent can out damage the AmarrSent, but if a logi was strapped to either Sentinels, the Amarr woukd still come out in top. Even without the logi the Amarr would still come out on top.
The main point of this thread is that the Gallente need a buff because they can not tank the way they are suppose to: Armor Reps.
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Shamarskii Simon
The Hundred Acre Hood
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Posted - 2015.10.10 02:21:00 -
[18] - Quote
Jonny D Buelle wrote:Vicious Minotaur wrote:or Or OR:
We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses.
Why not make it so each one gains a boost to their style of tanking? Sentinels are supposed to be point defense and walking meat shields right? Amarr Sent - Bonus to Armour Gal Sent - Bonus to Armour Reps Caldari Sent - Bonus to Shield Recharge Delay Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh.
Ama: aHP Gal: aHP/s Min: movement + stamina? Or just movement. Cal: delay
Forever ADS. Best role.
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WeapondigitX V7
The Exemplars
444
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Posted - 2015.10.10 05:54:00 -
[19] - Quote
Jonny D Buelle wrote:WeapondigitX V7 wrote:Jonny D Buelle wrote:WeapondigitX V7 wrote:The gal sentinel is better at surprising other sentinels from behind. Because the gal sentinel has 1 extra high slot for a DMG mod. (quicker surprise kills compared to other suits) The low slots can be used for speed or damps or reps or a little armor. It is a very versatile suit that would mesh well with a gal HMG. But we dont have that weapon.
the cal sentinels usually dont use DMG mods and minmatar sentinels usually have shield mods or PG mods in combination with speed mods. Trust me I know all of this. I main sentinel and I have been a Gal Sentinel since Uprising 1.8 when the racial variants were introduced. However as I stated before: Everyone does it better. Want to speed tank and do a hit and run thing? Minmatar can out run and out damage with more shields or more damage mods. Want reps? Amarr Sentinel can out rep and out tank a GalSent simultaneously. Want to brick tank? Amarr Sent. Compared to minmatar sentinel, the gal sentinel can have high DMG and high armor. The minmatar sentinel cant do that in the same way, it can be similar but not the same. DMG moded gal sentinels with reps are better at killing gal aslts compared to a minmatar sentinel (in CQC environments). The minmatar sentinel shines more within slightly more open environments because it can use its speed to quickly get close to enemies with rifles (gal sentinels can do this, but to a lesser extent). The galsent can have higher reps and high DMG while slightly stealth tanking, the minmatar sentinel has trouble doing that. Works well in pubs sometimes. (planetary conquest usually has some active scanners on battlefield so that kind of stealth level is usually not good enough) You just slightly proved my point of the Minmatar being hit and run. However as I said before, the tankiness of a Galsent is moot. If you want to armor tank, either reps or brick, you are better off using an Amarr Sentinel. Yes the GalSent can out damage the AmarrSent, but if a logi was strapped to either Sentinels, the Amarr woukd still come out in top. Even without the logi the Amarr would still come out on top. The main point of this thread is that the Gallente need a buff because they can not tank the way they are suppose to: Armor Reps.
Your supposed to kill the logi from behind and then kill the sentinel from behind while the logi and sentinel are occupied killing other players. (while you are repped by a logi)
Bringing in situations of 2 vs 1 is not highly productive to this discussion because it has already been highlighted previously and not a good base for this discussion. 2 vs 2 situations might be ok to talk about. |
Jonny D Buelle
The Warlords Legion
2
|
Posted - 2015.10.10 06:11:00 -
[20] - Quote
WeapondigitX V7 wrote:Jonny D Buelle wrote:WeapondigitX V7 wrote:Jonny D Buelle wrote:WeapondigitX V7 wrote:The gal sentinel is better at surprising other sentinels from behind. Because the gal sentinel has 1 extra high slot for a DMG mod. (quicker surprise kills compared to other suits) The low slots can be used for speed or damps or reps or a little armor. It is a very versatile suit that would mesh well with a gal HMG. But we dont have that weapon.
the cal sentinels usually dont use DMG mods and minmatar sentinels usually have shield mods or PG mods in combination with speed mods. Trust me I know all of this. I main sentinel and I have been a Gal Sentinel since Uprising 1.8 when the racial variants were introduced. However as I stated before: Everyone does it better. Want to speed tank and do a hit and run thing? Minmatar can out run and out damage with more shields or more damage mods. Want reps? Amarr Sentinel can out rep and out tank a GalSent simultaneously. Want to brick tank? Amarr Sent. Compared to minmatar sentinel, the gal sentinel can have high DMG and high armor. The minmatar sentinel cant do that in the same way, it can be similar but not the same. DMG moded gal sentinels with reps are better at killing gal aslts compared to a minmatar sentinel (in CQC environments). The minmatar sentinel shines more within slightly more open environments because it can use its speed to quickly get close to enemies with rifles (gal sentinels can do this, but to a lesser extent). The galsent can have higher reps and high DMG while slightly stealth tanking, the minmatar sentinel has trouble doing that. Works well in pubs sometimes. (planetary conquest usually has some active scanners on battlefield so that kind of stealth level is usually not good enough) You just slightly proved my point of the Minmatar being hit and run. However as I said before, the tankiness of a Galsent is moot. If you want to armor tank, either reps or brick, you are better off using an Amarr Sentinel. Yes the GalSent can out damage the AmarrSent, but if a logi was strapped to either Sentinels, the Amarr woukd still come out in top. Even without the logi the Amarr would still come out on top. The main point of this thread is that the Gallente need a buff because they can not tank the way they are suppose to: Armor Reps. Your supposed to kill the logi from behind and then kill the sentinel from behind while the logi and sentinel are occupied killing other players. (while you are repped by a logi) Bringing in situations of 2 vs 1 is not highly productive to this discussion because it has already been highlighted previously and not a good base for this discussion. 2 vs 2 situations might be ok to talk about.
I did say that you have a logi, or did your lack of reading comprehension prevent you from noticing? Also you are right captain obvious, you do go for Logi first.
Also stop trying to pick my argument for boosting reps on Galsent apart. The truth of the matter is we are out performed, our versatility is okay but pointless if others can do it better.
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benandjerrys
Vader's-Fist The Empire of New Eden
851
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Posted - 2015.10.10 06:25:00 -
[21] - Quote
New bonuses:
forge gun spool up time ^ cal Hmg rof ^ Min Hmg heat reduction ^ gal Hmg reload ^ am
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Sequal's Back
Dead Man's Game
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Posted - 2015.10.10 07:03:00 -
[22] - Quote
I like the reduction in heat build up for the minmatar. Caldari should have a bonus on its forge gun as well, shields already have fine delays so the bonuss you propose would be kinda useless.
I didn't think all these in every way possible (exploits, etc.), but I think it would be logical to boost cal and min's weapons, and gal and am armor.
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jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.10 07:07:00 -
[23] - Quote
Jonny D Buelle wrote:Vicious Minotaur wrote:or Or OR:
We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses.
Why not make it so each one gains a boost to their style of tanking? Sentinels are supposed to be point defense and walking meat shields right? Amarr Sent - Bonus to Armour Make it even more op? Gal Sent - Bonus to Armour Reps maybe Caldari Sent - Bonus to Shield Recharge Delay Trash Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh. Trash
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jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.10 07:11:00 -
[24] - Quote
Jonny D Buelle wrote:MrShooter01 wrote:Jonny D Buelle wrote: Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh
Traditional minmatar tanking is going fast and killing people before they kill you using excessive amount of bullets and explosives Shields and armor optional So anything that makes them shoot longer, faster, or harder is a cool bonus in my book Definitely something to consider. How about this: Amarr Sent - 5% increase to Armor Plate Efficiency per level. not sure Gallente Sentinel - 5% increase to Armor Repair Module and/or Reactive Plate Efficiency per level. Fine Caldari Sentinel - 5% increase to Recharger Module Efficacy per level or 5% decrease on the penalty from Shield Extendees per level. Trash, people need to stop with trash caldari skills Minmatar Sentinel - 5% decrease to HMG heat build up. Fine
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jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.10 07:14:00 -
[25] - Quote
Lightning35 Delta514 wrote:Imo opinion, Gallente all need more rep to "counter" caldaris new shield stats. Only problem is that I am see it being abused now with 2 plates and 3 reps. Maybe a base of 6 for the assault? And work down from thier? Or even better a Gallente rep bonus. no, they don't, get a logi for armor.
all that needs to happen is un nerf regular plate strafe penalty or lower it, i never use non ferroscale.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.10 07:25:00 -
[26] - Quote
jerrmy12 kahoalii wrote:Lightning35 Delta514 wrote:Imo opinion, Gallente all need more rep to "counter" caldaris new shield stats. Only problem is that I am see it being abused now with 2 plates and 3 reps. Maybe a base of 6 for the assault? And work down from thier? Or even better a Gallente rep bonus. no, they don't, get a logi for armor. all that needs to happen is un nerf regular plate strafe penalty or lower it, i never use non ferroscale.
You do realize that the Gallente prefered method of tanking is Armor repair right? A logi with a repair tool is nice, but the GalSent can't tank like how its suppose to unlike the other sentinels.
Caldari can Shield Tank (needs a few more buffs) because of their highs
Amarr can Brick tank because of their lows
Minmatar can speed tank and hybrid tank and perform hit and run tactics because of their highs and lows
And Gallente, can do more damage and thats about it. Can we rep tank? Sure, but the Amarr can rep tank too with the same amount of reps and more armor. Can we do hit and run? Yes, but minmatar can go faster and hit harder. And we sure as hell can't shield tabk.
Gallente need more reps. Changing plate movement penalty won't help improve Gallente Tanking Methods. Which, people seem to be missing, is the point of this thread!
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WeapondigitX V7
The Exemplars
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Posted - 2015.10.10 07:51:00 -
[27] - Quote
Jonny D Buelle
The gal sentinel can rep tank and slightly ewar tank at the same time, while having higher DMG or scan precision as I mentioned previously. That is one of the strengths of the gal sent that the amarr sentinel cannot do because despite the amarr sentinel having an extra low slot for HP or rep mods, extra DMG or precision on the gal sentinel gives better benefits when trying to surprise opponents.
The gal sentinel can be sneaky with high DMG and shines within environments where it can sneak behind the enemy heavies. The amarr sentinel can attack head on within a firefight when stealth is difficult to take advantage of (when there are high precision active or passive scanners, or the environment is very open with little opportunity to sneak past the enemy)
The amarr sentinel can have dampeners and reps but it cant have higher dmg at the same time. The gal sentinel is just a slightly different version that can perform that stealth role a bit better. |
Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.10 18:06:00 -
[28] - Quote
WeapondigitX V7 wrote:Jonny D Buelle
The gal sentinel can rep tank and slightly ewar tank at the same time, while having higher DMG or scan precision as I mentioned previously. That is one of the strengths of the gal sent that the amarr sentinel cannot do because despite the amarr sentinel having an extra low slot for HP or rep mods, extra DMG or precision on the gal sentinel gives better benefits when trying to surprise opponents.
The gal sentinel can be sneaky with high DMG and shines within environments where it can sneak behind the enemy heavies. The amarr sentinel can attack head on within a firefight when stealth is difficult to take advantage of (when there are high precision active or passive scanners, or the environment is very open with little opportunity to sneak past the enemy)
The amarr sentinel can have dampeners and reps but it cant have higher dmg at the same time. The gal sentinel is just a slightly different version that can perform that stealth role a bit better.
I get that, but that is in an attack situation. And again you are wildly deviating from the point if this thread, which is the Gallente form of tanking: Armor Reps.
We can't out rep anyone as everyone else does it better (except Caldari). Which makes no sense as Gallente method of tanking (don't know how many times I need to repeat myself) is Armor Reps.
Edit: Everyone else can tank their way, why can't the Gallente?
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Kierkegaard Soren
Eridani Light Horse Battalion
981
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Posted - 2015.10.10 18:23:00 -
[29] - Quote
Jonny D Buelle wrote:Vicious Minotaur wrote:or Or OR:
We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses.
Why not make it so each one gains a boost to their style of tanking? Sentinels are supposed to be point defense and walking meat shields right? Amarr Sent - Bonus to Armour Gal Sent - Bonus to Armour Reps Caldari Sent - Bonus to Shield Recharge Delay Minmatar - Bonus to Ferroscale? I really dont understand Minmatar tanking tbh.
Yes. So much this.
Although I'd refine it further as thus:
Amarr - 3% bonus efficacy to all Armour Plates (not ferro/reactive) fitted per level, 10% reduction of speed penalty for armour plates fitted per level (so a -3% penalty from a plate would, at rank 5, become -1.5% per plate)
Caldari - 5% bonus efficacy to all shield extenders fitted per level, 10% reduction of recharge time penalty for shield extenders per level (mirrors Amarr)
Minmatar - 2% bonus efficacy to all shield extenders and ferroscale armour plates fitted per level, 5% reduction to heat build-up from HMG per level (dual-tank, hit-and run style, lowest overall EHP, no specialities in either tanking style)
Gallente - 4% bonus to efficacy to all reactive plates and repairers fitted per level (both armour *and* rep rate), 2% increase to HMG RoF per level. (Above-average EHP compaired to other suits, potential for massive rep rates and clearly the hardest-hitting of them all; classic Gallente combat doctrine.)
Dedicated Commando.
"He who can destroy a thing, controls a thing."
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